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* FPSAnimator: Remove toString() override as accidently added in commit fa0115e...Sven Gothel2014-09-141-5/+0
* FPSAnimator: Align code and pause/resume conditions w/ Animator, simplifying ...Sven Gothel2014-09-141-29/+37
* AnimatorBase.finishLifecycleAction(): Non blocking call shall return true, su...Sven Gothel2014-09-143-14/+19
* GLBuffers.sizeof(..): Add support for ES3, reading supported glPixelStorei st...Sven Gothel2014-09-141-5/+9
* Fix GLPixelStorageModes: Add missing import GLContext ; Regression of commit ...Sven Gothel2014-09-091-0/+1
* Don't utilize glPixelStorei's PACK/UNPACK IMAGE_HEIGHT and SKIP_IMAGES for De...Sven Gothel2014-09-092-8/+16
* Bug 1047 - jogamp.opengl.glu.mipmap.Mipmap now uses already parsed GL version...Sven Gothel2014-09-081-2/+3
* Bug 1060 - Add GLProfile.isInitialized(): Returns true if JOGL has been initi...Sven Gothel2014-09-031-0/+15
* Adding missing '@since 2.2.1' tags to ShaderCode and GLContextSven Gothel2014-09-032-4/+21
* Bug 1059 _and_ version-compat breackage of commit c78ceb642d0ef5bb5bf27ff8ff1...Sven Gothel2014-09-031-14/+14
* Bug 1058 - Fix GLContext.getGLSLVersionString(): Add 'profile' after version ...Sven Gothel2014-09-021-5/+16
* Bug 1043 - Add Tessellation Control and Evaluation Shader SupportSven Gothel2014-09-021-16/+56
* GLProfile: Use String.intern() on static final profile strings ('GL4bc', 'GL4...Sven Gothel2014-09-021-30/+32
* Bug 1052 - OpenGL ES 3.0 Mesa 10.1.3 Caught GLException: Not a GL4ES3 impleme...Sven Gothel2014-09-021-10/+0
* Bug 1017 - TextureIO.write(Texture, File) throws GLException Not a GL2 implem...Sven Gothel2014-09-011-1/+5
* Bug 1020 - First MSAA FBO frame on a mac osx nvidia card not antialiasedSven Gothel2014-08-312-2/+18
* FBObject Cleanup: Add comments about maxSamples > 0 implies fullFBOSupport; b...Sven Gothel2014-08-311-14/+11
* Bug 1054: Revert dfb9ed47ac6d8e85f6ae5fe166e7a6e28ca8ff83: Cannot change prot...Sven Gothel2014-08-303-36/+36
* Bug 1055 - Access and query shared master GLContext in a deterministic fashio...Sven Gothel2014-08-303-73/+105
* Bug 1054: GLContext: makeCurrent() needs a null-check of [mutable] drawable;...Sven Gothel2014-08-305-326/+406
* Bug 1054: Cleanup GLContext: 'lock' -> 'contextLock'Sven Gothel2014-08-293-36/+36
* Bug 1054: Cleanup GLContext 'lock' and 'drawable' usage, perform drawable nul...Sven Gothel2014-08-291-65/+84
* GLSharedContextSetter: Fix API doc and all html references (fix URL and compl...Sven Gothel2014-08-297-11/+43
* glsl.sdk.CompileShader: Use IOUtil.StreamMonitorSven Gothel2014-08-281-33/+1
* graph/font: Use 'pixelSize' var-name, remove redundanciesSven Gothel2014-08-283-47/+76
* Fix commit b5910f18f0b82a8a1f6f6252dc19971d5e487f39 for toString(): Call supe...Sven Gothel2014-08-282-0/+11
* GLStateTracker: Avoid private access wrapper, reuse fetched pixelStateMapSven Gothel2014-08-281-6/+6
* Bug 1021: Refine Stereo API; Fix GenericStereoDevice; Fix StereoDemo01 for mo...Sven Gothel2014-08-074-22/+53
* Bug 1039: Rename GLAnimatorControl.UncaughtGLAnimatorExceptionHandler -> GLAn...Sven Gothel2014-08-062-13/+13
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-08-0615-62/+271
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-08-053-6/+47
* Bug 1028 - AMD Windows driver thread hinders JVM process to exit/end, caused ...Sven Gothel2014-08-051-0/+1
* Bug 1036: Renamed property to switch off NVidia Windows workaround 'jogl.wind...Sven Gothel2014-08-041-2/+8
* Fix NPE regression of commit ba1ffe66697c3175b423cb7ab9b686d73959708dSven Gothel2014-07-311-9/+8
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while GLA...Sven Gothel2014-07-317-51/+190
* Bug 830 - Refine Heuristics for to query whether GLDrawableUtil.swapGLContext...Sven Gothel2014-07-313-13/+30
* GLDrawable: Expose getRequestedGLCapabilities() (Include to public API)Sven Gothel2014-07-316-37/+65
* Refine test ff5dba28610b4f680c9320e9e52669ed54d4de43: Perform context switch ...Sven Gothel2014-07-301-2/+18
* Bug 830 - Add Heuristics for to query whether GLDrawableUtil.swapGLContextAnd...Sven Gothel2014-07-303-29/+70
* Bug 1038 - Fix: Allow skipping detection of certain GLProfiles: Skip 'ARB_cre...Sven Gothel2014-07-304-28/+62
* Revert "GLContext: Don't map compatibility profiles to core profile if the la...Sven Gothel2014-07-301-0/+12
* Bug 1038 - Allow skipping detection of certain GLProfiles: Skip 'ARB_create_c...Sven Gothel2014-07-304-24/+36
* GLContext: Don't map compatibility profiles to core profile if the latter are...Sven Gothel2014-07-301-12/+0
* Bug 1038 - Allow skipping detection of certain GLProfiles: Skip native core p...Sven Gothel2014-07-294-36/+45
* FixedFuncHook: Use downstream gl.getGLProfile().getImpl() for custom GL2ES1 i...Sven Gothel2014-07-291-2/+2
* Fix ShaderCode.es3_default_precision_fp: ES 3.x requires same precision for u...Sven Gothel2014-07-291-2/+6
* BuildComposablePipeline: Handle synthetic isGL* and getGL* more generic, allo...Sven Gothel2014-07-293-153/+147
* GLContext.hasNoDefaultVAO(): Remove ES 3.x, fixing issues w/ ES 3.x client si...Sven Gothel2014-07-291-5/+14
* WindowsWGLDrawableFactory: Fix html docSven Gothel2014-07-291-0/+2
* Bug 1036: NVidia Windows Driver 'Threaded optimization' workaround. [3/3]Sven Gothel2014-07-291-7/+38