aboutsummaryrefslogtreecommitdiffstats
path: root/src/newt/native/MacWindow.m
Commit message (Collapse)AuthorAgeFilesLines
* Bug 1188, Bug 1186: NEWT Window: Support non-resizable, minimize, maximize, ↵Sven Gothel2015-08-101-0/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | alwaysOnBottom and sticky/all-desktop (Part 1) Change also implements Bug 1186: 'NEWT Window: Use a Bitfield holding all state flags and expose it accordingly', since it is essential for an efficient implementation. Part 1: - Bug 1186 - Using Bitfield, holding public (Window) and private state bits/mask - Bug 1188 - Window adds: - [is|set]AlwaysOnBottom(..), - [is|set]Resizable(..), - [is|set]Sticky(..), - [is|set]Maximized(..), - isChildWindow(), - Full implementation for X11 - TODO: Implement for OSX and Windows - Manual tests: - TestGearsES2NEWT, TestGearsES2NEWTSimple and TestGearsES2NewtCanvasAWT utilize new NewtDemoListener, which has a key-listener to perform all [new] actions. See source code of NewtDemoListener.
* Bug 1148 - OSX MonitorDevice: Use unique and native deviceID instead of indexSven Gothel2015-03-211-44/+80
| | | | | | | | | | | | | Adopt to bug 1147, commit 2c88b6dfd4eb7e2cd9a50fa48e08ecafc980931a. Using the native unique deviceID makes monitor identification more robust. This also allows us simplify displayID -> NSScreen-idx -> MonitorDevice into displayID -> MonitorDevice and to survive a primary monitor change.
* Bug 1142 - NEWT: Add support to retrieve the primary MonitorDeviceSven Gothel2015-03-091-1/+2
| | | | | | | | | | | | | | | | | Support added for - Windows - X11 XRandR 1.3 - OSX Note: Our whole MonitorMode association handling is currently _not_ dynamic. - only on Windows we actually use native unique ID, which might not change (adapter and monitor idx) - On OSX and X11 we simply use indices, but if monitor setup changes - they refer to different instances. In case it is desired to cover dynamic monitor setup change, we need to address this issue in a new bug entry.
* NEWT MonitorDevice: Identify cloned devices (fully covered) ; Windows: ↵Sven Gothel2015-02-171-0/+1
| | | | | | | | | | | | | | | | | | | Iterate-over and identify all adapter:monitor. (Bug 1129) - Identify cloned devices (fully covered) - MonitorDevice gets 'isCloned()' to identify whether it is a cloned device, i.e. fully covered by another monitor. This detection may happen natively but will always performed platform agnostic. - getMainMonitor(..) now exclude 'cloned' devices - Windows: Iterate-over and identify all adapter:monitor - Since we also list cloned monitor, we need to iterate over all adapter and all it's monitor-devices. - The native monitor-id is now defined as: ( adapter-idx << 8 ) | monitor-idx. - Bug 1129 <- listed under this bug entry for convenience
* Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1)Sven Gothel2015-02-021-2/+2
| | | | | | | | | sed -i 's/javax\.media\.opengl/com\.jogamp\.opengl/g' `grep -Rl "javax\.media\.opengl" src` sed -i 's/javax\.media\.nativewindow/com\.jogamp\.nativewindow/g' `grep -Rl "javax\.media\.nativewindow" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" src` sed -i 's/javax\/media\//com\/jogamp\//g' `grep -Rl "javax/media/" doc` Manually edited all occurences within make/**
* Bug 1120 - Refine HiDPI Support ( Part-2 ) (API CHANGE)Sven Gothel2015-01-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | - Use float[2] for pixel-scale. Utilize simple integer rounding: int-pixel-units = (int) ( int-window-units * pixel-scale + 0.5f ) - Provide minimum and maximum allowed pixel-scale values to be set by platform, supporting generic pixel-scale validation. - Remove 'OSXUtil.GetPixelScale(final RectangleImmutable r, final int[] screenIndexOut)', implementation for all platforms would cause huge redundancy of Screen and MonitorDevice code (duplication of NEWT). - instead, add 'float[2] pixelScale' to NEWT's MonitorDevice - Detect change of pixel-scale and propagate accordingly. This allows GLCanvas, GLJPanel and NewtCanvasAWT instances to be dragged between monitor devices w/ different pixel-scale. - OSX: Handle native triggered reshape events off-thread to avoid EDT congestion due to locked window when consuming deferred events on EDT.
* Bug 741 HiDPI: Add ScalableSurface interface to get/set pixelScale w/ full ↵Sven Gothel2014-06-081-15/+57
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | OSX impl. Add ScalableSurface interface - To set pixelScale before and after realization - To get pixelScale - Implemented on: - NEWT Window - Generic impl. in WindowImpl - OSX WindowDriver impl. - Also propagetes pixelScale to parent JAWTWindow if offscreen (NewtCanvasAWT) - AWT WindowDriver impl. - JAWTWindow / OSXCalayer - AWT GLCanvas - AWT GLJPanel - NEWTCanvasAWT: - Propagates NEWT Window's pixelScale to underlying JAWTWindow - WrappedSurface for pixelScale propagation using offscreen drawables, i.e. GLJPanel - Generic helper in SurfaceScaleUtils (nativewindow package) - Fully implemented on OSX - Capable to switch pixelScale before realization, i.e. native-creation, as well as on-the-fly. - Impl. uses int[2] for pixelScale to support non-uniform scale. Test cases: - com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - Press 'x' to toggle HiDPI - Commandline '-pixelScale <value>' - Added basic auto unit test (setting pre-realization)
* Bug 741 HiDPI: Refine Monitor/Screen [virtual] Viewport Definition / Add ↵Sven Gothel2014-05-261-49/+84
| | | | | | | | | | | | | | | | | | | | NEWT Support / Fix JAWT getPixelScale deadlock - NativeWindow/Surface/NEWT API DOC: Define Coordinate System of Window and Screen - OSXUtil: Add getPixelScale(..) via Screen index and 'windowOrView' - JAWTWindow/JAWTUtil.getPixelScale(..): Use pre-fetched AWT GraphicsConfiguration to solve AWT-TreeLock (deadlock) - [Virtual] Viewport of MonitorDevice and Screen: - Properly calculate and expose [virtual] viewport in window and pixel units - OSX Monitor viewports in pixel units are 'reconstructed' - Window/Viewport to Monitor selection shall be perfomed via window units (unique) - OSX NEWT Window create/init (native): Use given size and coordinates even in fullscreen mode Don't override by quering NSScreen coordinates, trust given values. - Fix test cases, i.e. usage of pixel- and window-units
* Bug 970: NEWT OSX ChildWindow setVisible(..) does not hide child window ↵Sven Gothel2014-02-101-8/+12
| | | | | | | appropriately Instead of using [mWin orderBack: mWin] for child windows, utilize [mWin orderWindow: NSWindowOut relativeTo: [pWin windowNumber]]
* [Jogl|Nativewindow|Newt]Common: Align all ↵Sven Gothel2014-01-111-12/+1
| | | | | | | | | | | *Common_GetJNIEnv()/_ReleaseJNIEnv() Methods and Usage / Check arguments .. Since we still don't use inter-module native code sharing, align the JNIEnv get/release methods and usage. Most beneficary here is OSX and the GLDebugMessageHandle, both managed the JVM handle on their own - removed now. Also ensuring that *Common_init(..) is called for all modules on all platforms.
* Bug 935: NEWT PointerIcon: Utilize Toolkit Agnostic PixelFormat and ↵Sven Gothel2014-01-081-7/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conversion Utilities (Allowing 'arbitrary' PointerIcon data input) Commit fe28bc125429b38cdcd016746081f4a6d521c6fd added the notion of toolkit agnostic PixelFormat and conversion utilities, utilized and further tested by this patch. +++ - PointerIcon is a PixelRectangle and hence holds the decoded data. This allows on-the-fly conversion if required as well as recreation w/o PNG re-decoding. - Using array-backed PointerIcon data where possible, allowing better performance when converting PixelFormat etc. - NEWT Display adds 'createPointerIcon(final IOUtil.ClassResources pngResource...' method to support agnostic PointerIcon creation. - NEWT Display adds methods to allow users to avoid PixelFormat and Buffer NIO type forced conversion: - PixelFormat getNativePointerIconPixelFormat() - boolean getNativePointerIconForceDirectNIO() +++ PNGImage -> PNGPixelRect Deleted: com.jogamp.opengl.util.texture.spi.PNGImage Added: com.jogamp.opengl.util.PNGPixelRect (We hope nobody was using PNGImage directly since it was a service-plugin for TextureIO) PNGPixelRect is a PixelRectangle PNGPixelRect actually is implemented OpenGL agnostic, however - since our PNGJ support lives under package 'jogamp.opengl.util.pngj' it cannot be moved up (yet). PNGPixelRect now handles all PixelFormat for the target format and also added support for grayscale+alpha (2 channels). The latter is force-converted to RGB* - similar to paletted. Further more, PNGPixelRect allows simply passing an OutputStream to write the PNG data. Used by: TextureIO and NEWT +++ - OffscreenSurfaceLayer's setCursor(..) uses the agnostic PixelRectangle instead of a PNG resource. - AWTMisc uses the PixelRectangle to produce the AWT Cursor and converts it to the required format. Hence same pixels are used for NEWT and AWT pointer/cursor icon. - TestGearsES2Newt and NewtAWTReparentingKeyAdapter 'tests' iterate over 3 custom PointerIcon when pressed 'c'. - JOGLNewtAppletBase uses the new custom PointerIcon 'newt/data/crosshair-lumina-trans-32x32.png', which is included in NEWT (213 bytes only). -
* NEWT OSX: Add missing NewtCommon_init(env) (duh!) - Issuing ↵Sven Gothel2014-01-051-31/+28
| | | | | | | NewtCommon_throwNewRuntimeException(..) if given references are of invalid type Missing NewtCommon_init(env) always lead to a crash when calling NewtCommon_throwNewRuntimeException(..) due to uninitialized clazz instances!
* Bug 935: NEWT PointerIcon: Refine Spec and Implementation / Fix OSX Crash ↵Sven Gothel2014-01-041-39/+74
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and Issues - Refine Display.PointerIcon: Complete type allowing re-creation - Add associated Display reference - Add used IOUtil.ClassResources reference - Add isValid()/validate() methods for recreation - Refine API doc - Move Display.destroyPointerIcon(PointerIcon) -> PointerIcon.destroy() - Move DisplayImpl.PointerIconImpl -> PointerIconImpl (own source file) - Creation/Destruction and setting of PointerIcon happens on EDT - DisplayImpl.shutdownAll() and Display.destroy() calls destroyAllPointerIconFromList - WindowDriver.setPointerIconImpl: Validates PointerIconImpl (i.e. re-creates if required) - Fix 'initial' window.setPointerIcon(..) before createNative(..), tested w/ TestGearsES2NEWT - OSX Native Code: - Move mouse and pointer-state handling from NewtMacWindow -> NewtView class to retain states (pointer handle, pointer visibility, etc) when reparenting. Reparenting will move an exisiting NewtView into a new NewtMacWindow. - Enable all mouse move events: - NewtView::mouseEnter [nsWin makeFirstResponder: nsView]; - NewtView::mouseExited if( !mouseConfined ) { [nsView resignFirstResponder]; } - NewtView::mouseMoved issued [myCurser set] if required, fixing OSX issue not updating NSCursor properly. - MacWindow: - Test NewtMacWindow, NewtView and NSCursor handles before usage - Fix DBG_PRINT(..) warnings
* Bug 935: NEWT PointerIcon OSX: Safe use of NSCursor handleSven Gothel2014-01-031-3/+14
|
* MacWindow.m: Add missing NSAutoreleasePool 'decoration'Sven Gothel2014-01-021-3/+17
|
* Bug 934, Bug 935: NEWT: Add support for custom Application/Window and ↵Sven Gothel2013-12-311-2/+71
| | | | | | | | | | | | | | | | | | | | | | | | | | | Pointer Icons - Utilizing JOGL's PNG decoder for all icons, if available. - Application/window icons: - Providing default application/window icons in 16x16 and 32x32 size - NewtFactory.setWindowIcons(..) or property 'newt.window.icons' maybe used to override default icons. - Using icons at application/window instantiation - Display.PointerIcons: - NativeWindow Win32 WindowClass no more references a default cursor in favor of fine grained cursor control [in NEWT] - Display provides create/destroy methods, where display destruction also releases open PointerIcon references. - Window.setPointerIcon(..) sets custom PointerIcon - Implemented Platforms - X11 - Windows - OSX - Manual Test: TestGearsES2NEWT (Press 'c')
* Bug 914: Newt OSX: Reset NSApp's presentationOptions @ windowClose0() / ↵Sven Gothel2013-12-031-25/+38
| | | | | | | | | | | | | | | Assume having focus in fullscreen-mode - Reset NSApp's presentationOptions @ windowClose0() Commit 69c334448cfe8af553fd97689137ecf8f996b378 started using the [NSApp setPresentationOptions: opts] but missed to reset to defaults @ windowClose0(); - Assume having focus in fullscreen-mode NewtMacWindow::windowDidBecomeKey()' is not always called in fullscreen-mode! Note: OSX Fullscreen from a browser still shows the browser title-bar until mouse-click. Don't know how to avoid this. Minor issue..
* Bug 914: Newt OSX: Don't use exclusive fullscreen mode (captured display) in ↵Sven Gothel2013-12-021-0/+13
| | | | favor of proper WM incl. ALT-TAB app-switching
* Bug 882 - Crash on OSX when closing NEWT window - Fix: Release NewtMacWindow ↵Sven Gothel2013-11-011-7/+21
| | | | | | | | | | manually in close0() Release NewtMacWindow manually in close0() - Mark [NewtMacWindow setReleasedWhenClosed: NO] in init0(..) - Release NewtMacWindow manually in close0(..) Check pointer args in close0(..)
* NEWT/OSX (Bug 836): Lifecycle operations performed on main-thread must be ↵Sven Gothel2013-10-071-25/+34
| | | | | | | | | | | | | synchronized (wait-until-done) Wait-until-done (main thread): - WindowDriver.close0(..) - WindowDriver.initWindow0(..) Otherwise a re-queued operation (i.e. CALayer attachment) will mixup the order .. Experienced w/ fullscreen exit.
* Fix Bug 600 and Bug 721: Adding support for multiple monitors w/ NEWTSven Gothel2013-05-061-118/+117
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Support for all monitor devices and their available modes - X11: Use RandR 1.3 if available - Retrieve information - Changing a monitor device's mode - Support for dedicated and spannig fullscreen - See <http://jogamp.org/files/screenshots/newt-mmonitor/html/> - TODO: - X11 RandR does _not_ relayout the virtual screen size and neither the CRT's viewport. We may need to relayout them if they were covering a seamless region to achieve same experience! - OSX: No machine to attach a secondary CRT -> TEST! - Tested Manually for Regressions - Linux ARMv6hf (Rasp-Pi/BCM, Panda/X11) - Android (Huawei, Kindle) - Tested Manually and junit: - X11/Linux - NV, ATI-Catalyst w/ 2 CRTs - VBox w/ 4 CRTs - Win/Windows - NV, w/ 2 CRTs - VBox w/ 4 CRTs - X11/OpenIndiana, NV, 1 CRT
* OSX/NEWT: Fix native window parenting freeze, invisible/orderOut0, Position ↵Sven Gothel2013-03-201-40/+58
| | | | | | | | | | | | | | | | | | | | | | | | | | | | bugs w/ parenting Fix native window parenting freeze: - Pull out setJavaWindowObject(..) of changeContentView(..) to be called seperately, add param for changeContentView(..) to enable/disable setJavaWindowObject() - initWindow0(..): - Call changeContentView(..) w/o setJavaWindowObject() - setJavaWindowObject(..) at end of initialization Fix native window parenting orderOut0: If parent window is invisible or no parent used call orderOut(..), otherwise call orderBack(). Fix updatePosition(..): positionChanged(..) - Position bug w/ parenting - AWT parent passed 0/0 - call positionChanged(..) w/ client-pos instead of screen-pos Fix getLocationOnScreenImpl(..) - Position bug w/ parenting - Position < 0/0 is valid! Misc: - setWindowClientTopLeftPointAndSize0(..), setWindowClientTopLeftPoint0(..): Add 'display' param, deciding whether area should be display (invalidated)
* OSX/NEWT: NSWindow/NSView Ops on main-thread w/o blocking - Part2Sven Gothel2013-03-191-28/+39
| | | | | | | | | Continues commit 81cbcdc8469143587b2044661dd613c798ae02ba Perform on main-thread invocation from Java, allowing to issue visibleChanged(..) after creation/visible calls. This fixes the 'Visibility not reached ..' regressions.
* OSX/NEWT: Following CALayer streaming design, i.e. issue NSWindow/NSView Ops ↵Sven Gothel2013-03-191-87/+170
| | | | | | | | | | | | | | | | | | | | | on main-thread w/o blocking; NEWT/WindowImpl: Volatile multithreaded mutable values Similar to commits: 28c6472335b924080d638b33a28f8f4eedb459b1 f354fb204d8973453c538dda78a2c82c87be61dc main-thread operations cannot block main-thread. Luckily we are able to create the NSWindow and NSView instance uninitialized (deferred) on the current thread, while issuing their initialization on the main-thread w/o blocking. Further more a size glitch is fixed, which didn't take the title bar into account. +++ NEWT/WindowImpl: Volatile multithreaded mutable values Since position, size and other attributes might get changes off-thread, these fields needs to be volatile.
* NEWT/OSX: Fix 'locationOnScreen' usage and use proper client-area window ↵Sven Gothel2013-02-201-36/+38
| | | | | | screen position (Fixes resize -> position) - Tested w/ NEWT GearsES2 and Java6 and Java7 on OSX
* NEWT/OSX: Fix Memory Leak ; Fix Occasional Crash Duer to Lifecycle Ops not ↵Sven Gothel2013-02-171-18/+13
| | | | | | | | | | | | | | | | on Main-Thread. - Fix Memory Leak - NewtWindow::dealloc -> [NewtView release]: Fixes NewtView leak - NewtView::dealloc -> removeTrackingRect: Removes occasional crash (double free of TrackingRect) - Fix Occasional Crash Duer to Lifecycle Ops not on Main-Thread. Perform OSX WindowDriver ops on Main-Thread: - close0 - changeContentView0 - createWindow0 - Cleaned up AddRemove unit tests, added TestAddRemove03GLWindowNEWT
* Seamless Integration of an FBObject based GLFBODrawable as ↵Sven Gothel2012-09-151-11/+38
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GLOffscreenAutoDrawable.FBO and as an OffscreenLayerSurface's drawable (OSX) - Fix Bugs 569 and 599 Summary: ========= The new FBObject based GLFBODrawable implementation allows the seamless utilization of FBO offscreen rendering in single buffer, double buffer and MSAA mode. The GLFBODrawable uses a parent drawable based on a dummy surface to allow a GLOffscreenAutoDrawable.FBO creation or a mutable surface supporting an existing offscreen layer surface (OSX CALayer). Offscreen GLDrawable's and GLOffscreenAutoDrawable's can be selected via the GLCapabilities. If simply !onscreen is selected in the caps instance w/o enabling FBO, PBuffer or Bitmap, the factory will automatically choose regarding availability: FBO > PBuffer > Bitmap Double buffering is supported in MSAA more (intrinsic) and explicit in non MSAA. It is preferred when delivering resources (texture id's or framebuffer names) to a shared GLContext. This is demonstrated in (emulates our OSX CALayer implementation): TestFBOOffThreadSharedContextMix2DemosES2NEWT, TestFBOOnThreadSharedContext1DemoES2NEWT and with the OSX JAWT OffscreenLayerSurface itself. FBO is the preferred choice. +++ Offscreen drawables can be resized while maintaining a bound GLContext (e.g. w/ GLAutoDrawable). Previously both, drawable and context, needed to be destroyed and recreated at offscreen resize. Common implementation in GLDrawableHelper is used in the implementations (NEWT's GLWindow, AWT GLCanvas, SWT GLCanvas). +++ Tested: ======= Manually run all unit tests on: - Linux x86_64 NVidia/AMD/Mesa3d(ES) - OSX x86_64 NVidia - Windows x86_64 NVidia - Android arm Mali-400/Tegra-2 No regressions. Disclaimer: =========== This feature is committed almost in one patch. Both previous commits were introducing / fixing the capabilities behavior: 90d45928186f2be99999461cfe45f76a783cc961 9036376b7806a5fc61590bf49404eb71830de92f I have to appologize for the huge size and impact (files and platforms) of this commit however, I could not find a better way to inject this feature in one sane piece. NativeWindow Details: ===================== Complete decoupling of platform impl. detail of surfaces implementing ProxySurface. Used to generalize dummy surfaces and EGL surfaces on top of a native platform surface. - ProxySurface.UpstreamSurfaceHook -> UpstreamSurfaceHook - abstract class ProxySurface -> interface ProxySurface + ProxySurfaceImpl - Misc. implementations JOGL Details: ===================== FBOObject: API Change / Simplification & Usability - Removed reference counter to remove complexity, allow user to choose. - Add 'dispose' flag for detachColorbuffer(..), allowing to keep attachment alive - Fix equals operation of Attachment - Check pre-exising GL errors - Interface Colobuffer gets lifecycle methods - Add static factory methods to create Attachments w/o FBObject instance - Reset: - Clip min size to 1 - Keep alive samplingSink, i.e. don't issue resetMSAATexture2DSink(..). It gets called at syncFramebuffer()/use(..) later on before actual usage. This allows the consumer to utilize the GL_FRONT buffer until (e.g.) swap. - misc bugfixes GLOffscreenAutoDrawable: API Change - Reloc and interfacing - class com.jogamp.opengl.OffscreenAutoDrawable -> javax.media.opengl.* interfaces GLOffscreenAutoDrawable extends GLAutoDrawable GLOffscreenAutoDrawable.FBO extends GLOffscreenAutoDrawable, GLFBODrawable - Added general implementation and FBO specialization - Replacing GLPBuffer (deprecated) .. usable for any offscreen GLDrawable via factory GLAutoDrawable: - Add 'GLDrawable getDelegatedDrawable()' - Refine documentation of setContext(..), remove disclaimer and fixme tags GLDrawableFactory: - Refine API doc and it's selection mechanism for offscreen. - Add createOffscreenDrawable(..) - Add createOffscreenAutoDrawable(..) - Add canCreateFBO(..) - Mark createGLPbuffer(..) deprectated Mark GLPBuffer deprecated New: GLFBODrawable extends GLDrawable GLCanvas (AWT and SWT): Add offscreen resize support w/o GLContext recreation GLAutoDrawableBase .. GLWindow: - Add offscreen resize support w/o GLContext recreation - Remove double swapBuffer call - GLBase/GLContext: - Add: - boolean hasBasicFBOSupport() - boolean hasFullFBOSupport() - int getMaxRenderbufferSamples() - boolean isTextureFormatBGRA8888Available() GLContext: Fix version detection and hasGLSL() - Version detection in setGLFunctionAvailability(..) - Query GL_VERSION ASAP and parse it and compare w/ given major/minor - Use parsed version if valid and lower than given _or_ given is invalid. - Use validated version for caching (procaddr, ..), version number, etc. - Fix hasGLSL() Since 'isGL2ES2()' is true if 'isGL2()' and the latter simply alows GL 1.*, we confine the result to a GL >= 2.0 on desktops. FIXME: May consider GL 1.5 w/ extensions. - return isGL2ES2(); + return isGLES2() || + isGL3() || + isGL2() && ctxMajorVersion>1 ; GLDrawableImpl: - Add 'associateContext(GLContext, boolean)' allowing impl. to have a (weak) reference list of bound context. This is was pulled up from the OSX specific drawable impl. - swapBuffersImpl() -> swapBuffersImpl(boolean doubleBuffered) and call it regardless of single buffering. This is required to propagate this event to impl. properly, i.e. FBODrawable requires a swap notification. - Clarify 'contextMadeCurrent(..)' protocol GLDrawableHelper: - Add resize and recreate offscreen drawable util method - Simplify required init/reshape calls for GLEventListener - GLGraphicsConfigurationUtil: - fixWinAttribBitsAndHwAccel: Reflect sharede context hw-accel bits - OSX has no offscreen bitmap, use pbuffer - use proper offscreen auto selection if offscreen and no modes are set EGL Context/Drawable/DrawableFactory: Abstract native platform code out of base classes - Use EGLWrappedSurface w/ UpstreamSurfaceHook to handle upstream (X11, WGL, ..) lifecycle - in case the EGL resource is hooked up on it. Invisible dummy surfaces: All platforms - size is now reduced to 64x64 and decoupled of actual generic mutable size - fix device lifecycle, no more leaks +++ OSX ==== Enable support for GLFBODrawableImpl in offscreen CALayer mode - NSOpenGLImpl: hooks to calayer native code - calayer code: - allows pbuffer and texures (FBO) - decouple size and draw calls avoiding flickering - enable auto resize of calayer tree MacOSXCGLContext: - NSOpenGLImpl: - Fix false pbuffer 'usage', validate the pointer - If !pbuffer, copy other window mode bits of caps - MacOSXCGLGraphicsConfiguration: - Only assume pbuffer if !onscreen - Remove reference of native pixelformat pointer Native code: - use 'respondsToSelector:' query before calling 'new' methods avoiding an error message where unsuported (prev. OSX versions) - if monitor refresh-rate is queried 0, set to default 60hz - add missing NSAutoreleasePool decoration +++ Android / NEWT: =============== Issue setVisible(..) w/o wait, i.e. queue on EDT, @Android surfaceChanged() callback. Otherwise we could deadlock: setVisible(..) -> EDT -> setVisibleImpl(..) -> 'GL-display'. the latter may may cause havoc while Android-EDT is blocked [until it's return].
* NEWT Platform Driver: Uniform impl. class names [DisplayDriver, ↵Sven Gothel2012-08-181-58/+58
| | | | ScreenDriver, WindowDriver] to reduce complexity and programatic selection.
* SWT Update: SWT GLCanvas creates lazy when resource is ready; Create new ↵Sven Gothel2012-07-251-30/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | NewtCanvasSWT allowing to parent NEWT windows natively. SWT GLCanvas creates lazy when resource is ready - Ensures drawable and context are created when size > zero and native visualID is valid. The latter is platform dependent. - Note that you cannot utilize custom GLCapabilities w/ this one, since the configurations is already realized - use NewtCanvasSWT. Create new NewtCanvasSWT allowing to parent NEWT windows natively: - Similar to NewtCanvasAWT - Allows attaching / detaching NEWT windows NewtCanvasAWT: Public setNEWTChild(..) fixed Added test cases for the above - tested on Linux, OSX and Windows w/ SWT Note: As usual for OSX, add -XstartOnFirstThread Details: - NEWT Display has new method: 'EDTUtil setEDTUtil(EDTUtil)' allowing to set a custom event dispatch utility. We use this to set our SWTEDTUtil for using NEWT w/ SWT complying w/ SWT threading constraints.
* NEWT/OSX: Fix occasional crash 'free of non allocated object' - change ↵v2.0-rc8Sven Gothel2012-05-021-8/+17
| | | | window order on main-thread.
* Fix Bug 560 and NEWT window closing behavior in general for all platforms.Sven Gothel2012-05-011-0/+5
| | | | | | | | | | | | | | | | | | | | | | - NEWT/WindowImpl: - 'void windowDestroyNotify()' -> 'boolean windowDestroyNotify(boolean force)', allowing to signal a forced close, as well as replying whether the window has been closed. (called by native code) - destroy(): set states before releasing the window lock - NEWT/X11: Pass windowDeleteAtom for reconfigure window, in case of reparenting child to top-level - NEWT/OSX: - Add 'BOOL windowShouldClose()' impl., ie. having a chance to reject the close attempt - Common impl. for 'windowShouldClose' and 'windowWillClose' -> 'windowClosingImpl' utilizing new 'windowDestroyNotify' code (see above). Fixes bug 560. - NEWT/JOGLNewtApplet1Run: Refine out-of browser window behavior for window-close button - default: move NEWT window back to browser parent - closeable: close NEWT window - jogl-test-applets: Add NApplet-Closeable test (Applet out-of browser window is closable)
* Newt/OSX(native): close0() shall not release NewtMacWindow (NSWindow) in ↵Sven Gothel2012-04-211-15/+19
| | | | | | | | case it's already in destruction (destroyNotifySend via windowWillClose()) This fixes the double release crash of the NSWindow, at the end of an application. Tested on OSX 10.6.8 and 10.7.3.
* Fix Bug 516 (Determine Java Version) / Fix OS X 10.5 linkage (weak ↵Sven Gothel2012-01-221-0/+4
| | | | | | | | | | | | | | | framework, NEWT) - Fix Bug 516 (Determine Java Version). See gluegen: 64639b805a32338385421f168e12c1ef7f749d00 - Fix OS X 10.5 linkage (weak framework, NEWT) - Use weak framework linkage for all modules and frameworks: AppKit, QuartzCore, Cocoa, OpenGL, JavaNativeFoundation - NEWT: Handle NS exception while calling OS X >= 10.6 only methods: - 'setAllowsConcurrentViewDrawing()' - 'setCanDrawConcurrently()'
* NEWT/OSX: Window close (release) on main thread, ensuring no 'main thread' ↵Sven Gothel2012-01-191-1/+2
| | | | event is pending
* NEWT/OSX: Cleanup 'javaWindowObject' @ window-close & avoid NPE; Disable ↵Sven Gothel2012-01-181-1/+15
| | | | | | | | | | | | | | | | | | lostFocus (resignKeyWindow) when in fullscreen mode; Ignore invalid key release/type events. - Cleanup 'javaWindowObject' @ window-close & avoid NPE Ensure that the direct window.close() impl. removes the global reference and that all use cases check for NULL pointer. - Disable lostFocus (resignKeyWindow) when in fullscreen mode Similar to the X11 KDE bug, OS X delivers a lostFocus event which we prevent from being processed in fullscreen mode. - Ignore invalid key release/type events In case of offscreen/onscreen switching (fullscreen/reparenting) via destroy/create, the still pressed key would be send to the new window and repeat the action (key typed). State validation discards the double processing.
* NEWT/OSX: Cleanup NewtMacWindow header (sort, fix and add declarations); ↵Sven Gothel2012-01-171-1/+2
| | | | Remove warning of unused var
* NEWT/OSX Pointer Invisible Fix: 10.6.* responder declarations & test ↵Sven Gothel2012-01-161-2/+3
| | | | | | | | | | | | | focus/isInside On OS X 10.6.8 the lack of responder method declarations (mouseEntered, ..) lead to ignore the impl. callbacks. 'isMouseInside' cannot rely on 'mouseExit'/'mouseEntered' when setMouseInvisible() is being called, deduce it manually. focusLost == mouseExit (OS X behavior), hence focusGained needs to set mouse invisible/visible in case it's requested.
* NEWT/OSX Performance Fix: Cache CGDisplayScreenSize() result, since it's ↵Sven Gothel2012-01-131-5/+57
| | | | | | | ridiculous slow Each call to CGDisplayScreenSize() took around 6ms (5ms .. 20ms, avrg 6ms) which added up to ~2s for ~400 Screen modes.
* NEWT/OSX MacWindow.close(): More conservative closing approach.Sven Gothel2011-12-231-3/+8
| | | | | | | | | | | Closing: - Java: Set handle to null - Native: - Don't release the NSView explicit, but rely on NSWindow's release - Don't use NSWindow close() but simply call release() instead. The latter doesn't produce a crash SIGSEGV on exit in some cases. OSX 10.7.2, NV GPU
* NEWT OSX: Add native ScreenMode impl. - TODO: Programmatically set the ↵Sven Gothel2011-12-201-8/+179
| | | | | | | rotation! (How to ?) Get/Set ScreenMode impl on OSX. Set is limited to resolution and size, since I don't know how to change the rotation.
* NEWT OSX: Add stopNSApplication(), revert commit ↵Sven Gothel2011-11-271-2/+42
| | | | c26d6005e1fe74e9aee01d9d72942f566884fcd2
* NEWT OSX closeWindow: simple close, no extra view detachment etcSven Gothel2011-11-261-3/+0
|
* NEWT: Move 'focusAction()' invokation from native code to Java, avoiding ↵Sven Gothel2011-11-191-22/+34
| | | | deadlocks and simplify call-tree
* NEWT/OSX: Using NewtView softLock ; Adding debug info to solve assertion: ↵Sven Gothel2011-10-271-43/+86
| | | | | | | | | | | | | 'NSThemeFrame lockFocus' NSView.m:6053 - surfaceLock/Unlock: Use NewtView softLock - createWindow: - enable lock/unlockFocus to force realization of view - add retainCount in dbg-msg - clarify changeContentView
* NEWT/OSX: Refine comment for native requestFocus(); Remove warningSven Gothel2011-10-261-2/+5
|
* NEWT/Native RequestFocus: Even if owning focus, run the focusAction() call ↵Sven Gothel2011-10-221-9/+9
| | | | incl. native focus request (X11, Windows, OSX)
* Remove warningsSven Gothel2011-10-201-1/+5
|
* NEWT/OSX: Attempt to stabilize native parenting (ie w/ AWT) ; Add ↵Sven Gothel2011-10-201-53/+77
| | | | | | | | | | | | | | | | | windowRepaint() callback - act on positionChanged(..) only for realized windows, otherwise we could end in an AWT deadlock (AWT parent window). - add view parenting calls (addSubView/removeFromSuperview) - attachToParent after view configuration - allow concurrently view draw - add windowRepaint() callback (native -> java) - add more debug tracing
* NEWT/OSX: Adding 'fake' lockSurface based on [view canDraw]. Can't use ↵Sven Gothel2011-10-161-0/+34
| | | | lockFocus(), deadlocks since we render separate to focus mgmt.
* NEWT/OSX: Proper impl. of NEWT's focus management (fixes NEWT/AWT focus ↵Sven Gothel2011-10-161-22/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | behavior/tests) - Old code was just requesting the focus and made the window upfront and notifying a gained focus to WindowImpl. (hack) - Using proper requestFocus impl. issuing focusAction() and utilizing native focus gained/lost messages. This distinguish between 'makeKey' and 'orderFront'. Also requesting and accepting (view) first responder role, which is a precursor to proper gained/lost focus handling on OSX. - NEWTCanvasAWT: Adding 'steal AWT focus': +++ void requestFocus() { super.requestFocus(); // AWT < steal AWT focus > NEWTChild.requestFocus() } +++ Helps make the focus traversal between NEWT/AWT more reliable. Happend on OSX that AWT (NewtCanvasAWT instance) didn't release the focus after NEWT child gained the same. We are not able to use the 'focusAction()' here (disabled in this code path) due to AWT-EDT blocking and recursive focus changes. The latter is also intendend to request the AWT focus first .. - AWT/NEWT focus test 01 passes on OSX