| Commit message (Expand) | Author | Age | Files | Lines |
* | Graph Shader: Using default precision values (VP: highp, FP: mediump), except... | Sven Gothel | 2012-10-29 | 6 | -9/+9 |
* | GLRendererQuirks: Add RequiresBoundVAO (w/ impl.), GLSLBuggyDiscard (todo) ; ... | Sven Gothel | 2012-10-28 | 2 | -6/+34 |
* | Minor edits FBObject/GearsObject | Sven Gothel | 2012-10-28 | 1 | -1/+1 |
* | ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL... | Sven Gothel | 2012-10-26 | 2 | -4/+35 |
* | GLContext: Produce and expose GLSL version as VersionNumber and version strin... | Sven Gothel | 2012-10-24 | 2 | -1/+92 |
* | Adapt to GlueGen change 08a8defda8b6f49eb794cf787f688ba65bfe7b37 (VersionNumber) | Sven Gothel | 2012-10-24 | 1 | -13/+13 |
* | Fix Bug 630: packedDepthStencilAvail didn't check for EXT_packed_depth_stenci... | Sven Gothel | 2012-10-24 | 1 | -1/+3 |
* | FixedFuncPipeline: Require GLSL 1.20 (GL 2.1) due to GL driver bugs in OSX (g... | Sven Gothel | 2012-10-23 | 1 | -3/+1 |
* | Fix regression of commit 40d01bef2a1db44533472c37961aabbef68de644: Test for f... | Sven Gothel | 2012-10-23 | 1 | -2/+2 |
* | ImmModeSink: Reduce DEBUG_* print a bit (no this.toString()) | Sven Gothel | 2012-10-23 | 1 | -10/+11 |
* | FixedFuncHook/ImmModeSink: Fix *Pointer 'normalized' parameter | Sven Gothel | 2012-10-22 | 5 | -26/+48 |
* | FixedFuncPipeline GL_POINTS: Fix gl_PointSize (attribute data format), Add GL... | Sven Gothel | 2012-10-22 | 4 | -97/+91 |
* | Fix ImmModeSink Padding: Fourth element default value (vertex/color) is 1f | Sven Gothel | 2012-10-20 | 1 | -33/+47 |
* | FFP-Emu: Adding simple POINTS shader ; Adding GLRunnable2 interface, allowing... | Sven Gothel | 2012-10-20 | 5 | -61/+285 |
* | FixedFuncPipeline: Add GL_POINT* state tracking; Fix glDrawArrays(): Issued t... | Sven Gothel | 2012-10-19 | 3 | -49/+131 |
* | Fix commit 48bcceaf611a17bb3795aa9fe25a0e0c726879f7, EGLDrawableFactory's ES1... | Sven Gothel | 2012-10-19 | 1 | -1/+0 |
* | Add GenericGLCapabilitiesChooser: Dropping 'windowSystemRecommendedChoice' hint | Sven Gothel | 2012-10-19 | 1 | -0/+48 |
* | EGLDrawableFactory: Detect ES1 implementation within ES2 library, if not foun... | Sven Gothel | 2012-10-19 | 1 | -2/+16 |
* | FixedFuncPipeline: Don't handle CullFace, ES2 impl. already takes care of dis... | Sven Gothel | 2012-10-18 | 5 | -11/+20 |
* | FixedFuncPipeline: Cache current ShaderSelectionMode, update PMVMatrix accord... | Sven Gothel | 2012-10-18 | 1 | -12/+25 |
* | ImmModeSink: Pretty'fying Ctor/Factory methods argument list | Sven Gothel | 2012-10-18 | 1 | -16/+21 |
* | ImmModeSink: Add resizeElementCount, allowing user to set a lower additional ... | Sven Gothel | 2012-10-18 | 1 | -2/+20 |
* | ImmModeSink VBO: Update single buffers (vertex, color, ..) if once written an... | Sven Gothel | 2012-10-18 | 1 | -26/+58 |
* | ImmModeSink: Add glColor3ub(), glColor4ub(); Add proper value conversion of i... | Sven Gothel | 2012-10-18 | 2 | -103/+174 |
* | FixedFuncPipeline/Hook: Add glColor4ub() w/ value conversion, make glColor4f(... | Sven Gothel | 2012-10-18 | 2 | -9/+24 |
* | Minor NEWT Display/Screen API doc | Sven Gothel | 2012-10-17 | 1 | -2/+2 |
* | Path2D: Reuse 'contains(..)' method, footprint | Sven Gothel | 2012-10-16 | 1 | -6/+1 |
* | Merge remote-tracking branch 'hharrison/master' | Sven Gothel | 2012-10-16 | 3 | -3/+8 |
|\ |
|
| * | jogl: fix bad format string in PngChunkTIME | Harvey Harrison | 2012-10-15 | 1 | -1/+1 |
| * | jogl: remove infinite loop in Path2D.contains(AABBox) | Harvey Harrison | 2012-10-15 | 1 | -1/+6 |
| * | jogl: fix bit shift error in LEDataInputStream | Harvey Harrison | 2012-10-15 | 1 | -1/+1 |
* | | ImmModeSink: Fix buffer grow (+1 element @ named buffer), enable DEBUG_* via ... | Sven Gothel | 2012-10-16 | 2 | -58/+81 |
|/ |
|
* | FixedFuncColorTexture.fp: Remove unused local var | Sven Gothel | 2012-10-15 | 1 | -2/+0 |
* | FixedFuncPipeline: Use ES2/GL2 prelude and set default precision. Shader code... | Sven Gothel | 2012-10-14 | 6 | -37/+49 |
* | FixedFuncPipeline: Use resource efficient texture shader in AUTO mode as well | Sven Gothel | 2012-10-14 | 1 | -2/+18 |
* | FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode... | Sven Gothel | 2012-10-13 | 8 | -84/+214 |
* | FBO ResetQuirk: Dump only brief information (OS, GL, JOGL sha1), the latter b... | Sven Gothel | 2012-10-13 | 2 | -5/+28 |
* | Fix Windows ANGLE Workaround Regression of commit 923d9dd7f1d40db72d35ca76a76... | Sven Gothel | 2012-10-13 | 5 | -62/+66 |
* | GLCanvas: Avoid NPE in debug mode @ reshape (duh) | Sven Gothel | 2012-10-12 | 1 | -1/+3 |
* | FixedFuncHook: Add ES2 alignment of certain GL functions, i.e. GL_QUAD_STRIP/... | Sven Gothel | 2012-10-12 | 2 | -5/+52 |
* | GLArrayDataClient.bindBuffer(gl, bind=true): checkSeal and init_vbo if requir... | Sven Gothel | 2012-10-12 | 1 | -0/+5 |
* | GLArrayData* VBO binding: Properly document and impl. bindBuffer(..) in detai... | Sven Gothel | 2012-10-12 | 11 | -120/+175 |
* | Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix,... | Sven Gothel | 2012-10-12 | 14 | -311/+957 |
* | ShaderState: Clean-up debug / verbose output. attachShaderProgram(..) still i... | Sven Gothel | 2012-10-12 | 1 | -41/+70 |
* | GLArrayData* VBO binding: Adding explicit bindBuffer(..) method, since VBO is... | Sven Gothel | 2012-10-12 | 4 | -8/+35 |
* | Simplify GLArrayHandler and reduce VBO sideffects | Sven Gothel | 2012-10-10 | 10 | -118/+77 |
* | GLUniformData.toString() matrix: Add matrix offset .. | Sven Gothel | 2012-10-10 | 1 | -1/+1 |
* | GLUniformData: add null format string to Buffers.toString() | Sven Gothel | 2012-10-10 | 1 | -1/+1 |
* | ImmModeSink: Fix bugs (use glBufferUsage, vboUsage, GL_POLYGON, GL_QUADS) and... | Sven Gothel | 2012-10-10 | 3 | -254/+431 |
* | GLBuffers.slice: Preserve parent buffer position/limit and the parent's byte-... | Sven Gothel | 2012-10-10 | 1 | -8/+19 |