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path: root/src/jogl/native/macosx/MacOSXWindowSystemInterface.m
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* OSX Fixes: bug 548 (another regression: pixelfmt), ctx creation failure -> ↵Sven Gothel2012-01-131-13/+16
| | | | | | | | | | no exception, - bug 548: Another regression: pixelfmt failed for 10.6.7 and/or software OpenGL - enforcing accelerated leads to no pixelformat, - using the NSOpenGLView defaultPixelFormat causes to SIGSEGV - ctx creation failure shall just lead to return null, no immediate exception
* MaxOSXWindowSystemInterface: deleteContext / releaseNSOpenGLLayer:Sven Gothel2011-12-171-1/+1
| | | | | - release on main-thread doesn't wait anymore - use recursive lock
* GLContextImpl*: createImpl() / makeCurrentImpl() refinement / robostnessSven Gothel2011-11-291-0/+15
| | | | | | | | | | | | | | | createImpl(): If successful must leave context current. makeCurrentImpl(): Is only called if context is not just created, hence the boolean parameter 'boolean newCreatedContext' is removed. This clearifies and actually cleans up the native makeContextCurrent/releaseContext call pairs. MacOSXCGLContext: CGL and NS impl. of native makeContextCurrent/releaseContext uses CGL locking to provide a thread safety. This is recommended in OS X OpenGL documentation on [shared context] multithreaded use cases. Post creation code, as seen in some pbuffer cases is moved to overriden createImpl() methods.
* OS X Layered View: Use pbuffer method (pbuffer w/ dbl buffer)Sven Gothel2011-11-061-165/+15
| | | | | | | | | - attributes +NSOpenGLPFANoRecovery +NSOpenGLPFAAccelerated - use SurfaceUpdateListener() to notify layer - swapBufferImpl() adapt to 0038e2d41825c22bdd18a7b86a8229a3fab674a3 - pbuffer: don't enforce POT tex-size to surface size, but pbuffer only - FIXME: Check POT pbuffer/tex-size for X11/Win32/.. ! -
* OSX: CGL type cleanup ; layeredSurface impl.Sven Gothel2011-11-051-123/+240
| | | | | | | | | - Use proper OSX types for NS/CGL prototypes (gluegen) and impl. - Impl layeredSurface (native): - OSXUtil: NSView backing creation - OSXUtil: AttachJAWTSurfaceLayer - CGL: NSOpenGLLayer type impl. and hook
* OSX: Enable OpenGL profile support, ie OpenGL 3.2 -> GL3 for OSX >= 10.7Sven Gothel2011-10-261-0/+8
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* OSX: Fix CGL deleteContext()'s release call on MainThread (typo, shall have ↵Sven Gothel2011-10-161-2/+2
| | | | no ':' for void func call)
* OSX: Avoid invoking JNI or performSelectorOnMainThread in JNI if already ↵Sven Gothel2011-10-131-1/+1
| | | | mainThread
* MacOSX: Fix shared ctx release [onMainThread]; Make GLContextShareSet ↵Sven Gothel2011-10-131-43/+47
| | | | | | | | | | | | | | | | | lifecycle deterministic; Remove warnings Fix shared ctx release [onMainThread] - Releasing the shared contexts caused a freeze of about 10s from one of the shared release operations. [NSOpenGLContext release] - Thorough triage concluded the workaround to release the shared ctx on the main thread. - Using enhanced GLContextShareSet, see below Make GLContextShareSet lifecycle deterministic - Programmatically control the lifecycle of tracked shared ctx allows us using 'hard' references. - Features queries for isShared() and ofc unregister a share set if all are destroyed. Remove warnings - MacOSXWindowSystemInterface.m used 'long', where 'GLint' was requested.
* JOGL/OSX: Properly utilize NSOpenGLContext update() via ContextUpdater, ↵Sven Gothel2011-10-131-6/+17
| | | | | | | | | | | | | | | which only holds the 'update' state now. Avoid calling updater() for every makeCurrent(), but if view's frame has changed only. This solves the pixel flickering experienced on OSX. - GLContextImpl:update() -> drawableUpdatedNotify() w/ comments - ContextUpdater holds context, view, old view frame and the update state. It doesn't issue NSOpenGLContext update() by itself, but allows querying and clearing the update flag. - MacOSXOnscreenCGLContext impl drawableUpdatedNotify() - register via ContextUpdater, and use it if available.
* OSX Minor Cleanups: ctx delete note (freeze when shared ctx), Better ↵Sven Gothel2011-10-121-7/+1
| | | | MainThread Thread name[s]
* NEWT/JOGL: MacOSX UpdateSven Gothel2011-09-251-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Feature related: - Added always-on-top - Added translucency - Child Window Position - AWT parent: manual traverse up the tree and calc position on screen (Problem: the parent view rect is not at the proper position, but covers the whole frame) EDTUtil related: - Works now w/ AWT ot headless (again) - OSX native JNI callbacks gathering JNIEnv properly and attaches/detaches thread. - AWT case: using AWT-Event which properly dispatches our cocoa events - MainThread (headless) case: Fork off thread w/ main class and kick off NSApp run(). This leads to same behavior as w/ AWT case. - Using DefaultEDTUtil - Cleanup MainThread (implements EDTUtil) - Currently not used as EDTUtil (osx), just as launcher - Removed EDTUtil impl code, reuse DefaultEDTUtil - Cleanup AWTEDTUtil (implements EDTUtil) - Currently not used as EDTUtil (osx)
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-081-346/+346
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* Fix On-/Offscreen and PBuffer.Sven Gothel2009-10-051-1/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Demos are working again: demos.jrefract.JRefract - X11, Win32, OSX -Dsun.java2d.opengl=true demos.jrefract.JRefract - X11, Win32 demos.readbuffer.Main [-GL2,-GL2ES1] -test 0 demos.es1.RedSquare - X11, Win32, OSX, EGL demos.readbuffer.Main [-GL2,-GL2ES1] -test [12] demos.es1.RedSquare - X11, Win32 - OSX not, because of the missing feature of attaching a read surface. - EGL not, because the emulation I used didn't support attaching a read surface. Emulation bug .. probably .. MacOSXWindowSystemInterface.m createContext(): - Verify if passed surface handle _is_ a view, now it could be a pbuffer etc .. handle as well. Cleanup GLDrawableImpl.setRealized(boolean realized) - Calls setRealizedImpl() (implementation) now, and only if new stated differs .. - setRealizedImpl() fixed for: MacOSXPbufferCGLDrawable: recreate/destroy WindowsOffscreenWGLDrawable: recreate/destroy WindowsPbufferWGLDrawable: no-recreate/destroy X11OffscreenGLXDrawable: recreate/destroy X11PbufferGLXDrawable: recreate/destroy WindowsWGLContext: - wglMakeContextCurrent(): uses isFunctionAvailable .. - create(): Uses WGL.MakeCurrent() and releases the created context, due to unavailable MakeContextCurrent extensions before updating the procaddress tables.
* Fix MacOSX External GLContextSven Gothel2009-09-251-25/+58
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* Copied JOGL_2_SANDBOX r1957 on to trunk; JOGL_2_SANDBOX branch is now closedKenneth Russel2009-06-151-0/+702
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1959 232f8b59-042b-4e1e-8c03-345bb8c30851