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* Win,GDI,SWT: Fix pfd to caps conversion. Added thorough debug code.Sven Gothel2011-02-113-11/+30
| | | | | | | Debug code added for use case: WinXP-32bit, GDI, SWT, where WGL.wglGetCurrentDC() returns a non null value which is invalid. Using the value (hdc) on eg GDI.GetObjectType(hdc) return 0 instead of 3 (OBJ_DC) and GDI.GetPixelFormat(hdc) returns 0 with last error 2000.
* Fix Win/GDI: getAvailableGLCapabilitiesGDI() add offscreen GLCaps as wellSven Gothel2011-02-101-13/+3
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* Fix: Java 1.5 warningsSven Gothel2011-02-092-7/+7
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* Fix code styleSven Gothel2011-02-091-1/+2
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* Merge branch 'bug_468_ClassCast_exception_on_debug_logging_try_2' of ↵Sven Gothel2011-02-091-1/+4
|\ | | | | | | https://github.com/WadeWalker/jogl into WadeWalker-bug_468_ClassCast_exception_on_debug_logging_try_2
| * Fix ClassCastException when debug logging enabledWade Walker2011-02-081-1/+4
| | | | | | | | | | The debug logging code puts a null reference into a list, then tries to cast it to a WGLGLCapabilities object.
* | Remove CDCSven Gothel2011-02-098-2572/+0
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* | GLProfile: Sorting importsSven Gothel2011-02-091-6/+10
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* | Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-09223-533/+533
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | jogamp.<module> (2/2) - edit files - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
* | Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-08216-0/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | jogamp.<module> (1/2) - rename task - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
* | Fix GLContext ProcAddressTable Caching: Add sw/hw accel bit to hash value ↵Sven Gothel2011-02-063-6/+17
|/ | | | due to possible diff function ptr of sw impl (NV/Win7)
* Move GLCanvas' static initialization of default GLProfile into constructor ↵Dan Krisher2011-02-051-3/+1
| | | | to avoid requiring native libraries at class initialization time.
* Fix bug #459 NV/Win7 PDF/caps selectionSven Gothel2011-02-052-8/+24
| | | | | | | | | | | | | Scenario - NV / Win7 driver version 266.58's - Caps: on-scr, rgba 8/8/8/0, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, dbl, mono The above 'wglChoosePixelFormatARB' impl returns an array of pixelformats, where the 1st entry is not hardware accelerated! This should be considered a bug in NV's driver, since the array should return a list ordered from 'best' to 'worst'. Workaround trying explicit hw acceleration 1st, then generic, then software.
* Fix bug #461 on NV/Win (caps selection)Sven Gothel2011-02-055-25/+28
| | | | | | Allows TestBug461OffscreenSupersamplingSwingAWT to pass on NV/Win7. Root cause was using the requested unfixed caps (onscreen, !pbuffer) instead of the fixed ones.
* Fix for Bug #452Sven Gothel2011-02-034-103/+104
| | | | | | | | | | | | | WindowsWGLGraphicsConfiguration.create(..) -> WindowsWGLGraphicsConfiguration.createFromCurrent(..) emphasizing that all resources are 'current' ie locked and available. This method is used for the external context/drawable creation only, called while they are current. Hence this method no more makeCurrent/release, which interfered with the current external context state. WindowsWGLGraphicsConfigurationFactory: Move surface locking to the right (common) place.
* Fix: X11: Allowing FBConfig w/o XVisualInfo for non onscreenSven Gothel2011-02-031-7/+15
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* Merge remote branch 'wwalker/bug_463_gluScaleImage_memory' into pulledSven Gothel2011-02-021-1/+3
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| * Fix bug 463 where gluScaleImage consumes all memoryWade Walker2011-01-251-1/+3
| | | | | | | | | | | | | | | | Changes the Type_Widget.java constructor to allocate a normal buffer instead of a direct buffer. Apparently JVMs can't allocate small direct buffers efficiently, and since Type_Widget is called inside tight loops millions of times, we can't afford to do it this way. This commit restores it to how it was in JOGL 1.
* | Fixed bug 450 (unrendered right side of GLJPanel in Gears)wwalker2011-02-021-1/+1
| | | | | | | | | | | | | | | | This bug caused the right sides of GLJPanels not to render if the panel is wider than its height (all pixels with x > height would be black). Wrote a unit test to sense the problem by reading an unrendered pixel back out of the frame, then fixed the typo in GLDrawableFactoryImpl.java that caused the error.
* | Bugfix (Bug 464 - TextRenderer useVertexArray was ignored)Domokun2011-02-011-5/+5
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* | TextRenderer: Fix imports / Add jogamp licenseSven Gothel2011-02-012-5/+2
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* | Fixes the problem of high memory consumption in TextRenderer (single merged ↵Julien Gouesse2011-02-011-6/+39
| | | | | | | | w/o whitespace)
* | JOGL change of default GLProfile order: GL4bc, GL3bc, GL2, GL2GL3, GL4, GL3, ↵Sven Gothel2011-01-315-27/+91
| | | | | | | | GL2ES2, GLES2, GL2ES1, GLES1
* | Fix: In case no shared resource is available, query the GLXVersion.Sven Gothel2011-01-311-0/+5
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* | Fix WindowsDummyWGLDrawable: onscreen && !pbufferSven Gothel2011-01-311-1/+0
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* | GLCapabilities enhancements: Choosing, All-Available, Data Handling (X11, ↵Sven Gothel2011-01-3128-957/+1652
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | WGL and EGL) - GLDrawableFactory exposes: public final List/*GLCapabilitiesImmutable*/ getAvailableCapabilities(AbstractGraphicsDevice device) - GLCapabilities platform specialization containing native ids (XVisual/FBConfig, PFD, EGLConfig, ..) - GLCapabilities setPbuffer(true) disables onscreen - Capabilities setOnscreen(true) disables pbuffer - Capabilities implements Comparable - *Capabilities: enhanced 'toString(..)' - CapabilitiesChooser.chooseCapabilities: 'CapabilitiesImmutable[] available' -> 'List /*<CapabilitiesImmutable>*/ available' - VersionApplet, GLCanvas.main, GLWindow.main, GLProfile/debug: dumps all available GLCaps - WGLGLCapabilities: proper non-displayeble (pbuffer) pfdid handling TODO: ES/EGL test with emulation
* | Fix: GLX exception message / sorted importsSven Gothel2011-01-312-4/+6
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* GLCanvas: lock/sync drawable usage ; remove destroyed refs (context, ↵Sven Gothel2010-12-231-17/+104
| | | | drawable, awtConfig) ; Try create/destroy AbstractGraphicsDevice on EDT
* Cleanup / DebugSven Gothel2010-12-232-3/+2
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* Always issue GLEventListener's initialization, if provoked by ctx creationSven Gothel2010-12-221-1/+8
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* Fix WGL bitmap regression while fixing it ↵Sven Gothel2010-12-221-2/+1
| | | | (96a0e0706258824c1dd524d4cbd7682a904b84f4)
* JOGL/NEWT: Introduce WindowClosingProtocol (solves Bug/Request 444)Sven Gothel2010-12-193-87/+138
| | | | | | | | | | | | | | | | | Similar to JFrame's closing behavior, the following components window closing follow the new WindowClosingProtocol: - GLCanvas - GLJPanel - NEWT Window, GLWindow - NEWT NewtCanvasAWT The implementation obeys either 1) the user value set by this interface, 2) an underlying toolkit set user value (JFrame, ..) 3) or it's default, eg. {@link #DO_NOTHING_ON_CLOSE DO_NOTHING_ON_CLOSE} within an AWT environment. If none of the above determines the operation, this protocol default behavior {@link #DISPOSE_ON_CLOSE DISPOSE_ON_CLOSE} shall be used.
* Adding NVIDIA 'Threaded optimization' workaround/fix at initialization on ↵Sven Gothel2010-12-193-0/+49
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Windows for javaws/applets. It has been observed that for some combinations, eg: - Windows 7 64bit (other variants may apply too) - NVIDIA 8600M GT - 260.99 the NVIDIA setting of 'Threaded optimization' := 'auto' (default) causes the JVM to simply crash in case of javaws and [jnlp] applets. 'Threaded Optimization' := 'off' works reliable 'Threaded Optimization' := 'on' never works with javaws and applets on the above configuration A user could workaround this by setting 'Threaded Optimization' := 'off', however, this would disable many users on the spot, since you cannot ask the average user for such a task, if she only wants to see a web page. This patch 'fixes' the 'auto' mode by running the eager GL profile initialization within a block of single CPU affinity: SetProcessAffinityMask(pid, 1); try { initProfilesForDeviceImpl(device); } finally { SetProcessAffinityMask(pid, sysValue); } Hopefully we can remove this hack with a driver fix. However this workaround is as little invasive as possible.
* GLDrawableFactory: Add getFactory(AbstractGraphicsDevice device)Sven Gothel2010-12-191-1/+20
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* Fix GLProfile initProfilesForDevice and DEBUG ; Fix JoglVersion.getGLInfoSven Gothel2010-12-192-35/+36
| | | | | | | | GLProfile.initProfilesForDevice: use either desktop or egl factory on one device GLProfile.DEBUG: Print proper factory instance, full device JoglVersion.getGLInfo: Print only availability of used device, otherwise we could kick off initialization
* Debug/Cleanup: toString: print base classname only; Misc ..Sven Gothel2010-12-193-4/+12
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* WindowsWGLContext: Proper var names, misc cleanupSven Gothel2010-12-181-17/+22
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* convenient internal queries for sharedSven Gothel2010-12-181-0/+12
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* GLCanvas: init drawable by paint/display makes the init sequence more equal ↵Sven Gothel2010-12-181-1/+3
| | | | for all launch flavors (applet/javaws/..)
* GLProfile: refine docSven Gothel2010-12-181-1/+2
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* debug node: WindowsDummyWGLDrawableSven Gothel2010-12-171-0/+1
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* SharedResourceRunner: Expose convenient 'getShared()' w/o creationSven Gothel2010-12-171-0/+5
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* debug: print thread name only; simplify mapGLVersion(..) callSven Gothel2010-12-171-16/+12
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* Fix WGL Bitmap Offscreen DrawableSven Gothel2010-12-164-20/+73
| | | | | | | | | | | In conjunction with the gluegen investigation (gluegen: fbdedff789077b5ffa07811590f771b6f9a4f3a7), on Windows the type LONG is always 32bit, hence we have to declare: typedef __int32 LONG; Besides, WGL_DRAW_TO_PBUFFER_ARB and WGL_DRAW_TO_BITMAP_ARB were missing in the WGL/ARB attribute query, and the latter was not set in caps -> attributes. Added fail safe exception for null chosen caps, if X11/WGL algo fails to determine.
* Cleanup (removed obsolete class / imports) ; Cg fixSven Gothel2010-12-134-79/+0
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* Fix API doc: firstUIActionOnProcessSven Gothel2010-12-121-0/+4
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* NativeWindow: Move RegisteredClass to private impl packageSven Gothel2010-12-121-1/+1
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* GLJPanel/GLPbufferImpl: destroy pbuffer reentrance fix; disable device close ↵Sven Gothel2010-12-123-20/+25
| | | | (X11 error on nvidia); reenable GLJPanel test
* makeCurrent/release within closuresSven Gothel2010-12-121-3/+4
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* GLProfile: initialize 1st, debug info later.Sven Gothel2010-12-121-2/+2
| | | | Debug shall not change the startup behavior