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* NEWT iOS: Support translucent windowsSven Gothel2019-07-081-1/+18
| | | | | | | and remove the redColor default background (debug only). IOSUtil.CreateUIWindow(..) also gets its 'visible' attribute, to be true only for demo Hello1 code - false for intended Proxy Surface Hook.
* NEWT iOS WindowDriver: Remove unused orig UIWindow/UIView creation pathSven Gothel2019-07-081-168/+1
| | | | See commit 004c67c73a0309158c30929cd0d6513e23f34803
* NEWT iOS WindowDriver: native UIWindow/UIView creation changeSven Gothel2019-07-081-0/+103
| | | | | | | | Astonishingly, the original code path doesn't show up the CAEAGL View/Layer (only the red test background) even though t is 1:1 equal to this alternative calls. Keeping the original path intact for future validation, another round of hours of analysis. The original code path will be removed in the next commit.
* NEWT iOS: Support Multi-Touch Events, PixelScale, ..Sven Gothel2019-07-081-253/+127
| | | | | | | | | | | | | | | | | Note: Two subsequent commit will add some required change in the native UIWindow/UIView creation methods to actually make the NEWT view being displayed ;-) The demo 'com.jogamp.opengl.demos.ios.Hello' demonstrated a standard NEWT application running on iOS. Previous NativeWindow wrap-around demo is preserved in 'com.jogamp.opengl.demos.ios.Hello1'. Tested on ipad 11'inch arm64 and x86_64 simulation: - Using GearsES2 demo - PixelScale 1f, 2f and 0f - last two using max pixel scale - Touch w/ GearsES2 works: -- 1 finger rotate -- 2 finger drag -- 2 finger pinch-zoom gesture detection
* NEWT iOS / MacOS: Simplify setJavaWindowObjectSven Gothel2019-07-081-7/+8
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* NEWT: Align native MacOS / IOS file- and classnamesSven Gothel2019-06-261-0/+1161