| Commit message (Collapse) | Author | Age | Files | Lines |
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Due to latest changes, a bug is disposed where the native 'updateInsets'
attempts to determine the window insets by it's parent window (fall-back).
The latter works only in case of a top-level window.
Adding query to the WM whether the window is decorated (top-level) or not.
Attempt to use the fall-back parent window method in case of a decorated window.
This whole inset code based on the parent window is probably completly redundant,
nevertheless we keep it alive until further notice.
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handling; Misc.
- Add fullscreen for offscreen windows (currently OSX only),
- Focus handling
- requestFocus() @ creation
- remove requestFocus() delay in setFullscreen() since
focus loss in fullscreen mode is caused by a KDE 'misbehavior'
in general.
See X11Common.c FS_GRAB_KEYBOARD, an experimental
focus loss prevention, disabled due to it's behavioral impact
of removing the ability to use WM keyboard commands (task switcher).
- Remove pending events waiting longer than TO (1200ms)
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setFullscreen() requests focus 'later'.
We shall rely on the focus state, hence we can skip 'requestFocus()'
if we already own the focus. This allows a fast-path especially when called
from native code (mouse click).
Request focus 'later' on setFullscreen() allowing native WM to complete event handling,
this is required especially on X11 to guarantee a focused fullscreen window.
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f3f794fe37a7e33a771a4a702f3f46ead4dc6d03: Unresolved symbols. Disable VERBOSE.
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- Allow negative window position, using flag 'autoPosition' to mark a custom user position.
This impacts Windows and X11 window creation code, which supports native auto positioning.
- Screen: Validate Screen-Index.
In 'big-desktop' mode the Screen index is always 0. This is true for X11 with
Xinerama enabled and MS-Windows in general.
Platforms w/o multiple Screen support always use index 0.
- X11: Separate X11 Display/Screen/Window native code in their respective C files
- Windows test scripts: use '%*' to catch all arguments
- Add missing (c)
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deadlocks and simplify call-tree
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KeyListener handling (Bug 526)
NativeWindow:
- expose 'hasFocus()'
Window:
- 'protected enqueueRequestFocus(..)' -> 'public requestFocus(boolean wait)'
- New: 'setKeyboardFocusHandler(KeyListener)' allowing focus traversal co-op w/ covered TK (AWT)
WindowImpl:
- Impl Window changes (see above)
- Impl 'consumedTag' see commit 3b38957f36d4f89b85730755a41c00892ac70591
NewtCanvasAWT:
- FocusAction only removes the global AWT focus owner.
This fixes a deadlock on the Windows platform of AWT's native peer requestFocus impl,
since it's no more called at this point.
- NEW FocusTraversalKeyListener is set as the newtChild's KeyboardFocusHandler,
allowing traversal to the next/previous AWT component.
AWTParentWindowAdapter:
- focusGained(..) clears AWT focus and propagates focus to Newt child,
non blocking w/ 'requestFocus(false)' (see above)
KeyEvent:
- Document limitations of getKeyChar() (Bug 526)
MacWindow:
- only deliver keyChar on key Typed events, harmonizing platform behavior (Bug 526)
WindowsWindow:
- regenerate the keyCode for EVENT_KEY_TYPED (Bug 526)
X11Windows:
- complete keyCode mapping X11 -> Newt - X11KeySym2NewtVKey()
- only deliver keyChar on key Typed events, harmonizing platform behavior (Bug 526)
Tests:
- GearsES2: Make focus visible
- TestParentingFocusTraversal01AWT: unit test for keyboard focus traversal w/ NewtCanvasAWT
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focusAction() and native focus request on X11/Windows. On both platforms it's not required (proper focus traversion) and AWT would deadlock on Windows
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(native) impl. doesn't work.
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incl. native focus request (X11, Windows, OSX)
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Skip 'mouse move' event w/ same position
- On Windows, the OS sends us multiple event w/o change in position, suppress them
Add Enter/Exit events incl. synthesize 'enter' event for windows/osx
- X11: using native Enter/Leave events
- Windows: using native Leave event (tracking) and synthesized enter event
- OSX: TODO (required for the confined feature, etc)
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cleanup in X11
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visibility:
- set pointer visible or invisible
confined:
- confine pointer to window, or not
warp:
- set mouse position within the window
Implemented for X11, tested manually with TestGearsES2NEWT (see code for action keys).
TODO: Windows, MaxOSX and Android (limited)
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'defer' 1st argument
- Adapt to GlueGen's Lock ChangeSet: e4baba27507ce78e64a150ec6f69fb96f5721a34
- All java callbacks for native have 'defer' 1st argument.
This allows enqueuing resulting events to the EDT if required,
ie. the native thread may not be 'compatible' (MacOSX).
- MacOSX-Native: enqueue key/mouse events and defer:=true for all java callbacks
Since we are comming from a 3rd-party thread (AWT/NSApp-MainThread)
we shall not abuse it.
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Feature related:
- Added always-on-top
- Added translucency
- Child Window Position
- AWT parent: manual traverse up the tree and calc position on screen
(Problem: the parent view rect is not at the proper position,
but covers the whole frame)
EDTUtil related:
- Works now w/ AWT ot headless (again)
- OSX native JNI callbacks gathering JNIEnv properly
and attaches/detaches thread.
- AWT case: using AWT-Event which properly dispatches our cocoa events
- MainThread (headless) case: Fork off thread w/ main class
and kick off NSApp run().
This leads to same behavior as w/ AWT case.
- Using DefaultEDTUtil
- Cleanup MainThread (implements EDTUtil)
- Currently not used as EDTUtil (osx), just as launcher
- Removed EDTUtil impl code, reuse DefaultEDTUtil
- Cleanup AWTEDTUtil (implements EDTUtil)
- Currently not used as EDTUtil (osx)
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reparent/fullscreen)
Window position is not deterministic enough and slows down processing while sync on it
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setFullscreenEWMH
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window-decoration/insets size
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- FullScreen
- lock parent window if child
- X11: more sophisticated EWMH FS usage
- X11: set window 'Above' before FS and at focus
- allow window WM default position at window creation
- default position { -1, -1 } as hint to native WM
to gather a suitable default position
- wait until user-pos or WM-pos reached
- reconfigureWindow*
- allow -1 values for pos/size to mark no-change
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changed ; Enhanced tests; Catch NV/XRANDR/GL bug
X11 fixes
- X11Screen properly uses it's display's connection
decorated in lock/unlock (for ScreenMode etc)
Ensure Screen's size is set if screenMode changed
- ScreenImpl's ScreenModeListener updates it's screen size
so 'external' changes will be detected.
Enhanced tests
- Verify more data rel. ScreenMode
Catch NV/XRANDR/GL bug
- Read TestScreenMode01NEWT/TestScreenMode01bNEWT comments
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- don't assume size/pos change - hence don't set window's values, but wait for satisfaction
- don't send resize events on our own, just rely on the event mechanism
- fullscreen: don't wrap action around invisibility from Java, Win7 flashes otherwise.
Clients who benefit from it (X11) impl. it natively.
- fullscreen exit: validate pos/size in case of a child window, like reparenting.
Otherwise the container might gets confused (eg. AWT).
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redundant DBG_PRINT on _NET_FRAME_EXTENTS
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WindowImpl::reconfigureWindowImpl
Implement proper Inset usage (window decoration size)
- Insets are either polled (updateInsets()) or event driven (insetsChanged())
- Insets are used for size/pos calculations from Java side
- Natural size/pos in NEWT is client-area, ie w/o Insets
- Adding setTopLevelPosition()/setTopLevelSize() for top-level values,
ie including insets
WindowImpl::reconfigureWindowImpl
- Use flags to pass down the requested action to the native implementation
- Impl. all native actions: visible, decoration, reparent, resize, fullscreen
- Always use size/pos in client-area space, impl. shall use Insets to tranform them
- Remove double-setting of (reparent/fullscreen), which where introduced due to buggy impl. code
- Fix return from fullscreen position: Was overwritten with FS position (0/0)
- Fix decoration change: Remove visible toggle - not required, and actually disturbing
X11Windows/WindowsWindow: Added/Fixed Insets impl.
Tests (manual):
- TestSharedContextVBOES2NEWT utilizies proper window layout using Insets
- TestParenting03bAWT uses window layout for reparenting
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NativeCode:
"XChangeProperty( dpy, w, _NET_WM_STATE, XA_ATOM, 32, PropModeReplace, [ FULLSCREEN, ABOVE ] .."
shall only be issued if entering FS, otherwise [ FULLSCREEN, ABOVE ] will be set on the client
side at leaving FS, which is not intended.
This caused a size reset to fullscreen size/mode.
WindowImpl:
Used WindowImpl.this.width and WindowImpl.this.height, where w and h should be used,
the FS and pre-FS values.
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Use EDT X11 Display connection (DPY) for whole display/screen/window lifecycle,
but the user utilization (OpenGL, ..).
Only using the same DPY for creation and event dispatching allows catching
WM_DELETE_ATOM 'ClientMessage's.
Sync X11Window.c w/ commit 4dbb8731219212e27c9afb769a1c62b32bd230a6
- remove 'test' code .. use orig lines
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DisplayRelease0; Using 'EDT' suffix for display arguments
CloseDisplay in same order as creation (ATI)
- This enhanced the erroneous bug 515 (b54497155815852744adb657816cb4057948dae2) situation
with closing the display connections. However, some SIGSEGV still slipped through.
Adding DisplayRelease0
- Intended for cleaning up resources. Currently a NOP.
Using 'EDT' suffix for display arguments
- To mark the semantics of the display connection, which may be for window or EDT now.
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9ed513e9a9616f6028084df4c650c8caf31ea49d
In case of exessive destroy/create (the NEWT reparenting test cases),
some dpyEDT events are slipping through the event dispatcher.
This fix uses issues more XSync on both Display connection in case of 'requestFocus'
and 'closeWindow'.
'requestFocus' also uses the dpyEDT to issue the XSetInputFocus(..), since it's EDT related.
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libxcb 1.7 bug 20708
See https://jogamp.org/bugzilla/show_bug.cgi?id=502
Since the libX11/xcb code doesn't seem to be fixed anytime soon
a better usable workaround is required than using a system property
to enable 'over locking'.
It turns out that the race condition is related to the parallel
X11 Display connection usage of GLX/OpenGL and event dispatching.
This workaround utilizes 2 X11 Display handles, one for windowing/OpenGL
and one for event dispatching.
This approach allows us to cont. multithreading use w/o locking the display
and works on both implementations, the old bug-free libX11 and the 'new' buggy one.
Downside is the little resource overhead of the 2nd X11 Display connection .. well.
- Removes the property: 'nativewindow.x11.mt-bug'
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separation ; android cleanup
remaining all-in-one jnlp's / jars:
jogl-all-awt.jnlp -> jogl.all.jar
jogl-all-noawt.jnlp -> jogl.all-noawt.jar
jogl-all-mobile.jnlp -> jogl.all-mobile.jar
native for all above: jogl-all-natives-linux-amd64.jar
jogl.all-android.apk jogl.all-android.jar
more may follow for each supported platfrom
++++
- newt: proper 'driver' separation
- all drivers reside now in jogamp.newt.driver.*
- remove intptr.cfg / use gluegen's
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trace), cleanup
- X11 Error Handler: if throwing JVM stack trace or fatal JVM error
query proper JNIEnv for running thread and attach thread to JVM if necessary.
- NEWT/X11: Proper XEvent polling documentation, cleanup window creation event mask
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.. (remove local copy)
- Use them for gluegen code generation
- Use them for native compilation (cc)
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after Java callback
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modifier properly.
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jogamp.<module> (2/2) - edit files
- com.jogamp.opengl.impl -> jogamp.opengl
- com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc
- com.jogamp.nativewindow.impl -> jogamp.nativewindow
- com.jogamp.newt.impl -> jogamp.newt
This sorts implementation details from the top level, ie skipping the public 'com',
allowing a better seperation of public classes and implementation details
and also reduces strings.
This approach of public/private seperation is also used in the OpenJDK.
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Add WindowListener.windowDestroyed()
To expose a proper window lifecycle, ie destroy-notify and destroyed,
this notification is added.
This will be used at least in unit tests, where we verify destruction.
Remove WindowImpl.windowDestroyed():
This native hook (planned to be called by native destroy notification)
is unreliable or not supported for all platforms.
NEWT relies on the pre destroy native hooks and handles the final
destroy notification itself.
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NativeWindow X11.
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Lifecycle.reparentActionPre()/reparentActionPost() -> pauseRenderingAction()/resumeRenderingAction()
for a more generic use, ie reparenting and screen mode change.
ScreenMode change: No more visibility/fullscreen changes, no more locking,
just pause/resume animation.
X11 ScreenMode set: move from thread/wait to simple polling over time (timeout)
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DEBUG strings w/ thread name
nativewindow.TraceLock -> nativewindow.debug.ToolkitLock.TraceLock
Sync Xmisc (DummyWindow) with NEWT's creation
test scripts: awt and non-awt usage
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Fix ScreenMode
- Avoid NPE/Out-of-memory: Return zero sized NewIntArrays instead of NULL.
Fix Windows Build
- ScreenMode still has a regression
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- New type definition:
ScreenMode { MonitorMode { SurfaceSize { Resolution, bpp }, ScreenSizeMM, refreshRate }, rotation },
where Resolution and ScreenSizeMM are of type DimensionReadOnly
- ScreenMute instance is
- immutable
- hashable
- cloneable
The above allows fast query and storage w/o redundancies.
More than 300 modes via permutation could be expected.
ScreenMode impl. changes:
ScreenImpl:
To be implemented methods by native specialization:
- protected int[] getScreenModeFirstImpl()
- protected int[] getScreenModeNextImpl()
- protected ScreenMode getCurrentScreenModeImpl()
- protected boolean setCurrentScreenModeImpl(ScreenMode screenMode)
The data unification etc is implemented generic using ScreenModeUtil
and the 'int[]' streaming.
ScreenModeStatus holds all ScreenMode related data
and provides a locking strategy.
ScreenModeListener provides a callback facility for ScreenMode change events.
- Screens listen to ScreenModeStatus, so all FQN referenced Screen's receive the change.
- Windows listen to Screen, to take appropriate action for the event (fullscreen, reshape).
Misc:
- Screen/Display: promoting 'addReference'/'removeReference' to public interface,
so a user may trigger construction/destruction (-> junit tests, plus other clients than WindowImpl).
- Gears: 'setSwapInterval' at 'reshape' instead of 'init',
so it's reset when ScreenMode is changing.
-
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18bf27fa86da1f26fd085565f501736816d2f2e9
Conflicts resolved:
src/newt/classes/com/jogamp/newt/impl/WindowImpl.java
src/newt/classes/com/jogamp/newt/impl/windows/WindowsWindow.java
src/newt/classes/com/jogamp/newt/impl/x11/X11Window.java
src/newt/native/WindowsWindow.c
src/newt/native/X11Window.c
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- setSizeImpl/setPositionImpl/reparent -> reconfigureWindowImpl
- setVisible(boolean) is state checked (500ms) for better reliability
on resource creation. Guarantees valid surface.
- reparentWindow: start pos of child -> top is current position on screen
- reparentWindow: Recheck success (setVisible), if failed fall back to recreate,
which gets rid of a lost child windows (1/20) ..
- reparentWindow: if size failed, reconfigure for size again
- add toggle decoration
- unify nfs_ size/pos state
- WindowsWindow.c/X11Window.c: Unify size/pos settings
- X11Window.c:
- NewtWindows_setFullscreen: use 'root of screen' instead of 'default root of display'
- Adding SubstructureNotifyMask incl event semantics
- Parse ReparentNotify (debugging of reparenting)
Misc:
- Add native getLocationOnScreen() impl to avoid possible AWT deadlock
- setSize/setPosition/setFullScreen -> EDT
- More documentation on expected native implementation semantics
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