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* Cleanup GLDrawableFactory API and platform ImplementationsSven Gothel2010-12-033-7/+13
| | | | | | | | | | | | | | | | | | | | | | | - Finish API change using the AbstractGraphicsDevice, which denotes the target device for the desired NativeSurface / GLDrawable. The AbstractGraphicsDevice argument may be null to reflect the platform's default device. Clarified API documentation. This move is necessary to make the API coherent. - createOffscreenDrawable(..) may create a Pbuffer drawable if caps and supported. This unifies the functionality with createGLDrawable(..). Further more, a Pbuffer drawable is an offscreen as well. - added createOffscreenSurface(..) following the same behavior as createOffscreenDrawable(..), this is a convenient native offscreen surface factory entry. - removed createGLPbufferDrawable(..), use createOffscreenDrawable(..), since it is redundant! Implementation Details: - EGLDrawableFactory holds a shared native EGLGraphicsDevice, being used by the offscreen EGL drawable (no more multiple creation).
* minor cleanupSven Gothel2010-11-281-2/+1
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* Refined VersionInfo usageSven Gothel2010-11-251-0/+2
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* NativeWindow/Windows: Fix CreateDummyWindow gluegen and usageSven Gothel2010-11-221-1/+1
| | | | NativeWindow+JOGL/Windows: Complete Opaque types
* NativeWindow: Fix XSynchronize gluegenSven Gothel2010-11-221-2/+2
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* Merge branch 'master' of github.com:sgothel/joglMichael Bien2010-11-184-76/+41
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| * JOGL/AWT: Fix ~ 2 year old regressions: Choose & Use GraphicsConfiguration ↵Sven Gothel2010-11-181-9/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | for Canvas. ; Adding FSAA test. Canvas/X11: The Canvas GraphicsConfiguraton should be chosen before the native peer is being created. Choosing AWT GraphicsConfiguration (all platforms): Don't filter our capabilities with 'AWTGraphicsConfiguration.setupCapabilitiesRGBABits(capsChosen, gc)', not necessary (see above) and it would remove ourrequired alpha channel. Canvas display(): Don't render if drawable is not realized (yet).
| * NativeWindow JAWT Impl: Fix: Remove double unlock of locks if JAWT lock failed.Sven Gothel2010-11-183-67/+39
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* | print platform info additional to the module info.Michael Bien2010-11-181-0/+1
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* | modifications due to changes in GlueGen's VersionUtil.getManifest().Michael Bien2010-11-181-3/+2
|/ | | | made references created in double checked locks volatile.
* Finishing Immutable changes including GLCapabiltiesImmutable.Sven Gothel2010-11-179-38/+99
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* Merge branch 'pulled'Sven Gothel2010-11-177-24/+113
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| * Implement CapabilitiesImmutable to indicate that getRequestedCapabilities() ↵Steve Vaughan2010-11-177-24/+109
| | | | | | | | and getChosenCapabilities() return immutable instances. Add cloneCapabilities() to create a mutable clone of an immutable set of capabilities.
| * Clone Capabilities on input, providing a local copy when requested. This ↵Steve Vaughan2010-11-161-4/+8
| | | | | | | | | | | | eliminates the cloning that was occuring for each swap buffer call. This is the first step in implementing immutable Capabilities.
* | cleanup importsSven Gothel2010-11-171-5/+0
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* | JAWTWindow: Avoid AWTTreeLock, cleanup.Sven Gothel2010-11-174-31/+83
| | | | | | | | | | | | | | Use native implementation for getLocationOnScreen() if available. If unavailable call AWT's implementation only in case the AWT TreeLock is hold by this thread. Finalize methods ..
* | Moving NEWT X11Window GetRelativeLocation() native implementation to ↵Sven Gothel2010-11-172-14/+72
| | | | | | | | NativeWindow X11.
* | Move GDI GlueGen wrapping from JOGL -> NativeWindow (following X11). Moving ↵Sven Gothel2010-11-171-0/+152
|/ | | | NEWT WindowsWindow GetRelativeLocation() native implementation to GDI as well.
* X11: Make X11 error handler quiet where we expect an X11 error, ie OpenGL 4 ↵Sven Gothel2010-11-162-8/+12
| | | | not available ..
* NativeWindow AbstractGraphicsDevice: Add 'unitID' attribute and getUniqueID()Sven Gothel2010-11-1512-68/+99
| | | | | | | | | | Preparation to support multiple devices on one machine, hence adding the unitID a unique ID/index of the associated GPU, or GPU affinity. Adding getUniqueID() to return a cached semantic unique string id for the device. This was removed from the temp. impl in JOGL's GLContext, added unitID. All other changes just adapt to the above.
* NativeWindow: Add constructor to AbstractGraphicsDevice derivations,Sven Gothel2010-11-144-2/+44
| | | | allowing to spec the connection without an actual native peer.
* NEWT: Add optional eager native initialization ; Proper exception handlingSven Gothel2010-11-141-0/+6
| | | | | | | | | | NEWT: Add optional eager native initialization of Display and Screen to overcome a possible chicken/egg situation. This is useful to be able to request the AbstractGraphicsDevice, via getGraphicsDevice(). Otherwise the abstract device won't be available before the dependent components (Screen and Window) are realized. Throw NativeWindowException in case native creation failed.
* GlueGen JogampVersion Adaption (getInfo -> toStringBuffer/toString)Sven Gothel2010-11-141-1/+1
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* Adapt to GlueGen Version changes; Adding NativeWindowVersion, JoglVersion ↵Sven Gothel2010-11-121-0/+60
| | | | | | | | | and NewtVersion. Adapt to GlueGen Version changes: b735755815312b5fe2c003642de60711be1cd645 .. 556c7e70d3d57aa99b5787b1e4d8a7b1c299ed3f Show information of all subcomponenet.
* AbstractGraphicsDevice ..: Add device/display connection attribute to ↵Sven Gothel2010-11-128-16/+39
| | | | | | | | | | support multi devices & displays. Currently only the X11 Display connection is implemented to support multiple device connections. Other platforms may follow. This allows correct mapping and caching of higher level resources, eg. ProcAddressTable, GL version mapping etc with respect to the display device.
* Removed no more used (see f47e8be170731d75a8b6002621a1541f90160465) and ↵Sven Gothel2010-11-081-222/+0
| | | | prorietary extutil.h
* Added missing JogAmp copyrightSven Gothel2010-11-061-0/+1
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* Added fast path to equals impl.Sven Gothel2010-11-066-0/+6
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* Remove ancient DEC licensed file, use std X11 Xinerama extension instead.Sven Gothel2010-11-045-652/+5
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* NativeWindow: Provide 'setX11ErrorHandler(boolean onoff)'Sven Gothel2010-11-032-12/+51
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* Minor cleanup: strings, unused vars, ..Sven Gothel2010-11-024-7/+15
| | | | | | | | | | DEBUG strings w/ thread name nativewindow.TraceLock -> nativewindow.debug.ToolkitLock.TraceLock Sync Xmisc (DummyWindow) with NEWT's creation test scripts: awt and non-awt usage
* Proper X11 Display ClosingSven Gothel2010-10-299-180/+176
| | | | | | | | | | | | | | | | | | | | | X11Util: Removed TLS semantics, since TLS name -> dpy mapping is erroneous at this point. Added lists for open connections (for optional later shutdown). AbstractGraphicsDevice interface and implementations: Adding 'close()' method allowing native implementations the ability to close the native resource, ie X11GraphicsDevice. This becomes necessary for 'on the fly' created X11 Display connections, ie in X11AWTGLXGraphicsConfigurationFactory, which enables closing. Utilize 'close' call in use cases: GLCanvas, GLJPanel and AWTCanvas. Remove active X11 Display creation in X11JAWTWindow, as a last resort, use the X11SunJDKReflection method. Used for reference only, not active rendering etc, mostly for on the fly AWT parenting in NewtFactoryAWT. However, these 'on the fly' references are erroneous and should be remodelled, ie passice and active X11GraphicsDevice's ..
* Minor: fix imports, JAWTUtil: query headless 1st (faster), ↵Sven Gothel2010-10-272-3/+14
| | | | NativeWindowFactory added nonAWT ToolkitLock create method
* Analysis of glXMakeCurrent freeze on ATI fglrx 8.78.6; Misc ..Sven Gothel2010-10-262-5/+18
| | | | | | | | | | | Analysis of glXMakeCurrent freeze on ATI fglrx 8.78.6 - Workaround in TestGLWindows01NEWT: same create/destroy order - Prove bug with simple native test app: jogl/test/native/displayMultiple02.c Misc: - Reverted d52181032830acdd5e4069a41ccd0daff5922d8a, ie reenable x11IOErrorHandler (nativewindow) - GLDrawableHelper: methods -> final - X11Util.NamedDisplay: remove unused RecursiveLock, Cloneable
* can't enable x11IOErrorHandler without disableSven Gothel2010-10-262-2/+7
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* X11Util: lock toolkit/x11 unificationSven Gothel2010-10-261-180/+101
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* RectangleReadOnly clonable; Make strings more readableSven Gothel2010-10-265-13/+13
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* NEWT: ScreenMode changesSven Gothel2010-10-2610-97/+358
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - New type definition: ScreenMode { MonitorMode { SurfaceSize { Resolution, bpp }, ScreenSizeMM, refreshRate }, rotation }, where Resolution and ScreenSizeMM are of type DimensionReadOnly - ScreenMute instance is - immutable - hashable - cloneable The above allows fast query and storage w/o redundancies. More than 300 modes via permutation could be expected. ScreenMode impl. changes: ScreenImpl: To be implemented methods by native specialization: - protected int[] getScreenModeFirstImpl() - protected int[] getScreenModeNextImpl() - protected ScreenMode getCurrentScreenModeImpl() - protected boolean setCurrentScreenModeImpl(ScreenMode screenMode) The data unification etc is implemented generic using ScreenModeUtil and the 'int[]' streaming. ScreenModeStatus holds all ScreenMode related data and provides a locking strategy. ScreenModeListener provides a callback facility for ScreenMode change events. - Screens listen to ScreenModeStatus, so all FQN referenced Screen's receive the change. - Windows listen to Screen, to take appropriate action for the event (fullscreen, reshape). Misc: - Screen/Display: promoting 'addReference'/'removeReference' to public interface, so a user may trigger construction/destruction (-> junit tests, plus other clients than WindowImpl). - Gears: 'setSwapInterval' at 'reshape' instead of 'init', so it's reset when ScreenMode is changing. -
* JOGL: Reenable Applet/Webstart/RCP support for JOGL + AWT + X11Sven Gothel2010-10-1423-313/+1174
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Changed GLProfile/NativeWindowFactory/.. initialization methodology: GLProfile: public static synchronized void initSingleton(final boolean firstUIActionOnProcess); NativeWindowFactory: public static synchronized void initSingleton(final boolean firstUIActionOnProcess); +++ Introducing NativeWindow ToolkitLock, implementations are NullToolkitLock JAWTToolkitLock X11JAWTToolkitLock X11ToolkitLock AbstractGraphicsDevice provides generic global toolkit locking methods, implemented by the ToolkitLock interface. ToolkitLock's are aggregated in NativeWindow's DefaultGraphicsDevice to implement it's superclass lock()/unlock() methods. This enables a device specific locking strategy, ie on X11/AWT utilizing JAWT && X11 locking, and maybe none for others (NEWT). No locking is required for X11 / AWT, in case the above mentioned initialization happened as a 'firstUIActionOnProcess'. The ToolkitLock factory is currently a hardcoded part of NativeWindowFactory. We may have to allow 3rd party NativeWindow implementations to register custom ones. +++ com.jogamp.opengl.impl.GLDrawableImpl cleanup: Dealing with all locking code, providing all public methods. Exceptions are commented. Specializations x11/windows/.. only contains platform code. Pulled down access qualifiers if possible public -> protected. com.jogamp.nativewindow.impl.x11.X11Util Wrapping all X11Lib method with the new locking code. com.jogamp.nativewindow.impl.jawt.JAWTUtil Utilize global SunToolkit.awtLock() is available, the fallback to global JAWT.lock(). The latter just invokes the first. javax.media.nativewindow.awt.AWTGraphicsDevice setHandle(long handle) -> setSubType(String type, long handle) which also resets the ToolkitLock respecting the new type. This ensures correct locking after the sub type has been determined, ie AWT using an X11 peer. +++ Misc Changes done on the way .. GLCanvas: Fixed inversed this.drawableHelper.isExternalAnimatorAnimating() condition, which disabled normal repaint. GLJPanel: Removed drawableHelper.isExternalAnimatorAnimating() condition, which disabled painting, since the animation thread just updates the source image. NEWT WindowImpl: When reparenting back to parent and 'refit' child if it's size exceeds it's parent. More 'Fix: Memory consumption' commit 6ced17f0325d5719e992b246ffd156e5b39694b4. NEWTEvent: Removed code to evaluate the 'system event' attribute, need to find a better approach.
* Harmonize all runtime properties, see doc/Implementation/runtime-properties.txtSven Gothel2010-10-111-1/+1
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* Relocated RecursiveToolkitLock -> gluegen ; NEWT AWTParentWindowAdapter fix ↵Sven Gothel2010-10-096-218/+10
| | | | | | | | | | | | | | | | | | & WindowImpl debug change ; Add NEWT/AWT unit test 1 frame - 2 NewtCanvasAWT Relocated RecursiveToolkitLock -> gluegen com.jogamp.nativewindow.impl.RecursiveToolkitLock -> com.jogamp.common.util.RecursiveToolkitLock NEWT AWTParentWindowAdapter fix - minimize action if status unchanged - added missing isValid() condition before runOnEDT.. NEWT WindowImpl: - debug output only if action triggered (resize/visible) Add NEWT/AWT unit test 1 frame - 2 NewtCanvasAWT - Testing case where AWTParentWindowAdapter provokes both GLWindow instances to resize/visible
* Fix RecursiveToolkitLock: Implement complete fair FIFO scheduler ↵Sven Gothel2010-10-091-30/+67
| | | | (wait-interrupt) using a LinkedList
* Fix: NativeWindow RecursiveToolkitLock, GLWindow lockSurface/unlockSurfaceSven Gothel2010-10-071-67/+101
| | | | | | | | | | | | Fix: NativeWindow RecursiveToolkitLock - Use notify(), instead of notifyAll(), so only one thread is being awakened for the single resource. Otherwise starvation and timeout happen, since the oldest thread might not get waken up (earlier than other threads) within timeout. - Inner class for all synchronized (flow/mem) fields for easier fine grained sync/lock. Fix: GLWindow lockSurface/unlockSurface - Enter locked surface block only if surface lock could be acquired
* NativeWindow/NativeSurface Refactoring ; Added mouseClick NEWT/AWT unit testSven Gothel2010-10-0612-200/+626
| | | | | | | | | | | | | | | | | | | | | | | | | NativeWindow/NativeSurface Refactoring - Using NativeSurface interface - NativeWindow extends NativeSurface, adds getLocationOnScreen(Point) - NativeWindow add: getParent() - NativeWindow/Surface: Removed 'invalidate()', use 'destroy()' if you must. - NullWindow -> ProxySurface impl NativeSurface - JOGL: Uses NativeSurface only. - GLDrawable.getNativeWindow() -> GLDrawable.getNativeSurface() Added mouseClick NEWT/AWT unit test JOGL: - GLAnimatorControl add: resetCounter() - NEWT: - GLWindow counters: return GLWindow counters always - WindowImpl - requestFocus() wait until done - reparent: readded requestFocusImpl(true), native impl skips java focusAction if reparented - X11Window: Add XRaiseWindow() in requestFocus()
* RecursiveToolkitLock default TO 5sSven Gothel2010-09-261-1/+1
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* NEWT: Fix Display/Window/Screen OO Identity, Reparenting and requestFocusSven Gothel2010-09-234-19/+80
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NativeWindow: Interface NativeWindow changes: - Remove 'throws' qualifier in lockSurface(), since it is not - Adding convenient 'one call' isSurfaceLockedByOtherThread() - Adding getSurfaceLockOwner() NEWT Window/GLWindow: - Unclutter Window/GLWindow relationship - save Window's indentity GLWindow's role is a GLAutoDrawable implementation aggregating (maybe even compositioning) a Window. The previous implementation just derived from the Window implementation, overwriting methods and fields - impossible to ensure sanity / completness. It was also not ensured that the added functionality of GLWindow (setVisible, destroy, ..) has been issued in case of handling the aggregated Window alone (window callbacks, ..). To solve this issue in a 1st attempt without changing the GLWindow API, Window is just an interface, being implemented by their specializations, hence sanity is intrinsic. GLWindow's added functionality is ensured by a Window.LifecycleHook interfaced implementation, registered at the aggregated Window. - Screen and Window are interfaces now (new files) - Display is an abstract class. - Their (abstract) implementations resides in impl/<BaseName>Impl - GLWindow implements Window as well - Remove Screen reference handled by setScreen(Screen) method. - Lock native parentWindow if used (createNative/reparenting) - Move lockSurface/unlockSurface from unchecked override pattern to an callback style using abstract methods lockSurfaceImpl/... - Sorting all methods to semantic sections, abstract, superinterface, .. - Reparenting: Handling different reparenting situations: - Unchanged - No change - Native Reparenting - Compatible Display/Screen, try native reparenting - Native (Re)Creation - Use destroy/create pattern - Native Creation Pending - Create later - setUndecorated() calls reconfigure Window now, ie tries to change the window actually - Don't issue 'requestFocus()' directly from the native implementation anymore, call it from the Java code. - Window/GLWindow/NewtFactory: Constructor simplification Avoid explosion of constructor overloading, ie removing the 'undecorated' variant, since this is redundant due to the 'setUndecorated(boolean)' method. - Fixed/added API documentation
* NEWT: Changed Lifecycle of Display/Screen (part 2)Sven Gothel2010-09-151-1/+1
| | | | | | | | | | | | | | | | | | | | | Window Reparenting (unification): On the fly Display/Screen creation resides in NewtFactory. Reparenting logic within Window. Handles all reparenting cases now: ACTION_NONE, ACTION_SOFT_REPARENTING, ACTION_NATIVE_REPARENTING, ACTION_NATIVE_CREATION - out.println -> err.println ++++ - Bumbed windows bat scripts to 1.6.0_21 and ant 1.8.1 - Debug: /RecursiveToolkitLock.java TO is 300s for now, while not finished. - +++ Needs more testing. Deadlocks: AWT/NEWT parenting.
* Merge branch 'master' into newt_display_unkey_threadSven Gothel2010-09-153-74/+75
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| * Removed COPYRIGHT.txt file, whichSven Gothel2010-09-143-74/+75
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | is redundant due to COPYRIGHT notice in LICENSE.txt. It's product usage terms are no more applicable, since our repository is not used by Sun Microsystems to deliver a product. LICENSE.txt changes: - Updated SGI FreeB license reference from 1.1 to 2.0 - Dropped Sun alternative license, which is redundant due to the FreeB 2.0 license. - Added JogAmp Community and common denominator: New BSD 3-clause license README: - Added contacts - Sun -> JogAmp - Added Michael Bien Changed 'Sven Gothel' and 'Michael Bien' New BSD 3-clause license to 'JogAmp Community' Simplified BSD 2-clause license.
* | NEWT: Changed Lifecycle of Display/ScreenSven Gothel2010-09-101-0/+38
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Display/Screen: - Removed Display reusage by unique TLS key: type + name, instead use user-responsibility or Destroy-When-Unused (usage reference count). - Removed X11 Display TLS pool usage - Display creation means i, incl the later native one (X11). - Added reference counting as follows: - Display's refCount: number it is referenced by Screen: display.addReference()/display.removeReference() - Screen's refCount: number it is referenced by Window: screen.addReference()/screen.removeReference() - Lazy creation using refcount 0 -> 1 All resources are created when they are needed. This also removes redundant native Display/Screen objects, ie in case of [AWT] reparenting. - Default lifecycle is user-responsibility, ie no Destroy-When-Unused, where Window may be destroyed unrecoverable, which removes the Screen reference only. - If using optional Destroy-When-Unused a Window may be destroyed unrecoverable, which removes the Screen reference: Screen.removeReference(); IF Screen.refCount == 0 THEN Screen.destroy(); Display.removeReference(); IF Display.refCount == 0 THEN Display.destroy(); - Use Destroy-When-Unused lifecycle for all automatic created Display/Screen instances (GLWindow, NewtCanvasAWT,..) - Display/Screen destroy/create cycles valid, ie you can reuse destroyed Display/Screen's - EDTUtil: - Created right away. - Started always via invoke, if not running. - DefaultEDTUtil: - Simplified locking a bit locking on: - edtLock for start/stop - edtTasks for tasks queue - invoke-wait doubles check shouldStop - invoke-wait 'waiting' outside of edtLock +++ NEWT: Cleanup - Window.destroy/invalidate: deep -> unrecoverable - Window.isNativeWindowValid() -> Window.isNativeValid() to unify with Display/Screen - Window.isDestroyed() -> Window.isValid() to unify and simplify logic. Returns false if destroy(true) has been called. - NewtFactory.wrapDisplay(.. handle) -> NewtFactory.createDisplay(.. handle), since it actually creates a compatible display. +++ NativeWindow X11Util: Added non TLS createDisplay()/closeDisplay() +++ TODO: - Stabilize (many tests fail) - OSX