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* Fix Bug 678: Deliver key-char value for printable chars on all ↵Sven Gothel2013-01-291-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | KeyEventListener (-> On Windows as well) The following is observed, where t0 and t1 refer to subsequent different timestamps: NEWT delivery order: PRESSED (t0), RELEASED (t1) and TYPED (t1) WINDOWS delivery order: PRESSED (t0), TYPED (t0) and RELEASED (t1) Windows Auto-Repeat: PRESSED (t0), TYPED (t0) Hence we changed the event reorder-code in NEWT to trigger NEWT-PRESSED on Windows-TYPED for printable chars, assuring key-char values on all listener callbacks. - KeyEvent.getKeyChar(): Removed disclaimer dedicated for Windows - Keyevent.isActionKey(): Completed for all NEWT non-printable action keys; Added static variant - Keyevent.isPrintableKey(): NEW: returns !isModifierKey(keyCode) && !isActionKey(keyCode) ; With static variant - Windows WindowDriver: - EVENT_KEY_PRESSED handles non-printable chars only - EVENT_KEY_TYPE handles printable chars only - Native: VK_DELETE passes keyCode - Unit tests: Wait for completion 1s -> 2s
* NEWT-MouseEvent getWheelRotation() API Update - Fixes Bug 659: NEWT ↵Sven Gothel2013-01-141-22/+159
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Horizontal Scrolling Behavior (OSX, X11, Win32); Bug 639: High-Res Mouse-Wheel - API update 'float getWheelRotation()': Usually a wheel rotation of > 0.0f is up, and < 0.0f is down. Usually a wheel rotations is considered a vertical scroll. If isShiftDown(), a wheel rotations is considered a horizontal scroll, where shift-up = left = > 0.0f, and shift-down = right = < 0.0f. However, on some OS this might be flipped due to the OS default behavior. The latter is true for OS X 10.7 (Lion) for example. The events will be send usually in steps of one, ie. -1.0f and 1.0f. Higher values may result due to fast scrolling. Fractional values may result due to slow scrolling with high resolution devices. The button number refers to the wheel number. - Fix Bug 659: NEWT Horizontal Scrolling Behavior (OSX, X11, Win32) - See new API doc above - X11/Horiz: Keep using button1 and set SHIFT modifier - OSX/Horiz: - PAD: Use highes absolute scrolling value (Axis1/Axis2) and set SHIFT modifier for horizontal scrolling (Axis2) - XXX: Use deltaX for horizontal scrolling, detected by SHIFT modifier. (traditional) - Windows/Horiz: - Add WM_MOUSEHWHEEL support (-> set SHIFT modifier), but it's rarely impl. for trackpads! - Add exp. WM_HSCROLL, but it will only be delivered if windows has WS_HSCROLL, hence dead code! - Android: - Add ACTION_SCROLL (API Level 12), only used if layout is a scroll layout - Using GestureDetector to detect scroll even w/ pointerCount > 2, while: - skipping 1st scroll event (value too high) - skipping other events while in-scroll mode - waiting until all pointers were released before cont. normally - using View config's 1/touchSlope as scale factor - Fix Bug 639: High-Res Mouse-Wheel - getWheelRotation() return value changed: int -> float allowing fractions, see API doc changes above. - Fractions are currently supported natively (API) on - Windows - OSX - Android - AndroidNewtEventFactory ir refactored (requires an instance now) and AndroidNewtEventTranslator (event listener) is pulled our of Android WindowDriver.
* NEWT WindowsWindow.c: UpdateInsets: Fix determiniation of isUndecorated - ↵Sven Gothel2012-12-301-1/+1
| | | | WS_SYSMENU is _not_ an indication!
* Fix Bug 643: SWT 'display.asyncExec(Runnable runnable)' runnable not ↵Sven Gothel2012-12-021-10/+9
| | | | | | | | | | | | executed on Windows Turns out that the NEWT Windows impl. didn't properly validated the client region @ WM_PAINT and hence 'exhausted' the message pipeline, i.e. never reached an IDLE state. The latter caused SWT to never reach a point where deferred asyncExec(..) Runnables got processed. Besides this SWT effect, this also caused a NEWT window on Windows to always repaint itself (?).
* NEWT Windows KeyEvent: We have to store the keyChar for typed events, since ↵Sven Gothel2012-10-311-3/+3
| | | | | | keyChar from pressed/released may be wrong (Uppercase: SHIFT-1, etc ..) Partially reverts commit: b62e1d027c289877686d6008ea8dd40e4e1541ec
* Fix NEWT KeyEvent: Deliver keyChar w/ pressed and released; Deliver proper ↵Sven Gothel2012-10-311-79/+120
| | | | | | | | | | | | | | | | | | | | | | modified flags and modifier-key events; Simplify Windows key handling Preface: Modifier-keys are SHIFT, CTRL, ALT and META and they have a matching modifier-bit. - Simplify Windows key handling - Employ MapVirtualKey(..) for virtual-key to character and scancode to virtual-key mappings, allowing to drop tracking of keyCode to keyChar in java code. This also removes the platform restriction of delivering keyChar at TYPED only. - Deliver keyChar w/ pressed and released - Due to the lift restriction on the Windows platform (see above), we can deliver keyChar w/ all key events on all platforms. - Deliver proper modified flags and modifier-key events All modifier-keys deliver pressed, released and typed events with their modifier-bit set. The above is covered by unit tests, which passed on X11, Windows and OSX (manual test run).
* NEWT Windows: Add more verbose DEBUG information for FOCUS handlingSven Gothel2012-10-301-5/+12
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* NEWT Platform Driver: Uniform impl. class names [DisplayDriver, ↵Sven Gothel2012-08-181-39/+39
| | | | ScreenDriver, WindowDriver] to reduce complexity and programatic selection.
* Fix Bug 560 and NEWT window closing behavior in general for all platforms.Sven Gothel2012-05-011-2/+2
| | | | | | | | | | | | | | | | | | | | | | - NEWT/WindowImpl: - 'void windowDestroyNotify()' -> 'boolean windowDestroyNotify(boolean force)', allowing to signal a forced close, as well as replying whether the window has been closed. (called by native code) - destroy(): set states before releasing the window lock - NEWT/X11: Pass windowDeleteAtom for reconfigure window, in case of reparenting child to top-level - NEWT/OSX: - Add 'BOOL windowShouldClose()' impl., ie. having a chance to reject the close attempt - Common impl. for 'windowShouldClose' and 'windowWillClose' -> 'windowClosingImpl' utilizing new 'windowDestroyNotify' code (see above). Fixes bug 560. - NEWT/JOGLNewtApplet1Run: Refine out-of browser window behavior for window-close button - default: move NEWT window back to browser parent - closeable: close NEWT window - jogl-test-applets: Add NApplet-Closeable test (Applet out-of browser window is closable)
* NEWT Screen: Add virtual top-left origin getX()/getY() ; WindowsWindow.c: ↵Sven Gothel2011-12-241-14/+49
| | | | | | | | | | | | | | | | | | allow negative coordinates - ScreenImpl: - Use Point & Dimension for holding virtual origin and size - updateScreenSize() -> updateVirtualScreenOriginAndSize() - DimensionImmutable getNativeScreenSizeImpl() -> void getVirtualScreenOriginAndSize(Point virtualOrigin, Dimension virtualSize) - WindowImpl setFullscreen(true): Use Screen virtual origin - WindowsWindow.c - For x/y coords use GET_X_LPARAM/GET_Y_LPARAM which casts '(int)(short)' to preserve negative coordinates. - NewtWindow_setVisiblePosSize() allow negative coordinates
* NEWT Multi-Monitor 1/2: Allow negative window position; Validate Screen-Index;Sven Gothel2011-12-231-7/+6
| | | | | | | | | | | | | | | | - Allow negative window position, using flag 'autoPosition' to mark a custom user position. This impacts Windows and X11 window creation code, which supports native auto positioning. - Screen: Validate Screen-Index. In 'big-desktop' mode the Screen index is always 0. This is true for X11 with Xinerama enabled and MS-Windows in general. Platforms w/o multiple Screen support always use index 0. - X11: Separate X11 Display/Screen/Window native code in their respective C files - Windows test scripts: use '%*' to catch all arguments - Add missing (c)
* NEWT EVENT_MOUSE_WHEEL_MOVED: Fix Bug 413 - Generate proper mouse wheel events.Sven Gothel2011-12-021-1/+1
| | | | | | | | | | > 0: UP < 0: DOWN See MouseEvent.getWheelRotation() for details. OSX/Windows: Default to wheel 'button' 1 OSX: Properly report '<0' X11: Synthesize wheel events by mapping buttons 4/5 and 6/7 to wheel 1 and 2.
* NEWT: Move 'focusAction()' invokation from native code to Java, avoiding ↵Sven Gothel2011-11-191-14/+7
| | | | deadlocks and simplify call-tree
* NEWT/AWT Focus Traversal / Deadlock Fix (Windows) ; Harmonized NEWT ↵Sven Gothel2011-11-181-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | KeyListener handling (Bug 526) NativeWindow: - expose 'hasFocus()' Window: - 'protected enqueueRequestFocus(..)' -> 'public requestFocus(boolean wait)' - New: 'setKeyboardFocusHandler(KeyListener)' allowing focus traversal co-op w/ covered TK (AWT) WindowImpl: - Impl Window changes (see above) - Impl 'consumedTag' see commit 3b38957f36d4f89b85730755a41c00892ac70591 NewtCanvasAWT: - FocusAction only removes the global AWT focus owner. This fixes a deadlock on the Windows platform of AWT's native peer requestFocus impl, since it's no more called at this point. - NEW FocusTraversalKeyListener is set as the newtChild's KeyboardFocusHandler, allowing traversal to the next/previous AWT component. AWTParentWindowAdapter: - focusGained(..) clears AWT focus and propagates focus to Newt child, non blocking w/ 'requestFocus(false)' (see above) KeyEvent: - Document limitations of getKeyChar() (Bug 526) MacWindow: - only deliver keyChar on key Typed events, harmonizing platform behavior (Bug 526) WindowsWindow: - regenerate the keyCode for EVENT_KEY_TYPED (Bug 526) X11Windows: - complete keyCode mapping X11 -> Newt - X11KeySym2NewtVKey() - only deliver keyChar on key Typed events, harmonizing platform behavior (Bug 526) Tests: - GearsES2: Make focus visible - TestParentingFocusTraversal01AWT: unit test for keyboard focus traversal w/ NewtCanvasAWT
* Partially revert cba9a070f9649bec42627631d393963d548e320c: Skip ↵Sven Gothel2011-10-231-12/+12
| | | | focusAction() and native focus request on X11/Windows. On both platforms it's not required (proper focus traversion) and AWT would deadlock on Windows
* NEWT/Native RequestFocus: Even if owning focus, run the focusAction() call ↵Sven Gothel2011-10-221-12/+13
| | | | incl. native focus request (X11, Windows, OSX)
* NEWT/Mouse: Skip 'move' event w/ same position. Add Enter/Exit eventsSven Gothel2011-10-151-1/+32
| | | | | | | | | | Skip 'mouse move' event w/ same position - On Windows, the OS sends us multiple event w/o change in position, suppress them Add Enter/Exit events incl. synthesize 'enter' event for windows/osx - X11: using native Enter/Leave events - Windows: using native Leave event (tracking) and synthesized enter event - OSX: TODO (required for the confined feature, etc)
* NEWT Pointer Feature: Add Windows impl. ; Fix test (warp action) ; Minor ↵Sven Gothel2011-10-101-0/+76
| | | | cleanup in X11
* NEWT: Adapt to GlueGen's Lock ChangeSet, all java callbacks for native have ↵Sven Gothel2011-09-271-16/+16
| | | | | | | | | | | | | | 'defer' 1st argument - Adapt to GlueGen's Lock ChangeSet: e4baba27507ce78e64a150ec6f69fb96f5721a34 - All java callbacks for native have 'defer' 1st argument. This allows enqueuing resulting events to the EDT if required, ie. the native thread may not be 'compatible' (MacOSX). - MacOSX-Native: enqueue key/mouse events and defer:=true for all java callbacks Since we are comming from a 3rd-party thread (AWT/NSApp-MainThread) we shall not abuse it.
* NEWT/WindowImpl: Remove wait for position (keep waitForSize for ↵Sven Gothel2011-09-161-4/+0
| | | | | | reparent/fullscreen) Window position is not deterministic enough and slows down processing while sync on it
* NEWT X11/Windows: Fix AlwaysOnTop (startup and change)Sven Gothel2011-09-151-21/+25
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* NEWT/Window: CreateWindow - Wait for user req. position: Fix about ↵Sven Gothel2011-09-091-1/+3
| | | | window-decoration/insets size
* NEWT: Window default pos ; FullScreenSven Gothel2011-09-091-28/+68
| | | | | | | | | | | | | | | - FullScreen - lock parent window if child - X11: more sophisticated EWMH FS usage - X11: set window 'Above' before FS and at focus - allow window WM default position at window creation - default position { -1, -1 } as hint to native WM to gather a suitable default position - wait until user-pos or WM-pos reached - reconfigureWindow* - allow -1 values for pos/size to mark no-change
* NEWT/Window: Cleanup Actions: Reparenting, Fullscreen and DecorationSven Gothel2011-09-071-4/+8
| | | | | | | | | | | | - don't assume size/pos change - hence don't set window's values, but wait for satisfaction - don't send resize events on our own, just rely on the event mechanism - fullscreen: don't wrap action around invisibility from Java, Win7 flashes otherwise. Clients who benefit from it (X11) impl. it natively. - fullscreen exit: validate pos/size in case of a child window, like reparenting. Otherwise the container might gets confused (eg. AWT).
* NEWT/WindowsWindow: call sizeChanged() if invisible as wellSven Gothel2011-09-061-5/+2
| | | | no reason to supress this information, it's sent only once (like X11)
* NEWT/Window/Insets: Implement proper Inset usage ; Cleanup ↵Sven Gothel2011-09-061-94/+47
| | | | | | | | | | | | | | | | | | | | | | | | | WindowImpl::reconfigureWindowImpl Implement proper Inset usage (window decoration size) - Insets are either polled (updateInsets()) or event driven (insetsChanged()) - Insets are used for size/pos calculations from Java side - Natural size/pos in NEWT is client-area, ie w/o Insets - Adding setTopLevelPosition()/setTopLevelSize() for top-level values, ie including insets WindowImpl::reconfigureWindowImpl - Use flags to pass down the requested action to the native implementation - Impl. all native actions: visible, decoration, reparent, resize, fullscreen - Always use size/pos in client-area space, impl. shall use Insets to tranform them - Remove double-setting of (reparent/fullscreen), which where introduced due to buggy impl. code - Fix return from fullscreen position: Was overwritten with FS position (0/0) - Fix decoration change: Remove visible toggle - not required, and actually disturbing X11Windows/WindowsWindow: Added/Fixed Insets impl. Tests (manual): - TestSharedContextVBOES2NEWT utilizies proper window layout using Insets - TestParenting03bAWT uses window layout for reparenting
* Fix NEWT/Window/Windows: setSize/setPosition/reconfigure: 'nop size' -1x-1 ↵Sven Gothel2011-09-021-3/+0
| | | | | | | -> 0x0 Windows: setPosition was invoking setSize (new size propagation) even w/ nop size, let WM event wmSize invoke setSize.
* deployment resturcturing: combine nativewindow/jogl/newt ; newt: 'driver' ↵Sven Gothel2011-08-051-29/+29
| | | | | | | | | | | | | | | | | | | | | separation ; android cleanup remaining all-in-one jnlp's / jars: jogl-all-awt.jnlp -> jogl.all.jar jogl-all-noawt.jnlp -> jogl.all-noawt.jar jogl-all-mobile.jnlp -> jogl.all-mobile.jar native for all above: jogl-all-natives-linux-amd64.jar jogl.all-android.apk jogl.all-android.jar more may follow for each supported platfrom ++++ - newt: proper 'driver' separation - all drivers reside now in jogamp.newt.driver.* - remove intptr.cfg / use gluegen's
* Utilize GlueGen's platform independent header for stdin.h, gluegen_stdint.h, ↵Sven Gothel2011-06-111-17/+2
| | | | | | | .. (remove local copy) - Use them for gluegen code generation - Use them for native compilation (cc)
* Move implementation private files from com.jogamp.<module>.impl. to ↵Sven Gothel2011-02-091-29/+29
| | | | | | | | | | | | | | | jogamp.<module> (2/2) - edit files - com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
* NEWT: Add WindowListener.windowDestroyed() ; Remove WindowImpl.windowDestroyed()Sven Gothel2010-12-231-6/+1
| | | | | | | | | | | | | Add WindowListener.windowDestroyed() To expose a proper window lifecycle, ie destroy-notify and destroyed, this notification is added. This will be used at least in unit tests, where we verify destruction. Remove WindowImpl.windowDestroyed(): This native hook (planned to be called by native destroy notification) is unreliable or not supported for all platforms. NEWT relies on the pre destroy native hooks and handles the final destroy notification itself.
* Windows RegisterClass: Use new RegisteredClassFactory (window class), Misc.Sven Gothel2010-12-121-83/+22
| | | | | | | | | | | | | | | | | This solves the issue when an applet is started/stop and started again, or another applet runs in the same JVM. Also soves the issue for multiple JVMs. RegisteredClassFactory can be instanced to manage one shared window class, currently in use for GDI's dummy window and NEWT. A class base name and a window proc handle must be passed in the factory cstr. Before registering, the class is tested if already exists, eg another applet in the same JVM. If registration fails, the class name will iterate until successful or MAX_INT reached, eg if multiple JVMs are running. Added NativeWindow Common Native Code.
* NEWT/Windows: Use GDI GetDC/ReleaseDCSven Gothel2010-12-091-22/+0
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* Move GDI GlueGen wrapping from JOGL -> NativeWindow (following X11). Moving ↵Sven Gothel2010-11-171-44/+0
| | | | NEWT WindowsWindow GetRelativeLocation() native implementation to GDI as well.
* Windows: define DISPLAY_DEVICE_ACTIVE, if not alreadySven Gothel2010-11-021-4/+6
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* ScreenMode: Ignore modes < 15bppSven Gothel2010-11-021-1/+0
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* Newt/Windows: Turn off native VERBOSESven Gothel2010-11-011-1/+1
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* Fix: Newt Rotation (Windows) - added description (CCW)Sven Gothel2010-11-011-100/+80
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* Fix ScreenMode ; Add FatalError to NewtCommon.c ; Fix Windows BuildSven Gothel2010-10-291-38/+31
| | | | | | | | Fix ScreenMode - Avoid NPE/Out-of-memory: Return zero sized NewIntArrays instead of NULL. Fix Windows Build - ScreenMode still has a regression
* NEWT: ScreenMode changesSven Gothel2010-10-261-220/+196
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - New type definition: ScreenMode { MonitorMode { SurfaceSize { Resolution, bpp }, ScreenSizeMM, refreshRate }, rotation }, where Resolution and ScreenSizeMM are of type DimensionReadOnly - ScreenMute instance is - immutable - hashable - cloneable The above allows fast query and storage w/o redundancies. More than 300 modes via permutation could be expected. ScreenMode impl. changes: ScreenImpl: To be implemented methods by native specialization: - protected int[] getScreenModeFirstImpl() - protected int[] getScreenModeNextImpl() - protected ScreenMode getCurrentScreenModeImpl() - protected boolean setCurrentScreenModeImpl(ScreenMode screenMode) The data unification etc is implemented generic using ScreenModeUtil and the 'int[]' streaming. ScreenModeStatus holds all ScreenMode related data and provides a locking strategy. ScreenModeListener provides a callback facility for ScreenMode change events. - Screens listen to ScreenModeStatus, so all FQN referenced Screen's receive the change. - Windows listen to Screen, to take appropriate action for the event (fullscreen, reshape). Misc: - Screen/Display: promoting 'addReference'/'removeReference' to public interface, so a user may trigger construction/destruction (-> junit tests, plus other clients than WindowImpl). - Gears: 'setSwapInterval' at 'reshape' instead of 'init', so it's reset when ScreenMode is changing. -
* Merge branch 'master' of http://github.com/sgothel/joglRami Santina2010-10-211-166/+246
|\ | | | | | | | | | | | | | | | | | | | | 18bf27fa86da1f26fd085565f501736816d2f2e9 Conflicts resolved: src/newt/classes/com/jogamp/newt/impl/WindowImpl.java src/newt/classes/com/jogamp/newt/impl/windows/WindowsWindow.java src/newt/classes/com/jogamp/newt/impl/x11/X11Window.java src/newt/native/WindowsWindow.c src/newt/native/X11Window.c
| * NEWT: Fix / Stabilize Fullscreen/Decoration/Reparenting Mode ChangesSven Gothel2010-10-211-150/+229
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - setSizeImpl/setPositionImpl/reparent -> reconfigureWindowImpl - setVisible(boolean) is state checked (500ms) for better reliability on resource creation. Guarantees valid surface. - reparentWindow: start pos of child -> top is current position on screen - reparentWindow: Recheck success (setVisible), if failed fall back to recreate, which gets rid of a lost child windows (1/20) .. - reparentWindow: if size failed, reconfigure for size again - add toggle decoration - unify nfs_ size/pos state - WindowsWindow.c/X11Window.c: Unify size/pos settings - X11Window.c: - NewtWindows_setFullscreen: use 'root of screen' instead of 'default root of display' - Adding SubstructureNotifyMask incl event semantics - Parse ReparentNotify (debugging of reparenting) Misc: - Add native getLocationOnScreen() impl to avoid possible AWT deadlock - setSize/setPosition/setFullScreen -> EDT - More documentation on expected native implementation semantics
* | Added Windows Impl for ScreenMode and rotation change; Windows Fullscreen HintRami Santina2010-10-201-3/+260
|/ | | | | | | | | | | | | | | | | | | | | | | Added windows implemenation for screen mode change lifecycle and screen rotation screen modes. +++++++++++ Added getHighestAvailableRate() to Screen mode as a helper function which loops over the available rates of this screen mode and returns the highest available. Added toString impl to ScreenMode. +++++++++++ Unit Tests: TestScreenMode01NEWT,TestScreenMode02NEWT are modified adding the gears as GL event listeners. +++++++++++ Notes: 1- Screen modes with bits per pixel values not same as current are currently filtered out. 2- Since windows stores the Display settings differently you will see some duplicate values which the documentation says is usual. These modes are not filtered out in getScreenModes(). Keeping values same as provided from windows enum. 3- BitsPerPixel is currently natively read on windows only.
* NativeWindow/NativeSurface Refactoring ; Added mouseClick NEWT/AWT unit testSven Gothel2010-10-061-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | NativeWindow/NativeSurface Refactoring - Using NativeSurface interface - NativeWindow extends NativeSurface, adds getLocationOnScreen(Point) - NativeWindow add: getParent() - NativeWindow/Surface: Removed 'invalidate()', use 'destroy()' if you must. - NullWindow -> ProxySurface impl NativeSurface - JOGL: Uses NativeSurface only. - GLDrawable.getNativeWindow() -> GLDrawable.getNativeSurface() Added mouseClick NEWT/AWT unit test JOGL: - GLAnimatorControl add: resetCounter() - NEWT: - GLWindow counters: return GLWindow counters always - WindowImpl - requestFocus() wait until done - reparent: readded requestFocusImpl(true), native impl skips java focusAction if reparented - X11Window: Add XRaiseWindow() in requestFocus()
* NEWT: Fix Display/Window/Screen OO Identity, Reparenting and requestFocusSven Gothel2010-09-231-24/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NativeWindow: Interface NativeWindow changes: - Remove 'throws' qualifier in lockSurface(), since it is not - Adding convenient 'one call' isSurfaceLockedByOtherThread() - Adding getSurfaceLockOwner() NEWT Window/GLWindow: - Unclutter Window/GLWindow relationship - save Window's indentity GLWindow's role is a GLAutoDrawable implementation aggregating (maybe even compositioning) a Window. The previous implementation just derived from the Window implementation, overwriting methods and fields - impossible to ensure sanity / completness. It was also not ensured that the added functionality of GLWindow (setVisible, destroy, ..) has been issued in case of handling the aggregated Window alone (window callbacks, ..). To solve this issue in a 1st attempt without changing the GLWindow API, Window is just an interface, being implemented by their specializations, hence sanity is intrinsic. GLWindow's added functionality is ensured by a Window.LifecycleHook interfaced implementation, registered at the aggregated Window. - Screen and Window are interfaces now (new files) - Display is an abstract class. - Their (abstract) implementations resides in impl/<BaseName>Impl - GLWindow implements Window as well - Remove Screen reference handled by setScreen(Screen) method. - Lock native parentWindow if used (createNative/reparenting) - Move lockSurface/unlockSurface from unchecked override pattern to an callback style using abstract methods lockSurfaceImpl/... - Sorting all methods to semantic sections, abstract, superinterface, .. - Reparenting: Handling different reparenting situations: - Unchanged - No change - Native Reparenting - Compatible Display/Screen, try native reparenting - Native (Re)Creation - Use destroy/create pattern - Native Creation Pending - Create later - setUndecorated() calls reconfigure Window now, ie tries to change the window actually - Don't issue 'requestFocus()' directly from the native implementation anymore, call it from the Java code. - Window/GLWindow/NewtFactory: Constructor simplification Avoid explosion of constructor overloading, ie removing the 'undecorated' variant, since this is redundant due to the 'setUndecorated(boolean)' method. - Fixed/added API documentation
* NEWT: Focus Fix + CleanupSven Gothel2010-09-031-6/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Issueing 'requestFocus' via the native EDT dispatch loop may cause a deadlock, due to a possible implicite AWT requestFocus call (NewtCanvasAWT). Approach: RequestFocus issued directly, by Window.requestFocus() and the native EDT dispatch loop, is queued for later execution by EDT. This shall decouple a possible native windowing TK resource collision. - X11Windows.c: Add missing 'reparented' param for requestFocus to force requestFocus after reparenting. - AWTWindow.java: Add requestFocusImpl() +++ NEWT: Cleanup - Remove Event Type Bits in: - EventListener.h - NEWTEventListener.java - Remove InputEvent 'consume' status -
* Fix file modesSven Gothel2010-07-071-0/+0
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* GLAutoDrawable: setAnimator/getAnimator/invoke/display changes; NEWT: Adding ↵Sven Gothel2010-07-071-47/+56
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | native repaint; Fix reparent/fullscreen New: NEWT Native Repaint ========================= Support for native repaint, which shall call display() in case no animator is running. GLAutoDrawable invoke(GLRunnable) impl. handles case if invoked on animator thread, or no animator thread is running (issueing a display() call). The impl resides in GLDrawableHelper. The Animator un-/registers itself at the GLAutoDrawable via setAnimator. New: NEWT AWT/NEWT Parenting Focus Handling ============================================ Introducing Window.FocusRunnable, to be registered at the NEWT Window, which will be executed before the native focus claim. Window.FocusRunnable's run method returns a boolean, which determines whether the native implementation shall proceed claiming the native focus. This API focus hook is necessary to allow an optional underlying windowing toolkit, ie AWT (see usage NewtCanvasAWT), to make the focus traversal transparent. Fix: GLEventListener / GLDrawableHelper ======================================== GLEventListener's init() and glViewport()/reshape() method must be called before the 1st display() and after a dispose() call. It could miss the 1st display() call if added after the setVisible(true) call - due to the native repainting. The impl resides in GLDrawableHelper. Fix: Misc NEWT ============== Window reparent issues a resize() and display() call, if it is visible. native Window uses direct send.*Event for input events (again), instead of enqueueing it for performance. Window impl all status change native event Java callbacks, instead of having duplicated code in all implementations. Fullscreen, reposition at zero. Reparent/Fullscreen repaint if visible. Native reparent/fullscreen, fix glitches on Windows (visibility while reparenting)
* GLAutoDrawable: setAnimator/getAnimator/invoke/display changes; NEWT: Adding ↵Sven Gothel2010-06-261-38/+47
| | | | | | | | | | | | | | | | | | | | | | | | | | native repaint; NewtCanvasAWT focus fix Support for native repaint, which shall call display() in case no animator is running. GLAutoDrawable invoke(GLRunnable) impl. handles case if invoked on animator thread, or no animator thread is running (issueing a display() call). The impl resides in GLDrawableHelper. GLEventListener's init() and glViewport()/reshape() method must be called before the 1st display() and after a dispose() call. It could miss the 1st display() call if added after the setVisible(true) call - due to the native repainting. The impl resides in GLDrawableHelper. The Animator un-/registers itself at the GLAutoDrawable via setAnimator. NEWT Window reparent always issues a resize() and display() call. NEWT native Window uses direct send.*Event for input events (again), instead of enqueueing it for performance. NEWT Window implements all status change and Java native event callbacks, instead of having duplicated code in all implementations. NewtCanvasAWT if the Newt window is focused, the AWT/Swing component[s] will loose the focus.
* Fix: Locking/Threading; Common IntIntHashMap and Buffers; Fix: ↵Sven Gothel2010-06-101-73/+86
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | glMap*Buffer*; GLX/WGL/CgGL: All runtime dynamic; Misc .. TODO: Compile and test on MacOSX .. Fix: ===== Multithreading/Locking: See jogl/doc/Implementation/MultiThreading.txt - Locking layer is not platform agnostic, ie GLContextImpl, GLDrawableImpl, .. and NEWT: Window/Display - No more use of JAWT global lock necessary, removed. - No need for X11 Display lock, on the contrary, this made the NV driver hang. - Use common window/surface lock - All NativeWindow surfaceLock's are recursive now glMapBuffer: If size is 0, don't do cont with the native call. glMapBufferRange: Fix capacity. glNamedBufferDataEXT: Track the size. glMapNamedBufferEXT: Manual impl. - use the tracked size glXGetVisualFromFBConfig, glXChooseFBConfig, glXChooseVisual: Instead of ignoring and implement a renamed version (*Copied), we just use ManualImplementation for the proper copy-result code. DesktopGLDynamicLookupHelper: Initialize _hasGLBinding* attributes in the determing loadGLJNILibrary() method, which is called by super(). Otherwise static init will overwrite them after the super() call. X11GLXDrawableFactory: Don't release anything at shutdown (removed sharedContext.destroy()), since this caused a freeze/SEGV sometimes. Fixed NEWT's reparentWindow() functionality incl NewtCanvasAWT usage. - Native: if not visible, don't focus, etc - NewtCanvasAWT: Use the container size to start with - Run the command on the EDT Using GlueGen's new DynamicLibraryBundle utility: - X11, Windows and MacOSX OpenGL adapted to DynamicLibraryBundleInfo. - X11GLXDynamicLookupHelper -> X11GLXDynamicLibraryBundleInfo - Remove all path from lib names. - GL order: libGL.so.1, libGL.so, GL - shallLinkGlobal: true -> to server some 'old' DRI systems -> http://dri.sourceforge.net/doc/DRIuserguide.html - shallLookupGlobal: false - Try both : glXGetProcAddressARB and glXGetProcAddress - Using bootstrap: GLX.glXGetProcAddress(long glxGetProcAddressHandle, String glFuncName) Found the issue with LIBGL_DRIVERS_PATH, ie if not set no valid GL instance can be found (ie ATI fglrx/DRI). This may happen if using a differen user than the desktop user for whom the env var is set within some /etc/X11/Xsession.d/ script. Enhancements: ============= GLBufferSizeTracker: Use IntIntHashMap and add DirectState size tracking. GLBufferStateTracker: Use IntIntHashMap. GLStateTracker: Use IntIntHashMap. GLDynamicLookupHelper: More generic (global loading/lookup and GetProcAddress function name list), remove redundant code. FIXME: MacOSXCGLDynamicLookupHelper: - Not tested - Not using NSImage lookup anymore as recommended by OSX API Doc, so dlsym is used always (to be tested) WindowsWGLDynamicLookupHelper: - Not tested GLX/WGL/CgGL is all runtime-dynamic as now, ie loaded and looked-up at runtime, no compile time dependencies to GL anymore, nor a need to specify CgGL. Split up WGL in GDI and WGL, to allow proper dynamic runtime linkage of OpenGL32 while using static binding to GDI32 NEWT events generated by native code are enqueued and not send directly. This should ease locking mechanisms .. if any are necessary. NEWT: More platform specific code moved to *Impl method, simplifying the generic code of the superclass and impl protocol. Cleanup: ========= Replace all InternalBufferUtil's with com.jogamp.common.nio.Buffers Removed all InternalBufferUtil's from repository Removed GLContextImpl notion of 'optimized' surface locking, where the surface gets unlocked during makeCurrent/release. This just makes no sense and would impact multithreading in a horrible way.