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* ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> ↵Sven Gothel2011-04-261-61/+61
| | | | | | | | | | | | | | function; switch program enh. ; Graph lifecycle Add 'ownUniform()/ownAttribute()' allowing to reset all bound uniforms/attributes, not just active ones plus handling the lifecycle of the owned attributes (destroy). This simplifies the lifecycle of all shader attributes. Rename glFunction -> function .. well, the GL attribute marks them GL related already Switch program enhancement. If switching to new program (unlinked), issue glBindAttributeLocation .. Graph lifecycle cleanup using the above ..
* GLContextImpl.createContextARB(..): Use impl. GLProfile to determine ↵Sven Gothel2011-04-251-6/+7
| | | | | | requested context .. this fixes the bug where [GL2ES2/GL4bc] didn't fetch GL4bc, but a GL2 old context.
* jogl.debug.DebugGL enables new DebugMessage/Output featureSven Gothel2011-04-242-5/+12
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* GLDrawableHelper: listener's locking cleaned ; Fix generics (warnings) ..Sven Gothel2011-04-241-43/+14
| | | | | | | GLDrawableHelper always locked access to it's listeners, hence no copy is required for add/remove a listener. Writeout generics (warnings)
* Misc cleanup, strings etcSven Gothel2011-04-241-1/+1
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* Add unified support for GL_ARB_debug_output and GL_AMD_debug_output.Sven Gothel2011-04-246-19/+452
| | | | | | | | | | | | | | | | | | | | | | If GL_ARB_debug_output is not available, but GL_AMD_debug_output exist, fallback to the latter, offering generic aliased methods translating the delta (AMD category <-> ARB source/type). Generic aliased methods reside in GLContext* Enable/Disable via GLContext and GLAutoDrawable. To enable the GLDebugOutput feature GLContext.enableGLDebugMessage(true) or GLContext.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG) shall be called _before_ context creation via GLContext.makeCurrent()! In case GLAutoDrawable is being used, GLAutoDrawable.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG) shall be issued before context creation via GLContext.makeCurrent()!. After context creation, the GLDebugOutput feature may be enabled or disabled at any time using this method. Verify both unit tests for usability.
* New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related ↵Sven Gothel2011-04-231-0/+137
| | | | | | | | | | | API change) - Don't fetch System.currentTimeMillis() by default and for every frame (performance) - Default behavior is FPSCounter switched off - Enable by frame interval, ie measure each 60 frames. - FPSCounterImpl is default impl. used by impl. FPSCounter class (reduce code/redundancy) - Might be promoted to GLAutoDrawable ?!
* GLContextImpl: GLContextLock -> RecursiveLockSven Gothel2011-04-236-212/+70
| | | | | | | | | RecursiveLock maintains a queue of waiting Threads, ensuring the longest waiting thread will be notified at unlock. Delete GLContextLock. Cleanup HashMap generics style.
* GLArrayData API and impl. changesSven Gothel2011-04-221-14/+14
| | | | | | | | | | | | | | | | | | | | | | +++ Remove GL parameter for - createFixed(..) - createGLSL(..) validation at client/server array data happens at 1st enableBuffer() call, no current context or profile required at creation time. Added ShaderState for createGLSL(..) clarifying dependency to the ShaderState, passing it down to the GLSLArrayHandler, which also removes the TLS GLContext.getCurrent() call. +++ Partially reverted ab48dac3f4419ceac51fdf059f310f0f0499c4d7 factory methods: removed added vboTarget parameter, since all createFixed and createGLSL are GL_ARRAY_BUFFER (VBO). Adding createData(..) factory method in GLArrayDataServer allowing diff vbo targets, ie GL_ELEMENT_ARRAY_BUFFER .. or none.
* NEWT GLWindow: Remove context current check for swapBuffer() callSven Gothel2011-04-221-0/+1
| | | | | | | The spec doesn't require a current context for a swap buffer call, however, if required .. as user shall encapsulate it by himself, or use the GLEventListener model. Motivation: Reduce TLS GLContext.getCurrent() calls.
* GLBufferSizeTracker/GLBufferStateTracker: Remove RedundancySven Gothel2011-04-222-31/+3
| | | | | | | GLBufferStateTracker.isBoundBufferObjectKnown() is redundant, since it's 'get' method added it if not yet known. GLBufferSizeTracker removed above mentioned call, fallback to std GL query, no exception.
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-0836-273/+273
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* FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ↵Sven Gothel2011-04-081-8/+8
| | | | | | | | | | target, comments, names) VBO target: Allowing ELEMENT_VERTEX_ARRAY w/o corresponding GLSL/Fixed attribute Names: Clarified method named. Comments: Added and fixed comments
* Fix: DEBUG field (regression)Sven Gothel2011-04-051-0/+2
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* GLContext: Added java.debug.DebugGL and java.debug.TraceGL to enable debug ↵Sven Gothel2011-04-051-3/+9
| | | | and trace pipeline.
* Remove HashCode util and its usageSven Gothel2011-04-011-203/+0
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* integrated typecast into jogamp. treeSven Gothel2011-04-011-0/+203
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* Fix Bug #480 (attempt) - ATI + WinXP: make context current for ARB PFD ↵Sven Gothel2011-03-215-57/+169
| | | | | | | | | queries/selection TODO: Validate if bug is actually relates to the 'old' ATI Windows driver for old GPU's like X300 etc and unrelated to the actual Windows version ! Also ensure that the no pixelformat is being set on external context/HDC.
* Refine getAvailableGLCapabilitiesImpl (XGL, WGL and EGL): Sort only if size > 1Sven Gothel2011-03-204-7/+5
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* Refine WGL_PIXEL_TYPE_ARB and GLX_RENDER_TYPE:Sven Gothel2011-03-204-19/+32
| | | | | | | | | | | | | | | | | WGL_PIXEL_TYPE_ARB: Results -> GLCapabilities - WGL_TYPE_COLORINDEX_ARB not supported - Only WGL_TYPE_RGBA_FLOAT_ARB makes pbuffer float Query: - Only use WGL_FLOAT_COMPONENT_NV if supported - Remove multiple WGL_PIXEL_TYPE_ARB entry GLX_RENDER_TYPE: Results -> GLCapabilities - GLX_COLORINDEX_BIT only not supported
* - LinkedList -> ArrayList (using tail) for O(1) operationSven Gothel2011-03-191-19/+23
| | | | | - Using new IntIntHashMap clone() operation - Comment: Tuning IntIntHashMap capacity to avoid rehash
* GLStateTracker code review:Michael Bien2011-03-051-23/+25
| | | | | | | - using LinkedList as stack replacement for non index based push/pop - increased initial map size since the default values already exceeds the default mapsize - size()==0 -> isEmpty() (can be significantly faster if the deque impl would change in future) - map copy with initial size - minor other changes
* Fix MemoryObject: Remove unnecessary and slow hash collision actionSven Gothel2011-03-051-23/+3
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* Fix GLStateTracker PixelStore popAttrib(): Only write new state if ↵Sven Gothel2011-03-051-9/+19
| | | | corresponding push was of ClientPixelStore type
* JOGL OSX: Cleanup imports/overrideSven Gothel2011-03-012-5/+4
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* JOGL GLDrawableFactory: Expose experimental method createProxySurface(..) ↵Sven Gothel2011-02-285-0/+46
| | | | | | for new windowing system ad-hoc development. WARNING: This method may change ro be removed over time!
* Code cleanup: override, imports, StringBuilder, ..Sven Gothel2011-02-261-4/+5
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* Clean/Fix: Threading CodeSven Gothel2011-02-263-17/+6
| | | | | | - Remove unsafe double checked locking - Annotate safe double checked locking (volatile) - use 'static final' if possible
* changes due to code cleanup in gluegen.Michael Bien2011-02-262-4/+5
| | | | | | - StringBuffer -> StringBuilder - ReflectionUtil.getBaseName -> class.getSimpleName() - cleanup imports, generics and @Override for all touched classes
* GLProfile: More Tolerant for missing features; MacOSX: Fix External Context ↵Sven Gothel2011-02-262-3/+9
| | | | / SWT; SWT Test: Distinguish awt/headless and main-thread (osx) swt launch
* WindowsExternalWGLContext: Tolerate invalid/released hdc (swt, winxp-32bit)Sven Gothel2011-02-221-26/+21
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* JOGL/X11/AWT: No more need for seperate X11 Display instance if availableSven Gothel2011-02-221-6/+5
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* NativeWindow ProxySurface Abstraction and lock/unlock Surface cleanupSven Gothel2011-02-2211-118/+41
| | | | | | | | | | | | | - ProxySurface -> abstract javax.media.nativewindow.ProxySurface, implemented by jogamp.nativewindow.WrappedSurface, just wrapping surface handle jogamp.nativewindow.windows.GDISurface, using HWND and get/release HDC on lock/unlock - Unifying NativeSurface's lockSurface/unlockSurface implementations - NEWT's WindowImpl - NativeWindow's ProxySurface, WrappedWindow, GDIWindow and JAWTWindow - wingdi/GDI: Add 'WindowFromDC' and 'GetClientRect' to GDI
* Win,ARB,GL-2.x: Fix pfd to caps conversion: !pbuffer / CleanupSven Gothel2011-02-115-99/+107
| | | | | | | | | | | This fix enables the configuration win7 64bit chromium2.1 (virtual box 4.0.2 linux host) Querying unsupported pixel format attributes, ie pbuffer, will fail the ARB attribute query functions. Cleanup of SharedResource's, hold all reused flags in win32 impl, ie pbuffer, arb pixelformat, ..
* Win,GDI,SWT: Fix pfd to caps conversion. Added thorough debug code.Sven Gothel2011-02-113-11/+30
| | | | | | | Debug code added for use case: WinXP-32bit, GDI, SWT, where WGL.wglGetCurrentDC() returns a non null value which is invalid. Using the value (hdc) on eg GDI.GetObjectType(hdc) return 0 instead of 3 (OBJ_DC) and GDI.GetPixelFormat(hdc) returns 0 with last error 2000.
* Fix Win/GDI: getAvailableGLCapabilitiesGDI() add offscreen GLCaps as wellSven Gothel2011-02-101-13/+3
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* Fix: Java 1.5 warningsSven Gothel2011-02-092-7/+7
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* Fix code styleSven Gothel2011-02-091-1/+2
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* Merge branch 'bug_468_ClassCast_exception_on_debug_logging_try_2' of ↵Sven Gothel2011-02-091-1/+4
| | | | https://github.com/WadeWalker/jogl into WadeWalker-bug_468_ClassCast_exception_on_debug_logging_try_2
* Remove CDCSven Gothel2011-02-092-10/+0
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* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-09197-480/+480
| | | | | | | | | | | | | | | jogamp.<module> (2/2) - edit files - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-08216-0/+47713
jogamp.<module> (1/2) - rename task - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.