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* FPSCounter: Use Java 1.5 TimeUnitSven Gothel2011-11-081-2/+4
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* New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related ↵Sven Gothel2011-04-231-0/+137
API change) - Don't fetch System.currentTimeMillis() by default and for every frame (performance) - Default behavior is FPSCounter switched off - Enable by frame interval, ie measure each 60 frames. - FPSCounterImpl is default impl. used by impl. FPSCounter class (reduce code/redundancy) - Might be promoted to GLAutoDrawable ?!