| Commit message (Collapse) | Author | Age | Files | Lines |
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Issue 59: GLContext Leak
Issue 67: Java/Jogl app hangs some systems, not others, during reshape.
Issue 69: Error on window resize
Issue 89: Losing Backbuffer when Resizing/Moving a window
The primary change is to support handing off of the display()
implementation to the AWT event queue thread via a new class called
SingleThreadedWorkaround in the impl package. This was done to cause
the AWT's reshape code to execute on the same thread as all other
OpenGL rendering without changing the threading model (e.g., Animator
and the ability to manually call display()) visible to the end user.
This set of changes appears to work around the problems seen on ATI
cards with random corruption when resizing animating windows due to
multithreading bugs in the drivers. More testing by a larger community
will confirm this fix. Currently the workaround is enabled by default
on ATI cards.
A secondary but related change is to properly destroy the OpenGL
context when a heavyweight component is removed from its container.
In order to implement the above workaround, it was necessary to
override addNotify and removeNotify to properly track whether
GLCanvases were realized; at that point it was a fairly small step to
properly delete and recreate OpenGL contexts. The previous heuristics
which attempted to determine when a heavyweight had been realized have
been removed. A new demo, TestContextDestruction, exercises the new
functionality. It does still appear to exhibit resource leaks,
however; removing and re-adding the GLCanvas from its parent multiple
times causes the system to eventually slow down significantly. More
work is needed in this area. However, the demo does now execute as
opposed to throwing an exception which was the previous behavior.
The current code has been tested on Windows on NVidia hardware with
all existing demos with the workaround both enabled and disabled, and
on ATI hardware with the existing compatible demos with the workaround
enabled. The new abstract method in GLContext, destroyImpl(), has been
implemented but not yet tested on X11 and Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@132 232f8b59-042b-4e1e-8c03-345bb8c30851
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display() to fail
Fixed Issue 80: redraw after reshape, swapBuffer() gives Exception
Restructured and simplified context handling and optimization in
GLContext.invokeGL(). Fixes issue 80 (verified); believe it will also
fix issue 78 (unable to verify; no test case). Retested with all
demos, some of which rely on the proper functioning of this code.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@131 232f8b59-042b-4e1e-8c03-345bb8c30851
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currently on Windows, X11 and other ports to follow
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@108 232f8b59-042b-4e1e-8c03-345bb8c30851
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Fixed Issue 31: Make it safe to remove listeners from a GLDrawable while handling an event
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@93 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@74 232f8b59-042b-4e1e-8c03-345bb8c30851
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knowledge of the OpenGL contexts it has made current and allows a
GLDrawable to make its context current recursively as well as allowing
a GLEventListener to call another GLDrawable's display() method from
within its display(). This mechanism can be used fairly easily to
expose swapBuffers in the public API, as has been requested. Updated
the demos which had to explicitly call display() on more than one
drawable to use the Animator class and to call GLDrawable.display()
from within their GLEventListeners' display() methods. Updated
documentation. Fixed bugs in gleem's CameraParameters class.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@69 232f8b59-042b-4e1e-8c03-345bb8c30851
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Biesiadowski. Modified their original build.xml to understand
dependencies between build phases (to avoid full rebuilds each time)
and to invoke the C compiler without requiring an external Makefile.
At this point the old Makefile/Makefile2 pair is obsolete and will be
deleted shortly, as soon as the Ant build has been tested on Linux and
Mac OS X. Additionally, Cygwin is no longer needed for the build; the
documentation will be updated to reflect this. Refactored some of the
stub_includes files to be common between platforms, yielding a build
process cleanup. Fixed bugs in Javadocs.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@19 232f8b59-042b-4e1e-8c03-345bb8c30851
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through new methods in GLDrawableFactory; GLContext has not been
exposed in the public API. Tested with new simple TestContextSharing
demonstration on Windows, Linux and Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@18 232f8b59-042b-4e1e-8c03-345bb8c30851
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ProceduralTexturePhysics demos are now working on Linux with the
appropriate hardware. Moved core GLX routines out of the public GLX
interface; this allowed XVisualInfo (and the new GLXFBConfig) to be
removed from the public API. Added support to GlueGen for returning
arrays of pointers as arrays of StructAccessors in Java and for
choosing the typedef name for a pointer-to-struct if the struct itself
does not have a typedef name. Added support to GLEmitter to emit
ProcAddressTables under arbitrary names and to support arbitrary
mechanisms for fetching those tables. Made GLU (on all platforms) and
GLX (on X11) be dynamically linked. Refactored ProcAddressTable
filling to be mostly shared code. Tested changes on Linux, Mac OS X
and Windows.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@17 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@3 232f8b59-042b-4e1e-8c03-345bb8c30851
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