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path: root/src/net/java/games/jogl/GLJPanel.java
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* Fixed race conditions in Mac OS X onscreen context creation thatKenneth Russel2005-05-101-1/+7
* Fixed race condition in GLJPanel implementation and improved behaviorKenneth Russel2005-05-101-1/+4
* Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ...Kenneth Russel2005-05-071-2/+15
* Fixed Issue 160: Resource leaks in GLJPanel Kenneth Russel2005-05-021-2/+49
* Fixed Issue 148: Swing Component Shadow on GLJPanel Kenneth Russel2005-04-101-5/+1
* Fixed Issue 150: Rendering artifacts with GLJPanel. Kenneth Russel2005-04-101-2/+2
* Made GLJPanel.display() use paintImmediately all the time; removed Kenneth Russel2005-02-271-24/+10
* Moved GLJPanel.reshape() work onto EventQueue thread under assumption Kenneth Russel2005-02-241-47/+62
* Fixed problem pointed out by user chrisDUPUIS on javagaming forums Kenneth Russel2005-02-221-2/+2
* Fixed performance issues with accelerated GLJPanel on ATI cards. Kenneth Russel2005-02-141-25/+2
* Changes to GLJPanel to make it work on Mac OS XKenneth Russel2005-02-041-7/+22
* Issue 44: Add pbuffer-based GLJPanel implementation Kenneth Russel2005-02-041-1/+2
* Fixed Issue 44: Add pbuffer-based GLJPanel implementation Kenneth Russel2005-02-031-134/+405
* Fixed Issue 41: WindowsOffscreenGLContext failed to create with "Unable to se...Kenneth Russel2005-01-311-1/+5
* Fixed build problem with fix for Issue 25: Expose swapBuffers(), pleaseKenneth Russel2004-04-091-0/+19
* implemented GLJPanel for Mac OS XGerard Ziemski2003-11-191-10/+10
* Added sharing of display lists and textures among OpenGL contextsKenneth Russel2003-07-081-25/+16
* Initial revisiondjp2003-06-081-0/+316