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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@317 232f8b59-042b-4e1e-8c03-345bb8c30851
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respected and used properly in all of the public and private functions. The
changes are in gluegen, so that the code is generated properly. And also
throughout the parts of the jogl code that are not gluegen-generated.
For the internally generated implementation methods, a "1" is added to
the method names. So as to not overload the public API. This is similar
to what is already done with Buffer APIs, which have a "0" added
internally. I used a "1" instead of a "0" to avoid any collisions of the
signatures, which could happen if a null object was sent down for the
Array (e.g., the wrong method would get called).
This should be a suitable foundation for the implementation to add the
ability to wrap arrays in Buffers, which we plan to add to the implementation
soon.
These changes will cause all existing JOGL programs to break, although
adapting them is pretty easy. We will later be putting back changed examples
and utilities that incorporate these new APIs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@313 232f8b59-042b-4e1e-8c03-345bb8c30851
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jogl/make/gl-common.cfg jogl/make/gl-glx-common.cfg
jogl/src/net/java/games/gluegen/opengl/JavaGLPAWrapperEmitter.java
jogl/src/net/java/games/gluegen/runtime/BufferFactory.java
jogl/src/net/java/games/gluegen/JavaEmitter.java
jogl/src/net/java/games/gluegen/JavaConfiguration.java
jogl/src/net/java/games/gluegen/CMethodBindingEmitter.java
jogl/src/net/java/games/gluegen/JavaMethodBindingEmitter.java
jogl/src/net/java/games/gluegen/CMethodBindingImplEmitter.java
jogl/src/net/java/games/gluegen/JavaMethodBindingImplEmitter.java
jogl/src/net/java/games/jogl/util/BufferUtils.java
Changes:
* Add NIODirectOnly grammar for description of methods that should have
only NIO Direct Buffer option (no expansion into other types, and also will
not be expanded to include indirect Buffer when we add that functionality)
* Make changes to respect Direct Buffer position value. This allows a setting
of an internal Buffer object parameter and JOGL will start reading data at
the point in the buffer to which this position is set
* The code is now generated to always respect this offset option. This has the
affect of changing the internal signatures of all methods that use Buffers. But
it does not affect the external API at all.
* Old JOGL programs will continue working the same as long as they had the
Buffer position set to zero before (the default value)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@281 232f8b59-042b-4e1e-8c03-345bb8c30851
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PrimitiveArrayExpansion mode in gluegen, Add VoidPointerExpansion mode option to grammar, Implement VoidPointerExpansion mode in gluegen, change grammar file appropriately, Add a couple of Apple NIOOnly options, omission was previously a bug
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@250 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JSR-231@245 232f8b59-042b-4e1e-8c03-345bb8c30851
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that GlueGen understands typedefs more completely. Upgraded cgGL.h to
Cg 1.3 beta 2 header; missed in last checkin.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@158 232f8b59-042b-4e1e-8c03-345bb8c30851
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Added support to GlueGen to handle pointer-to-pointer types for
primitive types, like void** and int**. These are exposed as arrays of
appropriately-typed direct java.nio Buffers for simplicity. Checks for
whether the buffers are direct are performed and null checks for the
individual Buffer objects are done as well. Fixed an existing bug in
the conversion of outgoing char** arguments in C to String[] in Java
where null checks were missing; this showed up as crashes in
glShaderSourceARB. Exposed glMultiDrawElements and several other
less-common entry points taking void** arguments.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@154 232f8b59-042b-4e1e-8c03-345bb8c30851
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take buffers
Fixed Issue 36: glSelectBuffer/glFeedbackBuffer need direct buffers
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@112 232f8b59-042b-4e1e-8c03-345bb8c30851
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JAWT_PlatformInfo
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@90 232f8b59-042b-4e1e-8c03-345bb8c30851
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routine, but to still emit entry in proc address table. Added first
implementation of glMapBufferARB; may need to reimplement due to
creation of finalizable direct ByteBuffer objects each time this
routine is called (which will be every frame).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@45 232f8b59-042b-4e1e-8c03-345bb8c30851
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weren't obeying the Imports .cfg file directive
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@42 232f8b59-042b-4e1e-8c03-345bb8c30851
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ProceduralTexturePhysics demos are now working on Linux with the
appropriate hardware. Moved core GLX routines out of the public GLX
interface; this allowed XVisualInfo (and the new GLXFBConfig) to be
removed from the public API. Added support to GlueGen for returning
arrays of pointers as arrays of StructAccessors in Java and for
choosing the typedef name for a pointer-to-struct if the struct itself
does not have a typedef name. Added support to GLEmitter to emit
ProcAddressTables under arbitrary names and to support arbitrary
mechanisms for fetching those tables. Made GLU (on all platforms) and
GLX (on X11) be dynamically linked. Refactored ProcAddressTable
filling to be mostly shared code. Tested changes on Linux, Mac OS X
and Windows.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@17 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@3 232f8b59-042b-4e1e-8c03-345bb8c30851
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