| Commit message (Expand) | Author | Age | Files | Lines |
* | Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2e... | Sven Gothel | 2014-07-03 | 4 | -16/+18 |
* | Bug 1021: OVRSBSRenderer*: Add texture filtering parameter (bilinear/none), a... | Sven Gothel | 2014-07-03 | 2 | -38/+83 |
* | Bug 1021: OVRDistortion.getSBSUpstreamPMV(..): Use all cached eye parameter (... | Sven Gothel | 2014-07-03 | 1 | -5/+4 |
* | Bug 1021: OVRDistortion.getSBSUpstreamPMV(..): Use generic perspective matrix... | Sven Gothel | 2014-07-03 | 1 | -5/+4 |
* | Bug 1021: Refine Stereo Rendering API and OculusVR implementing renderer | Sven Gothel | 2014-07-03 | 4 | -113/+126 |
* | Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add GLE... | Sven Gothel | 2014-07-01 | 13 | -22/+1438 |
* | Bug 1021: Enhance OVR GlueGen Mapping / Adapt to GlueGen commit 9ee44e1a289ec... | Sven Gothel | 2014-06-25 | 1 | -14/+57 |
* | Bug 1021: Add OculusSDK binding / Basic OVR support | Sven Gothel | 2014-06-19 | 4 | -0/+300 |