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* Bug 741 HiDPI: Add ScalableSurface.getNativeSurfaceScale(..) to compute ↵Sven Gothel2014-06-092-26/+46
| | | | | | | | | | | | | | surface DPI ; Add NEWT Window.getPixelsPerMM(..) to query surface DPI With HiDPI and surface scale, we need knowledge of the native surface's pixel-scale matching the monitor's pixel-per-millimeter value. Preserving the queried native pixel-scale and exposing it via ScalableSurface.getNativeSurfaceScale(..) to compute surface DPI. Add NEWT Window.getPixelsPerMM(..) to query surface DPI. Surface DPI is demonstrated in GraphUI's GPUUISceneGLListener0A .. and TestRulerNEWT01, etc ..
* NEWT Window: Remove deprecated methods: HiDPI + reparentWindow(..)Sven Gothel2014-06-081-26/+0
| | | | | | | | Remove HiDPI pixel- from/to window-unit conversion and getter methods: Rectangle HiDPI pixel- from/to window-units are erroneous in case of multiple monitor setup where a mixed pixel-scale exist, since the methods didn't take the monitor viewport and each of it's pixel-scale into account (expensive). Remove deprecated reparentWindow(..) methods.
* Bug 741 HiDPI: Simplify ScalableSurface (2): Add request pixelScale API ↵Sven Gothel2014-06-083-14/+12
| | | | | | | | | | | | | | | | | | | entry, fixed NewtCanvasAWT use-case We require the requested pixelScale in NewtCanvasAWT if the NEWT window (child) is not yet realized, so the JAWTWindow can receive the request, since realized/current pixelScale is still 1. Remove return value (requested pixel scale): - public int[] setSurfaceScale(final int[] result, final int[] pixelScale); + public void setSurfaceScale(final int[] pixelScale); Add API hook to query requested pixel scale: + int[] getRequestedSurfaceScale(final int[] result); Unique name for get[Current]*: - public int[] getSurfaceScale(final int[] result); + public int[] getCurrentSurfaceScale(final int[] result);
* Bug 741 HiDPI: Simplify ScalableSurface [set|get]SurfaceScale(..) spec, ↵Sven Gothel2014-06-083-5/+13
| | | | | | | | | | | | which also fixed JAWTWindow getSurfaceScale() issue on Windows Let setSurfaceScale(..) return the validated requested values and getSurfaceScale(..) always the current values. This removes complication and solves a bug w/ JAWTWindow on Windows, where we used 'drawable' as an indicator for 'previous locked' state. The latter is not true since on Windows 'drawable' is set to null in unlock, getWindowHandle() should be taken instead.
* Bug 741 HiDPI: Add ScalableSurface interface to get/set pixelScale w/ full ↵Sven Gothel2014-06-084-50/+113
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | OSX impl. Add ScalableSurface interface - To set pixelScale before and after realization - To get pixelScale - Implemented on: - NEWT Window - Generic impl. in WindowImpl - OSX WindowDriver impl. - Also propagetes pixelScale to parent JAWTWindow if offscreen (NewtCanvasAWT) - AWT WindowDriver impl. - JAWTWindow / OSXCalayer - AWT GLCanvas - AWT GLJPanel - NEWTCanvasAWT: - Propagates NEWT Window's pixelScale to underlying JAWTWindow - WrappedSurface for pixelScale propagation using offscreen drawables, i.e. GLJPanel - Generic helper in SurfaceScaleUtils (nativewindow package) - Fully implemented on OSX - Capable to switch pixelScale before realization, i.e. native-creation, as well as on-the-fly. - Impl. uses int[2] for pixelScale to support non-uniform scale. Test cases: - com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - Press 'x' to toggle HiDPI - Commandline '-pixelScale <value>' - Added basic auto unit test (setting pre-realization)
* Bug 741 HiDPI: Add new NativeSurfaceHolder interface to GLDrawable and ↵Sven Gothel2014-06-063-58/+90
| | | | | | | | | | | | | | NativeWindow; [AWT|SWT]NewtEventFactory use NativeSurfaceHolder as source, fixes pixel unit conversion - Add new NativeSurfaceHolder interface to GLDrawable and NativeWindow, allowing NativeSurface access (pixel unit conversion) A NativeSurfaceHolder is e.g.: - NativeWindow (is-a) - NEWT [GL]Window - GLDrawable (has-a) - [AWT|SWT]GLCanvas - [AWT|SWT]NewtEventFactory use NativeSurfaceHolder as source, fixes pixel unit conversion
* Bug 741 HiDPI: Fix missing window -> pixel unit conversion in ↵Sven Gothel2014-05-281-1/+4
| | | | AWTNewtEventFactory of commit 8b255eb303bba045b4eb087da1d1cb33b2e89e96
* Bug 741 HiDPI: Add missing window -> pixel unit conversion in ↵Sven Gothel2014-05-271-2/+3
| | | | AWTNewtEventFactory (e.g. for NewtCanvasAWT)
* Bug 741 HiDPI: Fix OSX NEWT Offscreen Size Regression from commit ↵Sven Gothel2014-05-271-9/+9
| | | | | | | | | | 56d60b36798fa8dae48bf2aa5e2de6f3178ab0d1 Fix regression of commit 56d60b36798fa8dae48bf2aa5e2de6f3178ab0d1: createWindow(..) was issuing sizeChanged(..) to ensure size notification, however - the offscreen case used the dummy size 64x64. Fix issues the notifications in caller w/ true size.
* Bug 741 HiDPI: Fix regression MIN_MONITOR_DEVICE_PROPERTIES: Adding missing ↵Sven Gothel2014-05-279-47/+136
| | | | | | 'Rotated Viewport window-units' / Refine API doc in MonitorModeProps Regression of commit 56d60b36798fa8dae48bf2aa5e2de6f3178ab0d1
* Bug 741 HiDPI: [Core API Change] Bring back get[Width|Height]() in ↵Sven Gothel2014-05-2711-60/+60
| | | | | | | | | | | NativeWindow, i.e. getWindow[Width|Height]() -> get[Width|Height]() We have distinguished pixel- and window units in commit f9a00b91dcd146c72a50237b62270f33bd0da98e and introduced NativeWindow.getWindow[Width|Height]() and NativeSurface.getSurface[Width|Height](). To have a unique naming scheme, we could rename all method using 'Window', but for simplicity and since there will be no 'semantic override' just use the simple version.
* Bug 1013: Fix switching monitor resolution for NEWT Window (content black ↵Sven Gothel2014-05-262-49/+78
| | | | | | | | | | | | after) / Bug 741 HiDPI: Update pixelScale after monitor mode change This seems to be a bug within QUARTZ .. hence this is a workaround Monitor-Mode-Changed Notification: - In case the window is not in fullscreen, render it temporary invisible until the mode change is completed. - Also update the HiDPI pixel-scale when the mode change is completed.
* Bug 1012: Fix erroneous handling of multiple monitor coordinates on OSX with ↵Sven Gothel2014-05-261-1/+1
| | | | | | | | | | | NEWT To properly convert Top-Left (TL) from/to Bottom-Left (BL) coordinates we need to utilize the given CGDisplay viewport (TL) and NSScreen (BL) to perform the y-flip. This is especially true for the case of having multiple monitors covering different viewports (mixed resolution).
* Bug 741 HiDPI: Refine Monitor/Screen [virtual] Viewport Definition / Add ↵Sven Gothel2014-05-2616-139/+340
| | | | | | | | | | | | | | | | | | | | NEWT Support / Fix JAWT getPixelScale deadlock - NativeWindow/Surface/NEWT API DOC: Define Coordinate System of Window and Screen - OSXUtil: Add getPixelScale(..) via Screen index and 'windowOrView' - JAWTWindow/JAWTUtil.getPixelScale(..): Use pre-fetched AWT GraphicsConfiguration to solve AWT-TreeLock (deadlock) - [Virtual] Viewport of MonitorDevice and Screen: - Properly calculate and expose [virtual] viewport in window and pixel units - OSX Monitor viewports in pixel units are 'reconstructed' - Window/Viewport to Monitor selection shall be perfomed via window units (unique) - OSX NEWT Window create/init (native): Use given size and coordinates even in fullscreen mode Don't override by quering NSScreen coordinates, trust given values. - Fix test cases, i.e. usage of pixel- and window-units
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units: ↵Sven Gothel2014-05-236-40/+74
| | | | | | | | | | | | | | | Refine commit fb57c652fee6be133990cd7afbbd2fdfc084afaa - NEWT Screen, Monitor, MonitorMode, .. - All Units are in pixel units, not window units! - On OSX HiDPI, we report the current scaled monitor resolution, instead of the native pixel sized. Need to filter out those, i.e. report only native unscaled resolutions, since out MonitorMode analogy is per MonitorDevice and not per window! - Fix usage (one by one) of - Screen and Monitor viewport usage
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units: ↵Sven Gothel2014-05-2212-182/+233
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Refine commit f9a00b91dcd146c72a50237b62270f33bd0da98e - Using comment tag 'FIXME HiDPI' to locate remaining issues - Fix remaining 'getPixel*(..)' -> 'getSurface*(..)' - UpstreamSurfaceHook - Fix usage (one by one) of - NativeWindow: getWindowWidth() / getWindowHeight() - NativeSurface/GLDrawable: getSurfaceWidth() / getSurfaceHeight() - mention window- or pixel units in API doc where required - use 'setSurfaceSize(..)' where appropriate to match 'getSurface*()' - GLFBODrawable - GLOffscreenAutoDrawable - UpstreamSurfaceHook.MutableSize - NativeWindow's Point: Add API doc and 'Point scaleInv(..)' - NativeSurface Simplify new conversion methods and use single in-place storage - 'int[] getWindowUnitXY(int[], int[])' -> 'int[] convertToWindowUnits(int[], int[])' - 'int[] getPixelUnitXY(int[], int[])' -> 'int[] convertToPixelUnits(int[], int[])' - NEWT Screen/Monitor - Assume screen/window units - TODO: Refine semantics - Monitor resolution probably is in pixel units ?! - Including the Rectangle/Monitor association etc etc - NEWT Window - Add setSurfaceSize(..) for convenience - Add 'Point convertToWindowUnits(final Point pixelUnitsAndResult)', etc .. - All window ops are using window units (size, pos, ..), but methods operating on the surface/drawable: windowRepaint(..) .. - TODO: Consider changing method names 'window*(..)' to 'surface*(..)' actually operating on surface/drawable - Window.windowRepaint(..) - GLAutoDrawableDelegate.windowResizedOp(..) (maybe all similar methods in here) - NEWT Mouse/Pointer Events - Using pixel units
* Bug 742 HiDPI: [Core API Change] Distinguish window-units and pixel-units; ↵Sven Gothel2014-05-2113-86/+124
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add HiDPI for AWT GLCanvas w/ OSX CALayer Core API Change: To support HiDPI thoroughly in JOGL (NativeWindow, JOGL, NEWT) we need to separate window- and pixel units. NativeWindow and NativeSurface now have distinguished access methods for window units and pixel units. NativeWindow: Using window units - getWindowWidth() * NEW Method * - getWindowHeight() * NEW Method * - getX(), getY(), ... NativeSurface: Using pixel units - getWidth() -> getSurfaceWidth() * RENAMED * - getHeight() -> getSurfaceHeight() * RENAMED * GLDrawable: Using pixel units - getWidth() -> getSurfaceWidth() * RENAMED, aligned w/ NativeSurface * - getHeight() -> getSurfaceHeight() * RENAMED, aligned w/ NativeSurface * Above changes also removes API collision w/ other windowing TK, e.g. AWT's getWidth()/getHeight() in GLCanvas and the same method names in GLDrawable before this change. +++ Now preliminary 'working': - AWT GLCanvas - AWT GLJPanel Tested manually on OSX w/ and w/o HiDPI Retina: java com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT -manual -noanim -time 1000000 java com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT -manual -noanim -time 1000000 +++ TODO: - NEWT - Change Window.setSize(..) to use pixel units ? - OSX HiDPI support - Testing .. - API refinement
* NEWT MouseEvent: Decouple pointerIds from single-pointer button, i.e. always ↵Sven Gothel2014-04-092-91/+91
| | | | | | | | | | | | | | use proper pointerId >= 0 In case of single-pointer mouse events, always use pointerId 0, don't derive from button name. Multiple pointer events still derive button name from the 'action' pointerId. This allows applications to utilize pointerId equally for single and multiple pointer events. Passed all 'junit.run.newt.event' unit tests
* NEWT: Minor editsSven Gothel2014-03-161-1/+1
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* Fix whitespaces of commit 78fcb8228d4a391054501aef16eb0462322ba39d and ↵Sven Gothel2014-02-251-1/+1
| | | | WindowImpl comment
* A more wholesome solution to the windowing problems in OSX. As describedPetros Koutsolampros2014-02-251-1/+2
| | | in bug https://jogamp.org/bugzilla/show_bug.cgi?id=969
* SurfaceUpdatedListener: Order methods in impl. Class; ↵Sven Gothel2014-02-131-23/+20
| | | | SurfaceUpdatedListener: Mark methods final, use volatile 'isEmpty' to bail out early @ surfaceUpdated.
* Bug 972 - Reduce ClassLoader Lookup, i.e. Class.forName(..): GLProfile, ↵Sven Gothel2014-02-121-2/+1
| | | | | | | | | | | | GLContextImpl, DisplayImpl GLProfile, GLContextImpl: - ReflectionUtil.DEBUG_STATS_FORNAME: Dump forName stats if set - Cache GL*Impl and GL*ProcAddressTable Constructor<?> for GLContextImpl's createInstance(..) - Remove off-thread early classloading thread which only adds complications DisplayImpl: - Remove one redundant availability test
* NEWT WindowImpl: Don't waitForPosition(..) if child window - issues w/ ↵Sven Gothel2014-01-311-8/+13
| | | | | | | | | | | | | | | | different toolkits! With Applet3 plugin (firefox - using GTK), our child window seems to receives the absolute position, or 'arbitrary' values (?). Will need to figure out how to properly determine these cases. In the meantime, simply turn off waitForPosition(..) for child windows, which shall not harm NEWT. Impacts following actions as child window: - createNativeWindow - reparent - fullscreen
* Script: Correct joal.jar path; Remove redundant NewtDebugActivity (Debug is ↵Sven Gothel2014-01-265-182/+87
| | | | on for NewtVersionActivity)
* EGLDisplayUtil.eglCreateEGLGraphicsDevice(..): Don't open() device implicit; ↵Sven Gothel2014-01-235-113/+118
| | | | EGLDrawableFactory.mapAvailableEGLESConfig(..): Clarify
* NEWT X11 DisplayDriver.dispatchMessagesNative(): Avoid aDevice NPE while ↵Sven Gothel2014-01-231-5/+4
| | | | being pulled
* DefaultEDTUtil: At EDT finish, notify all task-waiter to avoid deadlock at ↵Sven Gothel2014-01-121-9/+40
| | | | error / Add test method 'invokeAndWaitError(..)'
* AWTParentWindowAdapter/AWTRobotUtil: Use 'isShowing()' instead of ↵Sven Gothel2014-01-121-10/+10
| | | | | | 'isVisible()' determining actual on-screen showing state See commit 071bdd6ce9f8c41ccecdbf8bc74f276ccd7ff651
* Misc Cleanup: JAWTWindow: Reusing visible in HIERARCHY listener; Remove ↵Sven Gothel2014-01-111-7/+0
| | | | obsolete 'getPrivateGraphicsConfiguration()'
* NEWT Rasp.Pi: Add Support for multiple Windows, dynamic set size and positionSven Gothel2014-01-091-36/+42
| | | | | | | | Impl. manages up-to 32 windows (BCM layer elements) - dunno whether this is a proper value. Note: Layer 2000 is reserved for out PointerIcon. Removed 'dead code'.
* Bug 676 - Add support for native Mouse Pointer rendering (Rasp.-Pi.) - ↵Sven Gothel2014-01-092-22/+5
| | | | | | Intercept sendMouseEvent(..) Intercepting 'sendMouseEvent(..)' to reduce the lag (time) and listener footprint.
* Bug 676 - Add support for native Mouse Pointer rendering (Rasp.-Pi.)Sven Gothel2014-01-094-22/+201
| | | | | | | | | | | | | | - Utilizing layer element 2000 for PointerIcon - Using NEWT PointerIcon code - Using MouseListener to update PointerIcon position - FIXME: Check whether we shall intercept sendMouseEvent directly (lag) Misc: - Properly open, assign and close the BCM display handle - Properly destroy the window (BCM element) - Prepare for multiple windows, set position and size
* NEWT DisplayImpl/PointerIcon: Don't use blocking isNativeValid() before and ↵Sven Gothel2014-01-092-11/+8
| | | | after EDT entry (deadlock)
* Bug 935: NEWT PointerIcon: Utilize Toolkit Agnostic PixelFormat and ↵Sven Gothel2014-01-089-203/+317
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conversion Utilities (Allowing 'arbitrary' PointerIcon data input) Commit fe28bc125429b38cdcd016746081f4a6d521c6fd added the notion of toolkit agnostic PixelFormat and conversion utilities, utilized and further tested by this patch. +++ - PointerIcon is a PixelRectangle and hence holds the decoded data. This allows on-the-fly conversion if required as well as recreation w/o PNG re-decoding. - Using array-backed PointerIcon data where possible, allowing better performance when converting PixelFormat etc. - NEWT Display adds 'createPointerIcon(final IOUtil.ClassResources pngResource...' method to support agnostic PointerIcon creation. - NEWT Display adds methods to allow users to avoid PixelFormat and Buffer NIO type forced conversion: - PixelFormat getNativePointerIconPixelFormat() - boolean getNativePointerIconForceDirectNIO() +++ PNGImage -> PNGPixelRect Deleted: com.jogamp.opengl.util.texture.spi.PNGImage Added: com.jogamp.opengl.util.PNGPixelRect (We hope nobody was using PNGImage directly since it was a service-plugin for TextureIO) PNGPixelRect is a PixelRectangle PNGPixelRect actually is implemented OpenGL agnostic, however - since our PNGJ support lives under package 'jogamp.opengl.util.pngj' it cannot be moved up (yet). PNGPixelRect now handles all PixelFormat for the target format and also added support for grayscale+alpha (2 channels). The latter is force-converted to RGB* - similar to paletted. Further more, PNGPixelRect allows simply passing an OutputStream to write the PNG data. Used by: TextureIO and NEWT +++ - OffscreenSurfaceLayer's setCursor(..) uses the agnostic PixelRectangle instead of a PNG resource. - AWTMisc uses the PixelRectangle to produce the AWT Cursor and converts it to the required format. Hence same pixels are used for NEWT and AWT pointer/cursor icon. - TestGearsES2Newt and NewtAWTReparentingKeyAdapter 'tests' iterate over 3 custom PointerIcon when pressed 'c'. - JOGLNewtAppletBase uses the new custom PointerIcon 'newt/data/crosshair-lumina-trans-32x32.png', which is included in NEWT (213 bytes only). -
* Bug 935: NEWT PointerIcon/Visibility: Perform OffscreenLayerSurface ↵Sven Gothel2014-01-052-69/+127
| | | | | | | | | | | | | | | | | delegation _always_ in common WindowImpl ; Workaround for Windows+Applet issue. Perform OffscreenLayerSurface delegation _always_ in common WindowImpl Instead of performing OffscreenLayerSurface task on OSX's WindowDriver implementation, use generic implementation in WindowImpl for all platform exposing same behavior. ReparentAction takes care of reset/setup of PointerIcon/Visibility states. +++ This is also a workaround for Windows+Applet issue, where the PointerIcon gets periodically overridden by the AWT Component's icon.
* NEWT OSX: Add missing NewtCommon_init(env) (duh!) - Issuing ↵Sven Gothel2014-01-051-14/+9
| | | | | | | NewtCommon_throwNewRuntimeException(..) if given references are of invalid type Missing NewtCommon_init(env) always lead to a crash when calling NewtCommon_throwNewRuntimeException(..) due to uninitialized clazz instances!
* Bug 935: NEWT Windows Window-Icon: Use WNDCLASSEX w/ Small/Big Default Icons ↵Sven Gothel2014-01-052-30/+26
| | | | | | | | (NativeWindow GDI / NEWT ) .. this allows using the icon definition of WNDCLASSEX instead of setting them at CreateWindow0(..). - NativeWindow GDIUtil/RegisteredFactory uses WNDCLASSEX and Small/Big Defailt Icons
* Bug 935: NEWT OSX PointerIcon/Pointer-Visibility: Impl. ↵Sven Gothel2014-01-041-2/+34
| | | | | | | | | | OffscreenLayerSurface (OSX CALayer) w/ JAWTWindow Path Add setCursor(..) and hideCursor() to OffscreenLayerSurface interface, impl. in JAWTWindow w/ AWT. This allows an OSX NEWT Window using CALayer (i.e. NewtCanvasAWT) to have setPointerIcon(..) and setPointerVisible(..) functionality!
* Bug 935: NEWT PointerIcon: Refine Spec and Implementation / Fix OSX Crash ↵Sven Gothel2014-01-049-103/+219
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and Issues - Refine Display.PointerIcon: Complete type allowing re-creation - Add associated Display reference - Add used IOUtil.ClassResources reference - Add isValid()/validate() methods for recreation - Refine API doc - Move Display.destroyPointerIcon(PointerIcon) -> PointerIcon.destroy() - Move DisplayImpl.PointerIconImpl -> PointerIconImpl (own source file) - Creation/Destruction and setting of PointerIcon happens on EDT - DisplayImpl.shutdownAll() and Display.destroy() calls destroyAllPointerIconFromList - WindowDriver.setPointerIconImpl: Validates PointerIconImpl (i.e. re-creates if required) - Fix 'initial' window.setPointerIcon(..) before createNative(..), tested w/ TestGearsES2NEWT - OSX Native Code: - Move mouse and pointer-state handling from NewtMacWindow -> NewtView class to retain states (pointer handle, pointer visibility, etc) when reparenting. Reparenting will move an exisiting NewtView into a new NewtMacWindow. - Enable all mouse move events: - NewtView::mouseEnter [nsWin makeFirstResponder: nsView]; - NewtView::mouseExited if( !mouseConfined ) { [nsView resignFirstResponder]; } - NewtView::mouseMoved issued [myCurser set] if required, fixing OSX issue not updating NSCursor properly. - MacWindow: - Test NewtMacWindow, NewtView and NSCursor handles before usage - Fix DBG_PRINT(..) warnings
* Bug 935: NEWT PointerIcon PNGIcon: Remove return value 'elem_bytesize[]' ↵Sven Gothel2014-01-031-3/+3
| | | | which is always 4 (RGBA/BGRA
* Bug 935: NEWT PointerIcon PNGIcon: Remove return value 'elem_bytesize[]' ↵Sven Gothel2014-01-035-14/+13
| | | | which is always 4 (RGBA/BGRA)
* Bug 935: NEWT PointerIcon: Add size, hotspot 'getter' and String representationSven Gothel2013-12-314-4/+30
| | | | PointerIcon's size and hotspot maybe be useful for certain user-app calculation.
* Bug 934, Bug 935: NEWT: Add support for custom Application/Window and ↵Sven Gothel2013-12-3110-13/+571
| | | | | | | | | | | | | | | | | | | | | | | | | | | Pointer Icons - Utilizing JOGL's PNG decoder for all icons, if available. - Application/window icons: - Providing default application/window icons in 16x16 and 32x32 size - NewtFactory.setWindowIcons(..) or property 'newt.window.icons' maybe used to override default icons. - Using icons at application/window instantiation - Display.PointerIcons: - NativeWindow Win32 WindowClass no more references a default cursor in favor of fine grained cursor control [in NEWT] - Display provides create/destroy methods, where display destruction also releases open PointerIcon references. - Window.setPointerIcon(..) sets custom PointerIcon - Implemented Platforms - X11 - Windows - OSX - Manual Test: TestGearsES2NEWT (Press 'c')
* NEWT Cleanup - Remove Type Casts and OSX Newt/Fmod Workaround (Early ↵Sven Gothel2013-12-311-16/+0
| | | | WindowImpl initialization)
* NEWT WindowImpl: Add 'final' qualifier where possibleSven Gothel2013-12-311-54/+49
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* Bug 924: Fullscreen toggle in X11 requires a 'sleep' on sluggish WMs (Unity) ↵Sven Gothel2013-12-201-2/+10
| | | | ; Block insets change while toggling fullscreen mode.
* Bug 924: Make ALWAYS_ON_TOP Persistent when Reparenting (child -> top) (2nd ↵Sven Gothel2013-12-201-0/+4
| | | | | | | | | | | | attempt) Commit c8726ef04b94ad8e66e1191a06ff793b908d130c reinforced ALWAYS_ON_TOP in native reconfig code issued at reparenting call, which might be too early for the WM. Perform ALWAYS_ON_TOP reinforcement from java side when reparenting CHILD -> TOP was successful and visibility is reached. X11 only! NewtAWTReparentingKeyAdapter: Add 'a' alwaysOnTop toggle to test w/o applet code.
* Bug 924: More robost Fullscreen ExitSven Gothel2013-12-191-24/+26
| | | | | | | | | | | - 'tempInvisible' shall be also performed for top windows, solves Unity-WM background refresh issue - Rename local field 'fullscreen' -> '_fullscreen' to avoid confusion - Proper insets handling: Set 'WindowImpl.this.fullscreen = _fullscreen' only before reconfiguring, otherwise wrong position maybe used due to wrong insets value. Tested w/ WMs: KWin + Unity
* NEWT WindowImpl: Enhance insetsChanged(..) DEBUG outputSven Gothel2013-12-191-4/+5
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