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* [WIP] Added an SWT based GLCanvas implementation nearly identical to the AWT ...Dan Krisher2011-11-141-0/+673
* Win32: Reuse Platform's OS VersionNumberSven Gothel2011-10-291-1/+1
* GLProfile: Add GLProfile getImpl(); Use getImpl() for getGL2ES[12](..), dropp...Sven Gothel2011-10-261-1/+1
* OSX: Enable OpenGL profile support, ie OpenGL 3.2 -> GL3 for OSX >= 10.7Sven Gothel2011-10-264-152/+357
* Minor edits / cleanup of GLContext*Sven Gothel2011-10-265-22/+11
* MacOSX: Pull down (and fix releaseContext) NSOPENGL/CGL mode/impl, fixes SWT ...Sven Gothel2011-10-2510-590/+498
* Test: NEWT Remote GLWindow w/ GL2ES1 (GLSL n/a on remote GLX, eg. NV)Sven Gothel2011-10-211-1/+1
* MacOSX: Always release ctx on main thread (offscreen was frozen as well); Cle...Sven Gothel2011-10-138-39/+15
* MacOSX: Fix shared ctx release [onMainThread]; Make GLContextShareSet lifecyc...Sven Gothel2011-10-135-169/+155
* GLCanvas / GLWindow: Change 'manual' resize/repaint animation filterSven Gothel2011-10-131-0/+8
* JOGL/OSX: Properly utilize NSOpenGLContext update() via ContextUpdater, which...Sven Gothel2011-10-132-14/+50
* Generalize sample extension in GLCapabilities*, currently NV_coverage_sample ...Sven Gothel2011-10-083-24/+21
* EGL: Fall back to NV_coverage_sample if EGL MSAA/FSAA is n/aSven Gothel2011-10-082-0/+16
* minor editingSven Gothel2011-10-081-3/+0
* GLWindow/GLDrawableHelper: Adding experimental notion of skipping GL context ...Sven Gothel2011-10-081-16/+62
* GLArrayData<VBO>: Add GLArrayHandlerFlat ; Update VBO name to interleaved sub...Sven Gothel2011-10-079-30/+231
* PMVMatrix: Defaults from direct NIO -> array-backed non-direct NIO: Reduced c...Sven Gothel2011-10-071-13/+23
* EGL: In case a nativeVisualID is given to match, but none visual IDs are avai...Sven Gothel2011-10-061-2/+8
* Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo;Sven Gothel2011-10-0411-115/+185
* tegra: refine disabled discard, ie keep logic/math intact. Rami ?Sven Gothel2011-10-021-6/+6
* Graph: Reflect shader name change in impl. TODO: Use/switch to 2nd pass shaderSven Gothel2011-10-021-1/+5
* Fixed shader entry files a/bRami Santina2011-10-026-2/+21
* Fix intendationRami Santina2011-10-021-34/+34
* tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl...Rami Santina2011-10-0211-67/+72
* Added allin one shader stripped for graph.Rami Santina2011-10-022-0/+70
* Android/EGL: dump all caps, write-back formatSven Gothel2011-10-011-0/+3
* GLContext/GLDebugMessageHandler: Fix/clarify init and usage of dbg handlerSven Gothel2011-09-302-4/+22
* EGL: eglSwapBuffers() show failure in DEBUG modeSven Gothel2011-09-301-1/+6
* ES Library lookup order - Favor spec lib nameSven Gothel2011-09-302-11/+17
* EGL: chooseGraphicsConfigurationStatic() public and w/ optional visualIDSven Gothel2011-09-302-14/+35
* Graph GLSL: Use global precicision settings enhancing readabilitySven Gothel2011-09-307-60/+54
* TypecastFontConstructor: Use IOUtil's createTempFile() to comfort AndroidSven Gothel2011-09-281-4/+2
* Fix ES2 shadersSven Gothel2011-09-284-4/+6
* GLContextImpl: Fix bug: Surface was not unlocked in case new context creation...Sven Gothel2011-09-271-7/+9
* Adapt to GlueGen's Lock ChangeSet: e4baba27507ce78e64a150ec6f69fb96f5721a34 ;...Sven Gothel2011-09-271-5/+2
* NEWT/JOGL: MacOSX UpdateSven Gothel2011-09-253-1/+3
* Graph Fonts: Decorate w/ PrivilegedAction if requiredSven Gothel2011-09-152-13/+33
* Fix X11/Translucency (NV): Don't enable GLX.GLX_TRANSPARENT_TYPE; Always choo...Sven Gothel2011-09-143-31/+36
* Relocated VersionAppletSven Gothel2011-09-141-0/+168
* *GLContext: resetStates(); getPlatformExtensionsString(); GLX/WGL NV_swap_gro...Sven Gothel2011-09-098-89/+270
* Minor edits, dead code, test invocationSven Gothel2011-09-081-3/+0
* Minor edits/cleanup: unused var, finalSven Gothel2011-09-071-1/+0
* Complete translucency support for Win32 - tested w/ NEWTSven Gothel2011-09-043-1/+42
* Complete translucency support (core w/ X11 (only) - tested w/ NEWT)Sven Gothel2011-09-031-2/+2
* JOGL/X11GLXGraphicsConfiguration: Query opaque/transparent by XRender 'alphaM...Sven Gothel2011-09-031-1/+12
* Add GL Version 4.2 in GLContext Query - Add verification via glGetIntegerv(GL...Sven Gothel2011-09-0211-47/+63
* GLArrayDataWrapper: Allow vboTarget '0' -> no VBOSven Gothel2011-09-021-2/+2
* X11Util.createDisplay() -> X11Util.openDisplay(): Better name match to XOpenD...Sven Gothel2011-08-312-3/+3
* X11OnscreenGLXDrawable: Mark dead GLX_WINDOW code deadSven Gothel2011-08-311-2/+4
* glXCreateContextAttribsARB: Use NIO for attributesSven Gothel2011-08-311-22/+27