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* Bug 1247: JAWTWindow fail early w/ useful info: ↵Sven Gothel2015-10-091-0/+6
| | | | setAWTGraphicsConfiguration(..) if awtConfig is null, getGraphicsConfiguration() if awtConfig is null
* Bug 1247: Enhance JAWTWindow DEBUG output (not fixing any issues)Sven Gothel2015-10-091-13/+17
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* Bug 1211: Hardening Condition-Wait from Spurious-Wakeups and unintended ↵Sven Gothel2015-09-151-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | InterruptedException(s) Below is an updated list of Condition-Wait classifications as described in Bug 1211. This list includes recent changes on GlueGen regarding this Bug 1211. A followup commit will address the unit tests. - Noncancelable + Persistent-Wait - GLMediaPlayerImpl.StreamWorker thread (changed) - pauses thread in case of intr - Cancelable + Persistent-Wait: - LFRingbuffer.getImpl(..) - LFRingbuffer.waitForFreeSlots(int) - SyncedRingbuffer.getImpl(..) - SyncedRingbuffer.waitForFreeSlots(int) - FunctionTask.invokeOnNewThread(..) (changed) - RunnableTask.invokeOnNewThread(..) (changed) - SharedResourceRunner.run() - SharedResourceRunner.doAndWait() (changed) - SharedResourceRunner.start() (changed) - SharedResourceRunner.stop() (changed) - GLMediaPlayerImpl.StreamWorker ctor (changed) - GLMediaPlayerImpl caller thread actions do*() (changed) - AndroidGLMediaPlayerAPI14.getNextTextureImpl(..) (changed) - DisplayImpl.enqueueEvent(..) (changed) -> Persistent-Wait -> Cancels wait and NEWTEvent -> dispatchMessage(NEWTEventTask): always notifyCaller! - GLDrawableHelper.invoke(..) (changed) - DefaultEDTUtil.waitUntilIdle() (changed) - DefaultEDTUtil.waitUntilStopped() (changed) - DefaultEDTUtil.invokeImpl(..) (changed) - DefaultEDTUtil.NEDT.run(..) (changed) - AWTEDTUtil.waitUntilStopped(..) (changed) - AWTEDTUtil.invokeImpl(..) (changed) - AWTEDTUtil.NEDT.run(..) (changed) - SWTEDTUtil.invokeImpl(..) (changed) - SWTEDTUtil.waitUntilStopped(..) (changed) - SWTEDTUtil.NEDT.run(..) (changed) - GLWorkerThread.invokeAndWait(..) - GLWorkerThread.start() (changed) - GLWorkerThread.WorkerRunnable.run() (changed) - Animator.run() (changed) - AnimatorBase.finishLifecycleAction() (changed) - OSXUtil.RunOnMainThread(..) (changed) - SingletonInstanceServerSocket.Server.shutdown() (changed) - SingletonInstanceServerSocket.Server.start() (changed) - com.jogamp.audio.windows.waveout.Mixer.shutdown() (changed) - Extending/Using InterruptSource.Thread (changed) - DefaultEDTUtil.NEDT - AWTEDTUtil.NEDT - SWTEDTUtil.NEDT - GLWorkerThread.thread - Mixer.FillerThread - Mixer.MixerThread - Using InterruptSource.Thread (changed) - TempFileCache - LauncherTempFileCache - Animator.thread - SingletonInstanceServerSocket.Server.serverThread Deprecated: - FunctionTask.invoke(..) (changed) -> on current thread, no wait -> deprecated - RunnableTask.invoke(..) (changed) -> on current thread, no wait -> deprecated
* NativeWindowFactory.createDevice(..): Support creating EGLGraphicsDevice ↵Sven Gothel2015-09-021-3/+23
| | | | using reflection for 'jogamp.opengl.egl.EGLDisplayUtil'
* Bug 1210 - Use manual impl. XRenderFindVisualFormat instead of buggy ↵Sven Gothel2015-08-311-0/+43
| | | | | | | | | | | | | | | | | | | | generated version - XRenderDirectFormat XVisual2XRenderMask(..): - Move from JOGL's X11GLXGraphicsConfiguration -> Nativewindow X11GraphicsConfiguration - Always use manual impl. of XRenderFindVisualFormat Additionally: - Add X11GraphicsConfiguration.XVisualInfo2X11Capabilities(..) allowing to properly setup the resulting Capabilities instance as used in X11GraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(..) - XVisualInfo: - Add 'String toString()' - 'XVisualInfo create(XVisualInfo s)' uses source buffer size! - XGetVisualInfo: Use returned buffer-capacity/count for element-size and also bail out if count<=0
* Bug 1203: EGLGraphicsDevice.nativeDisplayID: Differentiate upstream device's ↵Sven Gothel2015-08-291-0/+12
| | | | native handle via own ctor, reducing redundancy
* Bug 1203: Use platform native default display connectionSven Gothel2015-08-295-6/+37
| | | | | | | | On networking windowing systems (X11), we shall utilize the real native default display connection. On X11, this is X11Util.getNullDisplayName(), for other non networking types, this is AbstractGraphicsDevice.DEFAULT_CONNECTION.
* Bug 1203: Properly format DEBUG output related to mapGLVersions: Use ↵Sven Gothel2015-08-271-0/+1
| | | | '-MapGLVersions' suffix.
* Bug 1188, Bug 1186: NEWT Window: Support non-resizable, minimize, maximize, ↵Sven Gothel2015-08-101-0/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | alwaysOnBottom and sticky/all-desktop (Part 1) Change also implements Bug 1186: 'NEWT Window: Use a Bitfield holding all state flags and expose it accordingly', since it is essential for an efficient implementation. Part 1: - Bug 1186 - Using Bitfield, holding public (Window) and private state bits/mask - Bug 1188 - Window adds: - [is|set]AlwaysOnBottom(..), - [is|set]Resizable(..), - [is|set]Sticky(..), - [is|set]Maximized(..), - isChildWindow(), - Full implementation for X11 - TODO: Implement for OSX and Windows - Manual tests: - TestGearsES2NEWT, TestGearsES2NEWTSimple and TestGearsES2NewtCanvasAWT utilize new NewtDemoListener, which has a key-listener to perform all [new] actions. See source code of NewtDemoListener.
* Adapt to GlueGen's Bitfield Changes (commit ↵Sven Gothel2015-08-021-1/+1
| | | | 047e9adaf2a5f51f7acfa194a744c99b6bfadaea)
* Use GlueGen's Bitfield instead of IntBitfieldSven Gothel2015-07-301-2/+2
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* JAWTWindow: Fix binary compatibility: Add old variants of deprecated method, ↵Sven Gothel2015-07-281-0/+14
| | | | throwing a RuntimeException
* Bug 1161 - Fix Canvas resize stops the rendering in Mac OS X (mostly from ↵Sven Gothel2015-07-281-2/+3
| | | | | | | | | | | | | | | | | | | | | | WebStart) Root cause: JAWTWindow's JAWTComponentListener 'isShowing' state is initialized while attaching it on-thread and updated via hierarchy-changed event. JAWTComponentListener attachment to the component is issued at JAWTWindow's creation but on the AWT-EDT, hence it may happen at a later time. In this bug scenario, it happens very late, so that the hierarchy-changed event is missed and 'isShowing' is never set to 'true'. Solution is to update 'isShowing' state on the actual AWT-EDT when attaching to the component. Also make 'isShowing' volatile.
* Bug 1181 - JOGL WebStart Applications using GLCanvas/AWT may Deadlock by two ↵Sven Gothel2015-07-271-17/+39
| | | | | | | | | | | | | | | | | | | | | | | | | | | AWT-EDT on Java >= 1.8.0_45 Root cause: - AWT Toolkit global Lock Our locking scheme (AWT-EDT-1): - Surface Lock - sun.awt.SunToolkit.awtLock() - Component.getGraphicsConfiguration() -> synchronized(Component.getTreeLock()) Other AWT-EDT-2 by Webstart: - synchronized(Component.getTreeLock()) - sun.awt.SunToolkit.awtLock() Results in a deadlock. Solution: - Issue Component.getGraphicsConfiguration() before awtLock(), where Component.getGraphicsConfiguration() is being used to detect possible reconfiguration. - Also use updated AWTGraphicsConfiguration's GraphicsConfiguration if no 'new' detection is required.
* Bug 1184 - JOGL AWT Canvas Components don't update AWTGraphicsConfiguration ↵Sven Gothel2015-07-272-14/+64
| | | | | | | | | | | | | | | | | | | | | | | | | | when reconfigured. JOGL AWT Components, e.g. GLCanvas or NewtCanvasAWT, may be reconfigured by moving them to another display/monitor or by other means. Since AWT has no means to notify the user code via an event, JOGL components usually determine the reconfiguration via the override 'GraphicsConfiguration getGraphicsConfiguration()'. GLCanvas is sensible to this reconfiguration, however its AWTGraphicsConfiguration (owned via JAWTWindow) is not changed. Implement reconfiguration detection for all JOGL AWT Components and update the AWTGraphicsConfiguration if required. For now, constraint reconfiguration on GraphicsDevice change as currently implemented in GLCanvas. The updated AWTGraphicsConfiguration allows using the updated GraphicsDevice as it might be required for further information, e.g. pixel-scale on OSX.
* Expand bitmasks in SWTAccessor GTK_VERSION methodrhatcher2015-07-101-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | SWTAccessor's GTK_VERSION method accepts a single int argument. The argument is interpreted as a bit-packed version number with the apparent intent that the three least significant bytes of the int version number are the major, minor, and micro version number components. The code that extracts these three components from the int argument was using four-bit mask 0x0f instead of eight-bit mask 0xff, and therefore was discarding the four most significant bits of each component. This caused any component greater than 15 to lose information. For example, a component whose value should have been 20 would end up as 4. The version number is used in comparisons in a static initializer to determine how to retrieve references to Method objects via reflection. One such comparison decides whether to retrieve a reference to method GTK_WIDGET_WINDOW or method gtk_widget_get_window. The problem initially presented itself after an attempt to use JOGL with SWT 4.527 and GTK 2.20.1 because this version of SWT removed the GTK_WIDGET_WINDOW method. Due to the bug SWTAccessor believed the GTK version was 2.4.1 instead of 2.20.1, so the code attempted to find GTK_WIDGET_WINDOW instead of gtk_widget_get_window. Because this method was no longer there a runtime exception was raised.
* NativeWindow: Refactor getLocationOnScreenSafe(..) and ↵Sven Gothel2015-02-171-48/+2
| | | | getLocationOnScreenNonBlocking(..) from JAWTWindow -> AWTMisc (to be reused)
* NativeWindowFactory: Add FIXME tag regarding Bug 973 (Needs service provider ↵Sven Gothel2015-02-171-10/+30
| | | | | | | | | | | | interface (SPI) for TK dependent implementation) .. Also: - add 'AbstractGraphicsDevice createDevice(final String nwt, ..)' variant for explicit TK type passing. - 'AbstractGraphicsDevice createDevice(..)' uses DefaultGraphicsDevice for generic TK types, but TYPE_EGL and TYPE_AWT
* Fix typo: PixelFormat.Composition.[componenCount() -> componentCount()]Sven Gothel2015-02-162-8/+8
| | | | .. thx to Julien Gouesse's review.
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 2)Sven Gothel2015-02-0239-0/+6823
| | | | | Relocation javax.media.nativewindow.* -> com.jogamp.nativewindow.* Relocation javax.media.opengl.* -> com.jogamp.opengl.*
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-0219-65/+65
| | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* Add FIXME notes: AWTPrintLifecycle, WindowsWGLGraphicsConfigurationSven Gothel2015-02-021-0/+1
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* Bug 1120 - Refine HiDPI Support ( Part-2 ) (API CHANGE)Sven Gothel2015-01-271-39/+85
| | | | | | | | | | | | | | | | | | | | | | - Use float[2] for pixel-scale. Utilize simple integer rounding: int-pixel-units = (int) ( int-window-units * pixel-scale + 0.5f ) - Provide minimum and maximum allowed pixel-scale values to be set by platform, supporting generic pixel-scale validation. - Remove 'OSXUtil.GetPixelScale(final RectangleImmutable r, final int[] screenIndexOut)', implementation for all platforms would cause huge redundancy of Screen and MonitorDevice code (duplication of NEWT). - instead, add 'float[2] pixelScale' to NEWT's MonitorDevice - Detect change of pixel-scale and propagate accordingly. This allows GLCanvas, GLJPanel and NewtCanvasAWT instances to be dragged between monitor devices w/ different pixel-scale. - OSX: Handle native triggered reshape events off-thread to avoid EDT congestion due to locked window when consuming deferred events on EDT.
* Bug 1068 - Use GenericUpstreamSurfacelessHook for all ↵Sven Gothel2015-01-231-0/+88
| | | | createSurfacelessImpl(..) implementations
* Bug 1068, 1096: Unify EGL surface related code in EGLSurface; Add notion of ↵Sven Gothel2014-12-071-5/+23
| | | | | | | | | | | | | | | | | | | | | 'Surfaceless Upstream Surface' Preparation for Bug 1068: GLContext creation and makeCurrent without default framebuffer - Unify EGL surface related code in EGLSurface - EGLWrappedSurface -> EGLSurface, which utilizes a more straight forward foreign upstream surface (X11, GDI, ..) to EGL mapping. This also addresses Bug 1096, i.e. EGL Cleanup. - Add notion of 'Surfaceless Upstream Surface' - Add surfaceless 'fake' upstream surface hooks: - EGLUpstreamSurfacelessHook - X11UpstreamSurfacelessHook Utilizing the ProxySurface option bit 'OPT_UPSTREAM_SURFACELESS' signaling usage of 'no surface'. - Add GLDrawableFactoryImpl.createSurfacelessImpl(..)
* Bug 1107 - Refine PixelFormat, GLPixelBuffer and ↵Sven Gothel2014-12-061-25/+68
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | DirectDataBufferInt/BufferedImageInt - PixelFormat Refine definition allowing complete format conversion by its attributes instead of static 'knowledge'. - PixelFormat has_a *new* PixelFormat.Composition - PixelFormat.Composition contains all pixel component layout information as required for inspection and conversion. Component names are enumerated via PixelFormat.CType. - PixelFormatUtil.convert(..) utilizes generic conversion based on PixelFormat.Composition rather static type mapping. However, a int32 RGBA static conversion is still supported for performance. Utilizes Bitstream for varying pixel component bit-width. - Complete w/ hashCode() and equals(..) - GLPixelBuffer - Take 'pack' mode into account when determine GLPixelAttributes, i.e. on GLES pack=true (e.g. glReadPixel) only RGBA is guaranteed to work. Hence querying GLPixelAttributes requires the GLProfile, PixelFormat and pack mode. - Complete GLPixelAttributes conversions from PixelFormat or GL format/data-type, while taking GL data-type into account, as well as pack-mode. - Complete w/ hashCode() and equals(..) - SingletonGLPixelBufferProvider queries singleton GLPixelBuffer via - PixelFormat.Composition hostPixelComp, - GLPixelAttributes pixelAttributes, - boolean pack which comprise a unique key, allowing the implementation to utilize a hash map. This is implemented in AWTSingletonGLPixelBufferProvider. This allows distinct singleton GLPixelBuffer for different host PixelFormat (conversion) and GLPixelAttributes (depending on GLProfile). - Removes field 'componentCount' which was 'hacked in' to pass information about an optional host memory layout. Implementations utilizing conversion, e.g. AWTGLPixelBuffer, can implement GLPixelBufferProvider's 'PixelFormat.Composition getHostPixelComp(final GLProfile glp, final int componentCount)' and manage such implementation details, see use-case GLJPanel. - DirectDataBufferInt/BufferedImageInt: Expose underlying NIO ByteBuffer - AWTMisc.createCursor(..) uses DirectDataBufferInt.BufferedImageInt exposed NIO ByteBuffer, allowing to use generic PixelFormatUtil.convert(..).
* Use ExceptionUtils.dumpStack(..) instead of Thread.dumpStack()Sven Gothel2014-10-261-3/+4
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* Findbugs: Remove branches where reference cannot be nullSven Gothel2014-07-081-2/+2
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* Findbugs: Use <NumberType>.valueOf(..) instead of 'new <NumberType>(..)'Sven Gothel2014-07-081-4/+4
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* Code Clean-Up based on our Recommended Settings (jogamp-scripting ↵Sven Gothel2014-07-0319-139/+140
| | | | | | | | | | | | | c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74) - Change non static accesses to static members using declaring type - Change indirect accesses to static members to direct accesses (accesses through subtypes) - Add final modifier to private fields - Add final modifier to method parameters - Add final modifier to local variables - Remove unnecessary casts - Remove unnecessary '$NON-NLS$' tags - Remove trailing white spaces on all lines
* Fix 'typo' in messages: 'Catched' -> 'Caught'Sven Gothel2014-06-281-2/+2
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* Fix Bug 1019 - Remedy of Bug 691 causes 'access/modify after free' and ↵Sven Gothel2014-06-121-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | crashes the app The 'magic' MyNSOpenGLContext::dealloc (MacOSXWindowSystemInterface-calayer.m) of force destroying the underlying CGLContextObj of it's associated NSOpenGLContext as introduced as a remedy of Bug 691 is plain wrong. It was added in commit f6e6fab2a7ddfb5c9b614cb072c27ff697629161 to mitigate the experience behavior of delayed GL context destruction when creating/destroying them multiple times as exposed in unit test TestGLCanvasAddRemove01SwingAWT. While this 'hack' worked for some reason on some OSX versions, it caused a 'access/modify after free' issue exposed under some circumstances and crashes the application. The actual culprit of the delayed GL context destruction is different. The offthread CALayer detachment and hence final destruction issued on the main-thread is _not_ issued immediately due to some referencing holding by NSApp. Issuing an empty event on the NSApp (thread) will wake up the thread and release claimed resources. This has been found while realizing that the GL context are released if the mouse is being moved (duh!). This issue is also known when triggering stop on the NSApp (NEWT MainThread), same remedy has been implemented here for a long time.
* Bug 741 HiDPI: Add ScalableSurface.getNativeSurfaceScale(..) to compute ↵Sven Gothel2014-06-091-7/+16
| | | | | | | | | | | | | | surface DPI ; Add NEWT Window.getPixelsPerMM(..) to query surface DPI With HiDPI and surface scale, we need knowledge of the native surface's pixel-scale matching the monitor's pixel-per-millimeter value. Preserving the queried native pixel-scale and exposing it via ScalableSurface.getNativeSurfaceScale(..) to compute surface DPI. Add NEWT Window.getPixelsPerMM(..) to query surface DPI. Surface DPI is demonstrated in GraphUI's GPUUISceneGLListener0A .. and TestRulerNEWT01, etc ..
* Bug 741 HiDPI: Simplify ScalableSurface (2): Add request pixelScale API ↵Sven Gothel2014-06-081-5/+7
| | | | | | | | | | | | | | | | | | | entry, fixed NewtCanvasAWT use-case We require the requested pixelScale in NewtCanvasAWT if the NEWT window (child) is not yet realized, so the JAWTWindow can receive the request, since realized/current pixelScale is still 1. Remove return value (requested pixel scale): - public int[] setSurfaceScale(final int[] result, final int[] pixelScale); + public void setSurfaceScale(final int[] pixelScale); Add API hook to query requested pixel scale: + int[] getRequestedSurfaceScale(final int[] result); Unique name for get[Current]*: - public int[] getSurfaceScale(final int[] result); + public int[] getCurrentSurfaceScale(final int[] result);
* Bug 741 HiDPI: Simplify ScalableSurface [set|get]SurfaceScale(..) spec, ↵Sven Gothel2014-06-081-3/+6
| | | | | | | | | | | | which also fixed JAWTWindow getSurfaceScale() issue on Windows Let setSurfaceScale(..) return the validated requested values and getSurfaceScale(..) always the current values. This removes complication and solves a bug w/ JAWTWindow on Windows, where we used 'drawable' as an indicator for 'previous locked' state. The latter is not true since on Windows 'drawable' is set to null in unlock, getWindowHandle() should be taken instead.
* Bug 741 HiDPI: Add ScalableSurface interface to get/set pixelScale w/ full ↵Sven Gothel2014-06-081-38/+66
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | OSX impl. Add ScalableSurface interface - To set pixelScale before and after realization - To get pixelScale - Implemented on: - NEWT Window - Generic impl. in WindowImpl - OSX WindowDriver impl. - Also propagetes pixelScale to parent JAWTWindow if offscreen (NewtCanvasAWT) - AWT WindowDriver impl. - JAWTWindow / OSXCalayer - AWT GLCanvas - AWT GLJPanel - NEWTCanvasAWT: - Propagates NEWT Window's pixelScale to underlying JAWTWindow - WrappedSurface for pixelScale propagation using offscreen drawables, i.e. GLJPanel - Generic helper in SurfaceScaleUtils (nativewindow package) - Fully implemented on OSX - Capable to switch pixelScale before realization, i.e. native-creation, as well as on-the-fly. - Impl. uses int[2] for pixelScale to support non-uniform scale. Test cases: - com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - Press 'x' to toggle HiDPI - Commandline '-pixelScale <value>' - Added basic auto unit test (setting pre-realization)
* UpstreamSurfaceHook: Add 'NativeSurface getUpstreamSurface()' (from ↵Sven Gothel2014-06-082-1/+24
| | | | EGLUpstreamSurfaceHook) to generalize ProxySurfaceImpl.getUpstreamSurface()
* Bug 741 HiDPI: Add new NativeSurfaceHolder interface to GLDrawable and ↵Sven Gothel2014-06-061-0/+3
| | | | | | | | | | | | | | NativeWindow; [AWT|SWT]NewtEventFactory use NativeSurfaceHolder as source, fixes pixel unit conversion - Add new NativeSurfaceHolder interface to GLDrawable and NativeWindow, allowing NativeSurface access (pixel unit conversion) A NativeSurfaceHolder is e.g.: - NativeWindow (is-a) - NEWT [GL]Window - GLDrawable (has-a) - [AWT|SWT]GLCanvas - [AWT|SWT]NewtEventFactory use NativeSurfaceHolder as source, fixes pixel unit conversion
* Bug 741 HiDPI: [Core API Change] Bring back get[Width|Height]() in ↵Sven Gothel2014-05-272-7/+7
| | | | | | | | | | | NativeWindow, i.e. getWindow[Width|Height]() -> get[Width|Height]() We have distinguished pixel- and window units in commit f9a00b91dcd146c72a50237b62270f33bd0da98e and introduced NativeWindow.getWindow[Width|Height]() and NativeSurface.getSurface[Width|Height](). To have a unique naming scheme, we could rename all method using 'Window', but for simplicity and since there will be no 'semantic override' just use the simple version.
* Bug 741 HiDPI: Refine Monitor/Screen [virtual] Viewport Definition / Add ↵Sven Gothel2014-05-261-1/+1
| | | | | | | | | | | | | | | | | | | | NEWT Support / Fix JAWT getPixelScale deadlock - NativeWindow/Surface/NEWT API DOC: Define Coordinate System of Window and Screen - OSXUtil: Add getPixelScale(..) via Screen index and 'windowOrView' - JAWTWindow/JAWTUtil.getPixelScale(..): Use pre-fetched AWT GraphicsConfiguration to solve AWT-TreeLock (deadlock) - [Virtual] Viewport of MonitorDevice and Screen: - Properly calculate and expose [virtual] viewport in window and pixel units - OSX Monitor viewports in pixel units are 'reconstructed' - Window/Viewport to Monitor selection shall be perfomed via window units (unique) - OSX NEWT Window create/init (native): Use given size and coordinates even in fullscreen mode Don't override by quering NSScreen coordinates, trust given values. - Fix test cases, i.e. usage of pixel- and window-units
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units: ↵Sven Gothel2014-05-224-14/+17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Refine commit f9a00b91dcd146c72a50237b62270f33bd0da98e - Using comment tag 'FIXME HiDPI' to locate remaining issues - Fix remaining 'getPixel*(..)' -> 'getSurface*(..)' - UpstreamSurfaceHook - Fix usage (one by one) of - NativeWindow: getWindowWidth() / getWindowHeight() - NativeSurface/GLDrawable: getSurfaceWidth() / getSurfaceHeight() - mention window- or pixel units in API doc where required - use 'setSurfaceSize(..)' where appropriate to match 'getSurface*()' - GLFBODrawable - GLOffscreenAutoDrawable - UpstreamSurfaceHook.MutableSize - NativeWindow's Point: Add API doc and 'Point scaleInv(..)' - NativeSurface Simplify new conversion methods and use single in-place storage - 'int[] getWindowUnitXY(int[], int[])' -> 'int[] convertToWindowUnits(int[], int[])' - 'int[] getPixelUnitXY(int[], int[])' -> 'int[] convertToPixelUnits(int[], int[])' - NEWT Screen/Monitor - Assume screen/window units - TODO: Refine semantics - Monitor resolution probably is in pixel units ?! - Including the Rectangle/Monitor association etc etc - NEWT Window - Add setSurfaceSize(..) for convenience - Add 'Point convertToWindowUnits(final Point pixelUnitsAndResult)', etc .. - All window ops are using window units (size, pos, ..), but methods operating on the surface/drawable: windowRepaint(..) .. - TODO: Consider changing method names 'window*(..)' to 'surface*(..)' actually operating on surface/drawable - Window.windowRepaint(..) - GLAutoDrawableDelegate.windowResizedOp(..) (maybe all similar methods in here) - NEWT Mouse/Pointer Events - Using pixel units
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units; ↵Sven Gothel2014-05-216-86/+129
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add HiDPI for AWT GLCanvas w/ OSX CALayer Core API Change: To support HiDPI thoroughly in JOGL (NativeWindow, JOGL, NEWT) we need to separate window- and pixel units. NativeWindow and NativeSurface now have distinguished access methods for window units and pixel units. NativeWindow: Using window units - getWindowWidth() * NEW Method * - getWindowHeight() * NEW Method * - getX(), getY(), ... NativeSurface: Using pixel units - getWidth() -> getSurfaceWidth() * RENAMED * - getHeight() -> getSurfaceHeight() * RENAMED * GLDrawable: Using pixel units - getWidth() -> getSurfaceWidth() * RENAMED, aligned w/ NativeSurface * - getHeight() -> getSurfaceHeight() * RENAMED, aligned w/ NativeSurface * Above changes also removes API collision w/ other windowing TK, e.g. AWT's getWidth()/getHeight() in GLCanvas and the same method names in GLDrawable before this change. +++ Now preliminary 'working': - AWT GLCanvas - AWT GLJPanel Tested manually on OSX w/ and w/o HiDPI Retina: java com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT -manual -noanim -time 1000000 java com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT -manual -noanim -time 1000000 +++ TODO: - NEWT - Change Window.setSize(..) to use pixel units ? - OSX HiDPI support - Testing .. - API refinement
* Bug 742 HiDPI: Add access to private HiDPI in AWT pixelScale value in ↵Sven Gothel2014-05-201-1/+23
| | | | JAWTUtil and JAWTWindow
* JAWTWindow: Non intrusive workaround for Bug 1004 and providing ↵Sven Gothel2014-05-122-4/+221
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AppContextInfo to mitigate related bugs, e.g. Bug 983 Bug 1004, as well as Bug 983, are caused by issueing certain AWT tasks from a Thread which ThreadGroup is not mapped to a valid sun.awt.AppContext (AppContext). The 'certain AWT tasks' are all quering the current EventQueue instance, which is associated to the AppContext. This operation will fail and cause a NullPointerException. This workaround simply gathers a ThreadGroup which is mapped to the desired AppContext. This AppContext ThreadGroup is being used to launch a new Thread which is then mapped to an AppContext and hence can issue all AWT commands. +++ In the Bug 1004 scenario, JAWTWindow is constructed from within the AWT EDT, which ThreadGroup does belong to the AppContext. Here the issue is that an AWT operation was invoked from the OSX main thread, which itself does not belong to the AppContext. The workaround as described above solves this issue. +++ For Bug 983 the scenario is different, since JAWTWindow is _not_ constructed from a thread which ThreadGroup is mapped to the AppContext. [It is also not constructed on the AWT-EDT]. It is recommended to have Java3D gathering the AppContextInfo itself early and issues the JAWTWindow creation on an eligible thread using AppContextInfo.invokeOnAppContextThread(..) similar to JAWTWindow.attachSurfaceLayer(..). This will allow removing the more intrusive remedy of Java3D commit bdda2ac20bfef85271da764d1989ec3434d5c67a and simply issuing the crucial commands on a proper thread. +++ The more intrusive workaround of above commit does not work in general at least for Bug 1004 (OSX and Applets). While forcing the mapping of the 'alien' thread-group to the AppContext work for the 1st launch w/ the 1st AppContext, a second launch w/ a new AppContext will fail. Here we did update the new AppContext knowledge in AppContextInfo, however a NPE is received in getEventQueue() .. since the AppContext is gathered after patching, but the EventQueue is still null. Further more, using static knowledge of AppContext/ThreadGroup mapping violates at least the Applet lifecycle. Here we can have one ClassLoader with multiple AppContext - i.e. Applets.
* Cleanup *GraphicsDevice: Use 'final' for ctor parameter; ↵Sven Gothel2014-04-015-10/+10
| | | | DefaultGraphicsDevice.getUniqueID(..) shall perform 'intern()' only once.
* AWTMisc.static: Allow static creation of 'null' AWT cursor to fail (i.e. AWT ↵Sven Gothel2014-02-261-1/+4
| | | | headless)
* SurfaceUpdatedListener: Order methods in impl. Class; ↵Sven Gothel2014-02-131-24/+20
| | | | SurfaceUpdatedListener: Mark methods final, use volatile 'isEmpty' to bail out early @ surfaceUpdated.
* NativeWindowFactory.createWrappedWindow [WrappedWindow]: Using ↵Sven Gothel2014-01-311-0/+36
| | | | UpstreamSurfaceHookMutableSizePos to take position into account; WrappedWindow: invalidate and destroy - display device could be opened.
* NativeWindowFactory: Add Support for creating a platform agnostic wrapped ↵Sven Gothel2014-01-301-0/+15
| | | | AbstractGraphicsDevice/NativeWindow
* Bug 952 - JAWTWindow.JAWTComponentListener's ctor() and detach() may ↵Sven Gothel2014-01-271-10/+21
| | | | | | | | | | | | | deadlock due to AWTTreeLock acquisition while add/remove AWT listener The AWTTreeLock is acquired by Component.removeHierarchyListener and as for _every_ AWT component, modifications shall happen on the AWT-EDT. IMHO the user shall offload AWT modifications to the AWT-EDT similar to what JOGL's GLCanvas and NEWTCanvasAWT does. However, since JAWTWindow also represents a NativeWindow instance we shall offload AWTTreeLock methods ourselves!