| Commit message (Expand) | Author | Age | Files | Lines |
* | MacOSXCGLContext: Use new setLocation(gl, shader-program); Minor edits.. | Sven Gothel | 2012-12-16 | 1 | -1/+1 |
* | GLJPanel: Impl. is GLProfile agnostic; Use GLDrawableFactory.createOffscreenD... | Sven Gothel | 2012-12-16 | 3 | -5/+208 |
* | GLArrayData/ImmModeSink: Remove implicit dependency on ShaderState - allow op... | Sven Gothel | 2012-12-16 | 4 | -30/+115 |
* | Cleanup GLContext special entries: getOffscreenContextPixelDataType(), getOff... | Sven Gothel | 2012-12-15 | 11 | -98/+81 |
* | Fix GLDrawableHelper invokeGLImpl(..): Only attempt to release context after ... | Sven Gothel | 2012-12-02 | 1 | -25/+28 |
* | OSX CALayer Stencil/.. Fix: In case of FBO CALayer usage, use default caps/pi... | Sven Gothel | 2012-11-21 | 2 | -17/+27 |
* | Added a condition to skip updateGraphicsConfigurationARB when non-hardware-ac... | jthedering | 2012-11-11 | 1 | -1/+2 |
* | GLDrawableHelper disposeAllGLEventListener(): Don't use cached listener size ... | Sven Gothel | 2012-11-11 | 1 | -3/+2 |
* | Reorganize math code into: com.jogamp.opengl.math and com.jogamp.opengl.math.... | Sven Gothel | 2012-11-11 | 12 | -18/+15 |
* | Merge MathFloat into FloatUtil | Sven Gothel | 2012-11-11 | 3 | -62/+18 |
* | Fix GLAutoDrawable.dispose(): Dispose drawable even w/o context; JAWTWindow.l... | Sven Gothel | 2012-11-08 | 2 | -112/+102 |
* | GLFBODrawableImpl: Following suit w/ commit b83b068c0f426f24a58e2bd9f52de9ebd... | Sven Gothel | 2012-11-06 | 1 | -1/+1 |
* | Fix GLDrawableHelper.recreateGLDrawable(..): Sync GL command stream before de... | Sven Gothel | 2012-11-06 | 1 | -4/+9 |
* | GLAutoDrawable: Refine API change of commit c002e04f848116922a1ed7bd96ead5496... | Sven Gothel | 2012-11-05 | 2 | -3/+49 |
* | GLAutoDrawable: Fix GLEventListener lifecycle and expose more user control (A... | Sven Gothel | 2012-11-04 | 2 | -70/+285 |
* | MacOSXCGLContext[NSOpenGLLayer/NSView]: Propagate drawable change | Sven Gothel | 2012-11-04 | 2 | -22/+57 |
* | MacOSXCGLContext: Fix ShaderCode instantiation .. (duh!) ; Tested via reparen... | Sven Gothel | 2012-10-31 | 1 | -22/+9 |
* | *FontLoader: Order fields in init-order, make private. | Sven Gothel | 2012-10-31 | 2 | -11/+11 |
* | Fix ProjectFloat (Bug 633): Adding missing offset of sliced buffer usage; red... | Sven Gothel | 2012-10-31 | 1 | -174/+153 |
* | Add OSX CALayer OpenGL 3 (core) support: Derive pixelformat from parent (GL3)... | Sven Gothel | 2012-10-31 | 3 | -5/+109 |
* | Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add... | Sven Gothel | 2012-10-31 | 1 | -0/+1 |
* | ShaderProgram: Program name is valid if non zero; Add init(GL) return value f... | Sven Gothel | 2012-10-31 | 2 | -2/+6 |
* | Fix regression of commit e5692f615a8c40e7ca750261baf5e8ecdb0a34b8: CGL/CGLExt... | Sven Gothel | 2012-10-30 | 1 | -1/+2 |
* | WGL/WGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 5 | -170/+188 |
* | CGL/CGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 3 | -95/+96 |
* | GLX/GLXExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 8 | -159/+185 |
* | EGL/EGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 5 | -93/+70 |
* | GLRendererQuirks.RequiresBoundVAO: Removed, it _is_ in the GL 3.2 core spec -... | Sven Gothel | 2012-10-29 | 1 | -9/+5 |
* | GLContextImpl GLRendererQuirks.RequiresBoundVAO: Use isGL3() instead of simpl... | Sven Gothel | 2012-10-29 | 1 | -1/+1 |
* | FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/... | Sven Gothel | 2012-10-29 | 7 | -26/+57 |
* | Graph Shader: Using default precision values (VP: highp, FP: mediump), except... | Sven Gothel | 2012-10-29 | 6 | -9/+9 |
* | GLRendererQuirks: Add RequiresBoundVAO (w/ impl.), GLSLBuggyDiscard (todo) ; ... | Sven Gothel | 2012-10-28 | 1 | -4/+25 |
* | GLContext: Produce and expose GLSL version as VersionNumber and version strin... | Sven Gothel | 2012-10-24 | 1 | -1/+17 |
* | Adapt to GlueGen change 08a8defda8b6f49eb794cf787f688ba65bfe7b37 (VersionNumber) | Sven Gothel | 2012-10-24 | 1 | -13/+13 |
* | FixedFuncPipeline: Require GLSL 1.20 (GL 2.1) due to GL driver bugs in OSX (g... | Sven Gothel | 2012-10-23 | 1 | -3/+1 |
* | FixedFuncHook/ImmModeSink: Fix *Pointer 'normalized' parameter | Sven Gothel | 2012-10-22 | 1 | -11/+10 |
* | FixedFuncPipeline GL_POINTS: Fix gl_PointSize (attribute data format), Add GL... | Sven Gothel | 2012-10-22 | 4 | -97/+91 |
* | FFP-Emu: Adding simple POINTS shader ; Adding GLRunnable2 interface, allowing... | Sven Gothel | 2012-10-20 | 4 | -61/+241 |
* | FixedFuncPipeline: Add GL_POINT* state tracking; Fix glDrawArrays(): Issued t... | Sven Gothel | 2012-10-19 | 3 | -49/+131 |
* | Fix commit 48bcceaf611a17bb3795aa9fe25a0e0c726879f7, EGLDrawableFactory's ES1... | Sven Gothel | 2012-10-19 | 1 | -1/+0 |
* | EGLDrawableFactory: Detect ES1 implementation within ES2 library, if not foun... | Sven Gothel | 2012-10-19 | 1 | -2/+16 |
* | FixedFuncPipeline: Don't handle CullFace, ES2 impl. already takes care of dis... | Sven Gothel | 2012-10-18 | 5 | -11/+20 |
* | FixedFuncPipeline: Cache current ShaderSelectionMode, update PMVMatrix accord... | Sven Gothel | 2012-10-18 | 1 | -12/+25 |
* | FixedFuncPipeline/Hook: Add glColor4ub() w/ value conversion, make glColor4f(... | Sven Gothel | 2012-10-18 | 2 | -9/+24 |
* | Minor NEWT Display/Screen API doc | Sven Gothel | 2012-10-17 | 1 | -2/+2 |
* | Path2D: Reuse 'contains(..)' method, footprint | Sven Gothel | 2012-10-16 | 1 | -6/+1 |
* | Merge remote-tracking branch 'hharrison/master' | Sven Gothel | 2012-10-16 | 2 | -2/+7 |
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| * | jogl: fix bad format string in PngChunkTIME | Harvey Harrison | 2012-10-15 | 1 | -1/+1 |
| * | jogl: remove infinite loop in Path2D.contains(AABBox) | Harvey Harrison | 2012-10-15 | 1 | -1/+6 |
* | | ImmModeSink: Fix buffer grow (+1 element @ named buffer), enable DEBUG_* via ... | Sven Gothel | 2012-10-16 | 1 | -6/+13 |
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