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* ATI (fglrx) PBuffer/X11Display bug workaround/cleanupSven Gothel2010-04-1318-122/+236
* Added FIXME comment: DBLBUFOFFSCRN, to tag the impl of forcing single buffer ...Sven Gothel2010-04-094-8/+8
* Cleanup ant files, intro: build-common.xml used for all targets; Extracting b...Sven Gothel2010-04-092-234/+0
* Added doc/deployment:Sven Gothel2010-04-082-1/+5
* added intelliJ modules for jogl, newt and nativewindow. Removed other project...Michael Bien2010-04-081-13/+0
* modifications due to class movement in gluegen.Michael Bien2010-03-3129-56/+25
* Merge branch 'master' of github.com:mbien/joglSven Gothel2010-03-3026-1143/+331
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| * fixed a bunch of javadoc warnings.Michael Bien2010-03-2913-74/+69
| * renamed BufferUtil to GLBuffers.Michael Bien2010-03-298-112/+93
| * com.jogamp.opengl.util.BufferUtil extends com.jogamp.gluegen.runtime.Buffers.Michael Bien2010-03-2911-417/+78
| * renamed platform dependent BufferUtil into java file.Michael Bien2010-03-292-449/+0
* | Adaptions toSven Gothel2010-03-309-53/+58
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* moved com.jogamp.javafx.* to com.jogamp.*.Michael Bien2010-03-298-22/+22
* changes due to BufferFactory -> Buffers renaming in gluegen.Michael Bien2010-03-291-9/+9
* final large refactoring to move to com.jogamp.*.Michael Bien2010-03-2847-84/+85
* Merge branch 'master' of github.com:mbien/joglSven Gothel2010-03-28297-703/+710
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| * refactoring part 4 (remaining files): renamed com.sun.opengl -> com.jogamp.op...Michael Bien2010-03-274-19/+19
| * refactoring part 3 (impl package): renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-2787-184/+184
| * refactoring part 2 (glu package): renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-2796-256/+256
| * refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-27108-206/+204
| * added idea project filesMichael Bien2010-03-271-0/+13
| * refactoring due to gluegen changes.Michael Bien2010-03-2730-38/+34
* | Adaption for gluegen a41f4d504d2f8cf58114d570d23f757ab2659cfcSven Gothel2010-03-281-1/+1
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* http://www.jogamp.org/bugzilla/show_bug.cgi?id=391Sven Gothel2010-03-262-8/+21
* fixed compiler error in TextureRenderer.Michael Bien2010-03-261-1/+1
* http://www.jogamp.org/bugzilla/show_bug.cgi?id=378Sven Gothel2010-03-268-175/+194
* http://www.jogamp.org/bugzilla/show_bug.cgi?id=378Sven Gothel2010-03-252-0/+227
* http://www.jogamp.org/bugzilla/show_bug.cgi?id=378Sven Gothel2010-03-252-22/+87
* http://www.jogamp.org/bugzilla/show_bug.cgi?id=363LICENSE_CLEANUP_STARTSven Gothel2010-03-2496-96/+96
* refactoring: new struct accessor method naming conventions.Michael Bien2009-11-115-51/+51
* Add OpenGL 3.x compatibility profile GL3bc,Sven Gothel2009-10-184-17/+82
* All tracker are aggregated in the GLContext nowSven Gothel2009-10-177-58/+90
* All tracker are aggregated in the GLContext nowSven Gothel2009-10-171-0/+211
* GLProfile: usesNativeGLES[12] remove check with non impl GL2ES[12] ; Add uses...Sven Gothel2009-10-161-4/+19
* Fix WindowsOffscreenWGLDrawableSven Gothel2009-10-161-2/+3
* Fix Solaris buildSven Gothel2009-10-151-14/+16
* X11 Display Lock completed (hope so)Sven Gothel2009-10-124-48/+90
* NEWT X11 Display Lock:Sven Gothel2009-10-117-89/+137
* NEWT: Add EventDispatchThread (EDT) pattern.Sven Gothel2009-10-102-13/+42
* EGL more query config trials; Avoid NPE if no config is chosenSven Gothel2009-10-055-18/+48
* Fix On-/Offscreen and PBuffer.Sven Gothel2009-10-0516-43/+115
* Fix: EGL set doublebuffer:=false for offscreenSven Gothel2009-10-051-0/+1
* GLDrawableFactory Cleanup (-> On- Offscreen and PBuffer)Sven Gothel2009-10-0516-361/+262
* Add com.sun.opengl.util.texture.spi.NetPbmTextureWriterSven Gothel2009-10-041-0/+161
* EGL: Use surfaceHandle, not windowHandle (2) for eglSurfaceSven Gothel2009-10-041-2/+2
* EGLContext: Just debug lines ..Sven Gothel2009-10-041-3/+5
* FIX: EGL Config: on-/offscreen and pbuffer; Added EGL-PBuffer setSurfaceHandleSven Gothel2009-10-044-36/+50
* Fix Config: Set doublebuffer:=false if offscreen; NEWT: Fix KDWindow.Sven Gothel2009-10-046-0/+12
* Fix EGL SurfaceType query/setup [on-/offscreen, pbuffer] using EGLConfig/GLCa...Sven Gothel2009-10-043-42/+54
* Texture: Relax/Pending creation of texture ID, no context must be currentSven Gothel2009-10-031-17/+25