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* NEWT: Adding support for BCM VC IV (Broadcom VideoCodec 4) and Linux console ↵Sven Gothel2012-08-163-8/+401
| | | | | | | | | | | | | | | | | | mouse tracker Rasperry PI uses the 'BCM VC IV' GPU via console as it's default configuration. This driver enables direct support for JOGL/NEWT. Due to the lack of detection (TODO) users have to specify the Java property: -Dnativewindow.ws.name=jogamp.newt.driver.bcm.vc.iv - Autodetection should be included in 'NativeWindowFactory._getNativeWindowingType()' while adding a new TYPE: 'TYPE_BCM_VC_IV'. - Autodetection may need to detect whether an X11 Display runs and the installed EGL library uses it (instead of the default console one) This work is authored in coop w/ Xerxes Rånby <[email protected]>!
* Resolve conflictSven Gothel2012-08-071-10/+10
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| * Rename jogamp.newt.driver.kd.* classes to allow OpenKODE testing by passingXerxes Rånby2012-07-101-10/+10
| | | | | | | | -cp jar/atomic/newt-driver-kd.jar -Dnativewindow.ws.name=jogamp.newt.driver.kd
* | SWT Update: SWT GLCanvas creates lazy when resource is ready; Create new ↵Sven Gothel2012-07-251-30/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NewtCanvasSWT allowing to parent NEWT windows natively. SWT GLCanvas creates lazy when resource is ready - Ensures drawable and context are created when size > zero and native visualID is valid. The latter is platform dependent. - Note that you cannot utilize custom GLCapabilities w/ this one, since the configurations is already realized - use NewtCanvasSWT. Create new NewtCanvasSWT allowing to parent NEWT windows natively: - Similar to NewtCanvasAWT - Allows attaching / detaching NEWT windows NewtCanvasAWT: Public setNEWTChild(..) fixed Added test cases for the above - tested on Linux, OSX and Windows w/ SWT Note: As usual for OSX, add -XstartOnFirstThread Details: - NEWT Display has new method: 'EDTUtil setEDTUtil(EDTUtil)' allowing to set a custom event dispatch utility. We use this to set our SWTEDTUtil for using NEWT w/ SWT complying w/ SWT threading constraints.
* | Bug 599 - FBObject / Offscreen Support - Part 1Sven Gothel2012-07-191-3/+3
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core *** while it's size and sample-count can be reconfigured on the fly. - com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject - agnostic to texture unit - separate attachments using OO hierarchy reflecting FBO - handling MSAA and blitting - no FBO destruction for reconfig (attach/detach) - New GLFBODrawableImpl impl. an FBObject based GLDrawable - Instantiated by a dummy native surface (onscreen and invisible) hooked up to a dummy GLDrawable, which is the delegation for context creation. - Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface avoiding specialization for native platforms. - TODO: Allow to utilize common surface interface as a dummy-surface to supporting API seperation of windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface) with FBO. - New OffscreenAutoDrawable (extends GLAutoDrawableDelegate) for all offscreen drawables. Shall replace GLPbuffer. - New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen, similar to isPBuffer(). Rule: if both are requested, FBO shall be favored. - GLContext adds raw FBO availability query (min. FBO avail), FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency). - Add framebuffer tracking, allowing fast querying: - GLBase/GLContext: public int getBoundFramebuffer(int target); public int getDefaultDrawFramebuffer(); public int getDefaultReadFramebuffer(); - GLContextImpl public final void setBoundFramebuffer(int target, int framebufferName) .. called by GL impl bind framebuffer - GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer() Adding default framebuffer queries being issued by GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero. This allows a transparent use of a custom FBO even in case the applications attempts to reset FBO to zero. Value flow: GL <- GLContext <- GLDrawable, - GLCapabilities handle fbo/pbuffer seperate, don't disable the other - GLContext/GL track read/write framebuffer to be queried by FBObject to determine whether to bind/unbind a framebuffer - Test cases for multiple FBO w/ and w/o MSAA Other Features: - New interface ProxySurface.UpstreamSurfaceHook, allowing to hook an upstream surface of unknown type providing lifecycle and information (size, ..) callbacks. Used for all new dummy NativeSurface impl and SWT GLCanvas. - GLContext -> GLDrawable propagation context/drawable lifecycle via ProxySurface.UpstreamSurfaceHook allowing dynamic resources to react (create, init, ..) - contextRealized() - contextMadeCurrent() - SurfaceChangeable -> MutableSurface currently only contains setting the surface handle. TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook, allowing other impl. classes (NEWT OffscreenWindow) to utilize the new upstream hookup mechanism - will allow FBO/Dummy window to work. - SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size propagation. - New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener to fetch the owning Java side UI element (NEWT, SWT, AWT, ..). - GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related - EGLDrawableFactory handles device/profile avail. mapping while actually creating context/drawable. This allows us to learn whether the ES context is software/hardware as well as FBO avail. - EGLDrawable: Removed secret buckets of EGL configs :) Employ native surface (X11, WGL, ..) to EGL 'mapping' in EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook). Other Bugs: - Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx may expose the ARB debug capability. This bug caused lack of ARB/AMD debug functionality. - Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11), dump availability information _after_ lock. - ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1. Fixes use for GL2ES2. - Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..)) Misc: - Refined alot of API doc - New GLExtensions holds commonly used GL extension strings, allows better referencing and usage lookup. - Move GL (interface) decl. to GLBase - GLBuffers: Cleanup API doc (format, types) - TextureIO: Add PAM and PPM static suffix identifier - GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural. - finalized a lot
* C code: remove warningsSven Gothel2012-07-061-4/+4
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* NEWT/KD Adapt to 'new' KD Window Creation API, use EGLConfigSven Gothel2012-07-051-17/+4
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* NativeWindow/Newt X11ErrorHandler enhancement / unification - don't throw ↵Sven Gothel2012-07-055-28/+87
| | | | | | | | | | | | exceptions. Handles also XAWT BadMatch X_SetInputFocus. X11ErrorHandler code now dumps proper information about the opcode and error message and the running Java thread. Having propery "nativewindow.debug.X11Util.XErrorStackDump" or "nativewindow.debug=all' set, a stack trace is dumped. Since the X11ErrorHandler may catch an XAWT error: BadMatch X_SetInputFocus, we cannot throw an exception and better keep running.
* NEWT/OSX: Fix occasional crash 'free of non allocated object' - change ↵v2.0-rc8Sven Gothel2012-05-021-8/+17
| | | | window order on main-thread.
* Fix Bug 560 and NEWT window closing behavior in general for all platforms.Sven Gothel2012-05-017-13/+61
| | | | | | | | | | | | | | | | | | | | | | - NEWT/WindowImpl: - 'void windowDestroyNotify()' -> 'boolean windowDestroyNotify(boolean force)', allowing to signal a forced close, as well as replying whether the window has been closed. (called by native code) - destroy(): set states before releasing the window lock - NEWT/X11: Pass windowDeleteAtom for reconfigure window, in case of reparenting child to top-level - NEWT/OSX: - Add 'BOOL windowShouldClose()' impl., ie. having a chance to reject the close attempt - Common impl. for 'windowShouldClose' and 'windowWillClose' -> 'windowClosingImpl' utilizing new 'windowDestroyNotify' code (see above). Fixes bug 560. - NEWT/JOGLNewtApplet1Run: Refine out-of browser window behavior for window-close button - default: move NEWT window back to browser parent - closeable: close NEWT window - jogl-test-applets: Add NApplet-Closeable test (Applet out-of browser window is closable)
* Bug 570: NEWT General/X11: Decouple setFullscreen() and setAlwaysOnTop(); ↵Sven Gothel2012-04-271-5/+8
| | | | | | | | | | | | | | Use window-static instances for runnable actions NEWT General/X11: Decouple setFullscreen() and setAlwaysOnTop() - X11 fullscreen/above: Don't assume 'always-on-top' if switch to fullscreen. - WindowImpl: Remove relation between 'always-on-top' and fullscreen when quering and switching. Use window-static instances for runnable actions - Removes temp objects for EDT runnables - Uses synchronization on action instance to avoid concurrency
* Newt/OSX(native): close0() shall not release NewtMacWindow (NSWindow) in ↵Sven Gothel2012-04-213-20/+53
| | | | | | | | case it's already in destruction (destroyNotifySend via windowWillClose()) This fixes the double release crash of the NSWindow, at the end of an application. Tested on OSX 10.6.8 and 10.7.3.
* TextureSequence Shader Support; GLMediaPlayer uses 'int' where possible; ↵Sven Gothel2012-04-161-0/+36
| | | | | | | | | | | | | General enhancments. For details about TextureSequence/GLMediaPlayer shader collaboration w/ your own shader source, see TextureSequence and TexCubeES2 / MovieSimple demo. TextureSequence allows implementations to provide their own texture lookup function which may provide color space conversion (YUV) .. or other runtime hw-accel features. Have a look at the next commit, which provides an Libav/FFMpeg implementation w/ YUV/RGB shader conversion. MovieCube adds keyboard control (Android: firm touch on display to launch keyboard, don't break it though :)
* Complete LOCK_SURFACE_CHANGED ; Introduce NativeVisualID (Daisy chaining ↵Sven Gothel2012-03-051-10/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | *GraphicsConfiguration) ; ... NativeVisualID: New interface for Capabilities implementations, allowing retrieval of the native 'visual id'. Impl. by WGL, X11 and EGL. JAWTWindow.lockSurface() - Detect surfaceHandle change an return LOCK_SURFACE_CHANGED (see: LOCK_SURFACE_CHANGED) EGLDrawable: - Impl. updateHandle() (see: LOCK_SURFACE_CHANGED) - use NativeVisualID for EGLGraphicsConfiguration selection to respect a native 'visual id' EGLContext.createContextImpl: Use NIO for attributes EGLDisplayUtil: Enhance eglGetDisplay w/ DEBUG code and NativeSurface / EGL_DEFAULT_DISPLAY variation EGL, XGL, WGL GraphicsConfiguration: - Don't set ALPHA_SIZE and STENCIL_SIZE if not requested in attribute list for context creation. - toString() shows proper identification, eg.: egl, x11, win32 .. EGLGraphicsConfigurationFactory: Daisy chain GraphicsConfigurationFactory for native device type (currently only X11). This allows choosing the EGLGraphicsConfiguration and hence native visual id based on EGL when invoked via the factory model (generic). In case EGLGraphicsConfigurationFactory is not suitable or doesn't produce a native visual id, it falls back the the original one. X11AWTGraphicsConfigurationFactory and X11Window: Use generic NativeVisualID which allows EGLGraphicsConfiguration implicit. *GraphicsConfiguration's DEBUG flag is pushed up to DefaultGraphicsConfiguration LOCK_SURFACE_CHANGED: - commit 006e9fe402a0a47b45fd2c4af51296aef895e8b5 - commit a0177c8a1048683e5d43f4712f8f9e37091d4e85 Impact: - Fixes EGL/GLES (wrapper/native) usage on X11, proper Xvisual selection w/ EGL - Fixes EGL/GLES (wrapper/native) usage on Windows, ANGLE works w/ NEWT and forced ES2
* NEWT: Add time costs in DEBUG mode. NEWT/XRandR: Reuse ↵Sven Gothel2012-02-231-57/+79
| | | | | | | | | | | XRRScreenConfiguration to reduce perf hit on Linux ARM Omap4. On Linux ARM Omap4, we experience a performance hit when using XRandR: 1st call of XRRSizes: ~ 1668 ms Each call of XRRGetScreenInfo: ~ 1109 ms Even though XRRGetScreenInfo is cached in NEWT's X11Screen initialization, overall init time is ~2s, far too expensive.
* X11Screen: Only dump RandR version info in DEBUG mode.Sven Gothel2012-02-221-1/+1
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* DEBUG Output: More thread-names to drawable/context lifecycle; Remove ↵Sven Gothel2012-02-221-1/+1
| | | | massive '!!!' occurence
* Fix Bug 516 (Determine Java Version) / Fix OS X 10.5 linkage (weak ↵Sven Gothel2012-01-221-0/+4
| | | | | | | | | | | | | | | framework, NEWT) - Fix Bug 516 (Determine Java Version). See gluegen: 64639b805a32338385421f168e12c1ef7f749d00 - Fix OS X 10.5 linkage (weak framework, NEWT) - Use weak framework linkage for all modules and frameworks: AppKit, QuartzCore, Cocoa, OpenGL, JavaNativeFoundation - NEWT: Handle NS exception while calling OS X >= 10.6 only methods: - 'setAllowsConcurrentViewDrawing()' - 'setCanDrawConcurrently()'
* NEWT/OSX: Window close (release) on main thread, ensuring no 'main thread' ↵Sven Gothel2012-01-191-1/+2
| | | | event is pending
* NEWT/X11: Fix Insets determination for undecorated / child window.Sven Gothel2012-01-181-53/+86
| | | | | | | | | | | | Due to latest changes, a bug is disposed where the native 'updateInsets' attempts to determine the window insets by it's parent window (fall-back). The latter works only in case of a top-level window. Adding query to the WM whether the window is decorated (top-level) or not. Attempt to use the fall-back parent window method in case of a decorated window. This whole inset code based on the parent window is probably completly redundant, nevertheless we keep it alive until further notice.
* NEWT/OSX: Cleanup 'javaWindowObject' @ window-close & avoid NPE; Disable ↵Sven Gothel2012-01-183-8/+42
| | | | | | | | | | | | | | | | | | lostFocus (resignKeyWindow) when in fullscreen mode; Ignore invalid key release/type events. - Cleanup 'javaWindowObject' @ window-close & avoid NPE Ensure that the direct window.close() impl. removes the global reference and that all use cases check for NULL pointer. - Disable lostFocus (resignKeyWindow) when in fullscreen mode Similar to the X11 KDE bug, OS X delivers a lostFocus event which we prevent from being processed in fullscreen mode. - Ignore invalid key release/type events In case of offscreen/onscreen switching (fullscreen/reparenting) via destroy/create, the still pressed key would be send to the new window and repeat the action (key typed). State validation discards the double processing.
* Newt: Add fullscreen for offscreen windows (currently OSX only); Focus ↵Sven Gothel2012-01-181-1/+30
| | | | | | | | | | | | | | | | | | handling; Misc. - Add fullscreen for offscreen windows (currently OSX only), - Focus handling - requestFocus() @ creation - remove requestFocus() delay in setFullscreen() since focus loss in fullscreen mode is caused by a KDE 'misbehavior' in general. See X11Common.c FS_GRAB_KEYBOARD, an experimental focus loss prevention, disabled due to it's behavioral impact of removing the ability to use WM keyboard commands (task switcher). - Remove pending events waiting longer than TO (1200ms)
* NEWT/OSX: Cleanup NewtMacWindow header (sort, fix and add declarations); ↵Sven Gothel2012-01-173-123/+129
| | | | Remove warning of unused var
* NEWTWindow Focus: Skip requestFocus() if already owning focus; ↵Sven Gothel2012-01-161-1/+1
| | | | | | | | | | | setFullscreen() requests focus 'later'. We shall rely on the focus state, hence we can skip 'requestFocus()' if we already own the focus. This allows a fast-path especially when called from native code (mouse click). Request focus 'later' on setFullscreen() allowing native WM to complete event handling, this is required especially on X11 to guarantee a focused fullscreen window.
* NEWT/OSX Pointer Invisible Fix: 10.6.* responder declarations & test ↵Sven Gothel2012-01-163-9/+39
| | | | | | | | | | | | | focus/isInside On OS X 10.6.8 the lack of responder method declarations (mouseEntered, ..) lead to ignore the impl. callbacks. 'isMouseInside' cannot rely on 'mouseExit'/'mouseEntered' when setMouseInvisible() is being called, deduce it manually. focusLost == mouseExit (OS X behavior), hence focusGained needs to set mouse invisible/visible in case it's requested.
* NEWT/OSX Performance Fix: Cache CGDisplayScreenSize() result, since it's ↵Sven Gothel2012-01-131-5/+57
| | | | | | | ridiculous slow Each call to CGDisplayScreenSize() took around 6ms (5ms .. 20ms, avrg 6ms) which added up to ~2s for ~400 Screen modes.
* NEWT Windows/X11: Remove missed negative coordinate restrictions.Sven Gothel2011-12-241-6/+4
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* NEWT Screen: Add virtual top-left origin getX()/getY() ; WindowsWindow.c: ↵Sven Gothel2011-12-241-14/+49
| | | | | | | | | | | | | | | | | | allow negative coordinates - ScreenImpl: - Use Point & Dimension for holding virtual origin and size - updateScreenSize() -> updateVirtualScreenOriginAndSize() - DimensionImmutable getNativeScreenSizeImpl() -> void getVirtualScreenOriginAndSize(Point virtualOrigin, Dimension virtualSize) - WindowImpl setFullscreen(true): Use Screen virtual origin - WindowsWindow.c - For x/y coords use GET_X_LPARAM/GET_Y_LPARAM which casts '(int)(short)' to preserve negative coordinates. - NewtWindow_setVisiblePosSize() allow negative coordinates
* NEWT/OSX MacWindow.close(): More conservative closing approach.Sven Gothel2011-12-231-3/+8
| | | | | | | | | | | Closing: - Java: Set handle to null - Native: - Don't release the NSView explicit, but rely on NSWindow's release - Don't use NSWindow close() but simply call release() instead. The latter doesn't produce a crash SIGSEGV on exit in some cases. OSX 10.7.2, NV GPU
* Screen: width/height reflects virtual Screen size (-> big-desktop)Sven Gothel2011-12-231-2/+2
| | | | | | | | | | Add updateScreenSize() utilizing new getNativeScreenSizeImpl() to set/update the virtual Screen size. This replaces setScreenSize() where the ScreenMode dimension was being used which doesn't reflect the virtual size. ScreenMode Test Impact: We cannot assertEquals(sm.getRotatedWidth(), screen.getWidth()), since ScreenMode size != virtual size.
* NEWT/X11: Fix regressions of commit ↵Sven Gothel2011-12-233-9/+13
| | | | f3f794fe37a7e33a771a4a702f3f46ead4dc6d03: Unresolved symbols. Disable VERBOSE.
* NEWT Multi-Monitor 1/2: Allow negative window position; Validate Screen-Index;Sven Gothel2011-12-2313-1131/+1385
| | | | | | | | | | | | | | | | - Allow negative window position, using flag 'autoPosition' to mark a custom user position. This impacts Windows and X11 window creation code, which supports native auto positioning. - Screen: Validate Screen-Index. In 'big-desktop' mode the Screen index is always 0. This is true for X11 with Xinerama enabled and MS-Windows in general. Platforms w/o multiple Screen support always use index 0. - X11: Separate X11 Display/Screen/Window native code in their respective C files - Windows test scripts: use '%*' to catch all arguments - Add missing (c)
* NEWT OSX: Add native ScreenMode impl. - TODO: Programmatically set the ↵Sven Gothel2011-12-201-8/+179
| | | | | | | rotation! (How to ?) Get/Set ScreenMode impl on OSX. Set is limited to resolution and size, since I don't know how to change the rotation.
* NEWT EVENT_MOUSE_WHEEL_MOVED: Fix Bug 413 - Generate proper mouse wheel events.Sven Gothel2011-12-022-13/+7
| | | | | | | | | | > 0: UP < 0: DOWN See MouseEvent.getWheelRotation() for details. OSX/Windows: Default to wheel 'button' 1 OSX: Properly report '<0' X11: Synthesize wheel events by mapping buttons 4/5 and 6/7 to wheel 1 and 2.
* NEWTMacWindow:View: Make lock recursive ..Sven Gothel2011-11-292-15/+26
| | | | | Attempt to fix the shared-context-multithreading bug (eg. TestSharedContextVBOES2NEWT2) via proper locking .. but seems not to be sufficient (yet).
* NEWT MacWindow: the softLock (pthread mutex) is now always blocking (remove ↵Sven Gothel2011-11-291-18/+0
| | | | non blocking code)
* NEWT OSX: Add stopNSApplication(), revert commit ↵Sven Gothel2011-11-271-2/+42
| | | | c26d6005e1fe74e9aee01d9d72942f566884fcd2
* MacOSX: Disable native verbositySven Gothel2011-11-261-1/+1
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* NEWT OSX closeWindow: simple close, no extra view detachment etcSven Gothel2011-11-261-3/+0
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* NEWT: Move 'focusAction()' invokation from native code to Java, avoiding ↵Sven Gothel2011-11-193-49/+49
| | | | deadlocks and simplify call-tree
* NewtMacWindow: Add CR/LF to DBG_PRINTSven Gothel2011-11-191-15/+17
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* NEWT/AWT Focus Traversal / Deadlock Fix (Windows) ; Harmonized NEWT ↵Sven Gothel2011-11-183-37/+95
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | KeyListener handling (Bug 526) NativeWindow: - expose 'hasFocus()' Window: - 'protected enqueueRequestFocus(..)' -> 'public requestFocus(boolean wait)' - New: 'setKeyboardFocusHandler(KeyListener)' allowing focus traversal co-op w/ covered TK (AWT) WindowImpl: - Impl Window changes (see above) - Impl 'consumedTag' see commit 3b38957f36d4f89b85730755a41c00892ac70591 NewtCanvasAWT: - FocusAction only removes the global AWT focus owner. This fixes a deadlock on the Windows platform of AWT's native peer requestFocus impl, since it's no more called at this point. - NEW FocusTraversalKeyListener is set as the newtChild's KeyboardFocusHandler, allowing traversal to the next/previous AWT component. AWTParentWindowAdapter: - focusGained(..) clears AWT focus and propagates focus to Newt child, non blocking w/ 'requestFocus(false)' (see above) KeyEvent: - Document limitations of getKeyChar() (Bug 526) MacWindow: - only deliver keyChar on key Typed events, harmonizing platform behavior (Bug 526) WindowsWindow: - regenerate the keyCode for EVENT_KEY_TYPED (Bug 526) X11Windows: - complete keyCode mapping X11 -> Newt - X11KeySym2NewtVKey() - only deliver keyChar on key Typed events, harmonizing platform behavior (Bug 526) Tests: - GearsES2: Make focus visible - TestParentingFocusTraversal01AWT: unit test for keyboard focus traversal w/ NewtCanvasAWT
* OS X Layered View Part8: Generalize OffscreenLayerSurface ; Use local JAWT ↵Sven Gothel2011-11-121-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | instance ; Applet's on OS X are working Generalize OffscreenLayerSurface - Using new OffscreenLayerSurface allows using this functionality in a clean manner, ie. no 'dirty' usage of MacOSXJAWTWindow in a JOGL GL class. - 'Promoting' OffscreenLayerSurface functionality to JAWTWindow and it's handling to GLDrawableFactoryImpl::createGLDrawable(). - Move MacOSXCGLDrawableFactory's "MacOSXJAWTWindow getLayeredSurfaceHost(NativeSurface surface)" to NativeWindowFactory "OffscreenLayerSurface getOffscreenLayerSurface(NativeSurface surface, boolean ifEnabled)" Use local JAWT instance - Only w/ a local JAWT instance per JAWTWindow it is possible to switch between offscreen-layer and onscreen. We also have to determing offscreen-layer lazy at surface lock, since only at that time we have knowledge whether it's an Applet or not. +++ ContextUpdater: Use local pthread mutex, add DEBUG output JAWTWindow/NewtCanvasAWT: Adding methods to request offscreen-layer-surface (if supported), besides 'if applet' this may trigger the new functionality. +++ Applet's on OS X are working: - OS X 10.6.4 - Safari: - Hangs for a while at start .. whole screen freezes .. approx. 10s - Sometimes crashes when Applet stops - after all our resources are released! - Keyboard input isn't assigned sometimes. - Otherwise .. works well, incl. offscreen/onscreen parenting - Firefox 8.0: - Hangs for a while at start .. whole screen freezes .. approx. 10s - Sometimes crashes when Applet stops - after all our resources are released! - Keyboard input is never assigned. - Otherwise .. works well, incl. offscreen/onscreen parenting - OS X 10.7 - Safari: - Sometimes crashes when Applet stops - after all our resources are released! - Keyboard input isn't assigned sometimes. - Otherwise .. works well, incl. offscreen/onscreen parenting - Firefox 8.0: - Sometimes crashes when Applet stops - after all our resources are released! - Keyboard input is never assigned. - Otherwise .. works well, incl. offscreen/onscreen parenting
* OSX: CGL type cleanup ; layeredSurface impl.Sven Gothel2011-11-052-16/+17
| | | | | | | | | - Use proper OSX types for NS/CGL prototypes (gluegen) and impl. - Impl layeredSurface (native): - OSXUtil: NSView backing creation - OSXUtil: AttachJAWTSurfaceLayer - CGL: NSOpenGLLayer type impl. and hook
* NEWT/OSX: Using NewtView softLock ; Adding debug info to solve assertion: ↵Sven Gothel2011-10-271-43/+86
| | | | | | | | | | | | | 'NSThemeFrame lockFocus' NSView.m:6053 - surfaceLock/Unlock: Use NewtView softLock - createWindow: - enable lock/unlockFocus to force realization of view - add retainCount in dbg-msg - clarify changeContentView
* NEWT/OSX NewtView: Add 'soft' pthread locking impacts: ↵Sven Gothel2011-10-272-14/+78
| | | | | | | | needsDisplay/displayIfNeeded, .. - Add 'soft' pthread locking (blockin) - impacts: needsDisplay/displayIfNeeded, .. - needsDisplay/displayIfNeeded also respects destroyNotifySend (ignore action if set)
* NEWT/OSX: Refine comment for native requestFocus(); Remove warningSven Gothel2011-10-261-2/+5
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* NEWT/OSX: Can't use sending key/mouse directly to WindowImpl, deadlock .. ↵Sven Gothel2011-10-261-1/+7
| | | | see comment
* Partially revert cba9a070f9649bec42627631d393963d548e320c: Skip ↵Sven Gothel2011-10-232-23/+23
| | | | focusAction() and native focus request on X11/Windows. On both platforms it's not required (proper focus traversion) and AWT would deadlock on Windows
* NEWT/ScreenMode: Make getCurrenctScreenMode..() more fail proof in case the ↵Sven Gothel2011-10-231-0/+5
| | | | (native) impl. doesn't work.