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* Graph: Minor cleanup: TextRegionUtil: Fix API doc references; ↵Sven Gothel2023-08-012-7/+6
| | | | RegionRenderer.enable(..) merge '!enable' branch, fix API doc
* Add {GL, GLContext}.getDefaultDrawBuffer() to complement getDefaultReadBuffer()Sven Gothel2023-07-156-28/+98
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* NativeSignatureJavaMethodBindingEmitter: Adopt to GlueGen changesSven Gothel2023-07-101-41/+40
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* Adopt to GlueGen commit 952e0c1f83c9e0583a97d39988a6ba1428911c8cSven Gothel2023-06-163-207/+205
| | | | | | | | | To limit growing code due to GlueGen's more capable new `Struct` emitter (more supported setter), `Struct` with intended read-only access have been marked `ImmutableAccess` in their GlueGen config file. Produced code with above setting compared with pre-GlueGen change is reduced while also having dropped all of the JNI calls retrieving `Struct` values. Only calls to function-pointer produced JNI methods, of course.
* Use DPI scaling to scale drawn fonts.Glenn Burkhardt2023-06-041-1/+14
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* GLMediaPlayer: Add setAudioChannelLimit(..), correlating with ↵Sven Gothel2023-05-233-1/+29
| | | | | | | AudioSink.setChannelLimit() .. May be utilized to enforce 1 channel (mono) downsampling in combination with JOAL/OpenAL to experience spatial 3D position effects.
* *MediaPlayer: Adop to JOAL 39a32fd56de313c31bd197ee6022288e97f9729aSven Gothel2023-05-212-2/+6
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* Relocate 'jar/atomic/jogl-fonts-p0.jar' -> 'jar/jogl-fonts-p0.jar' to ↵Sven Gothel2023-05-201-2/+1
| | | | | | | simplify inclusion in distribution; UbuntuFontLoader's Uri is patched accordingly. This font jar file is actually not an atomic in the sense it being aggregated to e.g. jogl-all.jar or even a fat jar. Hence it is more suitable to have it all visible in the top-dir next to the main jars.
* FFMPEGMediaPlayer: Adjust to AudioFormat changesSven Gothel2023-05-201-2/+2
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* FFMPEGMediaPlayer: AudioFormat is now a stand-alone class (gluegen ↵Sven Gothel2023-05-181-2/+2
| | | | 2b339721a4d6dd4f3af129a4654375b15c7ea340)
* Common av classes (*AudioSink, ..) are promoted to gluegen (commit ↵Sven Gothel2023-05-1713-2020/+12
| | | | 270172bcbd91f96d4a38a3d73e23d744f57a25b8) and joal (commit 03f4bb63ce8a358b1c2ef303480e1887d72ecb2e)
* HiDPI: Revise AWT GLCanvas/GLJPanel ScalableSurface: No setSurfaceScale(), ↵Sven Gothel2023-05-152-116/+118
| | | | | | | | | | | have AWT toolkit define pixelScale only (simplification) This aligns with Glenn's initial AWT patch commit e5e7514d649cd7dd28bbb8e04b72338dc09c2c83, i.e. removing redundancies... Tested on Linux, Windows and MacOS w/ GLCanvas, GLJPanel and GLWindow using pixelScale values: - Linux: 1, 2 - Windows: 1, 1.25, 2 - MacOS: 1, 2
* Fix GLMediaPlayerImpl.initGL(GL): Allow null==gl and audio-only mode ↵Sven Gothel2023-05-091-16/+33
| | | | (regression to initial implementation)
* GLMediaPlayer: Replace GLMediaEventListener.EVENT_CHANGE_* 'int event_mask' ↵Sven Gothel2023-05-092-80/+156
| | | | with EventMask.Bit/EventMask
* MacOSXCGLDrawableFactory.canCreateGLPbuffer(): Disabled for MacOS >= 10.13 ↵Sven Gothel2023-05-062-2/+6
| | | | | | (High Sierra) This expands blocking Pbuffer on MacOS, see commit 1562a6d4c71b27378612306f825c2530c938f859
* Graph CDTriangulator2D: Drop invalid innerPoly, avoiding ↵Sven Gothel2023-05-051-2/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | Loop.initFromPolyline(..) outline.getGraphPoint().size() < 3 IllegalArgumentException This issue has to be added to our CD .. /* * Font FreeMono-Bold: ID 0 + 465: Glyph[id 465 'uni020F', advance 600, leftSideBearings 42, kerning[size 0, horiz true, cross true], shape true], OutlineShape@5e8a459[outlines 2, vertices 34] Drop innerPoly ctrlpts < 3 - innerPo[vertices 2, ctrlpts 2] < 3 - outline[vertices 4, ctrlpts 4] - Input[vertices 4] * * Font FreeSans-Regular: ID 0 + 409: Glyph[id 409 'Udieresiscaron', advance 720, leftSideBearings 80, kerning[size 0, horiz true, cross false], shape true], OutlineShape@5eb97ced[outlines 3, vertices 33] Drop innerPoly ctrlpts < 3 - innerPo[vertices 1, ctrlpts 1] < 3 - outline[vertices 1, ctrlpts 1] - Input[vertices 1] * Stack: at jogamp.graph.curve.tess.CDTriangulator2D.addCurve(CDTriangulator2D.java:97) at com.jogamp.graph.curve.OutlineShape.triangulateImpl(OutlineShape.java:988) at com.jogamp.graph.curve.OutlineShape.getTriangles(OutlineShape.java:1012) at com.jogamp.graph.curve.Region.countOutlineShape(Region.java:503) at com.jogamp.graph.ui.shapes.GlyphShape.<init>(GlyphShape.java:77) */
* Graph GLRegion: DEBUG_BUFFER (growth) 'jogl.debug.graph.curve.Buffer'Sven Gothel2023-05-051-19/+35
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* Graph GLRegion.growBuffer(..): Disable debug output (static final flag)Sven Gothel2023-05-041-3/+9
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* AudioSinkFactory: Add debug output in case of failed initializationSven Gothel2023-05-041-0/+2
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* Graph FontFactor: Adopt to GlueGen commit ↵Sven Gothel2023-05-041-1/+1
| | | | 69d22df0a6132dbf8b88fd04090c0bc81129237f IOUtil.copyStream2File() changes
* AABBox: Add 'translate' w/ dedicated componentsSven Gothel2023-04-281-0/+15
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* [PMV]Matrix[4f]: Clarify 'mulVec[34]f' in-place arg properties, add pure ↵Sven Gothel2023-04-282-16/+113
| | | | in-place variant and use it in PMVMatrix dropping temporary
* Vec[234]f: Add 'max' and 'min' functionSven Gothel2023-04-283-0/+45
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* Graph GLRegion/TextRegionUtil: Enhance pre-determination of buffer-size, ↵Sven Gothel2023-04-203-33/+93
| | | | | | | | | | increase default initial 16->64 (unsued) - Region.countOutlineShape(..) now returns unpatched 3*triangle value for indices, avoiding grow - TextRegionUtil.addStringToRegion() uses countStringRegion(..) per default - Added GLRegion.create(.., OutlineShape) for convenience, using Region.countOutlineShape(..) - Refined API doc -
* Graph OutlineShape.get{Outline->}VectexCount() renamedSven Gothel2023-04-202-2/+2
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* GLArrayDataClient: Refine API doc for grow*() and reserve()Sven Gothel2023-04-201-2/+2
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* Graph GLRegion*: Utilize interleaved GLSL buffers for vertices, curveParams ↵Sven Gothel2023-04-206-172/+119
| | | | | | | | | | | and the optional colors (GPU effeciency and performance; Increased CPU buffer growth performance) Besides simplification, interleaved GPU memory boosts - effeciency - performance Since only one underlying backing buffer on the CPU (host) has to be managed, it also increases buffer growth performance.
* GLArrayDataServer.addGLSLSubArray(): Return (actual) GLArrayDataWrapper ↵Sven Gothel2023-04-201-1/+1
| | | | instead of just GLArrayData interface, exposing and allowing mutable access to attribute location for interleaved sub-arrays
* Graph VBORegion2P*.renderVBO(): Add comment on ↵Sven Gothel2023-04-192-0/+9
| | | | BITHINT_GLOBAL_DEPTH_TEST_ENABLED usage -> To be investigated.
* Graph [GL]Region: Use small initial indices/vertices count (640 -> 16), ↵Sven Gothel2023-04-192-6/+9
| | | | | | since (huge) text glyph gets always pre-calculated. Region.countOutlineShape() indices ceiling raised from 60% to 90% of vertices, otherwise gets exceeded too often later on.
* Graph GLRegion: Consolidate pass-1 common data (indices, vertices, ..) and ↵Sven Gothel2023-04-195-476/+186
| | | | all related methods. Add growCount stat.
* Graph Region.addOutlineShape(): Fix DEBUG_INSTANCE path, enable perf counter ↵Sven Gothel2023-04-191-0/+3
| | | | if disabled.
* Graph: Region.countOutlineShape(..) -> static, allow usage w/o instance; ↵Sven Gothel2023-04-193-33/+40
| | | | | | | | TextRegionUtil.addStringToRegion() grow region buffer w/ counting (as well); GLRegion.create(..) count + reuse create(.., size) static-ctor All supported string -> region method utilize pre-calc of size and growth! Before, GraphUI's Label0 used TextRegionUtil.addStringToRegion() and hence missed this optimization path.
* Graph Font.getGlyphShapeBounds(): Use variant w/ 2 temp AffineTransform ↵Sven Gothel2023-04-182-6/+10
| | | | matching getGlyphBounds()
* Graph OutlineShape.checkOverlaps(): Test overlap first to drop ↵Sven Gothel2023-04-181-1/+1
| | | | overlaps.contains(..) test
* VectorUtil: Fix isVec3InTriangle3(..) testing p1, p2 and p3Sven Gothel2023-04-181-12/+8
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* Graph + GraphUI: Consolidate Vertex: Drop SVertex and factory, use Vec[234]f ↵Sven Gothel2023-04-1824-1064/+556
| | | | | | | | | | | instead of float[] and remove unused VectorUtil methods After Matrix4f consolidation and proving same or better performance on non array types, this enhances code readability, simplifies API, reduces bugs and may improve performance. GraphUI: - Have RoundButton as a functional class to make a round or rectangular backdrop, i.e. impl. addShapeToRegion() via reused addRoundShapeToRegion()
* Typecast Font.getGlyph(..): Fix Glyph case w/ 0 getOutlineVectexCount() -> ↵Sven Gothel2023-04-141-4/+14
| | | | isWhiteSpace = true, use emptyShape
* Typecast Font: Add API doc for getLineHeight(), remove unused Vec3f importSven Gothel2023-04-141-2/+14
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* Graph OutlineShape: Add getOutlineVectexCount(), i.e. total vertex count of ↵Sven Gothel2023-04-141-0/+10
| | | | all Outlines
* Typecast Font.Glyph: Expose isUndefined(), i.e. name == ".notdef"Sven Gothel2023-04-142-0/+6
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* Typecast: Expose (new) getGlyphCount(): GlyfTable.getSize() -> ↵Sven Gothel2023-04-145-1/+18
| | | | (OTFont,Font).getGlyphCount()
* Typecast GlyfTable: Use `final` qualifier (cleanup)Sven Gothel2023-04-141-14/+14
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* Graph TypecastFont: Avoid PostTable (out-of-bounds) for glyph_name when not ↵Sven Gothel2023-04-141-3/+7
| | | | even a Glyph was mapped to the ID
* Graph Region: Add NORM_RENDERING_BIT (0) for better documented usage; Add ↵Sven Gothel2023-04-141-0/+31
| | | | getRenderModeString(renderModes, graphSampleCount, fsaaSampleCount) for unified tech representation
* Graph/Math: Cleanup toString(), spacing and use System.lineSeparator()Sven Gothel2023-04-124-27/+21
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* Matrix4f.mapWin*(): Drop unused temp matrices, map*() returns false on ↵Sven Gothel2023-04-096-348/+613
| | | | | | | | | | | | | | | | | | | | | | | | invPMv null; PMVMatrix: Make Mvi, Mvit optional at ctor, add user PMv and PMvi - used at gluUnProject() .. Matrix4f.mapWin*() variants w/ invPMv don't need temp matrices, they also shall handle null invPMv -> return false to streamline usage w/ PMVMatrix if inversion failed. PMVMatrix adds user space common premultiplies Pmv and Pmvi on demand like Frustum. These are commonly required for e.g. gluUnProject(..)/mapWinToObj(..) and might benefit from caching if stack is maintained and no modification occured. PMVMatrix now has the shader related Mvi and Mvit optional at construction(!), so its backing buffers. This reduces footprint for other use cases. The 2nd temp matrix is also on-demand, to reduce footprint for certain use cases. Removed public access to temporary storage. +++ While these additional matrices are on demand and/or at request @ ctor, general memory footprint is reduced per default and hence deemed acceptable while still having PMVMatrix acting as a core flexible matrix provider.
* PMVMatrix: Expose temporary storage (w/o side-effects) for efficiency; ↵Sven Gothel2023-04-081-1/+42
| | | | | | | GraphUI.Shape: Efficiently reuse matPMv and temporary PMVMatrix storage Reuse PMv in Shape.getSurfaceSize() and Shape.winToShapeCoord(), for the latter we invert the reused PMv for mapWinToObj (i.e. UnProject).
* PMVMatrix API doc: Use `` to quote code since {@code } causes block-quoting ↵Sven Gothel2023-04-081-5/+5
| | | | w/ Doxygen. Doxygen uses markdown
* VBORegion2P*ES2: Just instantiate SyncMatrices4f16 in place, drop local refSven Gothel2023-04-072-5/+2
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