| Commit message (Expand) | Author | Age | Files | Lines |
* | Bug 942: GLBufferObjectTracker: Tracking GLBufferStorage accurately, synchron... | Sven Gothel | 2014-01-21 | 1 | -12/+12 |
* | Bug 776 GLContext Sharing: Fix copy-ctor GLArrayDataClient: Create new instan... | Sven Gothel | 2013-10-30 | 2 | -5/+3 |
* | jogl: add missing @Override annotations | Harvey Harrison | 2013-10-17 | 5 | -0/+49 |
* | jogl: remove all trailing whitespace | Harvey Harrison | 2013-10-17 | 6 | -209/+209 |
* | Bug 852: Validate CPU sourced data API is allowed, throw exception if not. GL...v2.1.0 | Sven Gothel | 2013-10-10 | 1 | -2/+2 |
* | Bug 852: Remove CPU sourced data API entry where not allowed (ES3 and GL core... | Sven Gothel | 2013-10-10 | 1 | -4/+11 |
* | Fix Bug 815: GL*: Change glIs<Buffer>Enabled() -> glIs<Buffer>Bound() to refl... | Sven Gothel | 2013-08-14 | 1 | -8/+8 |
* | Remedy for Bug 782: Issue Debug.initSingleton() or Debug.debug(..) before cal... | Sven Gothel | 2013-07-17 | 1 | -1/+7 |
* | Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL ... | Sven Gothel | 2013-05-17 | 2 | -4/+4 |
* | type: weather -> whether :) .. it's spring again :) | Sven Gothel | 2013-04-18 | 1 | -1/+1 |
* | GLJPanel: Impl. is GLProfile agnostic; Use GLDrawableFactory.createOffscreenD... | Sven Gothel | 2012-12-16 | 1 | -0/+195 |
* | GLArrayData/ImmModeSink: Remove implicit dependency on ShaderState - allow op... | Sven Gothel | 2012-12-16 | 2 | -13/+84 |
* | Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add... | Sven Gothel | 2012-10-31 | 1 | -0/+1 |
* | FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/... | Sven Gothel | 2012-10-29 | 7 | -26/+57 |
* | FixedFuncPipeline: Require GLSL 1.20 (GL 2.1) due to GL driver bugs in OSX (g... | Sven Gothel | 2012-10-23 | 1 | -3/+1 |
* | FixedFuncHook/ImmModeSink: Fix *Pointer 'normalized' parameter | Sven Gothel | 2012-10-22 | 1 | -11/+10 |
* | FixedFuncPipeline GL_POINTS: Fix gl_PointSize (attribute data format), Add GL... | Sven Gothel | 2012-10-22 | 4 | -97/+91 |
* | FFP-Emu: Adding simple POINTS shader ; Adding GLRunnable2 interface, allowing... | Sven Gothel | 2012-10-20 | 4 | -61/+241 |
* | FixedFuncPipeline: Add GL_POINT* state tracking; Fix glDrawArrays(): Issued t... | Sven Gothel | 2012-10-19 | 3 | -49/+131 |
* | FixedFuncPipeline: Don't handle CullFace, ES2 impl. already takes care of dis... | Sven Gothel | 2012-10-18 | 5 | -11/+20 |
* | FixedFuncPipeline: Cache current ShaderSelectionMode, update PMVMatrix accord... | Sven Gothel | 2012-10-18 | 1 | -12/+25 |
* | FixedFuncPipeline/Hook: Add glColor4ub() w/ value conversion, make glColor4f(... | Sven Gothel | 2012-10-18 | 2 | -9/+24 |
* | ImmModeSink: Fix buffer grow (+1 element @ named buffer), enable DEBUG_* via ... | Sven Gothel | 2012-10-16 | 1 | -6/+13 |
* | FixedFuncColorTexture.fp: Remove unused local var | Sven Gothel | 2012-10-15 | 1 | -2/+0 |
* | FixedFuncPipeline: Use ES2/GL2 prelude and set default precision. Shader code... | Sven Gothel | 2012-10-14 | 6 | -37/+49 |
* | FixedFuncPipeline: Use resource efficient texture shader in AUTO mode as well | Sven Gothel | 2012-10-14 | 1 | -2/+18 |
* | FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode... | Sven Gothel | 2012-10-13 | 7 | -80/+206 |
* | FixedFuncHook: Add ES2 alignment of certain GL functions, i.e. GL_QUAD_STRIP/... | Sven Gothel | 2012-10-12 | 1 | -3/+50 |
* | GLArrayData* VBO binding: Properly document and impl. bindBuffer(..) in detai... | Sven Gothel | 2012-10-12 | 2 | -24/+10 |
* | Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix,... | Sven Gothel | 2012-10-12 | 10 | -298/+880 |
* | Simplify GLArrayHandler and reduce VBO sideffects | Sven Gothel | 2012-10-10 | 3 | -45/+31 |
* | Fix regression of commit a644d779ab19cb1d200ae4ba567b9c042c34b337, cannot com... | Sven Gothel | 2012-10-04 | 1 | -1/+1 |
* | FixedFuncPipeline: Cleanup warnings .. | Sven Gothel | 2012-10-04 | 1 | -7/+7 |
* | API Change ShaderCode/ShaderUtil: Enable optional mutable shader source / gen... | Sven Gothel | 2012-04-16 | 1 | -8/+8 |
* | StringBuffer -> StringBuilder (Local objects, no concurrency) ; Impacts: Capa... | Sven Gothel | 2012-04-16 | 1 | -8/+7 |
* | Fix commit fb7165e690546359dee92dd60b04be69f141c87e; Clarify ShaderState.atta... | Sven Gothel | 2012-02-20 | 1 | -4/+4 |
* | Cleanup ShaderCode/Program/State | Sven Gothel | 2012-02-19 | 1 | -2/+1 |
* | GLArrayData<VBO>: Add GLArrayHandlerFlat ; Update VBO name to interleaved sub... | Sven Gothel | 2011-10-07 | 3 | -13/+137 |
* | GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderS... | Sven Gothel | 2011-08-30 | 3 | -141/+18 |
* | API Change GLArrayDataWrapper/GLArrayDataServer: Add vboTarget to wrapper cst... | Sven Gothel | 2011-08-22 | 1 | -8/+8 |
* | Fix regression of commit 6c346d98f04e2355210960fe9ffde47432f04d62, where VBO/... | Sven Gothel | 2011-08-22 | 3 | -22/+76 |
* | Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears... | Sven Gothel | 2011-08-22 | 8 | -39/+318 |
* | Cont. fix 'Allow VBO/Texture Name (int) < 0' | Sven Gothel | 2011-08-01 | 1 | -4/+4 |
* | Fixed regression of commit 360b86f4b5d0e440863c1749fe990e39fbabc51c | Sven Gothel | 2011-08-01 | 1 | -2/+2 |
* | ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function... | Sven Gothel | 2011-04-26 | 1 | -61/+61 |
* | GLArrayData API and impl. changes | Sven Gothel | 2011-04-22 | 1 | -14/+14 |
* | FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ta... | Sven Gothel | 2011-04-08 | 1 | -8/+8 |
* | Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m... | Sven Gothel | 2011-02-09 | 2 | -2/+2 |
* | Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m... | Sven Gothel | 2011-02-08 | 20 | -0/+1207 |