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* Bug 1181 - JOGL WebStart Applications using GLCanvas/AWT may Deadlock by two ↵Sven Gothel2015-07-271-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | AWT-EDT on Java >= 1.8.0_45 Root cause: - AWT Toolkit global Lock Our locking scheme (AWT-EDT-1): - Surface Lock - sun.awt.SunToolkit.awtLock() - Component.getGraphicsConfiguration() -> synchronized(Component.getTreeLock()) Other AWT-EDT-2 by Webstart: - synchronized(Component.getTreeLock()) - sun.awt.SunToolkit.awtLock() Results in a deadlock. Solution: - Issue Component.getGraphicsConfiguration() before awtLock(), where Component.getGraphicsConfiguration() is being used to detect possible reconfiguration. - Also use updated AWTGraphicsConfiguration's GraphicsConfiguration if no 'new' detection is required.
* Bug 1184 - JOGL AWT Canvas Components don't update AWTGraphicsConfiguration ↵Sven Gothel2015-07-272-12/+175
| | | | | | | | | | | | | | | | | | | | | | | | | | when reconfigured. JOGL AWT Components, e.g. GLCanvas or NewtCanvasAWT, may be reconfigured by moving them to another display/monitor or by other means. Since AWT has no means to notify the user code via an event, JOGL components usually determine the reconfiguration via the override 'GraphicsConfiguration getGraphicsConfiguration()'. GLCanvas is sensible to this reconfiguration, however its AWTGraphicsConfiguration (owned via JAWTWindow) is not changed. Implement reconfiguration detection for all JOGL AWT Components and update the AWTGraphicsConfiguration if required. For now, constraint reconfiguration on GraphicsDevice change as currently implemented in GLCanvas. The updated AWTGraphicsConfiguration allows using the updated GraphicsDevice as it might be required for further information, e.g. pixel-scale on OSX.
* Bug 1151 - Fix using DK1 on OVR 0.5*; Minor changesSven Gothel2015-07-201-0/+2
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* bcm/vc/iv/DisplayDriver depend on libEGL, pre-load it using GLProfileXerxes Rånby2015-07-171-0/+2
| | | | | | | Fixes libnewt.so: undefined symbol: bcm_host_init" when the NEWT Screen is initialized before OpenGL ES. Signed-off-by: Xerxes Rånby <[email protected]>
* Bug 1176: BCM VC IV: Refine clamping of window position and size at native ↵Sven Gothel2015-07-171-13/+29
| | | | | | | | | | | | | | | creation - Refines commit a566a1b5a2828b38f1a5c4dfb215ab9b03e7acaa - Issue clamping at 'canCreateNativeImpl()' instead of 'createNativeImpl()', allowing to define clamped position and size before utilizing these values at caller 'createNative()'. Otherwise a clamped position would cause to wait for the original position after 'createNativeImpl()'. This also allows to remove the positionChanged(..) / sizeChanged(..) calls in the native CreateWindow0() implementation.
* Bug 1176: BCM VC IV: Add window-position to window-relative mouse position ↵Sven Gothel2015-07-171-1/+1
| | | | in DisplayDriver.moveActivePointerIcon(..) call
* Bug 1176: Clamp window position and size to 0/0 and screen-size, avoiding ↵Sven Gothel2015-07-171-3/+60
| | | | | | | | | | | | | out-of screen window positions on BCM VC IV hardware Out of screen window positions on BCM VC IV hardware cause: - Misalignment of self-rendered mouse-pointer / window due to window-offset. - Artifacts when moving the mouse pointer partially out of screen. We still need to add the window position to rel. mouse-pointer position.
* Bug 1153 - Adopt to ArrayHashSet change, don't use deprecated ctor (gluegen ↵Sven Gothel2015-04-015-11/+13
| | | | commit c156343fec33ceea7f238b9766a9f4985fb92687)
* StereoDeviceUtil: Only rotate if current mode doesn't match required ↵Sven Gothel2015-03-271-2/+9
| | | | | | rotation. Add verbosity. Allowing user to permanently rotate the device ..
* Bug 1148 - OSX MonitorDevice: Use unique and native deviceID instead of indexSven Gothel2015-03-213-25/+53
| | | | | | | | | | | | | Adopt to bug 1147, commit 2c88b6dfd4eb7e2cd9a50fa48e08ecafc980931a. Using the native unique deviceID makes monitor identification more robust. This also allows us simplify displayID -> NSScreen-idx -> MonitorDevice into displayID -> MonitorDevice and to survive a primary monitor change.
* Bug 1116 - Add OculusVR DK2 Support - Part-1 (DK2 on DK1 SDK w/o Eye Tracker)Sven Gothel2015-03-211-0/+91
| | | | | | | | | | | | | | | | | - DK2's screen on X11 (at least) starts in rotated mode, detect and apply MonitorDevice rotation via NEWT's OpenGL StereoDeviceUtil - Move StereoDevice.Config -> StereoDeviceConfig - Expose generic StereoDevice to public: GenericStereoDeviceConfig + GenericStereoDeviceFactory - GenericStereoDeviceFactory exposes public GenericStereoDeviceConfig creation for mono, sbs-stereo and lense-sbs-stereo w/ diff. parameters. - Pass eye surface/texture size for each eye from device to renderer, instead of assuming unified values. - Unify GenericStereoDevice.createRenderer(..) and OVRStereoDevice.createRenderer(..) code
* Bug 1147 - Fix XRandR13 Usage: Rotate / Change-Mode, use unique CRTC/Mode ↵Sven Gothel2015-03-209-96/+175
| | | | | | | | | | | | | | | | | | | | | ids, .. RandR 1.3 XRRSetCrtcConfig related: - X11RandR13 now sets the new screen size via XRRSetScreenSize(..) - X11RandR13 now propagates RRScreenChangeNotify events via XRRUpdateConfiguration(event). Hence reporting virtual desktop size now. - X11RandR13 now disables the CRTC before XRRSetCrtcConfig(..) to avoid invalid configuration (see spec)! RandR 1.3 General: - Uses unique id named instead of unstable index for modes and CRTC. This allows proper identification even for 'swizzled' devices.
* MonitorDevice.toString: More brief 'options' ..Sven Gothel2015-03-091-1/+1
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* Bug 1142 - NEWT: Add support to retrieve the primary MonitorDeviceSven Gothel2015-03-0915-29/+125
| | | | | | | | | | | | | | | | | Support added for - Windows - X11 XRandR 1.3 - OSX Note: Our whole MonitorMode association handling is currently _not_ dynamic. - only on Windows we actually use native unique ID, which might not change (adapter and monitor idx) - On OSX and X11 we simply use indices, but if monitor setup changes - they refer to different instances. In case it is desired to cover dynamic monitor setup change, we need to address this issue in a new bug entry.
* Fix regression of commit 559ecad2a2387ba0aa34ce9e35ca8a2c5a31e655: ↵Sven Gothel2015-03-091-0/+1
| | | | IDX_MONITOR_DEVICE_VIEWPORT needed to be updated!
* Bug 1130 - Add Mapping from AWT Component -> NEWT [Screen, MonitorDevice]Sven Gothel2015-02-172-0/+122
| | | | | | | | | | | | | | | | | | | | | | | The mapping AWT Component -> NEWT [Screen, MonitorDevice] shall allow generic AWT applications to utilize NEWT's MonitorDevice information like physical monitor-size and DPI. - AWT-Component -> NEWT-Display: - NewtFactoryAWT.createDisplay - AWT-Component -> NEWT-Screen: - NewtFactoryAWT.createScreen - AWT-Component -> NEWT-MonitorMode: - NewtFactoryAWT.getMonitorDevice - NewtFactoryAWT.getMonitorDevice - If OSX, utilizing OSX's AWT Component -> MonitorDevice-Index mapping - Otherwise using the coverage to identify MonitorDevice See TestGearsES2GLJPanelAWT 'GetPixelScale', demonstrating the mapping while pressing 'p' (cached MonitorMode) and pressing SHIFT-'p' (non-cached MonitorMode).
* MonitorDevice: Add 'throws IllegalStateException' for ↵Sven Gothel2015-02-172-8/+13
| | | | [query|set]CurrentMode(..) if !screen.isNativeValid()
* Fix commit 559ecad2a2387ba0aa34ce9e35ca8a2c5a31e655 ↵Sven Gothel2015-02-171-1/+0
| | | | | | | (ArrayHashSet<MonitorDevice> instance erroneously added) Revert useless ArrayHashSet<MonitorDevice> instance erroneously added in commit 559ecad2a2387ba0aa34ce9e35ca8a2c5a31e655.
* NEWT MonitorDevice: Identify cloned devices (fully covered) ; Windows: ↵Sven Gothel2015-02-1715-46/+121
| | | | | | | | | | | | | | | | | | | Iterate-over and identify all adapter:monitor. (Bug 1129) - Identify cloned devices (fully covered) - MonitorDevice gets 'isCloned()' to identify whether it is a cloned device, i.e. fully covered by another monitor. This detection may happen natively but will always performed platform agnostic. - getMainMonitor(..) now exclude 'cloned' devices - Windows: Iterate-over and identify all adapter:monitor - Since we also list cloned monitor, we need to iterate over all adapter and all it's monitor-devices. - The native monitor-id is now defined as: ( adapter-idx << 8 ) | monitor-idx. - Bug 1129 <- listed under this bug entry for convenience
* Bug 1129 - NEWT MonitorDevice's physical size on Windows must be read via EDIDSven Gothel2015-02-162-39/+48
| | | | | | | | | | | | | | | | | | | On Windows, one must read the monitor's EDID data as stored in the registry, no 'simple' API works otherwise. The proper way requires utilizing the Windows Setup-API. This code is inspired by Ofek Shilon's code and blog post: <http://ofekshilon.com/2014/06/19/reading-specific-monitor-dimensions/> See: function 'NewtEDID_GetMonitorSizeFromEDIDByModelName' In contrast to Ofek's code, function 'NewtEDID_GetMonitorSizeFromEDIDByDevice' uses the proper link from DISPLAY_DEVICE.DeviceID -> SP_DEVICE_INTERFACE_DETAIL_DATA.DevicePath, where DISPLAY_DEVICE.DeviceID is the monitor's enumeration via: EnumDisplayDevices(adapterName, monitor_idx, &ddMon, EDD_GET_DEVICE_INTERFACE_NAME); Hence the path to the registry-entry is well determined instead of just comparing the monitor's model name.
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-0271-333/+333
| | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* Bug 1120 - Refine HiDPI Support ( Part-2 ) (API CHANGE)Sven Gothel2015-01-2720-139/+283
| | | | | | | | | | | | | | | | | | | | | | - Use float[2] for pixel-scale. Utilize simple integer rounding: int-pixel-units = (int) ( int-window-units * pixel-scale + 0.5f ) - Provide minimum and maximum allowed pixel-scale values to be set by platform, supporting generic pixel-scale validation. - Remove 'OSXUtil.GetPixelScale(final RectangleImmutable r, final int[] screenIndexOut)', implementation for all platforms would cause huge redundancy of Screen and MonitorDevice code (duplication of NEWT). - instead, add 'float[2] pixelScale' to NEWT's MonitorDevice - Detect change of pixel-scale and propagate accordingly. This allows GLCanvas, GLJPanel and NewtCanvasAWT instances to be dragged between monitor devices w/ different pixel-scale. - OSX: Handle native triggered reshape events off-thread to avoid EDT congestion due to locked window when consuming deferred events on EDT.
* Bug 1100: Fix href to 'lifecycleHeavy' -> '#lifecycleHeavy' (anchor)Sven Gothel2015-01-231-8/+8
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* Merge remote-tracking branch 'remotes/github-mark/master'Sven Gothel2015-01-231-0/+17
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| * Fix typoMark Raynsford2014-10-281-1/+1
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| * Bug 1100 - Document lifecycle-heavy concept and mark some of the relevant ↵Mark Raynsford2014-10-281-0/+17
| | | | | | | | methods.
* | Bug 1096 - Expose EGL to public: com.jogamp.opengl.egl.EGL ; ↵Sven Gothel2015-01-235-4/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | EGLDrawableFactory: Validate static EGL func-ptr, probe EGL/ES2 first - Move EGL to public package jogamp.opengl.egl.EGL -> com.jogamp.opengl.egl.EGL - EGLDrawableFactory - Validate static EGL func-ptr against EGL/ES2, ignoring EGL/[ES|GL] collisions w/ diff. native EGL implementations due to static EGL usage. - Probe EGL/ES2 first
* | Bug 1068, 1096: Unify EGL surface related code in EGLSurface; Add notion of ↵Sven Gothel2014-12-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 'Surfaceless Upstream Surface' Preparation for Bug 1068: GLContext creation and makeCurrent without default framebuffer - Unify EGL surface related code in EGLSurface - EGLWrappedSurface -> EGLSurface, which utilizes a more straight forward foreign upstream surface (X11, GDI, ..) to EGL mapping. This also addresses Bug 1096, i.e. EGL Cleanup. - Add notion of 'Surfaceless Upstream Surface' - Add surfaceless 'fake' upstream surface hooks: - EGLUpstreamSurfacelessHook - X11UpstreamSurfacelessHook Utilizing the ProxySurface option bit 'OPT_UPSTREAM_SURFACELESS' signaling usage of 'no surface'. - Add GLDrawableFactoryImpl.createSurfacelessImpl(..)
* | Bug 1107 - Refine PixelFormat, GLPixelBuffer and ↵Sven Gothel2014-12-062-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | DirectDataBufferInt/BufferedImageInt - PixelFormat Refine definition allowing complete format conversion by its attributes instead of static 'knowledge'. - PixelFormat has_a *new* PixelFormat.Composition - PixelFormat.Composition contains all pixel component layout information as required for inspection and conversion. Component names are enumerated via PixelFormat.CType. - PixelFormatUtil.convert(..) utilizes generic conversion based on PixelFormat.Composition rather static type mapping. However, a int32 RGBA static conversion is still supported for performance. Utilizes Bitstream for varying pixel component bit-width. - Complete w/ hashCode() and equals(..) - GLPixelBuffer - Take 'pack' mode into account when determine GLPixelAttributes, i.e. on GLES pack=true (e.g. glReadPixel) only RGBA is guaranteed to work. Hence querying GLPixelAttributes requires the GLProfile, PixelFormat and pack mode. - Complete GLPixelAttributes conversions from PixelFormat or GL format/data-type, while taking GL data-type into account, as well as pack-mode. - Complete w/ hashCode() and equals(..) - SingletonGLPixelBufferProvider queries singleton GLPixelBuffer via - PixelFormat.Composition hostPixelComp, - GLPixelAttributes pixelAttributes, - boolean pack which comprise a unique key, allowing the implementation to utilize a hash map. This is implemented in AWTSingletonGLPixelBufferProvider. This allows distinct singleton GLPixelBuffer for different host PixelFormat (conversion) and GLPixelAttributes (depending on GLProfile). - Removes field 'componentCount' which was 'hacked in' to pass information about an optional host memory layout. Implementations utilizing conversion, e.g. AWTGLPixelBuffer, can implement GLPixelBufferProvider's 'PixelFormat.Composition getHostPixelComp(final GLProfile glp, final int componentCount)' and manage such implementation details, see use-case GLJPanel. - DirectDataBufferInt/BufferedImageInt: Expose underlying NIO ByteBuffer - AWTMisc.createCursor(..) uses DirectDataBufferInt.BufferedImageInt exposed NIO ByteBuffer, allowing to use generic PixelFormatUtil.convert(..).
* | Use ExceptionUtils.dumpStack(..) instead of Thread.dumpStack()Sven Gothel2014-10-268-31/+39
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* Bug 1093 - NEWT PointerIcon swizzled on X11 and OSX; WindowIcon swizzled on ↵Sven Gothel2014-10-103-4/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | OSX ([R] -> [B]) Following mistakes were made in native PixelFormat for PointerIcon and WindowIcon: PointerIcon: X11: RGBA8888 -> BGRA8888 OSX: BGRA8888 -> RGBA8888 WindowIcon: OSX: BGRA8888 -> RGBA8888 Test case: TestWindowAndPointerIconNEWT (requires visual validation) +++ Summary: PointerIcon: BGRA8888: X11, Win32 RGBA8888: OSX WindowIcon: BGRA8888: X11, Win32 RGBA8888: OSX +++ Reported by 'LT' <http://forum.jogamp.org/Mac-OSX-newt-pointer-and-window-icon-displays-incorrectly-tp4033294.html>
* Newt Screen viewport in windows units: Add missing setup in overriden ↵Sven Gothel2014-10-096-0/+6
| | | | calcVirtualScreenOriginAndSize(..) method (duplicate pixel unit)
* NEWT Display: Fix typo in API docSven Gothel2014-10-071-1/+1
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* Bug 1078, Bug 1082: Fix regression (typo), add missing assignment of ↵Sven Gothel2014-10-011-0/+1
| | | | printGLAD in NewtCanvasAWT.setupPrint()
* Bug 1078: Add Fallback in AWTPrintLifecycle.setupPrint(): Use Onscreen GLAD ↵Sven Gothel2014-09-301-5/+17
| | | | | | | | | | | | | | | | | | | if Offscreen-GLAD Realization throws an Exception (Stability) - GLDrawableFactoryImpl: createOffscreenDrawable(..) and createDummyAutoDrawable(..) Temporary catch exception during setRealized(true) of newly created GLDrawable, to unrealize the instance before propagating the exception. This handling removes a memory leak in case the exception of this method is handled and application continues to operate, e.g. as in AWTPrintLifecycle.setupPrint(). The underlying drawable gets unrealized, since it's setRealized(boolean) implementation toggles its realize-state before delegating the realize-operation. Hence this is functional. - AWTPrintLifecycle.setupPrint() Stability Catch exception thrown by factory.createOffscreenAutoDrawable(..)'s setRealize(true) to continue operation w/ onscreen GLAD.
* AnimatorBase.finishLifecycleAction(): Non blocking call shall return true, ↵Sven Gothel2014-09-131-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | success - otherwise pause()/.. return value is inconsistent. Caller of e.g. pause() running on the anim-thread or AWT-EDT (AWTAnimatorImpl) will be non-blocking. Before this change, a non-blocking simply did not wait until the 'hold' condition is reached and returned its negated value. This ofc is 'false', indicated unsuccessful operation. Caller use the return value to determine whether the call actually paused (or ..) the animator. Despite the non-blocking nature, the pause state was set, even if not reached. Hence a resume() would be required to continue operation after a temporary pause. +++ This change ignores the non-blocking nature's unmet condition. finishLifecycleAction() returns !nok || !blocking, i.e. either true for the reached condition (blocking) or true if non-blocking. Blocking calls with unmet condition still return false. +++ In case an animated GLAutoDrawableis being pulled after a non-blocking animator pause() call, the GLAutoDrawable's implementation thread-safety must ensure proper operation. +++
* GLSharedContextSetter: Fix API doc and all html references (fix URL and ↵Sven Gothel2014-08-291-0/+7
| | | | complete notes in all implementations)
* NEWT Window setSurfaceSize(..): Add API doc comment about setting pixel-unit ↵v2.2.0Sven Gothel2014-08-071-0/+5
| | | | size after creation in multiple monitor mode.
* Bug 1039 - Specify behavior of GLEventListener Exceptions occurring while ↵Sven Gothel2014-08-061-1/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GLAutoDrawable processing [part-3] Add GLAnimatorControl.UncaughtGLAnimatorExceptionHandler interface to optionally handle uncaught exception within an animator thread by the user. Implementation also requires to flush all enqueued GLRunnable instances via GLAutoDrawable.invoked(..) in case such exception occurs. Hence 'GLAutoDrawable.flushGLRunnables()' has been added. Only subsequent exceptions, which cannot be thrown are dumped to System.stderr. +++ Handling of exceptions during dispose() Exception in NEWT's disposeGL*() are also caught and re-thrown after the NEWT window has been destroyed in WindowImpl.destroyAction: - GLEventListener.dispose(..) - GLDrawableHelper.disposeAllGLEventListener(..) - GLDrawableHelper.disposeGL(..) - GLAutoDrawableBase.destroyImplInLock(..) - GLWindow.GLLifecycleHook.destroyActionInLock(..) - WindowImpl.destroyAction on NEWT-EDT - WindowImpl.destroy Further more, exceptions occuring in native windowing toolkit triggered destroy() are ignored: - GLAutoDrawableBase.defaultWindowDestroyNotifyOp(..) It has to be seen whether such exception handling for dispose() shall be added to AWT/SWT. +++ TestGLException01NEWT covers all GLEventListener exception cases on-thread and off-thread (via animator). +++
* Bug 830 - Refine Heuristics for to query whether ↵Sven Gothel2014-07-311-1/+1
| | | | GLDrawableUtil.swapGLContextAndAllGLEventListener is safe: Add Accumulator Buffer bits
* Bug 830 - Add Heuristics for to query whether ↵Sven Gothel2014-07-301-17/+20
| | | | | | | | | | | | | | | | | | | | | | | GLDrawableUtil.swapGLContextAndAllGLEventListener is safe (Doesn't work w/ pre MSAA onscreen drawable) GLDrawableUtil.isSwapGLContextSafe(..) allows user to query whether 'we think' it's safe to utilize swapping of GLContext between GLAutoDrawable instances. Currently known unsafe cases are: - between on- and offscreen and one of the following: - MSAA involved, or - STEREO involved Enhanced unit tests in this regard: - TestGLContextDrawableSwitch02AWT - using GLContextDrawableSwitchBase0 - TestGLContextDrawableSwitch02NEWT - using GLContextDrawableSwitchBase0 Utilized safe query for setupPrint(..) action in: - AWT GLCanvas - AWT GLJPanel - NewtCanvasAWT
* WindowImpl: Fix intendationSven Gothel2014-07-291-2/+1
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* Bug 1033: Guarantee atomicity of high-level GLAutoDrawable operations, ↵Sven Gothel2014-07-271-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | avoiding race conditions. GLAutoDrawable (API CHANGE) allowing atomic operations: - Add class API-doc chapter about 'GLAutoDrawable Locking' - Add method invoke(..) API-doc description about throwing IllegalStateException in case of a detected deadlock situation ahead (Note: Implemented in GLDrawableHelper.invoke(..) for all implementations) - Add new methods for proper multithread handling: - public RecursiveLock getUpstreamLock(); - public boolean isThreadGLCapable(); +++ GLEventListenerState/GLDrawableUtil: - Perform operation in a atomic fashion, i.e. lock GLAutoDrawable during whole operations: - GLDrawableUtil.swapGLContext(..) - GLDrawableUtil.swapGLContextAndAllGLEventListener(..) - GLEventListenerState.moveFrom(..) - GLEventListenerState.moveTo(..) - ReshapeGLEventListener: - Moved from GLEventListenerState.ReshapeGLEventListener -> GLDrawableUtil.ReshapeGLEventListener - Takes 'displayAfterReshape' case into account. +++ javax.media.opengl.Threading Clarifications: - Public 'enum Mode', i.e. Threading.Mode - Public getMode() - Clarified 'isOpenGLThread()': - Take 'singleThreaded' into account directly, i.e. always return 'true' if singleThreaded == false
* Bug 1024: Add fallback for native-jar-file location via classpathSven Gothel2014-07-112-36/+22
| | | | Adapt to GlueGen commit f5c48efcf546ba4e08e197ccced6df83b57e1755
* Bug 1031: Remove Deprecated Classes and Methods (JOGL)Sven Gothel2014-07-101-6/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Removed Deprecated Class: - com/jogamp/opengl/util/TGAWriter.java - Use TextureIO w/ .tga suffix - com/jogamp/opengl/util/awt/Screenshot.java - Use: - com.jogamp.opengl.util.GLReadBufferUtil, or - com.jogamp.opengl.util.awt.AWTGLReadBufferUtil The latter for reading into AWT BufferedImage See: TestBug461FBOSupersamplingSwingAWT, TestBug605FlippedImageAWT - javax/media/opengl/GLPbuffer.java - Use: caps.setPBuffer(true); final GLAutoDrawable pbuffer = GLDrawableFactory.getFactory( caps.getGLProfile() ).createOffscreenAutoDrawable(null, caps, null, 512, 512); - See: TestPBufferDeadlockAWT, .. Removed Deprecated Methods: - Constructor of AWT-GLCanvas, SWT-GLCanvas, AWT-GLJPanel with argument 'final GLContext shareWith' See GLSharedContextSetter, i.e. glCanvas.setSharedContext(..) ! - GLDrawableFactory.createOffscreenAutoDrawable(..) with argument 'final GLContext shareWith' See GLSharedContextSetter, i.e. offscreenAutoDrawable.setSharedContext(..) ! - GLDrawableFactory.createGLPbuffer(..), see above! - com.jogamp.opengl.util.av.AudioSink 'enqueueData(AudioDataFrame audioDataFrame)', use 'enqueueData(int, ByteBuffer, int)' - GLSharedContextSetter.areAllGLEventListenerInitialized(), migrated to GLAutoDrawable ! - GLBase's - glGetBoundBuffer(int), use getBoundBuffer(int) - glGetBufferSize(int), use getBufferStorage(int).getSize() - glIsVBOArrayBound(), use isVBOArrayBound() - glIsVBOElementArrayBound(), use isVBOElementArrayBound() - NEWT MouseEvent.BUTTON_NUMBER, use BUTTON_COUNT
* Findbugs: Comment on some issues (OK, they are) ; Remove dead branchesSven Gothel2014-07-083-5/+5
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* Findbugs: Use inner static class where possibleSven Gothel2014-07-081-1/+1
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* Findbugs: Misc minor issues (see below)Sven Gothel2014-07-082-15/+13
| | | | | | | - remove duplicate code in branch - Use Type.valueOf(primitive) - Don't use array.toString() directly - remove dead code
* Findbugs: Remove branches where reference cannot be nullSven Gothel2014-07-081-1/+1
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* Findbugs: Use <NumberType>.valueOf(..) instead of 'new <NumberType>(..)'Sven Gothel2014-07-081-2/+2
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