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* Fix FloatUtil.makePerspective(..): The tan(fovy/2) shall be used, not tan(fov...Sven Gothel2014-07-051-11/+5
* Bug 1021: Make OVR access vendor agnostic: Package 'com.jogamp.opengl.util.st...Sven Gothel2014-07-057-1136/+852
* Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e...Sven Gothel2014-07-034-16/+18
* Bug 1021: OVRSBSRenderer*: Add texture filtering parameter (bilinear/none), a...Sven Gothel2014-07-032-38/+83
* Bug 1021: OVRDistortion.getSBSUpstreamPMV(..): Use all cached eye parameter (...Sven Gothel2014-07-031-5/+4
* Bug 1021: OVRDistortion.getSBSUpstreamPMV(..): Use generic perspective matrix...Sven Gothel2014-07-031-5/+4
* Bug 1021: Refine Stereo Rendering API and OculusVR implementing rendererSven Gothel2014-07-034-113/+126
* Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add GLE...Sven Gothel2014-07-0113-22/+1438
* Bug 1021: Enhance OVR GlueGen Mapping / Adapt to GlueGen commit 9ee44e1a289ec...Sven Gothel2014-06-251-14/+57
* Bug 1021: Add OculusSDK binding / Basic OVR supportSven Gothel2014-06-194-0/+300