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* Bug 1288: GLBufferStateTracker needs to support ARB_indirect_parametersSven Gothel2019-03-261-3/+11
| | | | | | GLBufferStateTracker needs to support ARB_indirect_parameters, i.e. checkTargetName(target) and getQueryName(target) need to recognize GL4.GL_PARAMETER_BUFFER_ARB.
* Bug 1135 - Cleanup: Class ownership change of static GL enumeratesSven Gothel2015-03-061-14/+13
| | | | GLBufferStateTracker now also supports GL4.GL_QUERY_BUFFER
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-021-1/+1
| | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* Findbugs: Use static fields where possibleSven Gothel2014-07-081-1/+1
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* Code Clean-Up based on our Recommended Settings (jogamp-scripting ↵Sven Gothel2014-07-031-10/+11
| | | | | | | | | | | | | c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74) - Change non static accesses to static members using declaring type - Change indirect accesses to static members to direct accesses (accesses through subtypes) - Add final modifier to private fields - Add final modifier to method parameters - Add final modifier to local variables - Remove unnecessary casts - Remove unnecessary '$NON-NLS$' tags - Remove trailing white spaces on all lines
* Bug 942: GLBufferObjectTracker: Tracking GLBufferStorage accurately, ↵Sven Gothel2014-01-211-41/+94
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | synchronized and secure [1/2] GLBufferSizeTracker becomes GLBufferObjectTracker and tracks the buffer's data store, GLBufferStorage, accurately, synchronized and secure. Synchronization is required, since the GLBufferStorage can be shared across many GLContext on multiple threads. This requires all GLBufferStorage lifecycle affecting GL functions to utilize synchronized GLBufferObjectTracker methods while passing a native GL-func callback. These GL functions are: - glBufferData, glBufferStorage (GL 4.4), glNamedBufferDataEXT Creating the GLBufferStorage object - glMapBuffer, glMapBufferRange, and their *Named*EXT variants - glUnmapBuffer, glUnmapNamedBufferEXT 'glDeleteBuffers' can simply notify the GLBufferObjectTracker No more HashMap is required to associate the mapped buffer address to the mapped ByteBuffer. GLBufferObjectTracker simply utilizes a buffer-name (int) -> GLBufferStorage map. +++ The security aspect shall be implemented by validating all arguments whether they match the required GL constraints, as well as validating tracked states like 'size'. The following functions will throw an GLException accordingly: - glBufferData, glNamedBufferDataEXT * @throws GLException if size is less-than zero * @throws GLException if a native GL-Error occurs - glBufferStorage (GL 4.4) * @throws GLException if size is less-or-eqaul zero * @throws GLException if a native GL-Error occurs - glMapBuffer, and it's *Named*EXT variant * @throws GLException if buffer is not bound to target * @throws GLException if buffer is not tracked * @throws GLException if buffer is already mapped * @throws GLException if buffer has invalid store size, i.e. less-than zero - glMapBufferRange, and it's *Named*EXT variant * @throws GLException if buffer is not bound to target * @throws GLException if buffer is not tracked * @throws GLException if buffer is already mapped * @throws GLException if buffer has invalid store size, i.e. less-than zero * @throws GLException if buffer mapping range does not fit, incl. offset - glMapBufferRange, and it's *Named*EXT variant Only clear mapped buffer reference of GLBufferStorage if native unmap was successful. Further more special error handling shall be applied to: - glMapBuffer, and it's *Named*EXT variant, glMapBuffer, and it's *Named*EXT variant - A zero GLBufferStorage size will avoid a native call and returns null - A null native mapping result indicating an error will not cause a GLException but returns null This allows the user to handle this case.
* Bug 943 - GLBufferStateTracker shall support tracking all possible buffer ↵Sven Gothel2014-01-151-12/+27
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* Bug 942: Bug 942 - Review GLBuffer[State|Size]Tracker and NIO mapped buffersSven Gothel2014-01-141-21/+22
| | | | | | | | | | | | | | | | | | | | | | | | | Commit f8a74c9831c65725a699320c27e62161a0378241 reverted commit 7c5483d5b20aed9c87c5ce3f6bc840b6546edcd1 due to the fact that the buffer binding itself is _not_ shared across shared GLContext! Apply uncritical changes of 7c5483d5b20aed9c87c5ce3f6bc840b6546edcd1: +++ Simplify GLBufferSizeTracker creation @ GLContextImpl ctor, make it final. +++ Clear the GLBufferSizeTracker (@destruction) only if no more created shares are left! +++ Refine API doc. +++
* Revert "Bug 942 - Share GLBufferStateTracker ; Unify GLBufferStateTracker ↵Sven Gothel2014-01-141-179/+16
| | | | | | and GLBufferSizeTracker (simplification)" This reverts commit 7c5483d5b20aed9c87c5ce3f6bc840b6546edcd1.
* Bug 942 - Share GLBufferStateTracker ; Unify GLBufferStateTracker and ↵Sven Gothel2014-01-141-16/+179
| | | | | | | | | | | | | | | | | GLBufferSizeTracker (simplification) Due to future mapped buffer tracking, the GLBufferStateTracker instance shall be shared across shared GLContextImpl instances similar to GLSizeStateTracker! This allows us to merge GLSizeStateTracker code into GLBufferStateTracker to simplify the implementation. +++ Clear the GLBufferStateTracker (@destruction) only if no more created shares are left! +++
* Clarify Bug 692: Unbinding a VAO does _not_ imply unbinding of set VBOs ↵Sven Gothel2013-11-011-6/+24
| | | | | | | | | | | | | | | | | | | | | (spec doesn't mention it, and it does not show results w/ CPU sourced rendering) ; Clean up GLBuffer*Tracker + * Note that VAO initialization does unbind the VBO .. since otherwise they are still bound + * and the CPU_SRC test will fail!<br/> + * The OpenGL spec does not mention that unbinding a VAO will also unbind the bound VBOs + * during their setup.<br/> + * Local tests here on NV and AMD proprietary driver resulted in <i>no ourput image</i> + * when not unbinding said VBOs before the CPU_SRC tests.<br/> + * Hence Bug 692 Comment 5 is invalid, i.e. <https://jogamp.org/bugzilla/show_bug.cgi?id=692#c5>, + * and we should throw an exception to give users a hint! Leaving uncommented code in GLBufferStateTracker .. +++ - Clean up GLBuffer*Tracker - Use final - Use static final keyNotFound value.
* jogl: remove all trailing whitespaceHarvey Harrison2013-10-171-15/+15
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* Bug 789: glDrawArraysIndirect and glDrawElementsIndirect are using ↵Sven Gothel2013-10-061-0/+2
| | | | GL_DRAW_INDIRECT_BUFFER, add VBO variant and range-check
* Remedy for Bug 782: Issue Debug.initSingleton() or Debug.debug(..) before ↵Sven Gothel2013-07-171-1/+7
| | | | | | | | | | | | | | | | | | | | | | | | calling 'PropertyAccess.isPropertyDefined(propName, default)' through Debug class. Calling 'Debug.isPropertyDefined(propName, default)' may be 'optimized' to 'PropertyAccess.isPropertyDefined(propName, default)', which would skip the modules Debug's class initialization. Iff that happens, an AccessControlException may happen, due to requesting an insecure property, since modules own Debug class has not been added it's trusted prefixes from within it's init block yet. This seems to be a bug of the JVM .. to me, however .. the above description is the only able to explain the issue at hand. +++ Fix calls Debug class own static methods, either Debug.initSingleton() or Debug.debug(), before calling 'isPropertyDefined(propName, default)'. +++ Also mark Debug class static methods final! +++
* Fix Bug 692: Add tracking of VERTEX_ARRAY_BINDING, and enable allowing a ↵Sven Gothel2013-04-141-0/+2
| | | | | | | | | | | bound non default VAO to pass VBO enabled test, even if VBO is disabled. VAO is available if: GL >= 3.0 or is having GL_ARB_vertex_array_object extension. checkBufferObject(..) checks whether VERTEX_ARRAY_BINDING has a non default VAO bound in case no VBO is being bound and VAO is allowed. glBindVertexArray(int) is being tracked, i.e. on state VERTEX_ARRAY_BINDING
* Make GLBufferStateTracker more robust: Catch GLError on Get(), causes ↵Sven Gothel2012-09-201-6/+8
| | | | INVALID_ENUM w/ pname GL_PIXEL_UNPACK_BUFFER_BINDING on GL 3.0 Mesa 8.0.4
* debug: remove tracker from jogl.debug=allSven Gothel2011-08-091-2/+1
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* Cont. fix 'Allow VBO/Texture Name (int) < 0'Sven Gothel2011-08-011-22/+22
| | | | | | | Refines spec GLArrayData and it's implementations. see commit 4d33a2df1e991ab75817dcb44061d88d3c499cdb see commit 2dbd16fc3edf29b39ba37a11b9fbf1b2aad75c45
* StateTracker: Map's KeyNotFound value -1 -> 0xffffffff... allowing unusual ↵Sven Gothel2011-08-011-12/+32
| | | | | | | | | | values. Impl -> final. Map's KeyNotFound value -1 -> 0xffffffff Turns out some GL impl. use VBO names like 0xa2d67443, which is (int) < 0. This is now handled in GLBufferStateTracker as well as for the others. Make methods final to restrict 'em.
* GLBufferSizeTracker/GLBufferStateTracker: Remove RedundancySven Gothel2011-04-221-8/+0
| | | | | | | GLBufferStateTracker.isBoundBufferObjectKnown() is redundant, since it's 'get' method added it if not yet known. GLBufferSizeTracker removed above mentioned call, fallback to std GL query, no exception.
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-091-1/+1
| | | | | | | | | | | | | | | jogamp.<module> (2/2) - edit files - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-081-0/+157
jogamp.<module> (1/2) - rename task - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.