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* Complete translucency support for Win32 - tested w/ NEWTSven Gothel2011-09-043-1/+42
| | | | | | | https://jogamp.org/bugzilla/show_bug.cgi?id=517 - Adding some Windows DWM entries to GDI (manual) for translucency support - Add translucency setting in WindowsWGLGraphicsConfiguration*
* NativeWindow/JOGL: Cleanup Caps doc and implicit related values.Sven Gothel2011-09-041-22/+30
| | | | | | | | | Capabilities setBackgroundOpaque -> setAlphaBits GLCapabilities setOnscreen <-> setPBuffer setSampleBuffers -> setAlphaBits
* Complete translucency support (core w/ X11 (only) - tested w/ NEWT)Sven Gothel2011-09-032-9/+14
| | | | | | | | | | | | | | | | | DefaultGLCapabilitiesChooser: - Add penalty for opaque mismatch: dbl-buf > opaq > stencil GLGraphicsConfigurationFactory: - Case no-chooser && has-recommended-idx: - Only use recommended index if caps is opaque, otherwise use default chooser to validate translucency NativeWindow Capabilities: - transparent default values -> 0 Added NEWT Test: TestTranslucencyNEWT Added command line translucency/undecorated options for TestGearsES2NEWT
* JOGL/X11GLXGraphicsConfiguration: Query opaque/transparent by XRender ↵Sven Gothel2011-09-031-1/+12
| | | | 'alphaMask' cfg
* Add GL Version 4.2 in GLContext Query - Add verification via ↵Sven Gothel2011-09-0212-48/+64
| | | | | | | | | | glGetIntegerv(GL_MAJOR_VERSION|GL_MINOR_VERSION) Status (Using 4.2 beta driver): - Windows NV: Created and verified - Linux AMD: Creates even non existing ones, 4.2 (available) verification returns 0.0 - Linux NV: Created but verification fails, returns 0.0
* GLArrayDataWrapper: Allow vboTarget '0' -> no VBOSven Gothel2011-09-022-3/+3
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* GLSL ShaderState: verbose = DEBUG ? true : falseSven Gothel2011-09-011-1/+1
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* X11Util.createDisplay() -> X11Util.openDisplay(): Better name match to ↵Sven Gothel2011-08-312-3/+3
| | | | XOpenDisplay/XCloseDisplay
* X11OnscreenGLXDrawable: Mark dead GLX_WINDOW code deadSven Gothel2011-08-311-2/+4
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* glXCreateContextAttribsARB: Use NIO for attributesSven Gothel2011-08-311-22/+27
| | | | Was intended to fix bug 515, which it doesn't. However, NIO usage is fine in this case.
* Workaround for X11/ATI fglrx bug 515 - Multiple Display ConnectionsSven Gothel2011-08-311-0/+4
| | | | https://jogamp.org/bugzilla/show_bug.cgi?id=515
* DynamicLibraryBundle*: Use generics for better spec - following gluegen ↵Sven Gothel2011-08-319-109/+108
| | | | commit cfb9e118e020707842e6b5136b07f5ab149540c1
* Test: Cleanup warnings; Add GLProfile.initSingleton(true) call for ↵Sven Gothel2011-08-301-1/+0
| | | | | | | | | | fluctuating NEWT tests Add GLProfile.initSingleton(true) call for fluctuating NEWT tests - Some of these tests even fail in the <init> state, i.e. cause a JVM stack dump around an early GLX createContext method only when issued via Jenkins. The Ubuntu 11.04/64bit Jenkins node runs 2 nodes (32 and 64 bit). TODO: Find cause.
* ShaderState Usage/Test: Add setShaderState(GL) for pre-use attachment to the ↵Sven Gothel2011-08-302-6/+29
| | | | | | | | | | | GL context ; GLArrayDataClient-GLSL: Check if ShaderState is attached. ShaderState Usage/Test: Add setShaderState(GL) for pre-use attachment to the GL context - test cases utilize ShaderState before useProgram() was invoked, hence we need an API entry to attach the ShaderState explictly GLArrayDataClient-GLSL: Check if ShaderState is attached. - catch error case of non bound ShaderState to GL context
* GLSL DataArray/Handler: Remove ShaderState state and pass it through: ↵Sven Gothel2011-08-3017-289/+210
| | | | | | | | | ShaderState.getShaderState(gl) This removes the dependency of a GLSL GLDataArray object to a specific ShaderState and enables sharing of this VBO data, i.e. via a shared context. Test: TestSharedContextVBOES2NEWT
* Cleanup: Java Generics Use and Removed Unused MethodsSven Gothel2011-08-2410-45/+45
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* GLCapabilitiesImmutable: No need to extend WriteClonable explicitly, ↵Sven Gothel2011-08-241-1/+1
| | | | extended by super class
* Also tackles bug 510, only lookup global on Android. See gluegen commit ↵Sven Gothel2011-08-221-2/+9
| | | | 58469fd2343039c195a88d0b171ba9af2dce40be
* API Change GLArrayDataWrapper/GLArrayDataServer: Add vboTarget to wrapper ↵Sven Gothel2011-08-224-31/+76
| | | | | | cstr and add interleaved seg. vboTarget is required in case of interleaved segments to allow eg. interleaved indices.
* Fix regression of commit 6c346d98f04e2355210960fe9ffde47432f04d62, where ↵Sven Gothel2011-08-221-4/+4
| | | | GLDataArrayHandler throws an exception in cstr if not VBO, but VBO usage is determined later
* Fix regression of commit 6c346d98f04e2355210960fe9ffde47432f04d62, where ↵Sven Gothel2011-08-2210-115/+229
| | | | VBO/attribute binding wasn't updated (VBO data written, shader change/switch attribute on same location) ; Optimized interleaved GLSL VBO binding, hence split up GLArrayHandler syncData/enableState
* NewtVersionActivity: Remove 'gears' test; Version Info: Drop ↵Sven Gothel2011-08-222-2/+2
| | | | NativeWindow/Newt Version since we use *all* targets
* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds ↵Sven Gothel2011-08-2229-363/+937
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (GearsES1/ES2) rename/reloc: - javax.media.nativewindow.util: DimensionReadOnly -> DimensionImmutable PointReadOnly -> PointImmutable RectangleReadOnly -> RectangleImmutable unified 'immutable' name as used within jogamp already - remove array handler from public API com.jogamp.opengl.util.GL*ArrayHandler -> jogamp.opengl.util.GL*ArrayHandler - GLArrayData: Clarify method names getComponentNumber() -> getComponentCount() getComponentSize() -> getComponentSizeInBytes() getElementNumber() -> getElementCount() getByteSize() -> getSizeInBytes() - FixedFuncPipeline: Moved def. array names to GLPointerFuncUtil enhancement: - GLArrayDataServer: Add support for interleaved arrays/VBO - GLArrayData*.createFixed(..) remove 'name' argument (non sense for fixed function) - PMVMatrix: - one nio buffer - removed 'Pmv' multiplied matrix - removed 2x2 cut down 'Mvi' normal matrix (use 4x4 Mvi) - tests: - RedSquare -> RedSquareES1/RedSquareES2 - Gears ES1 fixed + ES2 added. Both work properly and share common Gears VBO construction - Added TestMapBuffer01NEWT, testing glMapBuffer
* Android Cleanup: Remove commented code, make immutables final againSven Gothel2011-08-112-16/+3
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* Enclose file IO access in priviledged blockSven Gothel2011-08-111-11/+24
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* Merge remote-tracking branch 'rsantina/master'Sven Gothel2011-08-093-15/+29
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| * GLRunnable API Change: Return boolean indicating whether the back buffer ↵Rami Santina2011-08-093-15/+29
| | | | | | | | | | | | shall be updated before swap. This allows color selection GLRunnables, executed after the GLEventListener.
* | EGL Fixes ...Sven Gothel2011-08-095-65/+91
| | | | | | | | | | | | - EGLDrawableFactory: createProxySurfaceImpl: add proper config choosing - EGLCapabilities/EGLGraphicsConfiguration: Add nativeVisualID - All: Avoid critical array access -> use NIO
* | debug: remove tracker from jogl.debug=allSven Gothel2011-08-092-4/+2
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* | Adapt to DynamicLibraryBundleInfo API change ; Remove non std EGL/ES libs ↵Sven Gothel2011-08-098-19/+21
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* | EGLPBuffer: remove 'ownEGLDisplay=true' (just wrong), add destroyImpl()Sven Gothel2011-08-073-5/+8
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* | EGLDrawable.setRealized(true) - no update gfx-config if we already have ↵Sven Gothel2011-08-072-11/+10
| | | | | | | | proper EGL type.
* | pbuffer caps fix: offscreen -> falseSven Gothel2011-08-071-0/+1
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* | no GL_VERSION_X extensions for ES profilesSven Gothel2011-08-071-8/+10
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* | GLProfile / eager init: Use relaxed query, if context was created while ↵Sven Gothel2011-08-076-31/+106
| | | | | | | | initialize shared
* | Don't enable DebugGL/TraceGL with jogl.debug=allSven Gothel2011-08-071-2/+11
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* | EGL Fix: Use config-id value, bug override it w/ renderable typeSven Gothel2011-08-061-4/+7
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* | EGL/Android: Favor driver's EGL/ES native library - Using Android's failsSven Gothel2011-08-063-0/+26
| | | | | | | | FIXME: find proper solution, instead of using hardcoded and non-std lib names
* | debug verbosity ; adaption of gluegen fix of DynamicLibraryBundleSven Gothel2011-08-053-16/+14
| | | | | | | | | | | | | | fix debug log in case no device has been initialized use gluegen's fix of DynamicLibraryBundle.isGlueLibComplete() - see gluegen commit 6281499e53555fd8ab26345ffce4c4d09bf57a09
* | fix jogl.all-mobile.jar/jogl_mobile configurationSven Gothel2011-08-053-22/+12
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* Cont. fix 'Allow VBO/Texture Name (int) < 0'Sven Gothel2011-08-011-2/+2
| | | | | | | | Refines spec GLArrayData and it's implementations. see commit 76f7552c4a219b116e86949f271e613ba0f6f160 see commit 4d33a2df1e991ab75817dcb44061d88d3c499cdb see commit 2dbd16fc3edf29b39ba37a11b9fbf1b2aad75c45
* GLProfile: Allow EGL besides desktop; Desktop factories restricted to ↵Sven Gothel2011-08-013-5/+20
| | | | | | | | | | desktop profiles Allow EGL besides desktop - Initialize EGL for default EGL device, even if desktop is available Desktop factories restricted to desktop profiles - Don't use native ES1/ES2 here ..
* GLContext Impl: Fix Platform 'GLX' ProcAddress Caching, allow multiple typesSven Gothel2011-08-014-12/+12
| | | | - Add platform type to key
* Enable EGL/ES1/ES2 detection/test on desktop (using mesa's libraries)Sven Gothel2011-08-014-8/+16
| | | | | Ubuntu: sudo apt-get install mesa-utils-extra libegl1-mesa libegl1-mesa-drivers libgles1-mesa libgles2-mesa
* AWT/X11 Reduce XQueryExtension 'hang' ; Impl. use XineramaIsActive() instead ↵Sven Gothel2011-08-011-9/+11
| | | | | | | | | | of XineramaQueryScreens() - Reenable creating own XDisplay for AWT components, which reduces/removes hang in subsequent XQueryExtension call (fetchScreens .. XineramaEnabled()) - Impl. use XineramaIsActive() instead of XineramaQueryScreens() Reducing memory allocation, XFree call (which was missing anyways)
* Fix glDebugMessageInsert: Pass string length to native method instead of ↵Sven Gothel2011-08-011-2/+3
| | | | -1/0, avoid driver bug.
* Cont. fix 'Allow VBO/Texture Name (int) < 0'Sven Gothel2011-08-016-48/+48
| | | | | | | Refines spec GLArrayData and it's implementations. see commit 4d33a2df1e991ab75817dcb44061d88d3c499cdb see commit 2dbd16fc3edf29b39ba37a11b9fbf1b2aad75c45
* Refine some DEBUG code (verbosity)Sven Gothel2011-08-012-6/+12
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* VBO and Texture Names: Allos (int) < 0 - unusual valid names for some GL impl.Sven Gothel2011-08-013-13/+15
| | | | Turns out some GL impl. use VBO names like 0xa2d67443, which is (int) < 0.
* StateTracker: Map's KeyNotFound value -1 -> 0xffffffff... allowing unusual ↵Sven Gothel2011-08-013-35/+55
| | | | | | | | | | values. Impl -> final. Map's KeyNotFound value -1 -> 0xffffffff Turns out some GL impl. use VBO names like 0xa2d67443, which is (int) < 0. This is now handled in GLBufferStateTracker as well as for the others. Make methods final to restrict 'em.