| Commit message (Expand) | Author | Age | Files | Lines |
* | MacOSXCGLContext: Fix ShaderCode instantiation .. (duh!) ; Tested via reparen... | Sven Gothel | 2012-10-31 | 1 | -22/+9 |
* | *FontLoader: Order fields in init-order, make private. | Sven Gothel | 2012-10-31 | 2 | -11/+11 |
* | Fix ProjectFloat (Bug 633): Adding missing offset of sliced buffer usage; red... | Sven Gothel | 2012-10-31 | 1 | -174/+153 |
* | Add OSX CALayer OpenGL 3 (core) support: Derive pixelformat from parent (GL3)... | Sven Gothel | 2012-10-31 | 3 | -5/+109 |
* | Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add... | Sven Gothel | 2012-10-31 | 1 | -0/+1 |
* | ShaderProgram: Program name is valid if non zero; Add init(GL) return value f... | Sven Gothel | 2012-10-31 | 2 | -2/+6 |
* | Fix regression of commit e5692f615a8c40e7ca750261baf5e8ecdb0a34b8: CGL/CGLExt... | Sven Gothel | 2012-10-30 | 1 | -1/+2 |
* | WGL/WGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 5 | -170/+188 |
* | CGL/CGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 3 | -95/+96 |
* | GLX/GLXExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 8 | -159/+185 |
* | EGL/EGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 5 | -93/+70 |
* | GLRendererQuirks.RequiresBoundVAO: Removed, it _is_ in the GL 3.2 core spec -... | Sven Gothel | 2012-10-29 | 1 | -9/+5 |
* | GLContextImpl GLRendererQuirks.RequiresBoundVAO: Use isGL3() instead of simpl... | Sven Gothel | 2012-10-29 | 1 | -1/+1 |
* | FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/... | Sven Gothel | 2012-10-29 | 7 | -26/+57 |
* | Graph Shader: Using default precision values (VP: highp, FP: mediump), except... | Sven Gothel | 2012-10-29 | 6 | -9/+9 |
* | GLRendererQuirks: Add RequiresBoundVAO (w/ impl.), GLSLBuggyDiscard (todo) ; ... | Sven Gothel | 2012-10-28 | 1 | -4/+25 |
* | GLContext: Produce and expose GLSL version as VersionNumber and version strin... | Sven Gothel | 2012-10-24 | 1 | -1/+17 |
* | Adapt to GlueGen change 08a8defda8b6f49eb794cf787f688ba65bfe7b37 (VersionNumber) | Sven Gothel | 2012-10-24 | 1 | -13/+13 |
* | FixedFuncPipeline: Require GLSL 1.20 (GL 2.1) due to GL driver bugs in OSX (g... | Sven Gothel | 2012-10-23 | 1 | -3/+1 |
* | FixedFuncHook/ImmModeSink: Fix *Pointer 'normalized' parameter | Sven Gothel | 2012-10-22 | 1 | -11/+10 |
* | FixedFuncPipeline GL_POINTS: Fix gl_PointSize (attribute data format), Add GL... | Sven Gothel | 2012-10-22 | 4 | -97/+91 |
* | FFP-Emu: Adding simple POINTS shader ; Adding GLRunnable2 interface, allowing... | Sven Gothel | 2012-10-20 | 4 | -61/+241 |
* | FixedFuncPipeline: Add GL_POINT* state tracking; Fix glDrawArrays(): Issued t... | Sven Gothel | 2012-10-19 | 3 | -49/+131 |
* | Fix commit 48bcceaf611a17bb3795aa9fe25a0e0c726879f7, EGLDrawableFactory's ES1... | Sven Gothel | 2012-10-19 | 1 | -1/+0 |
* | EGLDrawableFactory: Detect ES1 implementation within ES2 library, if not foun... | Sven Gothel | 2012-10-19 | 1 | -2/+16 |
* | FixedFuncPipeline: Don't handle CullFace, ES2 impl. already takes care of dis... | Sven Gothel | 2012-10-18 | 5 | -11/+20 |
* | FixedFuncPipeline: Cache current ShaderSelectionMode, update PMVMatrix accord... | Sven Gothel | 2012-10-18 | 1 | -12/+25 |
* | FixedFuncPipeline/Hook: Add glColor4ub() w/ value conversion, make glColor4f(... | Sven Gothel | 2012-10-18 | 2 | -9/+24 |
* | Minor NEWT Display/Screen API doc | Sven Gothel | 2012-10-17 | 1 | -2/+2 |
* | Path2D: Reuse 'contains(..)' method, footprint | Sven Gothel | 2012-10-16 | 1 | -6/+1 |
* | Merge remote-tracking branch 'hharrison/master' | Sven Gothel | 2012-10-16 | 2 | -2/+7 |
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| * | jogl: fix bad format string in PngChunkTIME | Harvey Harrison | 2012-10-15 | 1 | -1/+1 |
| * | jogl: remove infinite loop in Path2D.contains(AABBox) | Harvey Harrison | 2012-10-15 | 1 | -1/+6 |
* | | ImmModeSink: Fix buffer grow (+1 element @ named buffer), enable DEBUG_* via ... | Sven Gothel | 2012-10-16 | 1 | -6/+13 |
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* | FixedFuncColorTexture.fp: Remove unused local var | Sven Gothel | 2012-10-15 | 1 | -2/+0 |
* | FixedFuncPipeline: Use ES2/GL2 prelude and set default precision. Shader code... | Sven Gothel | 2012-10-14 | 6 | -37/+49 |
* | FixedFuncPipeline: Use resource efficient texture shader in AUTO mode as well | Sven Gothel | 2012-10-14 | 1 | -2/+18 |
* | FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode... | Sven Gothel | 2012-10-13 | 7 | -80/+206 |
* | FBO ResetQuirk: Dump only brief information (OS, GL, JOGL sha1), the latter b... | Sven Gothel | 2012-10-13 | 1 | -5/+11 |
* | Fix Windows ANGLE Workaround Regression of commit 923d9dd7f1d40db72d35ca76a76... | Sven Gothel | 2012-10-13 | 3 | -13/+24 |
* | FixedFuncHook: Add ES2 alignment of certain GL functions, i.e. GL_QUAD_STRIP/... | Sven Gothel | 2012-10-12 | 1 | -3/+50 |
* | GLArrayData* VBO binding: Properly document and impl. bindBuffer(..) in detai... | Sven Gothel | 2012-10-12 | 9 | -106/+133 |
* | Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix,... | Sven Gothel | 2012-10-12 | 10 | -298/+880 |
* | GLArrayData* VBO binding: Adding explicit bindBuffer(..) method, since VBO is... | Sven Gothel | 2012-10-12 | 2 | -4/+10 |
* | Simplify GLArrayHandler and reduce VBO sideffects | Sven Gothel | 2012-10-10 | 9 | -111/+76 |
* | ImmModeSink: Fix bugs (use glBufferUsage, vboUsage, GL_POLYGON, GL_QUADS) and... | Sven Gothel | 2012-10-10 | 1 | -20/+22 |
* | Refine GLDrawable.swapBuffer() fix (AWT/SWT GLCanvas and GLAutoDrawableBase) ... | Sven Gothel | 2012-10-08 | 1 | -1/+3 |
* | Fix GLDrawable.swapBuffer() implementation in AWT/SWT GLCanvas and GLAutoDraw... | Sven Gothel | 2012-10-08 | 1 | -10/+2 |
* | Fix Bug 617 (part2): Workaround buggy GPU driver where FBO reattachment of Co... | Sven Gothel | 2012-10-06 | 1 | -22/+43 |
* | EGL/X11 DummySurfaceHook: Lock display device at creation/destruction | Sven Gothel | 2012-10-05 | 1 | -11/+21 |