| Commit message (Collapse) | Author | Age | Files | Lines |
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use (threading)
Bug 527 describes the situation where wglShareLists() fails (throws exception)
while the shared context is in use by another thread (some Animator).
It was reported by Jerome Jouvie.
The exception happens not everytime, but at least around 20% on manual tests
I have performed on the Windows platform.
The context in question are all JOGL's GL2, which natively where bound to an OpenGL 3.0 profile.
The WGL_ARB_create_context spec says http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt:
+++
Future versions of OpenGL may only support being added to a share
group at context creation time. Specifying such a version of a
context as either the <hglrc1> or <hglrc2> arguments to
wglShareLists will fail. wglShareLists will return FALSE, and
GetLastError will return ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB.
+++
Hence the 1st patch was to remove 'wglShareLists()' usage in case
we use the new WGL_ARB_create_context context creation method.
Even though this is a desired change, and works in general, it didn't fix the issue.
It seems that the shared context, which is passed @ new context creation,
cannot be used while it is in use itself in another thread.
This conclusion leads to the actual fix, ie. locking the shared context
while creating the new context which shares it.
Manual tests using this patch could not reproduce this issue (40 attempts).
Test: TestSharedContextListNEWT2
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shutdown: don't attempt to close Display device.
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AWTDevice: Remove subtype
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instead of constructor for clarity.
- prepare for 'jogamp.nativewindow.x11.awt.X11AWTGraphicsConfigurationFactory'
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AbstractGraphicsConfiguration, if delegation is used.
This change restricts the usage of AbstractGraphicsConfiguration's getNativeGraphicsConfiguration()
to NativeSurface implementations and hence reduces complexity.
NativeSurface implementations are adapted and access to it's AbstractGraphicsConfiguration
is controlled via get/set method avoiding flawed usage (read/write), since read access shall
return the delegated AbstractGraphicsConfiguration, if used.
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creation on AWT thread (may deadlock)
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MutableGraphicsConfiguration allows derivations to set the chosen capabilities,
hence it is a non public API from which eg. JOGL GraphicsConfiguration derive.
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conflicts with setSize()
This fixes the NEWT OffscreenWindow conflict w/ setSize()
which represents the action of changing the window's size.
SurfaceChangeable's surfaceSizeChanged() merily notifies the actual size.
JAWTWindow: Remove setSize() since it propagates the surface size upstream only.
MacOSXJAWTWindow is not SurfaceChangeable complete (no surfaceSizeChanged).
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offscreen/pbuffer, but respect GLDrawableImpl's decision (double-buffer)
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This allows allowing updateHandle()/destroyHandle() to be called.
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Cleanup Warnings and OSX ContextUpdater
-
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Feature related:
- Added always-on-top
- Added translucency
- Child Window Position
- AWT parent: manual traverse up the tree and calc position on screen
(Problem: the parent view rect is not at the proper position,
but covers the whole frame)
EDTUtil related:
- Works now w/ AWT ot headless (again)
- OSX native JNI callbacks gathering JNIEnv properly
and attaches/detaches thread.
- AWT case: using AWT-Event which properly dispatches our cocoa events
- MainThread (headless) case: Fork off thread w/ main class
and kick off NSApp run().
This leads to same behavior as w/ AWT case.
- Using DefaultEDTUtil
- Cleanup MainThread (implements EDTUtil)
- Currently not used as EDTUtil (osx), just as launcher
- Removed EDTUtil impl code, reuse DefaultEDTUtil
- Cleanup AWTEDTUtil (implements EDTUtil)
- Currently not used as EDTUtil (osx)
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NV_swap_group support; setSwapInterval();
resetStates()
- fixes a bug where X11GLXContext impl. resetState() !!
- marked all with @Override tag
- ensured super.resetStates() is called at end (oops)
getPlatformExtensionsStringImpl()*
- fixes a bug where X11GLXContext overrides GLContext cached GLX extension string query
- marked 'final' in GLContext to avoid bugs
- using abstract 'getPlatformExtensionsStringImpl()' called by ExtensionAvailabilityCache
Add premiliry GLX/WGL NV_swap_group support
- thought it might be a solution to sync swap of 2 windows
- none of my drivers/platforms support it, event though extension is avail on Linux
Promote setSwapInterval() (1 up)
- bumped above API up to public GLContext
- those extension should not spam the GL interfaces .. hmm
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https://jogamp.org/bugzilla/show_bug.cgi?id=517
- Adding some Windows DWM entries to GDI (manual) for translucency support
- Add translucency setting in WindowsWGLGraphicsConfiguration*
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glGetIntegerv(GL_MAJOR_VERSION|GL_MINOR_VERSION)
Status (Using 4.2 beta driver):
- Windows NV: Created and verified
- Linux AMD: Creates even non existing ones, 4.2 (available) verification returns 0.0
- Linux NV: Created but verification fails, returns 0.0
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commit cfb9e118e020707842e6b5136b07f5ab149540c1
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(Android)
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initialize shared
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desktop profiles
Allow EGL besides desktop
- Initialize EGL for default EGL device, even if desktop is available
Desktop factories restricted to desktop profiles
- Don't use native ES1/ES2 here ..
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- Add platform type to key
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attributes final
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- Catch exceptions in SR thread avoiding deadlock in blocking caller thread
- Catch NPE on SR queries to return null if appropriate
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If GL_ARB_debug_output is not available, but GL_AMD_debug_output exist, fallback to the latter,
offering generic aliased methods translating the delta (AMD category <-> ARB source/type).
Generic aliased methods reside in GLContext*
Enable/Disable via GLContext and GLAutoDrawable.
To enable the GLDebugOutput feature GLContext.enableGLDebugMessage(true)
or GLContext.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG)
shall be called _before_ context creation via GLContext.makeCurrent()!
In case GLAutoDrawable is being used,
GLAutoDrawable.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG)
shall be issued before context creation via GLContext.makeCurrent()!.
After context creation, the GLDebugOutput feature may be enabled or disabled
at any time using this method.
Verify both unit tests for usability.
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RecursiveLock maintains a queue of waiting Threads,
ensuring the longest waiting thread will be notified at unlock.
Delete GLContextLock.
Cleanup HashMap generics style.
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queries/selection
TODO: Validate if bug is actually relates to the 'old' ATI Windows driver for old GPU's like X300 etc
and unrelated to the actual Windows version !
Also ensure that the no pixelformat is being set on external context/HDC.
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WGL_PIXEL_TYPE_ARB:
Results -> GLCapabilities
- WGL_TYPE_COLORINDEX_ARB not supported
- Only WGL_TYPE_RGBA_FLOAT_ARB makes pbuffer float
Query:
- Only use WGL_FLOAT_COMPONENT_NV if supported
- Remove multiple WGL_PIXEL_TYPE_ARB entry
GLX_RENDER_TYPE:
Results -> GLCapabilities
- GLX_COLORINDEX_BIT only not supported
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for new windowing system ad-hoc development.
WARNING: This method may change ro be removed over time!
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- ProxySurface -> abstract javax.media.nativewindow.ProxySurface,
implemented by
jogamp.nativewindow.WrappedSurface, just wrapping surface handle
jogamp.nativewindow.windows.GDISurface, using HWND and get/release HDC on lock/unlock
- Unifying NativeSurface's lockSurface/unlockSurface implementations
- NEWT's WindowImpl
- NativeWindow's ProxySurface, WrappedWindow, GDIWindow and JAWTWindow
- wingdi/GDI: Add 'WindowFromDC' and 'GetClientRect' to GDI
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This fix enables the configuration
win7 64bit chromium2.1 (virtual box 4.0.2 linux host)
Querying unsupported pixel format attributes, ie pbuffer,
will fail the ARB attribute query functions.
Cleanup of SharedResource's, hold all reused flags in win32 impl,
ie pbuffer, arb pixelformat, ..
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Debug code added for use case: WinXP-32bit, GDI, SWT,
where WGL.wglGetCurrentDC() returns a non null value which is invalid.
Using the value (hdc) on eg GDI.GetObjectType(hdc) return 0 instead of
3 (OBJ_DC) and GDI.GetPixelFormat(hdc) returns 0 with last error 2000.
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https://github.com/WadeWalker/jogl into WadeWalker-bug_468_ClassCast_exception_on_debug_logging_try_2
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jogamp.<module> (2/2) - edit files
- com.jogamp.opengl.impl -> jogamp.opengl
- com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc
- com.jogamp.nativewindow.impl -> jogamp.nativewindow
- com.jogamp.newt.impl -> jogamp.newt
This sorts implementation details from the top level, ie skipping the public 'com',
allowing a better seperation of public classes and implementation details
and also reduces strings.
This approach of public/private seperation is also used in the OpenJDK.
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jogamp.<module> (1/2) - rename task
- com.jogamp.opengl.impl -> jogamp.opengl
- com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc
- com.jogamp.nativewindow.impl -> jogamp.nativewindow
- com.jogamp.newt.impl -> jogamp.newt
This sorts implementation details from the top level, ie skipping the public 'com',
allowing a better seperation of public classes and implementation details
and also reduces strings.
This approach of public/private seperation is also used in the OpenJDK.
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