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* Newt fixes for Windows implementation: implemented undecorated window styleDmitri Trembovetski2009-04-102-5/+10
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1900 232f8b59-042b-4e1e-8c03-345bb8c30851
* Preserve mouse button number while draggingSven Gothel2009-03-281-5/+5
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* Newt fixes for Windows implementation: implemented setPosition, setTitle; ↵Dmitri Trembovetski2009-03-242-8/+93
| | | | | | fixed mouse modifiers, hooked up window move notification git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1898 232f8b59-042b-4e1e-8c03-345bb8c30851
* Movement of Capabilities class and chooseCapabilities functionalityKenneth Russel2009-03-198-64/+96
| | | | | | | | | | | | | | | | | | | | | | into NativeWindowFactory introduced an undesirable dependence between the windowing toolkit, which can be replaced via NativeWindowFactory, and the library which implements the selection algorithm, for example OpenGL. This would prevent, for example, an easy SWT port of JOGL. To fix this, refactored chooseCapabilities into new GraphicsConfigurationFactory, the default implementation of which is currently a no-op on X11 platforms, and which is provided by JOGL in a toolkit-agnostic manner via GLX. Refactored OpenGL portions of Capabilities class back into GLCapabilities. Reintroduced GLCapabilitiesChooser interface for compatibility and to avoid having to import javax.media.nativewindow classes in most user code. Fixed problem in GLProfile where failures to load native libraries were being squelched. Reorganized build to have all outputs under build/ directory. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1884 232f8b59-042b-4e1e-8c03-345bb8c30851
* Finish (?) moving javax.media.nwi -> javax.media.nativewindowKenneth Russel2009-03-1710-18/+18
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1882 232f8b59-042b-4e1e-8c03-345bb8c30851
* repairSven Gothel2009-03-163-19/+49
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* repair svnSven Gothel2009-03-1631-0/+4732
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1869 232f8b59-042b-4e1e-8c03-345bb8c30851
* JOGL refactoring:Sven Gothel2009-03-1610-0/+2365
Refactored JOGL into 3 independent components. 1 NWI - Native windowing interface Abstracts the the general NativeWindow interface and it's factory, incl the basic JAWT and Xlib toolkit. The latter was motivated to clean up the JOGL workspace, and to allow other to reuse this part. The generic core is nwi.core.jar, the AWT add-on is nwi.awt.jar. 2 JOGL - The OpenGL mapping Further cleanup of the SPEC. All non OpenGL toolkits are relocated to NWI and NEWT. There is still openmax and the windows audio layer .. Another cleanup of the fixed function pipeline emulation. Moved utilities and implementations where they belong .. Removed GLUnsupportedException. Misc .. changes 3 NEWT - The new windowing toolkit The generic NEWT, newt.core.jar. The JOGL and AWT modules are seperate, newt.ogl.jar newt.awt.jar. Their build can be switched off. The modules source and builds resides in their own directory. Because of their nature, they share the stub_includes, etc. Each module has it's own ant build script - build-nwi.xml - build-jogl.xml - build-newt.xml They can be build at once using build.xml as ususal, which just invokes the seperate build tasks. if rootrel.build=build, then the build location is jogl/build-nwi jogl/build-jogl jogl/build-newt and the sources are under jogl/src/nwi jogl/src/jogl jogl/src/newt Tested: jogl-demos, d4; Linux, MacOsX; Nvidia git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1868 232f8b59-042b-4e1e-8c03-345bb8c30851