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* | OSX CALayer Stencil/.. Fix: In case of FBO CALayer usage, use default caps/pi...Sven Gothel2012-11-212-17/+27
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* Frustum: Clarify method names, fix point/sphere classification, add used refe...Sven Gothel2012-11-122-26/+71
* Frustum: Add doc. about Frustum's Plane's normal orientationSven Gothel2012-11-121-2/+16
* Frustum: Cleanup / update; PMVMatrix: Fix mulPMVSven Gothel2012-11-122-13/+24
* Frustum: Clarify isOutside(AABBox) impl, add isOutside for point and sphereSven Gothel2012-11-121-6/+43
* Adding Ref.: Frustum-Culling, Max WagnerSven Gothel2012-11-121-10/+12
* Validating Frustum w/ help of Eduard White [email protected], referencing th...Sven Gothel2012-11-122-75/+139
* Frustum: Print Plane's normals properly in toString()Sven Gothel2012-11-111-1/+1
* Frustum: Passing Mv*P (column major order)Sven Gothel2012-11-112-34/+34
* Added a condition to skip updateGraphicsConfigurationARB when non-hardware-ac...jthedering2012-11-111-1/+2
* GLDrawableHelper disposeAllGLEventListener(): Don't use cached listener size ...Sven Gothel2012-11-111-3/+2
* PMVMatrix: Add 'Frustum glGetFrustum()' adding same dirty/request methodology...Sven Gothel2012-11-111-58/+81
* Frustum: Simpler usage (ctor, update) no need for explicit compute() method. ...Sven Gothel2012-11-111-102/+143
* AABBox: Add public direct setSize(..), skipping redundant reset() / resize(..)Sven Gothel2012-11-111-18/+31
* Cleanup Frustum Math Util: Independent / Compile Clean / Relocation ; PMVMatr...Sven Gothel2012-11-113-191/+194
* Reorganize math code into: com.jogamp.opengl.math and com.jogamp.opengl.math....Sven Gothel2012-11-1127-82/+257
* Merge MathFloat into FloatUtilSven Gothel2012-11-116-95/+68
* Fix Bug 636: Quaternion multiplication unexpected behaviorTek2012-11-111-4/+4
* Adding basic Frustum utility class interfacing w/ PMVMatrix. Still depending ...Eduard White2012-11-111-0/+191
* Bug 634 - Part 1: Fix FBObject regression of commit dbc260bd2e917ee9001461749...Sven Gothel2012-11-081-4/+12
* Fix GLAutoDrawable.dispose(): Dispose drawable even w/o context; JAWTWindow.l...Sven Gothel2012-11-085-193/+198
* FBObject: Rename private fields for better reading: samplesSink* -> samplingS...Sven Gothel2012-11-061-65/+65
* Bug 634 - Part 1: FBObject, Make MSAA 'samplingSink' mutable and add setSampl...Sven Gothel2012-11-061-10/+33
* GLFBODrawableImpl: Following suit w/ commit b83b068c0f426f24a58e2bd9f52de9ebd...Sven Gothel2012-11-061-1/+1
* Fix GLDrawableHelper.recreateGLDrawable(..): Sync GL command stream before de...Sven Gothel2012-11-061-4/+9
* GLAutoDrawable: Refine API change of commit c002e04f848116922a1ed7bd96ead5496...Sven Gothel2012-11-057-51/+90
* GLDrawableUtil.swapGLContextAndAllGLEventListener(..): Add glFinish() before ...Sven Gothel2012-11-041-17/+36
* FPSAnimator: Wait '2 x period' or 20ms, whichever is greater in case of pause...Sven Gothel2012-11-041-5/+7
* GLAutoDrawable: Fix GLEventListener lifecycle and expose more user control (A...Sven Gothel2012-11-047-126/+851
* MacOSXCGLContext[NSOpenGLLayer/NSView]: Propagate drawable changeSven Gothel2012-11-044-25/+68
* MacOSXCGLContext: Fix ShaderCode instantiation .. (duh!) ; Tested via reparen...Sven Gothel2012-10-311-22/+9
* *FontLoader: Order fields in init-order, make private.Sven Gothel2012-10-312-11/+11
* Fix ProjectFloat (Bug 633): Adding missing offset of sliced buffer usage; red...Sven Gothel2012-10-312-181/+194
* Add OSX CALayer OpenGL 3 (core) support: Derive pixelformat from parent (GL3)...Sven Gothel2012-10-314-37/+227
* Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add...Sven Gothel2012-10-311-0/+1
* ShaderProgram: Program name is valid if non zero; Add init(GL) return value f...Sven Gothel2012-10-313-16/+29
* Fix regression of commit e5692f615a8c40e7ca750261baf5e8ecdb0a34b8: CGL/CGLExt...Sven Gothel2012-10-301-1/+2
* WGL/WGLExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-305-170/+188
* CGL/CGLExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-303-95/+96
* GLX/GLXExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-308-159/+185
* EGL/EGLExt Robustness: Use NIODirectOnly for all bindings. For these internal...Sven Gothel2012-10-305-93/+70
* GLRendererQuirks.RequiresBoundVAO: Removed, it _is_ in the GL 3.2 core spec -...Sven Gothel2012-10-293-16/+21
* GLContextImpl GLRendererQuirks.RequiresBoundVAO: Use isGL3() instead of simpl...Sven Gothel2012-10-291-1/+1
* FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/...Sven Gothel2012-10-298-26/+58
* Graph Shader: Using default precision values (VP: highp, FP: mediump), except...Sven Gothel2012-10-296-9/+9
* GLRendererQuirks: Add RequiresBoundVAO (w/ impl.), GLSLBuggyDiscard (todo) ; ...Sven Gothel2012-10-282-6/+34
* Minor edits FBObject/GearsObjectSven Gothel2012-10-281-1/+1
* ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL...Sven Gothel2012-10-262-4/+35
* GLContext: Produce and expose GLSL version as VersionNumber and version strin...Sven Gothel2012-10-242-1/+92
* Adapt to GlueGen change 08a8defda8b6f49eb794cf787f688ba65bfe7b37 (VersionNumber)Sven Gothel2012-10-241-13/+13