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* Bug 1211: Hardening Condition-Wait from Spurious-Wakeups and unintended ↵Sven Gothel2015-09-151-7/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | InterruptedException(s) Below is an updated list of Condition-Wait classifications as described in Bug 1211. This list includes recent changes on GlueGen regarding this Bug 1211. A followup commit will address the unit tests. - Noncancelable + Persistent-Wait - GLMediaPlayerImpl.StreamWorker thread (changed) - pauses thread in case of intr - Cancelable + Persistent-Wait: - LFRingbuffer.getImpl(..) - LFRingbuffer.waitForFreeSlots(int) - SyncedRingbuffer.getImpl(..) - SyncedRingbuffer.waitForFreeSlots(int) - FunctionTask.invokeOnNewThread(..) (changed) - RunnableTask.invokeOnNewThread(..) (changed) - SharedResourceRunner.run() - SharedResourceRunner.doAndWait() (changed) - SharedResourceRunner.start() (changed) - SharedResourceRunner.stop() (changed) - GLMediaPlayerImpl.StreamWorker ctor (changed) - GLMediaPlayerImpl caller thread actions do*() (changed) - AndroidGLMediaPlayerAPI14.getNextTextureImpl(..) (changed) - DisplayImpl.enqueueEvent(..) (changed) -> Persistent-Wait -> Cancels wait and NEWTEvent -> dispatchMessage(NEWTEventTask): always notifyCaller! - GLDrawableHelper.invoke(..) (changed) - DefaultEDTUtil.waitUntilIdle() (changed) - DefaultEDTUtil.waitUntilStopped() (changed) - DefaultEDTUtil.invokeImpl(..) (changed) - DefaultEDTUtil.NEDT.run(..) (changed) - AWTEDTUtil.waitUntilStopped(..) (changed) - AWTEDTUtil.invokeImpl(..) (changed) - AWTEDTUtil.NEDT.run(..) (changed) - SWTEDTUtil.invokeImpl(..) (changed) - SWTEDTUtil.waitUntilStopped(..) (changed) - SWTEDTUtil.NEDT.run(..) (changed) - GLWorkerThread.invokeAndWait(..) - GLWorkerThread.start() (changed) - GLWorkerThread.WorkerRunnable.run() (changed) - Animator.run() (changed) - AnimatorBase.finishLifecycleAction() (changed) - OSXUtil.RunOnMainThread(..) (changed) - SingletonInstanceServerSocket.Server.shutdown() (changed) - SingletonInstanceServerSocket.Server.start() (changed) - com.jogamp.audio.windows.waveout.Mixer.shutdown() (changed) - Extending/Using InterruptSource.Thread (changed) - DefaultEDTUtil.NEDT - AWTEDTUtil.NEDT - SWTEDTUtil.NEDT - GLWorkerThread.thread - Mixer.FillerThread - Mixer.MixerThread - Using InterruptSource.Thread (changed) - TempFileCache - LauncherTempFileCache - Animator.thread - SingletonInstanceServerSocket.Server.serverThread Deprecated: - FunctionTask.invoke(..) (changed) -> on current thread, no wait -> deprecated - RunnableTask.invoke(..) (changed) -> on current thread, no wait -> deprecated
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-021-2/+2
| | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* Code Clean-Up based on our Recommended Settings (jogamp-scripting ↵Sven Gothel2014-07-031-13/+13
| | | | | | | | | | | | | c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74) - Change non static accesses to static members using declaring type - Change indirect accesses to static members to direct accesses (accesses through subtypes) - Add final modifier to private fields - Add final modifier to method parameters - Add final modifier to local variables - Remove unnecessary casts - Remove unnecessary '$NON-NLS$' tags - Remove trailing white spaces on all lines
* jogl: add missing @Override annotationsHarvey Harrison2013-10-171-0/+1
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* jogl: remove all trailing whitespaceHarvey Harrison2013-10-171-12/+12
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* Debug Messages: Unify getThreadName() usage and 'Catched Exception' messagesSven Gothel2013-04-101-3/+1
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* Enhance and generalize AWT Threading* implementation; Minor changes ..Sven Gothel2012-03-251-1/+10
| | | | | | | | | | | | | | | | | | | | | | | | | Threading*: - add invoke(..) generalizing the Therading decision GLCanvas: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - remove drawable lock, drawable is volatile instead GLJPanel: - remove 'manual' Threading decision, simply call Threading.invoke(..) - use anonymous Runnable instances - DEBUG: Use getThreadName() prefix GLContextImpl: - Remove GLWorkerThread idle command on makeCurrent(), no holding of context in worker thread while idle. - DEBUG: Use getThreadName() prefix X11GLXContext: - DEBUG: Use getThreadName() prefix TODO: Validate whether it's OK for GLCanvas and GLJPanel to set Threading.Mode.MT as the default mode!
* Cleanup: Use getThreadName() and validateCurrent() to remove redundancy and ↵Sven Gothel2012-03-201-8/+14
| | | | to add thread-name info; GLWorkerThread: Use ArrayList and generics.
* Clean/Fix: Threading CodeSven Gothel2011-02-261-3/+4
| | | | | | - Remove unsafe double checked locking - Annotate safe double checked locking (volatile) - use 'static final' if possible
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-091-1/+1
| | | | | | | | | | | | | | | jogamp.<module> (2/2) - edit files - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-081-0/+275
jogamp.<module> (1/2) - rename task - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.