| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | [EGL/X11]Context: Enhance DEBUG output for failed makeCurrentImpl(..) | Sven Gothel | 2013-01-26 | 2 | -10/+20 |
* | FBObject/GLFBODrawableImpl: Silence stderr if not in DEBUG mode relying on ap... | Sven Gothel | 2013-01-26 | 1 | -16/+19 |
* | Bug 665 (part 1) - Allow dis-association of GLContext's GLDrawable .. | Sven Gothel | 2013-01-24 | 4 | -25/+310 |
* | Android: Allow selection of native window formats RGBA8888, RGBX8888 and RGB5... | Sven Gothel | 2013-01-20 | 2 | -4/+19 |
* | Fix Bug 669: Recursive GLContext makeCurrent()/release() | Sven Gothel | 2013-01-18 | 2 | -38/+86 |
* | Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER... | Sven Gothel | 2013-01-12 | 2 | -19/+18 |
* | Minor: GLWindow fix size validation; GLContextImpl: Remove hold ctx lock coun... | Sven Gothel | 2013-01-11 | 1 | -6/+3 |
* | GLAutoDrawable/AnimatorBase: Add ExclusiveContextThread (ECT) feature; Animat... | Sven Gothel | 2013-01-11 | 2 | -161/+290 |
* | Update PNGJ 0.85 -> 1.12 (w/ interlace read support) ; Added PNG Interlace re... | Sven Gothel | 2012-12-31 | 50 | -1440/+3891 |
* | Bug632: Test NEWT Child Window Translucency (X11/Windows) .. | Sven Gothel | 2012-12-30 | 1 | -5/+8 |
* | SharedResourceRunner: Always dump Exception if catched @ creation, not just i... | Sven Gothel | 2012-12-30 | 1 | -3/+1 |
* | setGLFunctionAvailability(..): Unify GLInt and GLString version validation; R... | Sven Gothel | 2012-12-30 | 1 | -50/+102 |
* | Cleanup / Simplify: setGLFunctionAvailability(..) / createContextARBVersions(... | Sven Gothel | 2012-12-30 | 1 | -50/+95 |
* | Fix Bug 658 (Mesa 9.0 3.1 Intel compat quirk, 3.1 core only) ; No PROFILE_ALI... | Sven Gothel | 2012-12-29 | 1 | -38/+77 |
* | AWT GLCanvas: More strict GLDrawable realization [on AWT-EDT], skip if creati... | Sven Gothel | 2012-12-28 | 1 | -0/+1 |
* | Bug 642 / Refine 1ae0737f34143a5ed655bd9c4d5fe9b0437c7774: GLContextImpl.make... | Sven Gothel | 2012-12-22 | 1 | -48/+42 |
* | Fix Bug 642 TestJSplitPaneMixHwLw01AWT (AWT-GLCanvas); Robustness GLContext/G... | Sven Gothel | 2012-12-22 | 2 | -23/+35 |
* | *Drawable impl. DEBUG: Add getThreadName() to debug out. | Sven Gothel | 2012-12-22 | 8 | -13/+16 |
* | GLContextImpl: Make createContextARBImpl/setGLFunctionAvailability more robos... | Sven Gothel | 2012-12-21 | 9 | -23/+32 |
* | MacOSXCGLContext: Use new setLocation(gl, shader-program); Minor edits.. | Sven Gothel | 2012-12-16 | 1 | -1/+1 |
* | GLJPanel: Impl. is GLProfile agnostic; Use GLDrawableFactory.createOffscreenD... | Sven Gothel | 2012-12-16 | 3 | -5/+208 |
* | GLArrayData/ImmModeSink: Remove implicit dependency on ShaderState - allow op... | Sven Gothel | 2012-12-16 | 4 | -30/+115 |
* | Cleanup GLContext special entries: getOffscreenContextPixelDataType(), getOff... | Sven Gothel | 2012-12-15 | 11 | -98/+81 |
* | Fix GLDrawableHelper invokeGLImpl(..): Only attempt to release context after ... | Sven Gothel | 2012-12-02 | 1 | -25/+28 |
* | OSX CALayer Stencil/.. Fix: In case of FBO CALayer usage, use default caps/pi... | Sven Gothel | 2012-11-21 | 2 | -17/+27 |
* | Added a condition to skip updateGraphicsConfigurationARB when non-hardware-ac... | jthedering | 2012-11-11 | 1 | -1/+2 |
* | GLDrawableHelper disposeAllGLEventListener(): Don't use cached listener size ... | Sven Gothel | 2012-11-11 | 1 | -3/+2 |
* | Reorganize math code into: com.jogamp.opengl.math and com.jogamp.opengl.math.... | Sven Gothel | 2012-11-11 | 12 | -18/+15 |
* | Merge MathFloat into FloatUtil | Sven Gothel | 2012-11-11 | 3 | -62/+18 |
* | Fix GLAutoDrawable.dispose(): Dispose drawable even w/o context; JAWTWindow.l... | Sven Gothel | 2012-11-08 | 2 | -112/+102 |
* | GLFBODrawableImpl: Following suit w/ commit b83b068c0f426f24a58e2bd9f52de9ebd... | Sven Gothel | 2012-11-06 | 1 | -1/+1 |
* | Fix GLDrawableHelper.recreateGLDrawable(..): Sync GL command stream before de... | Sven Gothel | 2012-11-06 | 1 | -4/+9 |
* | GLAutoDrawable: Refine API change of commit c002e04f848116922a1ed7bd96ead5496... | Sven Gothel | 2012-11-05 | 2 | -3/+49 |
* | GLAutoDrawable: Fix GLEventListener lifecycle and expose more user control (A... | Sven Gothel | 2012-11-04 | 2 | -70/+285 |
* | MacOSXCGLContext[NSOpenGLLayer/NSView]: Propagate drawable change | Sven Gothel | 2012-11-04 | 2 | -22/+57 |
* | MacOSXCGLContext: Fix ShaderCode instantiation .. (duh!) ; Tested via reparen... | Sven Gothel | 2012-10-31 | 1 | -22/+9 |
* | *FontLoader: Order fields in init-order, make private. | Sven Gothel | 2012-10-31 | 2 | -11/+11 |
* | Fix ProjectFloat (Bug 633): Adding missing offset of sliced buffer usage; red... | Sven Gothel | 2012-10-31 | 1 | -174/+153 |
* | Add OSX CALayer OpenGL 3 (core) support: Derive pixelformat from parent (GL3)... | Sven Gothel | 2012-10-31 | 3 | -5/+109 |
* | Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add... | Sven Gothel | 2012-10-31 | 1 | -0/+1 |
* | ShaderProgram: Program name is valid if non zero; Add init(GL) return value f... | Sven Gothel | 2012-10-31 | 2 | -2/+6 |
* | Fix regression of commit e5692f615a8c40e7ca750261baf5e8ecdb0a34b8: CGL/CGLExt... | Sven Gothel | 2012-10-30 | 1 | -1/+2 |
* | WGL/WGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 5 | -170/+188 |
* | CGL/CGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 3 | -95/+96 |
* | GLX/GLXExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 8 | -159/+185 |
* | EGL/EGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 5 | -93/+70 |
* | GLRendererQuirks.RequiresBoundVAO: Removed, it _is_ in the GL 3.2 core spec -... | Sven Gothel | 2012-10-29 | 1 | -9/+5 |
* | GLContextImpl GLRendererQuirks.RequiresBoundVAO: Use isGL3() instead of simpl... | Sven Gothel | 2012-10-29 | 1 | -1/+1 |
* | FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/... | Sven Gothel | 2012-10-29 | 7 | -26/+57 |
* | Graph Shader: Using default precision values (VP: highp, FP: mediump), except... | Sven Gothel | 2012-10-29 | 6 | -9/+9 |