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* Nativewindow: Introduce API private MutableGraphicsConfigurationSven Gothel2011-11-124-15/+24
| | | | | MutableGraphicsConfiguration allows derivations to set the chosen capabilities, hence it is a non public API from which eg. JOGL GraphicsConfiguration derive.
* Revert introduction of NativeSurfaceHolder and NativeWindowHolder interfacesSven Gothel2011-11-111-6/+0
| | | | | | | | | | | | | I was too fast introducing these accessors, since they are currently not needed and hence redundant. Complete - 7bc4c218b47033cb66f4eb5e707a86a0a4e60cff Partial in regards to the holder interfaces only: - d8fa00d35a49f4faf5f04aeb7e2bba4e972965f5 - f51e3dad6c4bd1f6d0001cecf6a0f692400ed602 - 46542168d64b37f544f61802693f15b59b224e4e
* Minor edits: Remove dead code / fix dbg printfSven Gothel2011-11-111-52/+0
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* OS X Layered View: Part6 (native) Using a root CALayer where we ↵Sven Gothel2011-11-101-3/+3
| | | | | | | | | | | | | | | | | attach/detach our GL one - it seems to be more stable, having one root CALayer attached to the JAWT_SurfaceView forever - tackles crach at GL layer destruction - proper release of all GL layer resources - now final [gl-layer dealloc] happens at very destruction of JAWT object, even though it was removed from root-layer earlier (and all other references) - see comment in MacOSXWindowSystemInterface-pbuffer.m :: createNSOpenGLLayer(..) - at least no more crash .. and resource release ASAP, but the GL-layer itself (see above)
* MacOSXPbufferCGLDrawable: verbose debug messagesSven Gothel2011-11-101-1/+2
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* NativeWindow: SurfaceChangeable::setSize() -> surfaceSizeChanged() to avoid ↵Sven Gothel2011-11-099-9/+9
| | | | | | | | | | | | conflicts with setSize() This fixes the NEWT OffscreenWindow conflict w/ setSize() which represents the action of changing the window's size. SurfaceChangeable's surfaceSizeChanged() merily notifies the actual size. JAWTWindow: Remove setSize() since it propagates the surface size upstream only. MacOSXJAWTWindow is not SurfaceChangeable complete (no surfaceSizeChanged).
* Cleanup offscreen/pbuffer drawables - minor editsSven Gothel2011-11-096-46/+28
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* OS X Layered View: Part5 NEWT/AWT Interaction ; Fix NSOpenGLLayer pos ; CleanupSven Gothel2011-11-093-9/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Better JAWT* name for offscreen layer surface: - MacOSXCGLDrawableFactory, JAWTUtil, JAWTWindow, MacOSXJAWTWindow - FIXME: Need to get rid of the cached JAWT instance, in case we like to have dual usage of offscreenLayerSurface and onscreen. This would be done implicit by using NEWT .. hence low prio. AWTGraphicsConfiguration: - Fix create(): Use capsRequested for AWT aligned caps if capsChosen is null. (was capsChosen .. which is null) - Add updateGraphicsConfiguration() which allows to update the AWTGraphicsConfiguration. NewtFactoryAWT: - Add updateGraphicsConfiguration() .. entrypoint for AWTGraphicsConfiguration.updateGraphicsConfiguration() NSOpenGLLayer Impl: - For 'some reason' the layer's position is initially negative, fix it @ 1st 'draw' - Re-add CVDisplayLink OpenGL setting .. for what it's worth .. I don't know JAWTWindow: - Remove test setting: Only enable offscreenLayerSurface for applets if avail. (New unit test enables it seperatly) NewtCanvasAWT: - If NEWT child is offscreen, attach AWTMouseAdapter and AWTKeyAdapter to route these AWT input events to NEWT. - Don't loose-focus if NEWT child is offscreen. - Impl. NativeSurfaceHolder, NativeWindowHolder - NativeWindow is created at construction and it's GraphicsConfiguration updated at addNotify(..). - At addNotify/reparent: try harder to determine proper NEWT child size: - use preferred size if set - use minimum size if set - subtract insets from container size OffscreenWindow/WindowImpl: - Allow setSize() .. currently NOP for offscreen. - WindowImpl: Commented out recreate case for offscreen-setSize .. TEST: com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01AWT Passed tests: - GLCanvas - NewtCanvasAWT/OffscreenWindow
* Minor edits: remove redundanciesSven Gothel2011-11-091-2/+2
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* OS X Layered View: Part2 Java/Native MacOSXCGLContext / MacOSXPbufferCGLContextSven Gothel2011-11-092-41/+40
| | | | | | | | | | | | | | | | | | | | | | | Undo 368cbf4462d7f3635c1ef4497424c360b5ccc203: - "use SurfaceUpdateListener() to notify layer", simply use MacOSXCGLContext's swap impl. MacOSXCGLContext: - NSOpenGLImpl.create(): - issues createNSOpenGLLayer() using tex-size (maybe POT) as args - attaches the NSOpenGLLayer to the JAWT layered surface host - NSOpenGLImpl.setSwapInterval() propagates interval to our NSOpenGLLayer impl. - NSOpenGLImpl.swapBuffer() (layer case): - waits for v-sync if enabled (v-sync), or until native 'draw' is finished (tearing) using our pthread/ NSOpenGLLayer synchronization. The latter uses CADisplayLink or CVDisplayLinkRef for v-sync synchronization. - flushes our local ctx - triggers our NSOpenGLLayer to 'draw' - MacOSXPbufferCGLContext create() sets the texture size independently of pbuffer size (POT/NPOT)
* Minor edits: Remove unused code and warningsSven Gothel2011-11-082-14/+3
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* FPSCounter: Use Java 1.5 TimeUnitSven Gothel2011-11-081-2/+4
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* OSX: SharedResource add knowledge of NPOT-, RECT- and Float-Texture ↵Sven Gothel2011-11-082-87/+116
| | | | | | features, used by pbuffer drawable before a current context. - Also extract getNextPowerOf2() -> GLBuffers (remove redundancy)
* OS X Layered View: Use pbuffer method (pbuffer w/ dbl buffer)Sven Gothel2011-11-065-52/+115
| | | | | | | | | - attributes +NSOpenGLPFANoRecovery +NSOpenGLPFAAccelerated - use SurfaceUpdateListener() to notify layer - swapBufferImpl() adapt to 0038e2d41825c22bdd18a7b86a8229a3fab674a3 - pbuffer: don't enforce POT tex-size to surface size, but pbuffer only - FIXME: Check POT pbuffer/tex-size for X11/Win32/.. ! -
* JOGL *Drawable swapBufferImpl() cleanup: Don't force swap-buffer off for ↵Sven Gothel2011-11-0613-95/+27
| | | | offscreen/pbuffer, but respect GLDrawableImpl's decision (double-buffer)
* JOGL/Offscreen-Drawable: Use setRealized(boolean) protocol for offscreen/pbufferSven Gothel2011-11-067-42/+74
| | | | This allows allowing updateHandle()/destroyHandle() to be called.
* Impl layeredSurface (java/native):Sven Gothel2011-11-056-22/+182
| | | | | | | | - OSXUtil: NSView backing creation - OSXUtil: AttachJAWTSurfaceLayer - MacOSXCGLContext.create(): Attach NSOpenGLLayer if layered - MacOSXCGLDrawable.updateHandle(): if direct: add NSView backing layer - MacOSXCGLDrawable: Add getNSViewHandle() to distinguish between NSView and none (CGL/pbuffer)
* Cleanup ; JAWT* version flag setting based whetherSven Gothel2011-11-053-2/+18
| | | | | | | | | | Cleanup - use Platform OS_TYPE - .. JAWT* version flag - if JAWTWindow is Applet, attempt offscreenLayer if avail - ..
* Win32: Reuse Platform's OS VersionNumberSven Gothel2011-10-291-1/+1
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* GLProfile: Add GLProfile getImpl(); Use getImpl() for getGL2ES[12](..), ↵Sven Gothel2011-10-261-1/+1
| | | | dropping GL2ES[12] lists
* OSX: Enable OpenGL profile support, ie OpenGL 3.2 -> GL3 for OSX >= 10.7Sven Gothel2011-10-264-152/+357
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* Minor edits / cleanup of GLContext*Sven Gothel2011-10-265-22/+11
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* MacOSX: Pull down (and fix releaseContext) NSOPENGL/CGL mode/impl, fixes SWT ↵Sven Gothel2011-10-2510-590/+498
| | | | usage and FBOMRT
* Test: NEWT Remote GLWindow w/ GL2ES1 (GLSL n/a on remote GLX, eg. NV)Sven Gothel2011-10-211-1/+1
| | | | | | | - X11GLXContext: Better error message (requested / has) - Test: - Need to fetch remote GLProfile for GLCapabilities, since local machine differs - Can't use GLSL (GL2ES2) on remote .. n/a w/ NV
* MacOSX: Always release ctx on main thread (offscreen was frozen as well); ↵Sven Gothel2011-10-138-39/+15
| | | | | | Cleanup Warnings and OSX ContextUpdater -
* MacOSX: Fix shared ctx release [onMainThread]; Make GLContextShareSet ↵Sven Gothel2011-10-135-169/+155
| | | | | | | | | | | | | | | | | lifecycle deterministic; Remove warnings Fix shared ctx release [onMainThread] - Releasing the shared contexts caused a freeze of about 10s from one of the shared release operations. [NSOpenGLContext release] - Thorough triage concluded the workaround to release the shared ctx on the main thread. - Using enhanced GLContextShareSet, see below Make GLContextShareSet lifecycle deterministic - Programmatically control the lifecycle of tracked shared ctx allows us using 'hard' references. - Features queries for isShared() and ofc unregister a share set if all are destroyed. Remove warnings - MacOSXWindowSystemInterface.m used 'long', where 'GLint' was requested.
* GLCanvas / GLWindow: Change 'manual' resize/repaint animation filterSven Gothel2011-10-131-0/+8
| | | | | | We not only shall skip windowing system triggered repaint if another animation thread is running, but also if the current thread is the animator thread. This keeps the animator intervals stable while resizing.
* JOGL/OSX: Properly utilize NSOpenGLContext update() via ContextUpdater, ↵Sven Gothel2011-10-132-14/+50
| | | | | | | | | | | | | | | which only holds the 'update' state now. Avoid calling updater() for every makeCurrent(), but if view's frame has changed only. This solves the pixel flickering experienced on OSX. - GLContextImpl:update() -> drawableUpdatedNotify() w/ comments - ContextUpdater holds context, view, old view frame and the update state. It doesn't issue NSOpenGLContext update() by itself, but allows querying and clearing the update flag. - MacOSXOnscreenCGLContext impl drawableUpdatedNotify() - register via ContextUpdater, and use it if available.
* Generalize sample extension in GLCapabilities*, currently NV_coverage_sample ↵Sven Gothel2011-10-083-24/+21
| | | | is respected in EGL
* EGL: Fall back to NV_coverage_sample if EGL MSAA/FSAA is n/aSven Gothel2011-10-082-0/+16
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* minor editingSven Gothel2011-10-081-3/+0
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* GLWindow/GLDrawableHelper: Adding experimental notion of skipping GL context ↵Sven Gothel2011-10-081-16/+62
| | | | | | | | | | | | | release for a specific thread - marked deprecated - used to perf measure situation on omap3, ie figuring out where the low perf. in GearsES2 comes from, our core JOGL code or the GL usage. Turns out it's the GL usage itself, ie the shader - good. - calls are commented out in the demos
* GLArrayData<VBO>: Add GLArrayHandlerFlat ; Update VBO name to interleaved ↵Sven Gothel2011-10-079-30/+231
| | | | | | | subarrays - Add GLArrayHandlerFlat gives better distinction of semantics - update sub-array VBO name, if parent's interleaved array initializes it.
* PMVMatrix: Defaults from direct NIO -> array-backed non-direct NIO: Reduced ↵Sven Gothel2011-10-071-13/+23
| | | | | | | | | | | | | cycles 45% -> 5% (from GearsES2 100%) - NIO direct access from Java is expensive - default is now array-backed non-direct NIO, which guarantees array useage for Java computation (especially the inverse calculation) - only update Mvi and Mvit if requested in the first place - moved all local matrices to float[]
* EGL: In case a nativeVisualID is given to match, but none visual IDs are ↵Sven Gothel2011-10-061-2/+8
| | | | | | available, ignore the given ID Fixes Omap3 EGLConfig's which does not have a native visual ID
* Android/EGL: dump all caps, write-back formatSven Gothel2011-10-011-0/+3
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* GLContext/GLDebugMessageHandler: Fix/clarify init and usage of dbg handlerSven Gothel2011-09-302-4/+22
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* EGL: eglSwapBuffers() show failure in DEBUG modeSven Gothel2011-09-301-1/+6
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* ES Library lookup order - Favor spec lib nameSven Gothel2011-09-302-11/+17
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* EGL: chooseGraphicsConfigurationStatic() public and w/ optional visualIDSven Gothel2011-09-302-14/+35
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* GLContextImpl: Fix bug: Surface was not unlocked in case new context ↵Sven Gothel2011-09-271-7/+9
| | | | creation failed.
* Adapt to GlueGen's Lock ChangeSet: e4baba27507ce78e64a150ec6f69fb96f5721a34 ↵Sven Gothel2011-09-271-5/+2
| | | | ; Use generics
* NEWT/JOGL: MacOSX UpdateSven Gothel2011-09-253-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Feature related: - Added always-on-top - Added translucency - Child Window Position - AWT parent: manual traverse up the tree and calc position on screen (Problem: the parent view rect is not at the proper position, but covers the whole frame) EDTUtil related: - Works now w/ AWT ot headless (again) - OSX native JNI callbacks gathering JNIEnv properly and attaches/detaches thread. - AWT case: using AWT-Event which properly dispatches our cocoa events - MainThread (headless) case: Fork off thread w/ main class and kick off NSApp run(). This leads to same behavior as w/ AWT case. - Using DefaultEDTUtil - Cleanup MainThread (implements EDTUtil) - Currently not used as EDTUtil (osx), just as launcher - Removed EDTUtil impl code, reuse DefaultEDTUtil - Cleanup AWTEDTUtil (implements EDTUtil) - Currently not used as EDTUtil (osx)
* Fix X11/Translucency (NV): Don't enable GLX.GLX_TRANSPARENT_TYPE; Always ↵Sven Gothel2011-09-143-31/+36
| | | | | | | | | | | | | | | | chooseConfig if translucent Don't enable GLX.GLX_TRANSPARENT_TYPE (X11) - if enabled, NV driver results in odd transparency effect (very high transparency) Always chooseConfig if translucent (X11) - recommended idx shall stay -1 if translucent, allowing our default chooser to pick up the proper config. this was previous reached due to the unavailable GLX_TRANSPARENT_TYPE request, which is now removed (see above) Allow translucency for non FBConfig, XVisual's only
* Relocated VersionAppletSven Gothel2011-09-141-0/+168
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* *GLContext: resetStates(); getPlatformExtensionsString(); GLX/WGL ↵Sven Gothel2011-09-098-89/+270
| | | | | | | | | | | | | | | | | | | | | | NV_swap_group support; setSwapInterval(); resetStates() - fixes a bug where X11GLXContext impl. resetState() !! - marked all with @Override tag - ensured super.resetStates() is called at end (oops) getPlatformExtensionsStringImpl()* - fixes a bug where X11GLXContext overrides GLContext cached GLX extension string query - marked 'final' in GLContext to avoid bugs - using abstract 'getPlatformExtensionsStringImpl()' called by ExtensionAvailabilityCache Add premiliry GLX/WGL NV_swap_group support - thought it might be a solution to sync swap of 2 windows - none of my drivers/platforms support it, event though extension is avail on Linux Promote setSwapInterval() (1 up) - bumped above API up to public GLContext - those extension should not spam the GL interfaces .. hmm
* Minor edits, dead code, test invocationSven Gothel2011-09-081-3/+0
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* Minor edits/cleanup: unused var, finalSven Gothel2011-09-071-1/+0
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* Complete translucency support for Win32 - tested w/ NEWTSven Gothel2011-09-043-1/+42
| | | | | | | https://jogamp.org/bugzilla/show_bug.cgi?id=517 - Adding some Windows DWM entries to GDI (manual) for translucency support - Add translucency setting in WindowsWGLGraphicsConfiguration*
* Complete translucency support (core w/ X11 (only) - tested w/ NEWT)Sven Gothel2011-09-031-2/+2
| | | | | | | | | | | | | | | | | DefaultGLCapabilitiesChooser: - Add penalty for opaque mismatch: dbl-buf > opaq > stencil GLGraphicsConfigurationFactory: - Case no-chooser && has-recommended-idx: - Only use recommended index if caps is opaque, otherwise use default chooser to validate translucency NativeWindow Capabilities: - transparent default values -> 0 Added NEWT Test: TestTranslucencyNEWT Added command line translucency/undecorated options for TestGearsES2NEWT