| Commit message (Collapse) | Author | Age | Files | Lines |
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over ownership and allows destroy() to delete it, otherwise not. Fixes GraphUI's GLButton.
GraphUI's GLButton uses the offscreen's FBO texture and hence can't pass over ownership of the texture.
Hence the Texture instance is created w/o handing over ownership!
GLMediaPlayerImpl does hand over ownership of the generated and passed texture to the Texture ctor.
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AWT rendering thread support. Adopt it in tests and demos
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color-channel again, was enforced to be set in commit bb6ee81bc5514663bb7b22224fcdd5ba34a51ac6
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shall handle null streamWorker, i.e. when using NullGLMediaPlayer
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Either fill color-channel with value if used and set static-color to white - or just set static color channel with value.
Have the given rgbaColor to definitely setting the text color regardless whether a color channel is used or not.
Note: Using a color-channel is more expensive (color value per vertex) and should only be required if mixing
colors within one region!
Also removes potential side-effects if color-channel is used but user forgets to set the static value properly.
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color-channel is used and no static-color set
Commit a973324a75b55b722caa755a7a573be849d997e4 was setting the alpha to 1,
which avoids the 'discard' in the shader.
This at least gave us a black color ;-)
However, the shader modulates the color, i.e. color-channel * color-static,
therefor we need an all-white color-static as default
if user only sets the color-channel.
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Remove potential leak
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(and fwd 'em to RenderState aggregate)
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texture unit after ctor
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avoid side-effects. Usually called @ GLEventListener.init(..)
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rendering if no static color has been set
Shader either uses just colorStatic or multiplies it w/ the color-stream value
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(default texture unit is 0)
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for tracking of blending states)
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RegionRenderer.enable(..) merge '!enable' branch, fix API doc
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To limit growing code due to GlueGen's more capable new `Struct` emitter (more supported setter),
`Struct` with intended read-only access have been marked `ImmutableAccess` in their GlueGen config file.
Produced code with above setting compared with pre-GlueGen change is reduced
while also having dropped all of the JNI calls retrieving `Struct` values.
Only calls to function-pointer produced JNI methods, of course.
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AudioSink.setChannelLimit() ..
May be utilized to enforce 1 channel (mono) downsampling
in combination with JOAL/OpenAL to experience spatial 3D position effects.
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simplify inclusion in distribution; UbuntuFontLoader's Uri is patched accordingly.
This font jar file is actually not an atomic in the sense it being aggregated to e.g. jogl-all.jar or even a fat jar.
Hence it is more suitable to have it all visible in the top-dir next to the main jars.
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2b339721a4d6dd4f3af129a4654375b15c7ea340)
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270172bcbd91f96d4a38a3d73e23d744f57a25b8) and joal (commit 03f4bb63ce8a358b1c2ef303480e1887d72ecb2e)
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have AWT toolkit define pixelScale only (simplification)
This aligns with Glenn's initial AWT patch commit e5e7514d649cd7dd28bbb8e04b72338dc09c2c83, i.e. removing redundancies...
Tested on Linux, Windows and MacOS w/ GLCanvas, GLJPanel and GLWindow using pixelScale values:
- Linux: 1, 2
- Windows: 1, 1.25, 2
- MacOS: 1, 2
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(regression to initial implementation)
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with EventMask.Bit/EventMask
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(High Sierra)
This expands blocking Pbuffer on MacOS, see commit 1562a6d4c71b27378612306f825c2530c938f859
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Loop.initFromPolyline(..) outline.getGraphPoint().size() < 3 IllegalArgumentException
This issue has to be added to our CD ..
/*
* Font FreeMono-Bold: ID 0 + 465: Glyph[id 465 'uni020F', advance 600, leftSideBearings 42, kerning[size 0, horiz true, cross true], shape true], OutlineShape@5e8a459[outlines 2, vertices 34]
Drop innerPoly ctrlpts < 3
- innerPo[vertices 2, ctrlpts 2] < 3
- outline[vertices 4, ctrlpts 4]
- Input[vertices 4]
*
* Font FreeSans-Regular: ID 0 + 409: Glyph[id 409 'Udieresiscaron', advance 720, leftSideBearings 80, kerning[size 0, horiz true, cross false], shape true], OutlineShape@5eb97ced[outlines 3, vertices 33]
Drop innerPoly ctrlpts < 3
- innerPo[vertices 1, ctrlpts 1] < 3
- outline[vertices 1, ctrlpts 1]
- Input[vertices 1]
* Stack:
at jogamp.graph.curve.tess.CDTriangulator2D.addCurve(CDTriangulator2D.java:97)
at com.jogamp.graph.curve.OutlineShape.triangulateImpl(OutlineShape.java:988)
at com.jogamp.graph.curve.OutlineShape.getTriangles(OutlineShape.java:1012)
at com.jogamp.graph.curve.Region.countOutlineShape(Region.java:503)
at com.jogamp.graph.ui.shapes.GlyphShape.<init>(GlyphShape.java:77)
*/
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69d22df0a6132dbf8b88fd04090c0bc81129237f IOUtil.copyStream2File() changes
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in-place variant and use it in PMVMatrix dropping temporary
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increase default initial 16->64 (unsued)
- Region.countOutlineShape(..) now returns unpatched 3*triangle value for indices, avoiding grow
- TextRegionUtil.addStringToRegion() uses countStringRegion(..) per default
- Added GLRegion.create(.., OutlineShape) for convenience, using Region.countOutlineShape(..)
- Refined API doc
-
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and the optional colors (GPU effeciency and performance; Increased CPU buffer growth performance)
Besides simplification, interleaved GPU memory boosts
- effeciency
- performance
Since only one underlying backing buffer on the CPU (host) has to be managed,
it also increases buffer growth performance.
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instead of just GLArrayData interface, exposing and allowing mutable access to attribute location for interleaved sub-arrays
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BITHINT_GLOBAL_DEPTH_TEST_ENABLED usage -> To be investigated.
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since (huge) text glyph gets always pre-calculated.
Region.countOutlineShape() indices ceiling raised from 60% to 90% of vertices, otherwise gets exceeded too often later on.
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all related methods. Add growCount stat.
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if disabled.
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TextRegionUtil.addStringToRegion() grow region buffer w/ counting (as well); GLRegion.create(..) count + reuse create(.., size) static-ctor
All supported string -> region method utilize pre-calc of size and growth!
Before, GraphUI's Label0 used TextRegionUtil.addStringToRegion() and hence missed this optimization path.
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matching getGlyphBounds()
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overlaps.contains(..) test
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