aboutsummaryrefslogtreecommitdiffstats
path: root/src/nativewindow/classes/jogamp
Commit message (Collapse)AuthorAgeFilesLines
* Bug 741 HiDPI: Refine Monitor/Screen [virtual] Viewport Definition / Add ↵Sven Gothel2014-05-262-9/+21
| | | | | | | | | | | | | | | | | | | | NEWT Support / Fix JAWT getPixelScale deadlock - NativeWindow/Surface/NEWT API DOC: Define Coordinate System of Window and Screen - OSXUtil: Add getPixelScale(..) via Screen index and 'windowOrView' - JAWTWindow/JAWTUtil.getPixelScale(..): Use pre-fetched AWT GraphicsConfiguration to solve AWT-TreeLock (deadlock) - [Virtual] Viewport of MonitorDevice and Screen: - Properly calculate and expose [virtual] viewport in window and pixel units - OSX Monitor viewports in pixel units are 'reconstructed' - Window/Viewport to Monitor selection shall be perfomed via window units (unique) - OSX NEWT Window create/init (native): Use given size and coordinates even in fullscreen mode Don't override by quering NSScreen coordinates, trust given values. - Fix test cases, i.e. usage of pixel- and window-units
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units: ↵Sven Gothel2014-05-226-30/+17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Refine commit f9a00b91dcd146c72a50237b62270f33bd0da98e - Using comment tag 'FIXME HiDPI' to locate remaining issues - Fix remaining 'getPixel*(..)' -> 'getSurface*(..)' - UpstreamSurfaceHook - Fix usage (one by one) of - NativeWindow: getWindowWidth() / getWindowHeight() - NativeSurface/GLDrawable: getSurfaceWidth() / getSurfaceHeight() - mention window- or pixel units in API doc where required - use 'setSurfaceSize(..)' where appropriate to match 'getSurface*()' - GLFBODrawable - GLOffscreenAutoDrawable - UpstreamSurfaceHook.MutableSize - NativeWindow's Point: Add API doc and 'Point scaleInv(..)' - NativeSurface Simplify new conversion methods and use single in-place storage - 'int[] getWindowUnitXY(int[], int[])' -> 'int[] convertToWindowUnits(int[], int[])' - 'int[] getPixelUnitXY(int[], int[])' -> 'int[] convertToPixelUnits(int[], int[])' - NEWT Screen/Monitor - Assume screen/window units - TODO: Refine semantics - Monitor resolution probably is in pixel units ?! - Including the Rectangle/Monitor association etc etc - NEWT Window - Add setSurfaceSize(..) for convenience - Add 'Point convertToWindowUnits(final Point pixelUnitsAndResult)', etc .. - All window ops are using window units (size, pos, ..), but methods operating on the surface/drawable: windowRepaint(..) .. - TODO: Consider changing method names 'window*(..)' to 'surface*(..)' actually operating on surface/drawable - Window.windowRepaint(..) - GLAutoDrawableDelegate.windowResizedOp(..) (maybe all similar methods in here) - NEWT Mouse/Pointer Events - Using pixel units
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units; ↵Sven Gothel2014-05-2112-47/+118
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add HiDPI for AWT GLCanvas w/ OSX CALayer Core API Change: To support HiDPI thoroughly in JOGL (NativeWindow, JOGL, NEWT) we need to separate window- and pixel units. NativeWindow and NativeSurface now have distinguished access methods for window units and pixel units. NativeWindow: Using window units - getWindowWidth() * NEW Method * - getWindowHeight() * NEW Method * - getX(), getY(), ... NativeSurface: Using pixel units - getWidth() -> getSurfaceWidth() * RENAMED * - getHeight() -> getSurfaceHeight() * RENAMED * GLDrawable: Using pixel units - getWidth() -> getSurfaceWidth() * RENAMED, aligned w/ NativeSurface * - getHeight() -> getSurfaceHeight() * RENAMED, aligned w/ NativeSurface * Above changes also removes API collision w/ other windowing TK, e.g. AWT's getWidth()/getHeight() in GLCanvas and the same method names in GLDrawable before this change. +++ Now preliminary 'working': - AWT GLCanvas - AWT GLJPanel Tested manually on OSX w/ and w/o HiDPI Retina: java com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT -manual -noanim -time 1000000 java com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT -manual -noanim -time 1000000 +++ TODO: - NEWT - Change Window.setSize(..) to use pixel units ? - OSX HiDPI support - Testing .. - API refinement
* Bug 742 HiDPI: Add access to private HiDPI in AWT pixelScale value in ↵Sven Gothel2014-05-201-2/+64
| | | | JAWTUtil and JAWTWindow
* Refine commit 9fb1e46e43900ec9b2f9c9af1fc8984e101c8811: Avoid loading [j]awt ↵Sven Gothel2014-02-282-50/+63
| | | | | | | | | | | | | | | | | native libs and null-cursor creation in headless mode Commit 9fb1e46e43900ec9b2f9c9af1fc8984e101c8811 exposed sideffects, i.e. libjawt.so could not be loaded in JAWTUtil's static-init while in headless mode. JAWTUtil's static init block was triggered from AWTMisc debug flag changes. Fix drops operations in headless mode: - JAWTUtil - awt native lib loading - querying headfull features (locking, java2d ..) - AWTMisc - creating null cursor
* AWTMisc.static: Allow static creation of 'null' AWT cursor to fail (i.e. AWT ↵Sven Gothel2014-02-261-3/+14
| | | | headless)
* SurfaceUpdatedListener: Order methods in impl. Class; ↵Sven Gothel2014-02-131-9/+16
| | | | SurfaceUpdatedListener: Mark methods final, use volatile 'isEmpty' to bail out early @ surfaceUpdated.
* NativeWindowFactory.createWrappedWindow [WrappedWindow]: Using ↵Sven Gothel2014-01-311-8/+18
| | | | UpstreamSurfaceHookMutableSizePos to take position into account; WrappedWindow: invalidate and destroy - display device could be opened.
* NativeWindowFactory: Add Support for creating a platform agnostic wrapped ↵Sven Gothel2014-01-301-0/+88
| | | | AbstractGraphicsDevice/NativeWindow
* Misc Cleanup: JAWTWindow: Reusing visible in HIERARCHY listener; Remove ↵Sven Gothel2014-01-111-5/+1
| | | | obsolete 'getPrivateGraphicsConfiguration()'
* Bug 935: NEWT PointerIcon: Utilize Toolkit Agnostic PixelFormat and ↵Sven Gothel2014-01-081-14/+34
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conversion Utilities (Allowing 'arbitrary' PointerIcon data input) Commit fe28bc125429b38cdcd016746081f4a6d521c6fd added the notion of toolkit agnostic PixelFormat and conversion utilities, utilized and further tested by this patch. +++ - PointerIcon is a PixelRectangle and hence holds the decoded data. This allows on-the-fly conversion if required as well as recreation w/o PNG re-decoding. - Using array-backed PointerIcon data where possible, allowing better performance when converting PixelFormat etc. - NEWT Display adds 'createPointerIcon(final IOUtil.ClassResources pngResource...' method to support agnostic PointerIcon creation. - NEWT Display adds methods to allow users to avoid PixelFormat and Buffer NIO type forced conversion: - PixelFormat getNativePointerIconPixelFormat() - boolean getNativePointerIconForceDirectNIO() +++ PNGImage -> PNGPixelRect Deleted: com.jogamp.opengl.util.texture.spi.PNGImage Added: com.jogamp.opengl.util.PNGPixelRect (We hope nobody was using PNGImage directly since it was a service-plugin for TextureIO) PNGPixelRect is a PixelRectangle PNGPixelRect actually is implemented OpenGL agnostic, however - since our PNGJ support lives under package 'jogamp.opengl.util.pngj' it cannot be moved up (yet). PNGPixelRect now handles all PixelFormat for the target format and also added support for grayscale+alpha (2 channels). The latter is force-converted to RGB* - similar to paletted. Further more, PNGPixelRect allows simply passing an OutputStream to write the PNG data. Used by: TextureIO and NEWT +++ - OffscreenSurfaceLayer's setCursor(..) uses the agnostic PixelRectangle instead of a PNG resource. - AWTMisc uses the PixelRectangle to produce the AWT Cursor and converts it to the required format. Hence same pixels are used for NEWT and AWT pointer/cursor icon. - TestGearsES2Newt and NewtAWTReparentingKeyAdapter 'tests' iterate over 3 custom PointerIcon when pressed 'c'. - JOGLNewtAppletBase uses the new custom PointerIcon 'newt/data/crosshair-lumina-trans-32x32.png', which is included in NEWT (213 bytes only). -
* Bug 935: NEWT PointerIcon/Visibility: Perform JAWTWindow's ↵Sven Gothel2014-01-051-2/+2
| | | | | | | OffscreenLayerSurface PointerIcon/Visibility tasks async on AWT-EDT setCursor(..) and hideCursor(..) must happen on the AWT-EDT w/o blocking, otherwise we may deadlock the NEWT-EDT.
* Bug 935: NEWT Windows Window-Icon: Use WNDCLASSEX w/ Small/Big Default Icons ↵Sven Gothel2014-01-052-4/+11
| | | | | | | | (NativeWindow GDI / NEWT ) .. this allows using the icon definition of WNDCLASSEX instead of setting them at CreateWindow0(..). - NativeWindow GDIUtil/RegisteredFactory uses WNDCLASSEX and Small/Big Defailt Icons
* Bug 935: NEWT OSX PointerIcon/Pointer-Visibility: Impl. ↵Sven Gothel2014-01-041-0/+37
| | | | | | | | | | OffscreenLayerSurface (OSX CALayer) w/ JAWTWindow Path Add setCursor(..) and hideCursor() to OffscreenLayerSurface interface, impl. in JAWTWindow w/ AWT. This allows an OSX NEWT Window using CALayer (i.e. NewtCanvasAWT) to have setPointerIcon(..) and setPointerVisible(..) functionality!
* Bug 907 - Refine DummyDispatchThread (DDT) Handling: Proper OO integration ↵Sven Gothel2013-11-293-24/+44
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | in RegisteredClass; Safe DDT Post/WaitForReady handling and error cases ; ... Proper OO integration of DDT in RegisteredClass - DDT is optional to RegisteredClass[Factory], i.e. NEWT without DDT and DummyWindow with DDT. - Using native type DummyThreadContext per DDT passed as DDT handle to java referenced in RegisteredClass - Passing DDT handle to related native methods, if not null use DDT - otherwise work on current thread. The latter impacts CreateDummyWindow0 and DestroyWindow0. Safe DDT Post/WaitForReady handling and error cases ; ... - Wait until command it complete using a 3s timeout - Terminate thread if errors occur and throw an exception +++ Discussion: DDT Native Implementation Due to original code, the DDT is implemented in native code. Usually we should favor running the DDT from a java thread. However, since it's main purpose is _not_ to interact w/ java and the native implementation has less footprint (performance and memory) we shall be OK w/ it for now - as long the implementation IS SAFE.
* Bug 907 - Fix regression of 'cleanup' Commit ↵Sven Gothel2013-11-281-0/+1
| | | | 52c95c19dbd69a7fc6b307d2b2db357ceb43ddf5
* Bug 907 - Cleanup Commit e9c711a86aa05f4f24c69972532833f5a98911a3Sven Gothel2013-11-281-7/+14
| | | | | | | | | | | | | | | | | | | | | | | | Cleanup Commit e9c711a86aa05f4f24c69972532833f5a98911a3: - Fix while loop in SendCloseMessage (native) - static 'threadid' must be volatile - Whitespace - Redundancy - CreateDummyWindow - Scope (java, move JNI funcs back to private) - Remove [invalid] pointer usage (native) - ThreadParam's threadReady and hWndPtr shall not be pointers - invalid - No need to use a threadReady pointer. - Validate threadid (native) TODO: - Make 'native dispatch thread' optional - Store 'native dispatch thread' in window class
* Bug 907 - Initial patch allowing Jogl to respond to other applications that ↵Randolf Schultz2013-11-281-11/+8
| | | | try to retrieve window names
* Bug 899: Validate whether we propagate WNDPROC as retrieved from ↵Sven Gothel2013-11-102-2/+17
| | | | | | | | | | | | | 'getDummyWndProc0()' in RegisteredClassFactory - Result: Yes we do. GDI.initSingleton() dummyWindowClassFactory RegisteredClassFactory[moduleHandle 0x13f3e0000, _dummyWindow_clazz, wndProc 0x6c101de6, shared[refCount 0, class null]] GDI.CreateDummyWindow() dummyWindowClassFactory RegisteredClassFactory[moduleHandle 0x13f3e0000, _dummyWindow_clazz, wndProc 0x6c101de6, shared[refCount 1, class RegisteredClass[handle 0x13f3e0000, _dummyWindow_clazz0]]] GDI.CreateDummyWindow() dummyWindowClass RegisteredClass[handle 0x13f3e0000, _dummyWindow_clazz0] ++ Note: The RegisteredClassFactory mechanism is used for NEWT Windows as well.
* Merge remote-tracking branch 'hharrison/master'Sven Gothel2013-10-251-5/+0
|\
| * jogl: remove clone() method that only throws ExceptionsHarvey Harrison2013-10-201-5/+0
| | | | | | | | | | | | | | | | | | | | commit: a4e3f241cfba55e407c68eba91ffcc4beb0758b5 (Analysis of glXMakeCurrent freeze on ATI fglrx 8.78.6; Misc ..) Removed 'implements Clonable' from NamedDisplay, which means Object.clone() will always throw CloneNotSupportedException. Kill clone(). Signed-off-by: Harvey Harrison <[email protected]>
* | MacOSXJAWTWindow.CALayer DEBUG: Only Dump AWT location-on-screen if property ↵Sven Gothel2013-10-231-2/+16
|/ | | | | | | | | | DEBUG_CALAYER_POS_CRITICAL is explicitly set. - DEBUG_CALAYER_POS_CRITICAL = nativewindow.debug.JAWT.OSXCALayerPos Since AWT's location-on-screen query can cause an AWT deadlock, which is the sole purpose of our custom lock-free impl, don't enable it's DEBUG output w/ default DEBUG flags.
* jogl: add missing @Override annotationsHarvey Harrison2013-10-1721-1/+42
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* jogl: remove all trailing whitespaceHarvey Harrison2013-10-1732-433/+433
| | | | Signed-off-by: Harvey Harrison <[email protected]>
* Add efficient set(..all..) to Dimension, Insets, Point and Rectangle of ↵Sven Gothel2013-10-161-2/+1
| | | | NativeWindow's util types.
* NativeWindow/OSX: Fix RunOnThread/RunLater - Properly determine 'forkOnMain' ↵Sven Gothel2013-10-071-5/+5
| | | | via onMain && ( isOnMain || 0 < delay )
* Bug 729: OSX CALayer shall honor the Component's visibility stateSven Gothel2013-10-052-27/+27
| | | | | | | | | | | | | A once visible CALayer (GLCanvas) must be able to become invisible w/o destruction, e.g. as required by CardLayout's switching cards. See unit test for Bug 532: 'TestAWTCardLayoutAnimatorStartStopBug532' Out native 'fixCALayerLayout(..)' takes the visible state as tracked by JAWTWindow's ComponentListener and sets our CALayer (root and sub) hidden state accordingly. Now MacOSXJAWTWindow's layoutSurfaceLayerImpl(..) always calls down to 'fixCALayerLayout(..)' due to update the visibility state.
* Bug 816 (OSX CALayer pos): Add detailed description (pseudo code) to ↵Sven Gothel2013-10-032-3/+21
| | | | JAWTUtil.JAWT_OSX_CALAYER_QUIRK_LAYOUT
* Bug 816 (OSX CALayer pos): Fix location on 'inner CALayer' calculationSven Gothel2013-10-032-14/+34
| | | | | | | | | | | | | | | | | | | | | | | | | 'inner CALayer' is the outter AWT Window client space (content). +++ Pseudo-Code: p0 = c.locationOnScreen(); p0 -= c.getOutterComp.getPos(); p0 -= c.getOutterComp.getInsets(); Where 'locationOnScreen()' is: p0 = 0/0; while( null != c ) { p0 += c.getPos(); } +++ JAWTWindow.getLocationOnScreenNonBlocking(..) validated against AWT's Component.getLocationOnScreen() - OK for all use-cases. (Validation enabled w/ DEBUG) All unit tests manually validated on OSX 10.7 w/ jdk7u40.
* Bug 816: Clarify JAWT_OSX_CALAYER_QUIRK_* semantics, add ↵Sven Gothel2013-09-282-8/+43
| | | | JAWT_OSX_CALAYER_QUIRK_LAYOUT
* Fix Bug 816: JAWTWindow.getLocationOnScreenNonBlocking(..) shall use ↵Sven Gothel2013-09-271-0/+18
| | | | | | | | | | | | | | | | | | | | | | | | JRootPane for last position offset; AWTMisc.getInsets(..) add special JRootPane case. Please note that we use JAWTWindow.getLocationOnScreenNonBlocking(..) to determine the location on the screen 'only' b/c we cannot allow AWT to aquire the tree-lock! The latter would be the case if using AWT's 'getLocationOnScreen()'. If anybody has a more reliable implementation to achieve the same .. please provide your patch! The following fix has been performed to fix the last issue w/ vZome. - JAWTWindow.getLocationOnScreenNonBlocking(..) shall use JRootPane for last position offset - w/ vZome, the frame's position was 0/0 (invalid), instead JRootPane's position is good. Use JRootPane's position and stop traversing here (LW top-level). - AWTMisc.getInsets(..) add special JRootPane case. + * Exception is JRootPane. + * Return it's parent's Window component's insets if available, + * otherwise return JRootPane's insets.<br> + * This is due to <i>experience</i> that <i>some</i> JRootPane's + * do not expose valid insets value. -
* Bug 816: Fix JAWTWindow's getLocationOnScreenNonBlocking(); Derive CALayer ↵Sven Gothel2013-09-273-16/+57
| | | | | | | | | | | | | | | | | | | | | | | position from AWT component's location on screen. Track fixedFrame size of root CALayer; Add Split layout to unit test, add [manual] Applet tests. - Fix JAWTWindow's getLocationOnScreenNonBlocking() Skip JRootPane while traversing up to root Container. JRootPane would duplicate the top-level container's offset (Window insets). - Derive CALayer position from AWT component's location on screen. Add Split layout to unit test, add [manual] Applet tests. AWT >= 7u40: - AWT position is top-left w/ insets, where CALayer position is bottom/left from root CALayer w/o insets. - Use getLocationOnScreenNonBlocking() to get location-on-screen w/o insets. - Native code: flip origin AWT < 7u40 still uses fixed position 0/0 for root and sub layer. - Track fixedFrame size of root CALayer - MyCALayer: - Override layoutSublayers to validate root and sub-layer pos/size - Override setFrame to use fixedFrame, if set (similar to MyNSOpenGLLayer) - Add Split layout to unit test, add [manual] Applet tests. - Thx to 'jimthev' and 'Manu' for providing Applet unit tests
* Bug 816: Fix OSX CALayer 'quirks' for AWT 1.7.0_40 - See JAWTUtil ↵Sven Gothel2013-09-243-22/+94
| | | | | | | | | JAWT_OSX_CALAYER_QUIRK_SIZE and JAWT_OSX_CALAYER_QUIRK_POSITION. - Provide quirk bits for OSX CALayer depending on used JVM/AWT and act accordingly. - TestBug816OSXCALayerPosAWT: Add resize by frame
* Fix some JavaDoc and API doc (reference) bugs ..Sven Gothel2013-09-082-0/+7
|
* Test: Don't resize frame, tweek print-matrix; AWTPrintLifecycle: Add scale ↵Sven Gothel2013-09-081-0/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and convenient AWT container traversal context; GLCanvas/GLJPanel properly handle existing MSAA and req. AA; - Test: Don't resize frame, tweek print-matrix - Use scaleComp72 to scale the frame to fit on page, i.e. global print matrix - Use scaleGLMatXY = 72.0 / glDPI to locally scale on the GL drawable as being passed to AWTPrintLifecycle.setup(..) - Hence frame stays untouched/stable, no need for 'offscreen' print test, which is removed. - AWTPrintLifecycle: Add scale and convenient AWT container traversal context Use a simple decoration for all AWTPrintLifecycle impl. components within a container: final AWTPrintLifecycle.Context ctx = AWTPrintLifecycle.Context.setupPrint(frame, g2d, scaleGLMatXY, scaleGLMatXY); try { } finally { ctx.releasePrint(); } - GLCanvas/GLJPanel properly handle existing MSAA and req. AA; - GLCanvas: Workaround bug where onscreen MSAA cannot switch to offscreen FBO, i.e. stay 'onscreen' - GLJPanel: Use new offscreen FBO if MSAA is requested and not yet used. - GLJPanel.Offscreen.postGL(): always swapBufer(), was missing for !GLSL swapping Results GLCanvas / GLJPanel: - Good scaling - Stable behavior / visibility - High DPI mode works
* Fix Bug 810: Adding Julien Gouesse's fix while moved the new ↵Sven Gothel2013-09-021-17/+13
| | | | 'addNativeJarLibsJoglCfg(..)' to GlueGen, commit c0ead6fa10280f8076704726d59f482b183fd77e
* Remedy for Bug 782: Issue Debug.initSingleton() or Debug.debug(..) before ↵Sven Gothel2013-07-172-4/+8
| | | | | | | | | | | | | | | | | | | | | | | | calling 'PropertyAccess.isPropertyDefined(propName, default)' through Debug class. Calling 'Debug.isPropertyDefined(propName, default)' may be 'optimized' to 'PropertyAccess.isPropertyDefined(propName, default)', which would skip the modules Debug's class initialization. Iff that happens, an AccessControlException may happen, due to requesting an insecure property, since modules own Debug class has not been added it's trusted prefixes from within it's init block yet. This seems to be a bug of the JVM .. to me, however .. the above description is the only able to explain the issue at hand. +++ Fix calls Debug class own static methods, either Debug.initSingleton() or Debug.debug(), before calling 'isPropertyDefined(propName, default)'. +++ Also mark Debug class static methods final! +++
* Refine cb7118fc875b6722803e4b11d5681671962a8d3a: Unify get next/prev focus ↵Sven Gothel2013-06-241-21/+10
| | | | component method.
* Fix NewtCanvasAWT focus traversal for Java7 (Take 2): Commit ↵Sven Gothel2013-06-231-0/+39
| | | | | | | | | | | | 70bf3a4ec44504b86294a332255aaae8d2e86bf4 was not sufficient. Commit 70bf3a4ec44504b86294a332255aaae8d2e86bf4 did not work out on Windows. Solution now gathers the next or previous 'to be focused' component, using the FocusTraversalPolicy of the visible/focusable/enabled container. Then we simply request it's focus. Works w/ Java7 on Linux and Windows.
* X11Util: Fix comment on markAllDisplaysUnclosable semantics, add 'final', ↵Sven Gothel2013-06-231-8/+8
| | | | reorder globalLock/isJVMShuttingDown branch/sync
* Support specifying the X11 default display with a system propertyMaik Riechert2013-06-131-1/+2
| | | | | | | | | Usually, the environment variable DISPLAY is used to define the default display under X11. There are cases where the default display has to be defined or overridden programmatically. For those cases, the new system property nativewindow.x11.display.default can be used (as environment variables can't be changed in Java). Its semantics are identical to the DISPLAY environment variable.
* Adapt to GlueGen commit 1a01dce6c42b398cdd68d405828774a3ab366456Sven Gothel2013-06-111-14/+10
|
* Fix JAWTUtil's ToolkitLock: Using RecursiveLock instance covering the AWT ↵Sven Gothel2013-04-231-70/+57
| | | | lock instead of simple volatile fields (bug).
* Fix Bug 705 - Cleanup & Generalize Commit ↵Sven Gothel2013-04-161-37/+36
| | | | | | | | | | | | | | | | | | | | | | | 5b47372590ec715647ebbd75d70c41ec7a64485a ; Close X11 Display in isDeviceSupported() - Moved GL vendor version parsing to GLVersionNumber - Moved X11Util.markAllDisplaysUnclosable() trigger into SharedResource creation of - X11GLXDrawableFactory - EGLDrawableFactory - GLProfile is back to pre 5b47372590ec715647ebbd75d70c41ec7a64485a, i.e. contains no quirk artifact (clean) - Close X11 Display in X11GLXDrawableFactory.isDeviceSupported() Regression of 9a4fcc7ea4ec61e4ceed791acced734ac04ea270 - TODO: Remove X11Util markAllDisplaysUnclosable detection code ? Notes to Martin: - Use TAB == 4 SPACES - No author names into source code, git commit log is enough. - No need to tag your edits, the diff is enough.
* Fix Bug 705 - Make Mesa X11 driver < 8.0 use new Quirk ↵Martin Hegedus2013-04-151-4/+33
| | | | DontCloseX11DisplayConnection
* OSX/CALayer Threading Part4: Stream all JAWT Root CALayer Operations on OSX ↵Sven Gothel2013-04-042-89/+58
| | | | | | | | | | | | Main-Thread Previous code created, set and unset the root CALayer on the current thread, which lead to a very delayed destruction of the root CALayer w/. With Java7 this lead to a possible resource starvation in certain situations, since Java7 uses an CAOpenGLLayer. Similar w/ f354fb204d8973453c538dda78a2c82c87be61dc, creation, set and unset is operated on main-thread.
* OSX/CALayer: OSX/CALayer Threading Part3 - Run CALayer ops in a streaming ↵Sven Gothel2013-03-194-51/+85
| | | | | | | | | | | | | | | | | | | | | | | | | | | design on main-thread w/o [infinitive] blocking History: Part1 commit 896e8b021b39e9415040a57a1d540d7d24b02db1 (Run CALayer Ops on current thread to avoid blocking) Part2 commit 28c6472335b924080d638b33a28f8f4eedb459b1 (Run CALayer Ops on main-thread w/o blocking) Dependency: GlueGen commit 4becdfa125b07ff969d6540e1112735b53cd15eb (Fix RecursiveLockImpl* Timeout corner case) Part2 misses essential locking of the OpenGL context (and it's surface upfront) while creating the NSOpenGLLayer instance. The latter instantiates a OpenGL context shared w/ JOGL's, hence it cannot be locked. Encapsulating NSOpenGLLayer creation/attachment and it's detachment/release in sub-classes AttachNSOpenGLLayer and DetachNSOpenGLLayer, where instances will be streamed on main-thread. Both tasks are triggered at associateDrawable(boolean bound). The mentioned GL context locking requires disturbs the 'streaming' design considerably in AttachNSOpenGLLayer. It is solved by attempt to acquire the recursive lock of the surface and the context via 'tryLock(maxwait)' w/ screen-vSync-period/2. If the locks could not be acquired completly, the AttachNSOpenGLLayer instance will be re-queued to the main-thread for later execution. Before DetachNSOpenGLLayer is being streamed, it is validated whether AttachNSOpenGLLayer did run. A recursive situation does happen w/ resizing an offscreen pbuffer drawable! Hence extra care is being taken.
* Remodel OSX/CALayer Threading (commit ↵Sven Gothel2013-03-152-43/+42
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 896e8b021b39e9415040a57a1d540d7d24b02db1): Run on main-thread w/o blocking ; Misc Changes Commit 896e8b021b39e9415040a57a1d540d7d24b02db1 moved all native CALayer calls to the current thread to avoid deadlocks. Even though this seemed to be fine at least resource GC (release/dealloc calls) were issued very late in time, probably due to multithreading synchronization of JAWT and/or OSX API. Example: Our 'TestAddRemove01GLCanvasSwingAWT' test didn't freed CALayer resources incl. GL ctx when destroying the objects (AWT Frame, GLCanvas, ..), leading to resource starvation .. eventually. Remedy is a compromise of behavior before commit 896e8b021b39e9415040a57a1d540d7d24b02db1 and that commit, i.e. to run CALayer lifecycle methods on main-thread, but do not block! The careful part within MacOSXCGLContext.associateDrawable(..) performs the following block on main-thread: - lock the context - create NSOpenGLLayer (incl. it's own shared GL context and the DisplayLink) - attach NSOpenGLLayer to root CALayer - unlock the context Due to the GL ctx locking, this async offthread operation is safe within our course of operations. Details: - NSOpenGLContext - Context and CVDisplayLink creation at init - Call [ctx update] if texture/frame size changed - 'waitUntilRenderSignal' uses default TO value if given TO is 0 to avoid deadlocks +++ Misc Changes: - Fix object type detection: isMemberOfClass -> isKindOfClass - OSXUtil_isNSView0 OSXUtil_isNSWindow0, CGL_isNSOpenGLPixelBuffer - MacOSXCGLDrawable/MacOSXPbufferCGLDrawable: remove getNSViewHandle() method. MacOSXCGLContext uses common code to detect nature of the drawable handle. - MacOSXCGLContext/CALayer: Use safe screenVSyncTimeout values, never 0 to avoid deadlock! - JAWTWindow.invalidate: Call detachSurfaceLayer() if not done yet
* OSX/CALayer: Simplify FixCALayerLayout()/layoutSurfaceLayer() call, no more ↵Sven Gothel2013-03-142-2/+3
| | | | | | | | | | | | need for explicit call - OffscreenLayerSurface.layoutSurfaceLayer() removed, no more required - JAWTWindow adds a ComponentListener, which issues FixCALayerLayout() at resized, moved and shown. - MyNSOpenGLLayer no more requires fix*Size() methods - MyNSOpenGLLayer::setDedicatedSize() need no explicit CATransaction, performed by caller.
* OSX/CALayer: Revise CALayer 'RunOnMainThread' utilization, avoiding deadlocksSven Gothel2013-03-142-41/+34
| | | | | | | | | | | | | | | | | | | | | | RunOnMainThread(waitUntilDone:=true,..) can deadlock the main-thread if called from AWT-EDT, since the main-thread may call back to AWT-EDT while injecting a new main-thread task. This patch revises all RunOnMainThread CALayer usage, resulting in only one required left: - OSXUtil.AddCASublayer() w/ waitUntilDone:=false Hence the CALayer code has no more potential to deadlock main-thread/AWT-EDT. OSXUtil.AddCASublayer() must be performed on main-thread, otherwise the CALayer attachment will fail - no visible rendering result. +++ Note: A good trigger to test this deadlock is to magnify/zoom the OSX desktop (click background + ctrl-mouse_wheel) before running some unit tests. TestGLCanvasAWTActionDeadlock01AWT and TestAddRemove02GLWindowNewtCanvasAWT also have the potential to trigger the mentioned deadlock.