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* MacOSXCGLContext Offscreen Layer: Throw exception in case drawable is not ↵Sven Gothel2011-12-171-2/+5
| | | | realized or texture size is invalid.
* GLDrawableFactory*.createOffscreenDrawable(): No implicit setRealized(true) ↵Sven Gothel2011-12-173-7/+4
| | | | | | | | | | | | | | @ creation GLDrawableFactory*.createOffscreenDrawable(): No implicit setRealized(true) @ creation, following deferred creation like onscreen drawables. This allows using offscreen drawables in classes like GLCanvas, where realization is deferred due to pending valid size. Only createGLPBuffer() realizes the offscreen pbuffer drawable immediatly to reduce the impact on user-code. GLDrawableFactoryImpl.createGLDrawable(): - Simplify OffscreenLayerSurface validation and check it first regardless of the chosenCaps to get a chance to use pbuffer.
* MacOSXCGLContext.isGLProfileSupported(): No GL3* on pre lion - early outSven Gothel2011-12-131-0/+5
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* setGLFunctionAvailability(..): Reduce the calls to resetProcAddressTable() ↵Sven Gothel2011-12-132-2/+2
| | | | | | | | | | | 12 -> 7 in initialization. Reducing the calls to resetProcAddressTable() 12 -> 7 in initialization, saves: Linux/AMD: 600ms -> 300ms Linux/NV: 161ms -> 112ms OSX 10.7/NV: 522ms -> 397ms Still some freezes on OSX 10.6.8/NV .. further analysis is going on.
* Fix concurrency bug of GLProfile initialization ; Fix SharedResourceRunner ↵Sven Gothel2011-12-111-2/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 'dead' thread (Applets) GLDrawableFactory: - clarify: public getWasSharedContextCreated(..) -> protected createSharedResource(..) - add: getSharesResourceThread() GLProfile: - proper locking of initSingletion(..) path: - Use RecursiveThreadGroupLock and add/remove GLDrawableFactory's sharesResourceThread while creating it's the sharedResource. This simplifies and fixes GLProfile's locking code. - Fix and simplify initSingleton(boolean) API doc - mark it deprecated. - Add initSingleton() for controlled initialization only, pairing w/ shutdown(..) Remove initSingleton(boolean) calls in code and test! +++ Fix SharedResourceRunner 'dead' thread (Applets) In Applets, stopping an Applet makes the browser Java plugin interrupting and killing all related threads, including our SharedResourceRunner thread. - Validate whether the shared resource thread is alive - Catch interruption in shared resource thread and assume it's a kill signal - releaseSharedResource: clear devicesTried set
* New GLProfile.ShutdownType: SHARED_ONLY / COMPLETE - Enhance/Fix Lifecycle ↵Sven Gothel2011-12-011-15/+24
| | | | | | | | | | | | | | | | | | | | | Management - Leave Platform, .. TempJarCache untouched. - GLDrawableFactoryImpl*: Leave DynamicLibraryBundle(lib-binding) untouched, for NativeLibrary, JNILibLoaderBase (JNI libs), .. consistency. - SHARED_ONLY: shutdown shared GLDrawableFactoryImpl* resources and NativeWindowFactory - COMPLETE: additionally shutdown GLContext* Clear all cached GL/GLX proc-address and device/context mappings. - Use new "GLProfile.shutdown(GLProfile.ShutdownType.SHARED_ONLY)" in Applets - X11GLXDrawableFactory Shutdown: Uncomment close/destroy of shared resources. - JAWTWindow.destroy(): Close the delegated device. In case it's X11 this closes the exclusive opened X11 Display.
* GLDrawableFactory: Implementations lifecycle is handled via ↵Sven Gothel2011-12-011-33/+44
| | | | constructor/destroy()
* More Robust GLProfile Initialization ; Add NativeWindowFactory ShutdownSven Gothel2011-11-301-3/+10
| | | | | | | | | | | | More Robust GLProfile Initialization - Catch GLException in GLDrawableFactory getWasSharedContextCreated(device) impl., which may fail (See comment on Firefox/Chorme EGL deployed library for Windows). - If getWasSharedContextCreated(devide) fails, set respective factory availability to false, ie. hasDesktopGLFactory, hasEGLFactory, .. Add NativeWindowFactory Shutdown - Currenly a dummy entry, may evolve. X11Util shutdown is issued by respective GLDrawableFactory
* GLContextImpl*: createImpl() / makeCurrentImpl() refinement / robostnessSven Gothel2011-11-296-15/+64
| | | | | | | | | | | | | | | createImpl(): If successful must leave context current. makeCurrentImpl(): Is only called if context is not just created, hence the boolean parameter 'boolean newCreatedContext' is removed. This clearifies and actually cleans up the native makeContextCurrent/releaseContext call pairs. MacOSXCGLContext: CGL and NS impl. of native makeContextCurrent/releaseContext uses CGL locking to provide a thread safety. This is recommended in OS X OpenGL documentation on [shared context] multithreaded use cases. Post creation code, as seen in some pbuffer cases is moved to overriden createImpl() methods.
* Fix Bug 527: Creating a context w/ shared context, while the latter is in ↵Sven Gothel2011-11-284-17/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | use (threading) Bug 527 describes the situation where wglShareLists() fails (throws exception) while the shared context is in use by another thread (some Animator). It was reported by Jerome Jouvie. The exception happens not everytime, but at least around 20% on manual tests I have performed on the Windows platform. The context in question are all JOGL's GL2, which natively where bound to an OpenGL 3.0 profile. The WGL_ARB_create_context spec says http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt: +++ Future versions of OpenGL may only support being added to a share group at context creation time. Specifying such a version of a context as either the <hglrc1> or <hglrc2> arguments to wglShareLists will fail. wglShareLists will return FALSE, and GetLastError will return ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB. +++ Hence the 1st patch was to remove 'wglShareLists()' usage in case we use the new WGL_ARB_create_context context creation method. Even though this is a desired change, and works in general, it didn't fix the issue. It seems that the shared context, which is passed @ new context creation, cannot be used while it is in use itself in another thread. This conclusion leads to the actual fix, ie. locking the shared context while creating the new context which shares it. Manual tests using this patch could not reproduce this issue (40 attempts). Test: TestSharedContextListNEWT2
* Nativewindow AWT Device/Screen: Cleanup construction [default, specific]; ↵Sven Gothel2011-11-251-1/+1
| | | | AWTDevice: Remove subtype
* GraphicsConfigurationFactory: Kick off 'registerFactory' via static method ↵Sven Gothel2011-11-233-7/+12
| | | | | | instead of constructor for clarity. - prepare for 'jogamp.nativewindow.x11.awt.X11AWTGraphicsConfigurationFactory'
* NativeSurface's getGraphicsConfiguration() returns the native (delegated) ↵Sven Gothel2011-11-233-6/+6
| | | | | | | | | | | AbstractGraphicsConfiguration, if delegation is used. This change restricts the usage of AbstractGraphicsConfiguration's getNativeGraphicsConfiguration() to NativeSurface implementations and hence reduces complexity. NativeSurface implementations are adapted and access to it's AbstractGraphicsConfiguration is controlled via get/set method avoiding flawed usage (read/write), since read access shall return the delegated AbstractGraphicsConfiguration, if used.
* OS X Layered View Part8: Generalize OffscreenLayerSurface ; Use local JAWT ↵Sven Gothel2011-11-124-104/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | instance ; Applet's on OS X are working Generalize OffscreenLayerSurface - Using new OffscreenLayerSurface allows using this functionality in a clean manner, ie. no 'dirty' usage of MacOSXJAWTWindow in a JOGL GL class. - 'Promoting' OffscreenLayerSurface functionality to JAWTWindow and it's handling to GLDrawableFactoryImpl::createGLDrawable(). - Move MacOSXCGLDrawableFactory's "MacOSXJAWTWindow getLayeredSurfaceHost(NativeSurface surface)" to NativeWindowFactory "OffscreenLayerSurface getOffscreenLayerSurface(NativeSurface surface, boolean ifEnabled)" Use local JAWT instance - Only w/ a local JAWT instance per JAWTWindow it is possible to switch between offscreen-layer and onscreen. We also have to determing offscreen-layer lazy at surface lock, since only at that time we have knowledge whether it's an Applet or not. +++ ContextUpdater: Use local pthread mutex, add DEBUG output JAWTWindow/NewtCanvasAWT: Adding methods to request offscreen-layer-surface (if supported), besides 'if applet' this may trigger the new functionality. +++ Applet's on OS X are working: - OS X 10.6.4 - Safari: - Hangs for a while at start .. whole screen freezes .. approx. 10s - Sometimes crashes when Applet stops - after all our resources are released! - Keyboard input isn't assigned sometimes. - Otherwise .. works well, incl. offscreen/onscreen parenting - Firefox 8.0: - Hangs for a while at start .. whole screen freezes .. approx. 10s - Sometimes crashes when Applet stops - after all our resources are released! - Keyboard input is never assigned. - Otherwise .. works well, incl. offscreen/onscreen parenting - OS X 10.7 - Safari: - Sometimes crashes when Applet stops - after all our resources are released! - Keyboard input isn't assigned sometimes. - Otherwise .. works well, incl. offscreen/onscreen parenting - Firefox 8.0: - Sometimes crashes when Applet stops - after all our resources are released! - Keyboard input is never assigned. - Otherwise .. works well, incl. offscreen/onscreen parenting
* OSX: Fix context update callSven Gothel2011-11-121-4/+14
| | | | | It turns our that the native ContextUpdater does not work reliable in all cases, hence we need to verify if the drawable size has changed as well.
* Nativewindow: Introduce API private MutableGraphicsConfigurationSven Gothel2011-11-121-6/+3
| | | | | MutableGraphicsConfiguration allows derivations to set the chosen capabilities, hence it is a non public API from which eg. JOGL GraphicsConfiguration derive.
* Revert introduction of NativeSurfaceHolder and NativeWindowHolder interfacesSven Gothel2011-11-111-6/+0
| | | | | | | | | | | | | I was too fast introducing these accessors, since they are currently not needed and hence redundant. Complete - 7bc4c218b47033cb66f4eb5e707a86a0a4e60cff Partial in regards to the holder interfaces only: - d8fa00d35a49f4faf5f04aeb7e2bba4e972965f5 - f51e3dad6c4bd1f6d0001cecf6a0f692400ed602 - 46542168d64b37f544f61802693f15b59b224e4e
* Minor edits: Remove dead code / fix dbg printfSven Gothel2011-11-111-52/+0
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* OS X Layered View: Part6 (native) Using a root CALayer where we ↵Sven Gothel2011-11-101-3/+3
| | | | | | | | | | | | | | | | | attach/detach our GL one - it seems to be more stable, having one root CALayer attached to the JAWT_SurfaceView forever - tackles crach at GL layer destruction - proper release of all GL layer resources - now final [gl-layer dealloc] happens at very destruction of JAWT object, even though it was removed from root-layer earlier (and all other references) - see comment in MacOSXWindowSystemInterface-pbuffer.m :: createNSOpenGLLayer(..) - at least no more crash .. and resource release ASAP, but the GL-layer itself (see above)
* MacOSXPbufferCGLDrawable: verbose debug messagesSven Gothel2011-11-101-1/+2
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* NativeWindow: SurfaceChangeable::setSize() -> surfaceSizeChanged() to avoid ↵Sven Gothel2011-11-091-1/+1
| | | | | | | | | | | | conflicts with setSize() This fixes the NEWT OffscreenWindow conflict w/ setSize() which represents the action of changing the window's size. SurfaceChangeable's surfaceSizeChanged() merily notifies the actual size. JAWTWindow: Remove setSize() since it propagates the surface size upstream only. MacOSXJAWTWindow is not SurfaceChangeable complete (no surfaceSizeChanged).
* Cleanup offscreen/pbuffer drawables - minor editsSven Gothel2011-11-093-12/+7
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* OS X Layered View: Part5 NEWT/AWT Interaction ; Fix NSOpenGLLayer pos ; CleanupSven Gothel2011-11-093-9/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Better JAWT* name for offscreen layer surface: - MacOSXCGLDrawableFactory, JAWTUtil, JAWTWindow, MacOSXJAWTWindow - FIXME: Need to get rid of the cached JAWT instance, in case we like to have dual usage of offscreenLayerSurface and onscreen. This would be done implicit by using NEWT .. hence low prio. AWTGraphicsConfiguration: - Fix create(): Use capsRequested for AWT aligned caps if capsChosen is null. (was capsChosen .. which is null) - Add updateGraphicsConfiguration() which allows to update the AWTGraphicsConfiguration. NewtFactoryAWT: - Add updateGraphicsConfiguration() .. entrypoint for AWTGraphicsConfiguration.updateGraphicsConfiguration() NSOpenGLLayer Impl: - For 'some reason' the layer's position is initially negative, fix it @ 1st 'draw' - Re-add CVDisplayLink OpenGL setting .. for what it's worth .. I don't know JAWTWindow: - Remove test setting: Only enable offscreenLayerSurface for applets if avail. (New unit test enables it seperatly) NewtCanvasAWT: - If NEWT child is offscreen, attach AWTMouseAdapter and AWTKeyAdapter to route these AWT input events to NEWT. - Don't loose-focus if NEWT child is offscreen. - Impl. NativeSurfaceHolder, NativeWindowHolder - NativeWindow is created at construction and it's GraphicsConfiguration updated at addNotify(..). - At addNotify/reparent: try harder to determine proper NEWT child size: - use preferred size if set - use minimum size if set - subtract insets from container size OffscreenWindow/WindowImpl: - Allow setSize() .. currently NOP for offscreen. - WindowImpl: Commented out recreate case for offscreen-setSize .. TEST: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01AWT Passed tests: - GLCanvas - NewtCanvasAWT/OffscreenWindow
* Minor edits: remove redundanciesSven Gothel2011-11-091-2/+2
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* OS X Layered View: Part2 Java/Native MacOSXCGLContext / MacOSXPbufferCGLContextSven Gothel2011-11-092-41/+40
| | | | | | | | | | | | | | | | | | | | | | | Undo 368cbf4462d7f3635c1ef4497424c360b5ccc203: - "use SurfaceUpdateListener() to notify layer", simply use MacOSXCGLContext's swap impl. MacOSXCGLContext: - NSOpenGLImpl.create(): - issues createNSOpenGLLayer() using tex-size (maybe POT) as args - attaches the NSOpenGLLayer to the JAWT layered surface host - NSOpenGLImpl.setSwapInterval() propagates interval to our NSOpenGLLayer impl. - NSOpenGLImpl.swapBuffer() (layer case): - waits for v-sync if enabled (v-sync), or until native 'draw' is finished (tearing) using our pthread/ NSOpenGLLayer synchronization. The latter uses CADisplayLink or CVDisplayLinkRef for v-sync synchronization. - flushes our local ctx - triggers our NSOpenGLLayer to 'draw' - MacOSXPbufferCGLContext create() sets the texture size independently of pbuffer size (POT/NPOT)
* OSX: SharedResource add knowledge of NPOT-, RECT- and Float-Texture ↵Sven Gothel2011-11-082-87/+116
| | | | | | features, used by pbuffer drawable before a current context. - Also extract getNextPowerOf2() -> GLBuffers (remove redundancy)
* OS X Layered View: Use pbuffer method (pbuffer w/ dbl buffer)Sven Gothel2011-11-065-52/+115
| | | | | | | | | - attributes +NSOpenGLPFANoRecovery +NSOpenGLPFAAccelerated - use SurfaceUpdateListener() to notify layer - swapBufferImpl() adapt to 0038e2d41825c22bdd18a7b86a8229a3fab674a3 - pbuffer: don't enforce POT tex-size to surface size, but pbuffer only - FIXME: Check POT pbuffer/tex-size for X11/Win32/.. ! -
* JOGL *Drawable swapBufferImpl() cleanup: Don't force swap-buffer off for ↵Sven Gothel2011-11-063-47/+6
| | | | offscreen/pbuffer, but respect GLDrawableImpl's decision (double-buffer)
* JOGL/Offscreen-Drawable: Use setRealized(boolean) protocol for offscreen/pbufferSven Gothel2011-11-063-15/+30
| | | | This allows allowing updateHandle()/destroyHandle() to be called.
* Impl layeredSurface (java/native):Sven Gothel2011-11-056-22/+182
| | | | | | | | - OSXUtil: NSView backing creation - OSXUtil: AttachJAWTSurfaceLayer - MacOSXCGLContext.create(): Attach NSOpenGLLayer if layered - MacOSXCGLDrawable.updateHandle(): if direct: add NSView backing layer - MacOSXCGLDrawable: Add getNSViewHandle() to distinguish between NSView and none (CGL/pbuffer)
* OSX: Enable OpenGL profile support, ie OpenGL 3.2 -> GL3 for OSX >= 10.7Sven Gothel2011-10-264-152/+357
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* MacOSX: Pull down (and fix releaseContext) NSOPENGL/CGL mode/impl, fixes SWT ↵Sven Gothel2011-10-258-588/+496
| | | | usage and FBOMRT
* MacOSX: Always release ctx on main thread (offscreen was frozen as well); ↵Sven Gothel2011-10-134-21/+4
| | | | | | Cleanup Warnings and OSX ContextUpdater -
* MacOSX: Fix shared ctx release [onMainThread]; Make GLContextShareSet ↵Sven Gothel2011-10-133-19/+25
| | | | | | | | | | | | | | | | | lifecycle deterministic; Remove warnings Fix shared ctx release [onMainThread] - Releasing the shared contexts caused a freeze of about 10s from one of the shared release operations. [NSOpenGLContext release] - Thorough triage concluded the workaround to release the shared ctx on the main thread. - Using enhanced GLContextShareSet, see below Make GLContextShareSet lifecycle deterministic - Programmatically control the lifecycle of tracked shared ctx allows us using 'hard' references. - Features queries for isShared() and ofc unregister a share set if all are destroyed. Remove warnings - MacOSXWindowSystemInterface.m used 'long', where 'GLint' was requested.
* JOGL/OSX: Properly utilize NSOpenGLContext update() via ContextUpdater, ↵Sven Gothel2011-10-131-11/+37
| | | | | | | | | | | | | | | which only holds the 'update' state now. Avoid calling updater() for every makeCurrent(), but if view's frame has changed only. This solves the pixel flickering experienced on OSX. - GLContextImpl:update() -> drawableUpdatedNotify() w/ comments - ContextUpdater holds context, view, old view frame and the update state. It doesn't issue NSOpenGLContext update() by itself, but allows querying and clearing the update flag. - MacOSXOnscreenCGLContext impl drawableUpdatedNotify() - register via ContextUpdater, and use it if available.
* NEWT/JOGL: MacOSX UpdateSven Gothel2011-09-251-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Feature related: - Added always-on-top - Added translucency - Child Window Position - AWT parent: manual traverse up the tree and calc position on screen (Problem: the parent view rect is not at the proper position, but covers the whole frame) EDTUtil related: - Works now w/ AWT ot headless (again) - OSX native JNI callbacks gathering JNIEnv properly and attaches/detaches thread. - AWT case: using AWT-Event which properly dispatches our cocoa events - MainThread (headless) case: Fork off thread w/ main class and kick off NSApp run(). This leads to same behavior as w/ AWT case. - Using DefaultEDTUtil - Cleanup MainThread (implements EDTUtil) - Currently not used as EDTUtil (osx), just as launcher - Removed EDTUtil impl code, reuse DefaultEDTUtil - Cleanup AWTEDTUtil (implements EDTUtil) - Currently not used as EDTUtil (osx)
* *GLContext: resetStates(); getPlatformExtensionsString(); GLX/WGL ↵Sven Gothel2011-09-091-7/+13
| | | | | | | | | | | | | | | | | | | | | | NV_swap_group support; setSwapInterval(); resetStates() - fixes a bug where X11GLXContext impl. resetState() !! - marked all with @Override tag - ensured super.resetStates() is called at end (oops) getPlatformExtensionsStringImpl()* - fixes a bug where X11GLXContext overrides GLContext cached GLX extension string query - marked 'final' in GLContext to avoid bugs - using abstract 'getPlatformExtensionsStringImpl()' called by ExtensionAvailabilityCache Add premiliry GLX/WGL NV_swap_group support - thought it might be a solution to sync swap of 2 windows - none of my drivers/platforms support it, event though extension is avail on Linux Promote setSwapInterval() (1 up) - bumped above API up to public GLContext - those extension should not spam the GL interfaces .. hmm
* Add GL Version 4.2 in GLContext Query - Add verification via ↵Sven Gothel2011-09-024-4/+4
| | | | | | | | | | glGetIntegerv(GL_MAJOR_VERSION|GL_MINOR_VERSION) Status (Using 4.2 beta driver): - Windows NV: Created and verified - Linux AMD: Creates even non existing ones, 4.2 (available) verification returns 0.0 - Linux NV: Created but verification fails, returns 0.0
* DynamicLibraryBundle*: Use generics for better spec - following gluegen ↵Sven Gothel2011-08-311-18/+9
| | | | commit cfb9e118e020707842e6b5136b07f5ab149540c1
* Cleanup: Java Generics Use and Removed Unused MethodsSven Gothel2011-08-241-2/+2
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* Adapt to DynamicLibraryBundleInfo API change ; Remove non std EGL/ES libs ↵Sven Gothel2011-08-091-1/+1
| | | | (Android)
* GLProfile / eager init: Use relaxed query, if context was created while ↵Sven Gothel2011-08-071-2/+7
| | | | initialize shared
* GLContext Impl: Fix Platform 'GLX' ProcAddress Caching, allow multiple typesSven Gothel2011-08-011-3/+3
| | | | - Add platform type to key
* GLContextImpl: GLContextLock -> RecursiveLockSven Gothel2011-04-231-5/+5
| | | | | | | | | RecursiveLock maintains a queue of waiting Threads, ensuring the longest waiting thread will be notified at unlock. Delete GLContextLock. Cleanup HashMap generics style.
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-083-7/+7
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* JOGL OSX: Cleanup imports/overrideSven Gothel2011-03-012-5/+4
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* JOGL GLDrawableFactory: Expose experimental method createProxySurface(..) ↵Sven Gothel2011-02-281-0/+6
| | | | | | for new windowing system ad-hoc development. WARNING: This method may change ro be removed over time!
* GLProfile: More Tolerant for missing features; MacOSX: Fix External Context ↵Sven Gothel2011-02-262-3/+9
| | | | / SWT; SWT Test: Distinguish awt/headless and main-thread (osx) swt launch
* NativeWindow ProxySurface Abstraction and lock/unlock Surface cleanupSven Gothel2011-02-222-8/+4
| | | | | | | | | | | | | - ProxySurface -> abstract javax.media.nativewindow.ProxySurface, implemented by jogamp.nativewindow.WrappedSurface, just wrapping surface handle jogamp.nativewindow.windows.GDISurface, using HWND and get/release HDC on lock/unlock - Unifying NativeSurface's lockSurface/unlockSurface implementations - NEWT's WindowImpl - NativeWindow's ProxySurface, WrappedWindow, GDIWindow and JAWTWindow - wingdi/GDI: Add 'WindowFromDC' and 'GetClientRect' to GDI
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-0916-40/+40
| | | | | | | | | | | | | | | jogamp.<module> (2/2) - edit files - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.