| Commit message (Collapse) | Author | Age | Files | Lines |
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Add 64-bit nativeHandle (Windows HMONITOR), add PixelScale for Windows
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callbacks ..
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deadlock)
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null com.jogamp.newt.swt.NewtCanvasSWT.access$200(com.jogamp.newt.swt.NewtCanvasSWT)
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Cannot invoke "com.jogamp.newt.Window.getDelegatedWindow()" because the return value of "com.jogamp.newt.swt.NewtCanvasSWT.access$200(com.jogamp.newt.swt.NewtCanvasSWT)" is null
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This prepares proper release of the acquired NativeSurface lock to cure the missing CGLContext lock, see followup commit.
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default test behavior
SWT and OSX's UI TK have their strict threading policy we require to comply with, e.g. see Bug 1398 lately.
It doesn't help using our own MainThread vehicle to move the unit test on the OS main thread,
as this removes potential causes of deadlocks - which we intend to find and resolve.
This patch removed using MainThread altogether from our ant unit testing recipe
as well from our manual test scripts.
Unit tests are no more executed on the 'main thread'.
SWT tests are patched to comply with SWT's UI threading policy.
We also catch violations within NewtCanvasSWT and our SWT GLCanvas
to provide same behavior on all platforms.
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native DPI toolkit aware platforms (Linux, Windows)
NEWT + NewtCanvasAWT:
Maybe create "interface ScalableSurface.Upstream {
void pixelScaleChangeNotify(final float[] curPixelScale, final float[] minPixelScale, final float[] maxPixelScale); }"
to allow downstream to notify upstream ScalableSurface implementations like NEWT's Window to act accordingly.
+++
AWT GLCanvas: Add remark where to add the potential pixel scale.
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fullscreen mode
WindowDriver OSX: useParent(..) -> useParentLocation(..) and add !isFullscreen() as a criteria to use the parent derived location.
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input if not visible.
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NewtCanvasSWT.SWTNativeWindow's surfaceSize in pixel units
shall only return scaled-up windowUnits using SWTAccessor.deviceZoomScaleUp(..) for !OSX
and potentially auto scaled-up pixelUnits to passthrough (OSX).
See detailed API doc to NewtCanvasSWT.newtScaleUp(..)
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compensation like 'DPIUtil.useCairoAutoScale()'
We can't use DPIUtil's 'autoScaleUp(..)' method on non-native DPI scaling platforms
as it uses a scale-factor of 1f if the higher toolkit compensates, i.e. 'DPIUtil.useCairoAutoScale()'.
Since NEWT uses X11 and GDI directly, which are not DPI scale-aware,
we have to drop the semnatics of 'DPIUtil.useCairoAutoScale()'
and merely use the actual 'deviceZoom'.
This was proposed by Marcel Au in the first place.
At least I understand these semantics by now.
+++
Additionally NewtCanvasSWT.SWTNativeWindow needs to return the 'deviceZoomScaleUp(..)'
values for returning its size in window- and pixel-units (surface).
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toString(..), added toSimpleString(..)
This also revised commit f56adf14deadd4ee8f434ea1293e27bcafdf2a90 Window API addition of 'append(StringBuilder)',
which has been renamed to 'toString(StringBuilder)' as aligned to out other classes.
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Bug 1422 shows that it seems to be desired to emulate DPI scaling where
the native toolkit does not implmement the same.
On GTK, DPIUtil.mapDPIToZoom (int dpi) reads:
double zoom = (double) dpi * 100 / 96;
int roundedZoom = (int) Math.round (zoom);
return roundedZoom;
While having dpi calculated as:
dpi = 96 * GDK.gdk_monitor_get_scale_factor(monitor);
Well, this seems to exist to allow 96 dpi fixed layout to
'look' OK on high-dpi screens.
However, you get in trouble if you layout high-dpi aware,
i.e. using percentages etc.
There is one exception: If DPIUtil.useCairoAutoScale() is true, scalingFactor is 1f
and hence the scaling emulation dropped.
'DPIUtil.setUseCairoAutoScale((sx[0]*100) == scaleFactor || OS.isGNOME);'
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off-viewport position
Ensure it stays out of sight by moving it to 2x width/height of viewport.
Otherwise one could see the child window moving from lower-right to upper-left ;-)
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remove all SWT listener on dispose.
Additionally print more details about the newtChild's state in DEBUG mode.
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building custom efficient presentations
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'Fake invisible child window' is implemented by simply moving the window out of sight (viewport).
- orderOut0 needs to use '[mWin orderWindow: NSWindowBelow relativeTo:..' parentWindow
instead of '[mWin orderBack:..', otherwise the whole parent application gets invisible w/ SWT ;-)
- NewtNSWindow may also needs to use parent's Screen instance if moved offscreen,
as the own Screen is invalid (zero size) in this case.
- WindowDriver: Adding special treatment for 'Fake invisible child window' (tagged as such):
-- reconfigureWindowImpl: setWindowClientTopLeftPointAndSize0(..) will be called
using the viewport's max position -> out of sight.
-- screenPositionChanged: ignore the 'new' position
-- sizeChanged: ignore the 'new' size
This sensitive NEWT change set shall benefit other toolkits being used as parentWindow
besides SWT, as this behavior is the same across MacOS.
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reconfig: Only orderOut w/ valid window-handle
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Show and Hide handling resolves TabFolder layout,
i.e. hiding the 'hidden' and showing the current tab.
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MacOS (fixes NewtCanvasSWT on SWT positioning)
Newt's OSX Window consist out of NSView wrapped up within its own NSWindow.
It's position is being set via its NSWindow's client-area position on screen (frame),
which we derive from NSView's client-area position.
When NEWT reparents into a new 'window',
on OSX it uses the parent's NSView and its NSWindow
to attach its own NSView and NSWindow as a subview and childwindow.
SWT's OSX implementation uses NSView's for each Compositor,
but an individual NSWindow is only established for the Shell (Window).
An oversight in Nativewindow and NEWT's coordinate translation:
'top-left view <-> top-left screen'
by missing the 'view <-> window' translation caused this whole issue.
The oversight occured as NEWT's 'view <-> window' translation
had no impact due to its 1-view to 1-window mapping.
Fixing the coordinate translation resolves the mess
for SWT and for potential other toolkits on OSX.
NewtCanvasSWT behaves same on OSX as on X11 etc finally.
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This also demonstrates that on non MacOS, SWT's scale-factor is artificially imposed
on the actual pixel-units, as SWT's getClientArea() is simply returning:
DPIUtil.autoScaleDown(getClientAreaInPixels())
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getClientArea() on MacOS produces a 'difficult' result regarding the position,
which usually is returned as zero.
Using a zero position issues the bug w/ SashForm, where the offset doesn't seems
to be covered by the native NSView nor an SWT parent Composition.
Then using the getLocation() as is (i.e. the view's frame position)
may also cause issues with the TabFolder, as it includes the tab's trimming.
Here the native NSView 's position includes the tab's trimming,
gladly the parent (TabFolder or a Composition)'s clientArea includes this offset.
Therefor, as a testbed - on OSX, getClientArea2(..) returns
- position: getLocation() - getParent().getClientArea().position
- size: getSize()
This at least works OK'sh using
- no special layout parent
- TabFolder
- SashForm
++++
Unit test TestGLCanvasSWTNewtCanvasSWTPosInTabs: Adding 'addComposite' to test matrix.
'addComposite' wraps our GLCanvas or NewtCanvasSWT into a Composite instead of
adding it directly into the layouting parent.
It demonstrates an issue with the new test 'test32_NewtCanvasSWTTabSashGLWComp',
i.e. the NewtCanvasSWT is shown on the left as the SashForm's offset is being dropped.
Summary:
- No more issues with High-DPI pixelScale observed!
- GLCanvas is being most well layouted, no issues in tests
- NewtCanvasSWT may show severe positioning issues -> test32_NewtCanvasSWTTabSashGLWComp
- NewtCanvasSWT always shows a small positioning offset into the lower-right corner w/ overlapping
- NewtCanvasSWT overall positioning is not perfectly understood
- NewtCanvasSWT misses to hide the NEWT child when changing tabs in TabFolder
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'setNEWTChild(..)'
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setBounds(..)
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Even w/ commit fb211581fefc994d1458a2a74801dfb937170f39, propagating the SWT pixelScale to NEWT-Child,
hasPixelScale was never updated via updatePixelScale() through native callback [NSView viewDidChangeBackingProperties]!
[NSView viewDidChangeBackingProperties] not being called on [created] child windows (NewtCanvasSWT)
confused the overal pixelScale state, i.e. no hasPixelScale update via updatePixelScale(..).
This change explicitly queries OSXUtil.GetWindowPixelScale(handle) (commit e6d53e29f05a6928192f6c4a988b2aa558be8d65)for:
1) updateMaxScreenPixelScaleByWindowHandle(..), which now updates the actual hasPixelScale after native creation
and for
2) setSurfaceScale(..), which directly calls updatePixelScale(..) with the queried actual pixelScale
instead of relying on the native callback [NSView viewDidChangeBackingProperties].
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utilize it for convertTo*Units(..)
Detected pixelScale on SWT should be propagated to the NEWT Child
using 'newtChild.setSurfaceScale(pixelScale)' to allow an impact.
Also utilize computed pixel for converTo*Units(..) implementation.
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pixel-units
Commit ca7f0fb61b0a608b6e684a5bbde71f6ecb6e3fe0
did one thing wrong: Using the pixel-unit size for
NEWT child window operations where window-units are required.
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specialization
On MacOS, commit 12eed5d38616d23b6e8e2e5b497dfc2f54d90c90 replaced all
parent.getLocationOnScreen(..) calls with OSXUtil.GetLocationOnScreen(parentHandle, ..)
avoiding the EDT + Appkit Deadlock with native parenting.
On MacOS AWT and JAWT are using offscreen CALayer since Java >= 1.7.0,
therefor the MacOSXJAWTWindow's native window handle can't be used to gather
the screen position via OSXUtil.
However, the JAWT Window specialization MacOSXJAWTWindow implements a non-locking code-path
and we can decide to use it by querying the general interface OffscreenLayerOption.
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library
DRM/GBM is enabled for Linux in general.
Nativewindow's 'nativewindow_drm' DRM/GBM native library is already seperated.
NEWT get its 'newt_drm' DRM/GBM native library.
NEWT's main head native library is renamed from 'newt' -> 'newt_head'
and is earmarked for further seperation similar to Nativewindow's.
At least a 'newt_wayland' will probably followup when support is added.
Goal is to remove DRM/GBM dependency for Linux X11 operation
as well as removing X11 dependency for Linux DRM/GBM operation.
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CapabilitiesImmutable not being GLCapabilitiesImmutable
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and not repositionable.
Our two fixed size and position console cases 'bcm.egl' and 'egl.gbm' (drm.gbm)
only operate in a console like fullscreen mode.
We should earmark and expose this behavior, as well as handle it by not waiting for a position / size
and not attempting to change position and size.
Reducing WindowImpl.minimumReconfigStateMask to bare minimum values:
STATE_MASK_VISIBLE | STATE_MASK_FOCUSED;
New WindowImpl.mutableSizePosReconfigStateMask extends WindowImpl.minimumReconfigStateMask, representing previous values:
STATE_MASK_VISIBLE | STATE_MASK_FOCUSED | STATE_MASK_FULLSCREEN | STATE_MASK_RESIZABLE | STATE_MASK_REPOSITIONABLE;
All WindowDriver implementations previously using WindowImpl.minimumReconfigStateMask
are now using WindowImpl.mutableSizePosReconfigStateMask but the explicit console driver named above.
I would have liked to add the STATE_BIT_FULLSCREEN to the current stateMask to notify this semantics,
however this would have lead to more code changes as our fullscreen mode assumes to be 'on top' of the normal mode.
Here the normal mode is essentially fullscreen and no back/forth fullscreen setting is useful or allowed.
Therefore, both fixed size & position console driver won't expose themselves as being in fullscreen mode.
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AppKit/EDT deadlock for parent screen location lookup
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screen position directly w/o locking.
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earmark spanning across monitors
drmModeSetCrtc(..)'s x/y parameter are the surface's offset to be scanned out from one CRT!
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closing)
Commit d5ba4cae824087879a4857e20961a95da04eaebb clarified and simplified the lifecycle of a PointerImpl instance, i.e. drop its resurrection in
PointerImpl.validateHandle() in favor of a hard exception.
This caused detection of subsequent PointerImpl lifecycle issues,
as instances were not fully destroyed on Display closing and
references not null'ed in Display and Screen instances.
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This bug never allowed a PointerIconImpl to be destroyed via PointerIconImpl.destroy()
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stdin in vsync-wait-loop
User input during test from the console will also end up in stdin of the console after the java application has been closed.
This is not only annoying, but also a security concern, as the input gets executed if containing a CR.
Further, the vsync-wait-loop shall ignore stdin.
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Move native handle check to pre-destruction call in PointerIconImpl.destroyOnEDT(..), unifying single destruction and all.
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hence pass PointerIconImpl through
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eglSwapBuffers(..) just in case ..
This is the poor man's SYNC: glFenceSync () with glWaitSync().
However, this change did not resolve Bug 1408. Earmarked to be removed!
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disables PointerIcon usage in general.
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