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path: root/src/jogl/native/libav/ffmpeg_impl_template.c
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* Bug 1239: Fix comment in c-code 'how to set preferred pixel_format'Sven Gothel2015-10-051-1/+1
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* Bug 1239: Support OSX input via 'avfoundation' ; Use remaining camera ID ↵Sven Gothel2015-10-051-0/+5
| | | | (index) as filename for OSX
* Bug 1239: Add support for UYVY422 (swizzled YUYV422)Sven Gothel2015-10-051-2/+4
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* Fix FFMPEGMediaPlayer: static init block issue, libavresample debian8 packagingSven Gothel2015-02-051-3/+4
| | | | | | | | | | | | - static init block issue commit 06a05d30fc026b21f59310986ea9eb7f3ff30d54 used a static final field initialized after the static {} block which was still null if called -> moved above static {} - libavresample debian8 packaging Debian8 packages a libav10 combination w/ libavresample version 2, which actually belongs to libav11 - libav10 uses libarvresample version 1. Allow libavresample and libswresample to be selectively skipped if version mismatch.
* Bug 1011 / Bug 1012: GLMediaPlayer Audio/Video stuttering w/ OSX and ↵Sven Gothel2014-06-111-1/+5
| | | | OpenAL/JOAL (works using openal-soft default on all platforms now)
* Bug 927 - Multithreading (MT) issues libav/ffmpegSven Gothel2014-02-221-49/+71
| | | | | | | | | | | | | | FFMPEG Natives: - Move 'mutex_avcodec_openclose' to local static and initialize at initSymbols0 - setStream0: - Add another locked mutex block around: - [ sp_avformat_open_input .. sp_avformat_find_stream_info ] This solves the issue of: [NULL @ 0x89d20c60] insufficient thread locking around avcodec_open/close()
* Bug 927: Fix minor MT issues w/ libav/ffmpegSven Gothel2014-02-161-20/+59
| | | | | | | | | | | | | Issue: [NULL @ 0x35bde60] insufficient thread locking around avcodec_open/close() Decorating said libav functions w/ mutex lock/release. Abstract impl. to either use pthread or JNI Monitor, but using the latter to reduce dependencies (ming64 windows). FFMPEGNatives is now an abstract class containing the 'static final Object mutex_avcodec_openclose'
* [Jogl|Nativewindow|Newt]Common: Align all ↵Sven Gothel2014-01-111-2/+2
| | | | | | | | | | | *Common_GetJNIEnv()/_ReleaseJNIEnv() Methods and Usage / Check arguments .. Since we still don't use inter-module native code sharing, align the JNIEnv get/release methods and usage. Most beneficary here is OSX and the GLDebugMessageHandle, both managed the JVM handle on their own - removed now. Also ensuring that *Common_init(..) is called for all modules on all platforms.
* Bug 918 (2/2): Determine StreamWorker usage after stream-init ; Fix seek(..) ↵Sven Gothel2013-12-111-5/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ; Fallback for EOS Detection ; MovieSimple uses full GLEventListener for 'Audio Only' as well to test seek Determine StreamWorker usage after init - To support audio only files, we need to determine to use StreamWorker after completion of stream-init. Fix seek(..) - FFMPeg: pos0 needs to use aPTS for audio-only - Clip target time [0..duration[ Fallback for EOS Detection In case the backend does not report proper EOS: - Utilize 'nullFramesCount >= MAX' -> EOS, where MAX is number of frames for 3s play duraction and where 'nullFramesCount' is increased if no valid packet is available and no decoded-video or -audio in the queue. - Utilize pts > duration -> EOS MovieSimple uses full GLEventListener for 'Audio Only' as well to test seek - Matroska seek for audio-only leads to EOS .. http://video.webmfiles.org/big-buck-bunny_trailer.webm - MP4 audio-only seek works http://download.blender.org/peach/bigbuckbunny_movies/BigBuckBunny_320x180.mp4 MovieSimple/MovieCube: - Use audio-pts in audio-only to calc target time Tested: - A, V and A+V - Pause, Stop and Seek - GNU/Linux
* Bug 918 (1/2): Use StreamWorker in 'Audio Only' mode, since no ↵Sven Gothel2013-12-111-6/+1
| | | | | | | | 'getNextTexture(..)' is issued here! Thanks to Xerxes to analyze this issue thoroughly. TODO: Implement EOS for 'Audio Only' and test seek, pause, etc .. - Apply manual tests in MovieSimple
* JNI Code: Call DeleteLocalRef(..) manually.Sven Gothel2013-11-051-0/+1
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* Relocate FFMPEGNatives.initIDS0() -> FFMPEGStaticNatives.initIDS0(); Cleanup ↵Sven Gothel2013-09-111-85/+36
| | | | up warnings and includes (clang).
* ffmpeg_impl_template: Remove DEBUG line ..Sven Gothel2013-09-011-1/+1
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* GLMediaPlayer enhancements: State, Camera options, detect and act on ↵Sven Gothel2013-08-301-34/+46
| | | | | | | | | | | | | | | | | | | | orientation change (flipped), API-doc, - State - Fix state transition (initGL() error) - Camera options - options uses ';' as query separator - don't use 'default' options, driver should know - Detect and act on orientation change (flipped) - ffmpeg impl detects if flipped changes and triggers a SIZE update event. This allows application to react, i.e. re-init GL and use new TextureCoord's. Test: Works well on Windows w/ rawvideo dshow camera driver/codec. - API-doc - TexSeqEventListener/GLMediaEventListener usage / constraints (GL, ..) - State transition fix
* FFMPEGMediaPlayer: Handle v-flipped 'bottom-up' pictures ; Refine API doc ↵Sven Gothel2013-08-301-30/+49
| | | | | | | | | | | | | | | | | | 'camera ID' If linesize is < 0, it is not invalid as assumed in commit eca6a5cb1e2beda84dfbafc31ed225e272f4f3fb, but vertically flipped (bottom-up). We have to adjust the data pointers, which are moved to the upper end of memory as well and can proceed as usual. TODO: - Update texture 'mustFlipVertically' to 'false' in this case. - Later: - Allow updating texture size .. - Whole pixel-fmt/texture-lookup-shader association must scale better, i.e. extract the 'knowledge' into one class, use a static shader code using uniforms instead of hard-coded values .. etc.
* Enhance GLMediaPlayer: Full FFMPeg support, 'dshow' camera support on ↵Sven Gothel2013-08-291-92/+324
| | | | | | | | | | | | | | | | | | | | | | | | | | | | windows, 2 more pixel formats, fail-safe data handling - add support for ffmpeg 2 / libav 10 -> lavc55_lavf55_lavu52_lavr01 - add support for ffmpeg libswresample (similar to libavresample) - handle BGRA (GL type) and BGR24 (texture shader) - Change Camera URI semantics, drop 'host' and use 'path' for camera ID and use 'query' for options. - add support for Window's DShow camera selection - our camera id -> index of list of video-input devices, this gives us same behavior as w/ Linux - requires windows libs: strmiids, uuid, ole32, oleaut32 - Compiles w/ MingW64, works w/ libav/ffmpeg - TODO: test compilation w/ MingW 32bit ! - don't push data to texture if (linesize <= 0) this may happen due to buggy decoder / setup .. Tested manually on GNU/Linux x64 and Windows x64: - GNU/Linux libav 0.8, libav 9, libav 10, ffmpeg 1.2, ffmpeg 2.0 - Windows libav 0.8, libav 9, ffmpeg 2.0 - videos and camera
* Fix libav/ffmpeg compilation; FFMPEGMediaPlayer Enahncements (More YUV*, Use ↵Sven Gothel2013-08-281-79/+81
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | def. high camera options, cleanup symbols) - Fix libav/ffmpeg compilation - Split native GLContext code from JoglCommon - JoglCommon is required for ffmpeg_* c-compile/link - Supported versions now: - 0.8 53.53.51 - 9.0 54.54.52 - FFMPEGMediaPlayer - Update API doc, add compatibility .. etc - Pixel format conversions (via shader texture lookup func): - YUV420P, YUVJ420P - YUV422P, YUVJ422P - YUYV422 - Properly handle aid/vid - In camera mode: set high default values - TODO: Make it configurable via camera URI: - video_size - framerate - ? - FFMPEGDynamicLibraryBundleInfo - Cleanup symbols / remove unused (pre 53) - Add av_dict_* methods
* Fix libav/ffmpeg compilation: Use 'dot less' dir/file names; Compile ffmpeg ↵Sven Gothel2013-08-281-0/+1332
version dependent c-files individually and inject object files. ; ffmpeg *register_all() at setStream0(..) - Use 'dot less' dir/file names - Compile ffmpeg version dependent c-files individually and inject object files. - ffmpeg *register_all() at setStream0(..) - Only register devices if available _and_ camera is requested.