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path: root/src/newt/native/WindowsWindow.c
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* NEWT/Window: Cleanup Actions: Reparenting, Fullscreen and DecorationSven Gothel2011-09-071-4/+8
* NEWT/WindowsWindow: call sizeChanged() if invisible as wellSven Gothel2011-09-061-5/+2
* NEWT/Window/Insets: Implement proper Inset usage ; Cleanup WindowImpl::reconf...Sven Gothel2011-09-061-94/+47
* Fix NEWT/Window/Windows: setSize/setPosition/reconfigure: 'nop size' -1x-1 ->...Sven Gothel2011-09-021-3/+0
* deployment resturcturing: combine nativewindow/jogl/newt ; newt: 'driver' sep...Sven Gothel2011-08-051-29/+29
* Utilize GlueGen's platform independent header for stdin.h, gluegen_stdint.h, ...Sven Gothel2011-06-111-17/+2
* Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m...Sven Gothel2011-02-091-29/+29
* NEWT: Add WindowListener.windowDestroyed() ; Remove WindowImpl.windowDestroyed()Sven Gothel2010-12-231-6/+1
* Windows RegisterClass: Use new RegisteredClassFactory (window class), Misc.Sven Gothel2010-12-121-83/+22
* NEWT/Windows: Use GDI GetDC/ReleaseDCSven Gothel2010-12-091-22/+0
* Move GDI GlueGen wrapping from JOGL -> NativeWindow (following X11). Moving N...Sven Gothel2010-11-171-44/+0
* Windows: define DISPLAY_DEVICE_ACTIVE, if not alreadySven Gothel2010-11-021-4/+6
* ScreenMode: Ignore modes < 15bppSven Gothel2010-11-021-1/+0
* Newt/Windows: Turn off native VERBOSESven Gothel2010-11-011-1/+1
* Fix: Newt Rotation (Windows) - added description (CCW)Sven Gothel2010-11-011-100/+80
* Fix ScreenMode ; Add FatalError to NewtCommon.c ; Fix Windows BuildSven Gothel2010-10-291-38/+31
* NEWT: ScreenMode changesSven Gothel2010-10-261-220/+196
* Merge branch 'master' of http://github.com/sgothel/joglRami Santina2010-10-211-166/+246
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| * NEWT: Fix / Stabilize Fullscreen/Decoration/Reparenting Mode ChangesSven Gothel2010-10-211-150/+229
* | Added Windows Impl for ScreenMode and rotation change; Windows Fullscreen HintRami Santina2010-10-201-3/+260
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* NativeWindow/NativeSurface Refactoring ; Added mouseClick NEWT/AWT unit testSven Gothel2010-10-061-1/+2
* NEWT: Fix Display/Window/Screen OO Identity, Reparenting and requestFocusSven Gothel2010-09-231-24/+19
* NEWT: Focus Fix + CleanupSven Gothel2010-09-031-6/+13
* Fix file modesSven Gothel2010-07-071-0/+0
* GLAutoDrawable: setAnimator/getAnimator/invoke/display changes; NEWT: Adding ...Sven Gothel2010-07-071-47/+56
* GLAutoDrawable: setAnimator/getAnimator/invoke/display changes; NEWT: Adding ...Sven Gothel2010-06-261-38/+47
* Fix: Locking/Threading; Common IntIntHashMap and Buffers; Fix: glMap*Buffer*;...Sven Gothel2010-06-101-73/+86
* NEWT: Fix AWT Parenting ; Multithreading Issues ; Semantics: destroy(), .. ; ...Sven Gothel2010-05-281-8/+55
* Changed NEWT NativeWindow creation contract - AWT/NEWT Parenting - Misc FixesSven Gothel2010-05-211-14/+14
* GlueGen/JOGL Windows x86 x86_64 BuildsSven Gothel2010-05-161-7/+7
* Missing comment for last commit 6798fc1fb008eff4179f64775a7bf33cfbfd1981:Sven Gothel2010-05-111-1/+1
* NEWT Windows: Add reparenting for fullscreen on child windowSven Gothel2010-05-061-1/+16
* A little cleanup ..Sven Gothel2010-05-061-0/+2
* Newt Windows: More checks; Use SetWindowPos(.. SHOWWINDOW ..) to make it activeSven Gothel2010-05-051-2/+12
* NEWT Fixes (Windows/child-win):Sven Gothel2010-05-041-22/+62
* NEWT Fixes:Sven Gothel2010-05-041-15/+6
* NEWT CleanupSven Gothel2010-04-241-37/+37
* moved com.jogamp.javafx.* to com.jogamp.*.Michael Bien2010-03-291-37/+37
* final large refactoring to move to com.jogamp.*.Michael Bien2010-03-281-37/+37
* NEWT: Add EventDispatchThread (EDT) pattern.Sven Gothel2009-10-101-0/+2
* NEWT: native parenting Win32 OKSven Gothel2009-09-131-37/+77
* NEWT: Basic/Naive window parenting support ; NEWT GLWindow: remove ambigous c...Sven Gothel2009-09-121-3/+3
* newt: mac os mouse wheel event support, also made it more consistent with win...trembovetski2009-08-251-1/+1
* newt: one more attempt to commit insets-related changestrembovetski2009-08-201-4/+113
* newt: added expose/paint event notification needed for passive rendering. Cur...trembovetski2009-08-141-1/+19
* - Add: GLProfile.get(name) return default if name=="GL" as well (or if null)Sven Gothel2009-06-171-136/+74
* Newt: update to the previous fix : need to use 0xFFFF not 0xFF.Dmitri Trembovetski2009-06-171-7/+7
* Newt: fix to avoid crash on windows when compiled with vc7 configuration (cau...Dmitri Trembovetski2009-06-161-6/+8
* There is no #warning or #warn preprocessor directive in MSVCKenneth Russel2009-06-161-1/+0
* Attempt to fix compilation under MSVC 6Kenneth Russel2009-06-161-3/+3