Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Adapt to DynamicLibraryBundleInfo API change ; Remove non std EGL/ES libs ↵ | Sven Gothel | 2011-08-09 | 7 | -18/+16 |
| | | | | (Android) | ||||
* | EGLPBuffer: remove 'ownEGLDisplay=true' (just wrong), add destroyImpl() | Sven Gothel | 2011-08-07 | 3 | -5/+8 |
| | |||||
* | EGLDrawable.setRealized(true) - no update gfx-config if we already have ↵ | Sven Gothel | 2011-08-07 | 2 | -11/+10 |
| | | | | proper EGL type. | ||||
* | pbuffer caps fix: offscreen -> false | Sven Gothel | 2011-08-07 | 1 | -0/+1 |
| | |||||
* | no GL_VERSION_X extensions for ES profiles | Sven Gothel | 2011-08-07 | 1 | -8/+10 |
| | |||||
* | GLProfile / eager init: Use relaxed query, if context was created while ↵ | Sven Gothel | 2011-08-07 | 4 | -21/+98 |
| | | | | initialize shared | ||||
* | EGL Fix: Use config-id value, bug override it w/ renderable type | Sven Gothel | 2011-08-06 | 1 | -4/+7 |
| | |||||
* | EGL/Android: Favor driver's EGL/ES native library - Using Android's fails | Sven Gothel | 2011-08-06 | 3 | -0/+26 |
| | | | | FIXME: find proper solution, instead of using hardcoded and non-std lib names | ||||
* | debug verbosity ; adaption of gluegen fix of DynamicLibraryBundle | Sven Gothel | 2011-08-05 | 2 | -11/+0 |
| | | | | | | | fix debug log in case no device has been initialized use gluegen's fix of DynamicLibraryBundle.isGlueLibComplete() - see gluegen commit 6281499e53555fd8ab26345ffce4c4d09bf57a09 | ||||
* | fix jogl.all-mobile.jar/jogl_mobile configuration | Sven Gothel | 2011-08-05 | 3 | -22/+12 |
| | |||||
* | GLProfile: Allow EGL besides desktop; Desktop factories restricted to ↵ | Sven Gothel | 2011-08-01 | 2 | -2/+2 |
| | | | | | | | | | | desktop profiles Allow EGL besides desktop - Initialize EGL for default EGL device, even if desktop is available Desktop factories restricted to desktop profiles - Don't use native ES1/ES2 here .. | ||||
* | GLContext Impl: Fix Platform 'GLX' ProcAddress Caching, allow multiple types | Sven Gothel | 2011-08-01 | 4 | -12/+12 |
| | | | | - Add platform type to key | ||||
* | Enable EGL/ES1/ES2 detection/test on desktop (using mesa's libraries) | Sven Gothel | 2011-08-01 | 4 | -8/+16 |
| | | | | | Ubuntu: sudo apt-get install mesa-utils-extra libegl1-mesa libegl1-mesa-drivers libgles1-mesa libgles2-mesa | ||||
* | AWT/X11 Reduce XQueryExtension 'hang' ; Impl. use XineramaIsActive() instead ↵ | Sven Gothel | 2011-08-01 | 1 | -9/+11 |
| | | | | | | | | | | of XineramaQueryScreens() - Reenable creating own XDisplay for AWT components, which reduces/removes hang in subsequent XQueryExtension call (fetchScreens .. XineramaEnabled()) - Impl. use XineramaIsActive() instead of XineramaQueryScreens() Reducing memory allocation, XFree call (which was missing anyways) | ||||
* | Fix glDebugMessageInsert: Pass string length to native method instead of ↵ | Sven Gothel | 2011-08-01 | 1 | -2/+3 |
| | | | | -1/0, avoid driver bug. | ||||
* | Cont. fix 'Allow VBO/Texture Name (int) < 0' | Sven Gothel | 2011-08-01 | 2 | -26/+26 |
| | | | | | | | Refines spec GLArrayData and it's implementations. see commit 4d33a2df1e991ab75817dcb44061d88d3c499cdb see commit 2dbd16fc3edf29b39ba37a11b9fbf1b2aad75c45 | ||||
* | Refine some DEBUG code (verbosity) | Sven Gothel | 2011-08-01 | 2 | -6/+12 |
| | |||||
* | StateTracker: Map's KeyNotFound value -1 -> 0xffffffff... allowing unusual ↵ | Sven Gothel | 2011-08-01 | 3 | -35/+55 |
| | | | | | | | | | | values. Impl -> final. Map's KeyNotFound value -1 -> 0xffffffff Turns out some GL impl. use VBO names like 0xa2d67443, which is (int) < 0. This is now handled in GLBufferStateTracker as well as for the others. Make methods final to restrict 'em. | ||||
* | Fixed regression of commit 360b86f4b5d0e440863c1749fe990e39fbabc51c | Sven Gothel | 2011-08-01 | 1 | -2/+2 |
| | |||||
* | graph es2 glsl: #extension OES_standard_derivatives : require | Sven Gothel | 2011-07-31 | 2 | -0/+6 |
| | |||||
* | TAB -> SPACE | Sven Gothel | 2011-07-31 | 1 | -2/+2 |
| | |||||
* | Graph Shader: def. GRAPHP to easily change precision, set to mediump; Add ↵ | Sven Gothel | 2011-07-31 | 6 | -66/+64 |
| | | | | precision for all vars. | ||||
* | GLProfile usage getMinDesktop() -> getMinimum(); WGL/X11 GLCaps: make ↵ | Sven Gothel | 2011-07-31 | 4 | -7/+7 |
| | | | | attributes final | ||||
* | EGL: Set CTX_PROFILE_ES2_COMPAT if ES2; Allow any native device; Don't use ↵ | Sven Gothel | 2011-07-31 | 4 | -18/+13 |
| | | | | | | | | | | | | | libGL.so; Cosmetics EGL: Set CTX_PROFILE_ES2_COMPAT if ES2; Allow any native device for EGL - EGLDrawableFactory::getIsDeviceCompatible() -> true always, impl. shall handle all native windowing toolkit layers, if available. Don't use libGL.so - desktop GL library is exclusive for desktop bindings | ||||
* | EGL: Collect all avail EGL caps w/o GLProfile preset ; Tolerate failing ↵ | Sven Gothel | 2011-07-31 | 2 | -39/+38 |
| | | | | | | | | | | | | | EGL.eglChooseConfig() ; Cosmetics Collect all avail EGL caps w/o GLProfile preset - pass GLProfile null for collecting all available EGL GLCapabilities, allowing EGLGLCapabilities to set the GLProfile regarding EGLConfig's renderableType. Tolerate failing EGL.eglChooseConfig() - use chooser algo, trying to pick one EGLConfig manually Cosmetic toHexString change | ||||
* | EGL: Query EGL_RENDERABLE_TYPE, store it in EGLGLCapabilities and test w/ ↵ | Sven Gothel | 2011-07-31 | 2 | -9/+93 |
| | | | | | | | | GLProfile compatibility EGLConfig's EGL_RENDERABLE_TYPE determines ES1, ES2 or VG usage (bitfield). We have to store and compare it's value w/ the desired GLProfile to choose a valid one, or just store it. | ||||
* | JOGL: Add GLBase::isGLES2Compatible() | Sven Gothel | 2011-07-31 | 1 | -6/+3 |
| | | | | | Indicates whether this GL object is compatible with OpenGL ES2, i.e. has the extension <code>GL_ARB_ES2_compatibility</code> | ||||
* | added (c) header | Sven Gothel | 2011-07-28 | 1 | -0/+27 |
| | |||||
* | Fix SharedResource (SR) Initialization | Sven Gothel | 2011-07-07 | 3 | -64/+70 |
| | | | | | | - Catch exceptions in SR thread avoiding deadlock in blocking caller thread - Catch NPE on SR queries to return null if appropriate | ||||
* | Handle curved triangles overlaps. | Rami Santina | 2011-06-20 | 1 | -221/+220 |
| | | | | | | | | | | subdivde overlaping triangles for the case when 2 triangles intersect either by vextex of Traingle A in Triangle B or an edge in A intersects an edge in B VectorUtil: -added tri2triIntersection test (not optimized) -added seg2segIntersection test (not optimized) | ||||
* | Merge remote-tracking branch 'remotes/rsantina/master' | Sven Gothel | 2011-06-11 | 5 | -36/+38 |
|\ | |||||
| * | Graph: Remove unused imports | Rami Santina | 2011-06-05 | 2 | -2/+0 |
| | | |||||
| * | Graph: updated inclass documentations | Rami Santina | 2011-06-05 | 4 | -34/+38 |
| | | |||||
* | | Merge remote-tracking branch 'rsantina/master' | Sven Gothel | 2011-06-08 | 7 | -92/+305 |
|\| | |||||
| * | Add Factory for triangulation with base Interface; misc cleanup | Rami Santina | 2011-06-05 | 3 | -4/+207 |
| | | | | | | | | | | | | | | | | | | CDTriangulation moved to impl (jogamp.graph), where additional triangulations or a wrapper to GLU triangulation can be added to triangulator. TWO_PASS_RENDERING renamed to VBAA (algorithm name) misc comments cleanups | ||||
| * | Font and TypecastRender generate array of OutlineShapes instead of Path2D | Rami Santina | 2011-06-02 | 5 | -88/+98 |
| | | | | | | | | GlyphShape and GlyphString use only OutlineShapes | ||||
* | | Locator moved to GlueGen's IOUtil (gluegen ↵ | Sven Gothel | 2011-06-08 | 1 | -2/+3 |
| | | | | | | | | a87c56c95099de5b6cbc9bd8bf6f1924a3dd6387) | ||||
* | | Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ↵ | Sven Gothel | 2011-06-07 | 1 | -1/+1 |
|/ | | | | | | | | (screenshot etc) and GLPixelStorageModes - Using GlueGen IOUtil, dropping StreamUtil and FileUtil - Public (util) GLReadBufferUtil for screenshots and slow r2t (AWT less), as well as GLPixelStorageModes | ||||
* | Remove implicit for loops reduces temp objects | Rami Santina | 2011-05-21 | 4 | -11/+13 |
| | |||||
* | Fix: vertex in loop test; using crossing method | Rami Santina | 2011-05-21 | 2 | -68/+15 |
| | | | | | Changed algo for in/out test of vertex wrt arbitrary polygon to crossing test since angle based is shown prune to precision errors | ||||
* | FIX graph FBObject usage - 526ea7a3fb579f88a0c0a1e597387aae29d5aa06 | Sven Gothel | 2011-05-17 | 1 | -15/+10 |
| | |||||
* | Graph: getWinding(ArrayList<Vertex> vertices) test; minor renaming | Sven Gothel | 2011-05-10 | 2 | -3/+4 |
| | |||||
* | Graph/Loop: More readable/verbose invert case; using Winding enum; ttf ↵ | Sven Gothel | 2011-05-10 | 2 | -23/+28 |
| | | | | reader: Adding debug dump of font direction hint | ||||
* | Fix: glyph outline orientation with the removal of inversion | Rami Santina | 2011-05-10 | 2 | -3/+4 |
| | |||||
* | Loop: Fix invert; GlyphString/createRegion: Remove unnecessary on-the-fly ↵ | Sven Gothel | 2011-05-09 | 2 | -26/+25 |
| | | | | object creation | ||||
* | TypecastRenderer: Avoid -y direction and later y-flipping / FIXME: math must ↵ | Sven Gothel | 2011-05-08 | 1 | -17/+17 |
| | | | | be updated .. Rami ? | ||||
* | Graph/GLyph*: Add static factory method for non Renderer creation, | Sven Gothel | 2011-05-08 | 2 | -34/+83 |
| | | | | separating text->OutlineShape and OutlineShape->Region step. | ||||
* | Graph VBORegion*: Lazy GL alloc of resources at update(GL, ..) not constructor | Sven Gothel | 2011-05-08 | 2 | -233/+141 |
| | |||||
* | Graph/Font: use StringBuilder | Sven Gothel | 2011-05-08 | 4 | -19/+42 |
| | |||||
* | Graph: GLSL fix, Adding renderModes bits instead of dedicated booleans, ↵ | Sven Gothel | 2011-05-08 | 15 | -134/+141 |
| | | | | | | | | | | | | | | | | | | | | | Region/GLRegion, .. GLSL fix: - allowing #version tag - add uniform textureSize (ES2) - fix int/float conversion Region/GLRegion: - non OpenGL Region and GL related GLRegion split Region/Renderer renderModes bits (def. in Region) - user creates a Renderer* impl .. and derive Region*'s from outline, possibly from a different code path. - to avoid mode explosion, a bit field is being used for now - Renderer: remove flushCache(), since non caching impl. is intended, or caching by an external user transparent object. |