aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/jogamp/opengl/util/av
Commit message (Collapse)AuthorAgeFilesLines
* Bug 1011 / Bug 1012: GLMediaPlayer Audio/Video stuttering w/ OSX and ↵Sven Gothel2014-06-112-1/+15
| | | | OpenAL/JOAL (works using openal-soft default on all platforms now)
* GLMediaPlayer: Fix video stutter if using NullAudioSinkSven Gothel2014-06-092-9/+61
| | | | | NullAudioSink shall return the last enqueued PTS in getPTS() not causing a-v delta measure based on lagging audio in player.
* GLMediaPlayerImpl: Change access of most fields to private for clarity and ↵Sven Gothel2014-05-205-107/+89
| | | | API stability
* Bug 801: Refine commit 9a15aad0e5388a4b927e44d3d2ce136f32474bc2 cache ↵Sven Gothel2014-05-201-0/+17
| | | | | | | | TextureSequence's fragment shader hash-code Adding TextureSequence.getTextureFragmentShaderHashCode() allowing to use a cached hash-code (performance, interface usability). Implemented in GLMediaPlayerImpl and ImageSequence.
* Extract FFMPEGNatives's Audio + Video formats to their own class in AV ↵Sven Gothel2014-05-194-217/+273
| | | | | | | | | private package. jogamp.opengl.util.av.impl.FFMPEGNatives.SampleFormat -> jogamp.opengl.util.av.AudioSampleFormat jogamp.opengl.util.av.impl.FFMPEGNatives.PixelFormat -> jogamp.opengl.util.av.VideoPixelFormat .. to be reused for other decoders later-on.
* Texture/TextureIO: Make 'wrapping' Texture ctor public, remove same factory ↵Sven Gothel2014-05-191-5/+2
| | | | method from TextureIO
* FFMPEGMediaPlayer / FFMPEGv10Natives: Fix libav-10 and ffmpeg-2.x version ↵Sven Gothel2014-05-092-10/+18
| | | | validation (libavutil)
* Reduce jar-size / cleanup: Replace 1 kB test-ntsc01-57x32.png w/ 400kB ↵Sven Gothel2014-04-101-1/+1
| | | | test-ntsc01-28x16.png asset ; Generalize TextureSequenceDemo01 -> SingleTextureSeqFrame ; Unit tests use test-data, not assets.
* FFMPEGMediaPlayer: Use 'const' qualifier in shader stubSven Gothel2014-04-091-4/+4
|
* Add TextureSequence.isTextureAvailable(), allowing triggering action only ↵Sven Gothel2014-04-091-0/+5
| | | | when source becomes ready
* Bug 927: Try fix deadlock.Xerxes Rånby2014-02-251-2/+2
| | | | | | (14:15:13) sgothel: @Xerxes: In doResume .. do a 'while( !isActive && !shallPause && isRunning ) {' (14:15:52) sgothel: doPause: while( isActive && !shallPause && isRunning ) (14:31:55) sgothel: doPause only: while( isActive && isRunning ) {
* Bug 927 - Multithreading (MT) issues libav/ffmpegSven Gothel2014-02-224-13/+12
| | | | | | | | | | | | | | FFMPEG Natives: - Move 'mutex_avcodec_openclose' to local static and initialize at initSymbols0 - setStream0: - Add another locked mutex block around: - [ sp_avformat_open_input .. sp_avformat_find_stream_info ] This solves the issue of: [NULL @ 0x89d20c60] insufficient thread locking around avcodec_open/close()
* Bug 927: Fix minor MT issues w/ libav/ffmpegSven Gothel2014-02-164-70/+76
| | | | | | | | | | | | | Issue: [NULL @ 0x35bde60] insufficient thread locking around avcodec_open/close() Decorating said libav functions w/ mutex lock/release. Abstract impl. to either use pthread or JNI Monitor, but using the latter to reduce dependencies (ming64 windows). FFMPEGNatives is now an abstract class containing the 'static final Object mutex_avcodec_openclose'
* GLMediaPlayer: Add user attached objects, similar to GLContext - Allowing ↵Sven Gothel2014-01-261-0/+19
| | | | GLMediaEventListener impl. to access GLMediaPlayer associated objects
* JOGL Assets: Replace test-ntsc01-160x90.png w/ test-ntsc01-57x32.png (Save ↵Sven Gothel2013-12-281-1/+1
| | | | ~2 kB)
* FFMPEGMediaPlayer: Add missing indentation of commit ↵v2.1.4_rc01Sven Gothel2013-12-181-7/+7
| | | | 8a032a2c1f247819bdb08382fbebcc4cd896b3f2
* ALAudioSink GLMediaPlayerImpl FFMPEGMediaPlayer: Verbosity only w/ DEBUG flag.Xerxes Rånby2013-12-182-2/+6
| | | | Signed-off-by: Xerxes Rånby <[email protected]>
* Bug 918: Fix EOS Regression: Only use pts>duration for EOS if duration > 0 ↵Sven Gothel2013-12-111-2/+2
| | | | | | (camera or other sources may not have duration) Regression of commit 8a8ed735f6631b2da7bf605c5c3dda4e0fc13905
* Bug 918 (2/2): Determine StreamWorker usage after stream-init ; Fix seek(..) ↵Sven Gothel2013-12-111-87/+174
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ; Fallback for EOS Detection ; MovieSimple uses full GLEventListener for 'Audio Only' as well to test seek Determine StreamWorker usage after init - To support audio only files, we need to determine to use StreamWorker after completion of stream-init. Fix seek(..) - FFMPeg: pos0 needs to use aPTS for audio-only - Clip target time [0..duration[ Fallback for EOS Detection In case the backend does not report proper EOS: - Utilize 'nullFramesCount >= MAX' -> EOS, where MAX is number of frames for 3s play duraction and where 'nullFramesCount' is increased if no valid packet is available and no decoded-video or -audio in the queue. - Utilize pts > duration -> EOS MovieSimple uses full GLEventListener for 'Audio Only' as well to test seek - Matroska seek for audio-only leads to EOS .. http://video.webmfiles.org/big-buck-bunny_trailer.webm - MP4 audio-only seek works http://download.blender.org/peach/bigbuckbunny_movies/BigBuckBunny_320x180.mp4 MovieSimple/MovieCube: - Use audio-pts in audio-only to calc target time Tested: - A, V and A+V - Pause, Stop and Seek - GNU/Linux
* Bug 918: GLMediaPlayer: Fix Deadlock if EOS happens after pause/resume ↵Sven Gothel2013-12-111-10/+18
| | | | | | | | | (seek) - Tested w/ seeking 'Audio Only' and Matroska Test stream was default of MovieSimple: http://video.webmfiles.org/big-buck-bunny_trailer.webm while disabling video (-vid -2)
* Bug 918 (1/2): Use StreamWorker in 'Audio Only' mode, since no ↵Sven Gothel2013-12-111-1/+1
| | | | | | | | 'getNextTexture(..)' is issued here! Thanks to Xerxes to analyze this issue thoroughly. TODO: Implement EOS for 'Audio Only' and test seek, pause, etc .. - Apply manual tests in MovieSimple
* Fix Bug 902: FFMPEGMediaPlayer uses IOUtil.decodeURIIfFilePath(uri) to ↵Sven Gothel2013-11-281-2/+7
| | | | decode proper file-scheme if applicable - otherwise encoded ASCII URI.
* Bug 890 - Fix GLES3 Profile Mapping, i.e. GL2ES2 queries and mappings; ↵Sven Gothel2013-11-071-1/+3
| | | | | | | | | | | | | | | | | | | | Validate isGLES*() usage and definition ; Add and use ShaderCode.createExtensionDirective(..) - Fix GLES3 Profile Mapping, i.e. GL2ES2 queries and mappings - GLProfile: Add GL2ES2 -> ES3 mapping - EGLContext: Reuqest major '3' for ES3 - EGLGLCapabilities/EGLGraphicsConfiguration: Consider EGLExt.EGL_OPENGL_ES3_BIT_KHR - Validate isGLES*() usage and definition - Fix BuildComposablePipeline's isGLES() code - For GLSL related queries use isGLES() instead of isGLES2(), which would exclude ES3 - Add and use ShaderCode.createExtensionDirective(..) - Supporting creating GLSL extension directives while reusing strings from GLExtensions - Minor cleanup of GLContextImpl.setGLFuncAvail(..)
* Bug 885 - GLMediaPlayer: Allow single threaded mode - Especially where ↵Sven Gothel2013-11-012-47/+109
| | | | | | | | | | | | multiple media textures (Android) or shared GL context are not usable. - GLMediaPlayer: - TEXTURE_COUNT_MIN is the new minimum: '1' - i.e. no multithreading, single threaded player - TEXTURE_COUNT_DEFAULT is '4' - multithreaded - GLMediaPlayerImpl: - Add Single threaded mode, but perform initStreamImpl(..) off-thread. -
* GLDrawableFactory: createDummy*(..) Pass GLCapabilitiesImmutable + ↵Sven Gothel2013-10-311-5/+5
| | | | GLCapabilitiesChooser instead of GLProfile, allowing using same or similar caps - important for sharing ctx
* jogl: replce more unneeded String() constructionHarvey Harrison2013-10-201-5/+4
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* jogl: add missing @Override annotationsHarvey Harrison2013-10-174-0/+9
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* jogl: remove all trailing whitespaceHarvey Harrison2013-10-1713-485/+485
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* Refine Int -> Enum conversion (commit ↵Sven Gothel2013-10-171-11/+29
| | | | | | | 40863632d1428de015099b5967e5136425e99f25), throw IllegalArgumentException if ordinal is out-of-range. Add API doc. - FFMPEGNatives - MouseEvent.PointerType
* Int -> Enum using EnumClass.values()[ordinal] instead of for-loop - ↵Sven Gothel2013-10-171-8/+8
| | | | FFMPEGNatives's Enums and new MouseEvent.PointerType.valueOf(int)
* FFMPEGMediaPlayer: Use IOUtil.decodeFromURI(..) to unescape %20Sven Gothel2013-10-071-1/+2
|
* Relocate FFMPEGNatives.initIDS0() -> FFMPEGStaticNatives.initIDS0(); Cleanup ↵Sven Gothel2013-09-117-13/+5
| | | | up warnings and includes (clang).
* FFMPEGMediaPlayer: Handle use-case of having [av|sw]resample lib, but not ↵Sven Gothel2013-09-011-2/+2
| | | | | | | compiled for it -> pass Scenario ffmpeg-0.10, where we are not prepared (compiled-in) for sw-resample support. Don't use if compiled in version (CC) is < 0 (n/a), and allow to pass at load time.
* GLMediaPlayer: pause() -> pause(boolean flush): Allowing to flush buffers, ↵Sven Gothel2013-08-311-14/+16
| | | | next frame after play() will provide new frame. Added API doc.
* GLMediaPlayer enhancements: State, Camera options, detect and act on ↵Sven Gothel2013-08-305-34/+74
| | | | | | | | | | | | | | | | | | | | orientation change (flipped), API-doc, - State - Fix state transition (initGL() error) - Camera options - options uses ';' as query separator - don't use 'default' options, driver should know - Detect and act on orientation change (flipped) - ffmpeg impl detects if flipped changes and triggers a SIZE update event. This allows application to react, i.e. re-init GL and use new TextureCoord's. Test: Works well on Windows w/ rawvideo dshow camera driver/codec. - API-doc - TexSeqEventListener/GLMediaEventListener usage / constraints (GL, ..) - State transition fix
* FFMPEGMediaPlayer: Handle v-flipped 'bottom-up' pictures ; Refine API doc ↵Sven Gothel2013-08-301-1/+1
| | | | | | | | | | | | | | | | | | 'camera ID' If linesize is < 0, it is not invalid as assumed in commit eca6a5cb1e2beda84dfbafc31ed225e272f4f3fb, but vertically flipped (bottom-up). We have to adjust the data pointers, which are moved to the upper end of memory as well and can proceed as usual. TODO: - Update texture 'mustFlipVertically' to 'false' in this case. - Later: - Allow updating texture size .. - Whole pixel-fmt/texture-lookup-shader association must scale better, i.e. extract the 'knowledge' into one class, use a static shader code using uniforms instead of hard-coded values .. etc.
* Enhance GLMediaPlayer: Full FFMPeg support, 'dshow' camera support on ↵Sven Gothel2013-08-298-154/+342
| | | | | | | | | | | | | | | | | | | | | | | | | | | | windows, 2 more pixel formats, fail-safe data handling - add support for ffmpeg 2 / libav 10 -> lavc55_lavf55_lavu52_lavr01 - add support for ffmpeg libswresample (similar to libavresample) - handle BGRA (GL type) and BGR24 (texture shader) - Change Camera URI semantics, drop 'host' and use 'path' for camera ID and use 'query' for options. - add support for Window's DShow camera selection - our camera id -> index of list of video-input devices, this gives us same behavior as w/ Linux - requires windows libs: strmiids, uuid, ole32, oleaut32 - Compiles w/ MingW64, works w/ libav/ffmpeg - TODO: test compilation w/ MingW 32bit ! - don't push data to texture if (linesize <= 0) this may happen due to buggy decoder / setup .. Tested manually on GNU/Linux x64 and Windows x64: - GNU/Linux libav 0.8, libav 9, libav 10, ffmpeg 1.2, ffmpeg 2.0 - Windows libav 0.8, libav 9, ffmpeg 2.0 - videos and camera
* Fix libav/ffmpeg compilation; FFMPEGMediaPlayer Enahncements (More YUV*, Use ↵Sven Gothel2013-08-283-154/+286
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | def. high camera options, cleanup symbols) - Fix libav/ffmpeg compilation - Split native GLContext code from JoglCommon - JoglCommon is required for ffmpeg_* c-compile/link - Supported versions now: - 0.8 53.53.51 - 9.0 54.54.52 - FFMPEGMediaPlayer - Update API doc, add compatibility .. etc - Pixel format conversions (via shader texture lookup func): - YUV420P, YUVJ420P - YUV422P, YUVJ422P - YUYV422 - Properly handle aid/vid - In camera mode: set high default values - TODO: Make it configurable via camera URI: - video_size - framerate - ? - FFMPEGDynamicLibraryBundleInfo - Cleanup symbols / remove unused (pre 53) - Add av_dict_* methods
* FFMPEGMediaPlayer: Fix av-audio-fmt -> AudioFormat parsing (fixedP was wrong ↵Sven Gothel2013-08-281-8/+7
| | | | for float values)
* GLMediaPlayer: Add camera input / FFMPEG: Fix 'av_packet' leak and add ↵Sven Gothel2013-08-276-59/+138
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | missing symbol 'av_realloc'. - Add camera input - Use URI w/ scheme 'camera' to determine camera input is desired, use URI host as camera id. E.g. 'camera://0' for 1st camera. - AndroidGLMediaPlayerAPI14: Via 'Camera' - FFMPEG*: Via libavdevice, device name and input format - TODO: Add controls to manipulate camera if available - FFMPEG* - Add symbols - avcodec_register_all - av_realloc (was missing) - avdevice_register_all - Load libavdevice (opt) - Camera: - Use <ID> (windows) and /dev/video<ID> other OS - simply find the input format in native code - Support YUYV422 (used in video4linux2, etc.) - Stuff 2x 16bpp (YUYV) into one RGBA pixel! - Add texture format for 16bpp - Add texture lookup shader - Fix av_packet leak in readNextImpl(..) - Restore orig pointer and size values, we may have moved along within packet. Then call av_free_packet(). - Use null AudioSink if audio-id is NONE
* FFMPEGNatives*: Add missing license headerSven Gothel2013-08-264-0/+108
|
* libav/ffmpeg: Compile/Link 2 versions of native FFMPEGMediaPlayer methods ↵Sven Gothel2013-08-266-247/+383
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | FFMPEGNatives -> FFMPEGv08Natives + FFMPEGv09Natives Enables FFMPEGMediaPlayer to work w/ either ffmpeg/libav version 8 or 9 w/ same JOGL binary Same C source code is compiled against 1: version 0.8 FFMPEGv08Natives lavc53.lavf53.lavu51 2: version 0.9 FFMPEGv09Natives lavc54.lavf54.lavu52.lavr01 FFMPEGv08Natives and FFMPEGv09Natives implements FFMPEGNatives, native C code uses CPP '##' macro concatenation to produce unique function names. To enable 'cpp' to find the libav* header files matching the desired version, we have placed them in the c-file's folder, issued '#include "path/file.h" and added symbolic links to allow finding same module and 'sister modules': ls -l libavformat/ .. lrwxrwxrwx 1 sven sven 13 Aug 26 12:56 libavcodec -> ../libavcodec lrwxrwxrwx 1 sven sven 14 Aug 26 12:56 libavformat -> ../libavformat lrwxrwxrwx 1 sven sven 12 Aug 26 12:57 libavutil -> ../libavutil .. At static init FFMPEGDynamicLibraryBundleInfo, determines the runtime version and instantiates the matching FFMPEGNatives, or null if non matches. FFMPEGMediaPlayer still compares the compile-time and runtime versions. FFMPEGMediaPlayer passes it's own instance to FFMPEGNatives for callbacks.
* ffmpeg/libav: Remove 'dead' audio/video frame count relation snoop-codeSven Gothel2013-08-261-9/+5
|
* libav/ffmpeg: version9: Add libavresample support ; Proper AudioFormat ↵Sven Gothel2013-08-262-80/+171
| | | | | | | | | | | | | | negotiation w/ AudioSink; Misc - Add libavresample support - Resample if avail && (!AV_SAMPLE_FMT_S16 || !prefSampleRate || !sinkSupported) - Resample to: prefSampleRate (if set), AV_SAMPLE_FMT_S16 and min(channelCount, maxChannelCount) - Proper AudioFormat negotiation w/ AudioSink; - Utilize AudioSink's 'isSupported(AudioFormat)' - Misc - use 'av_get_bytes_per_sample(fmt)' always, don't assume 2
* AudioSink: Fixe type names ; Enhance AudioFormat negotiation ; ALAudioSink ↵Sven Gothel2013-08-262-8/+28
| | | | | | | | | | | | | | | | | | | | | | adds AL_SOFT_buffer_samples support w/ full AL caps - Fixe type names: - Remove AudioDataType, we only support PCM here anyways - AudioDataFormat -> AudioFormat / Add 'planar' attribute to distingush packed/planar data type - Validate float types - Enhance AudioFormat negotiation - Add 'isSupported(AudioFormat format)' which _shall_ be used before 'init(..)' to test/negotiate format - Add getMaxSupportedChannels(), which may be used w/ getPreferredFormat() if orig requested format fails via 'isSupported(..)' - 'init(..)' returns boolean only. - ALAudioSink adds AL_SOFT_buffer_samples support w/ full AL caps - Determine whether AL_SOFT_buffer_samples is supported - Use new JOAL ALHelper to convert AudioFormat -> AL-types, which also answers the 'isSupported(..)' query. - Now allows multiple: channles, sample-types, etc.
* libav/ffmpeg: Prepare for lavc54.lavf54.lavu52Sven Gothel2013-08-252-8/+64
| | | | | | | | | | | - Add compile-time/runtime version check, fail if major versions do not match assuming binary incompatibility - Add: 'av_find_input_format' for future video input support - Manually map '/dev/video<NUM>' to video input - not working yet. - WINDOWS: Set file to '<NUM>' - Set input format string depending on OS
* NullGLMediaPlayer: Fix reported VID (fake 0), no AID, textureCount == 2Sven Gothel2013-08-251-2/+12
|
* AndroidGLMediaPlayerAPI14: Fix implementation to coop w/ threaded decoder / ↵Sven Gothel2013-08-251-5/+8
| | | | | | | | | | | | | Add EOS detection, setAudioVolume(..) GLMediaPlayerImpl.initStreamGL(..): Only require a minimum texture count of 2, which is the bare minimum to allow our algorithm to work, i.e. having a 'lastFrame' and avail/playing ringbuffer have each one frame. Android's MediaPlayer API can only deal w/ one SurfaceTexture, hence we have to fake a second SurfaceTextureFrame w/ same content to allow our implementation to work w/ the threaded decoder (min 2 frames).
* GLMediaPlayer/AudioSink: Add set[Audio]Volume(float v)/get[Audio]Volume() ↵Sven Gothel2013-08-253-3/+76
| | | | allowing to change the audio volume.
* AudioSink.init(..) abstract 'frame count' -> duration [ms] allowing ↵Sven Gothel2013-08-243-22/+30
| | | | | | | | | | | | | | | | | | | non-frame based AudioSink's to deal w/ desired queue sizes. - Rename AudioSink.initSink(..) -> AudioSink.init(..) - Move: "int initialFrameCount, int frameGrowAmount, int frameLimit" to "int initialQueueSize, int queueGrowAmount, int queueLimit" based on milliseconds instead of frame count. - Passing hint 'float frameDuration' to calculate frame count for fame based audio sink, i.e. ALAudioSink. - Adding sensible static final default values - AudioDataFormat: Add convenient conversion routines (samples/bytes/frame-count) - FFMPEGMediaPlayer: Retrieve audio frame size in samples per channel, pass it to AudioSink.init(..) to properly calculate frame count/limits based on duration.