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* reloc files: NEWT Android driver, demos OneTriangleSven Gothel2011-08-091-0/+0
* fix jogl.all-mobile.jar/jogl_mobile configurationSven Gothel2011-08-051-1/+3
* Test Gears GL2ES1: Favor native ES1 if available.Sven Gothel2011-08-011-1/+7
* Cont. fix 'Allow VBO/Texture Name (int) < 0'Sven Gothel2011-08-011-2/+2
* Use GL2ES1 profile (no emul) - complete commit a7fcfad44545e7b3f7e2f417634958...Sven Gothel2011-08-011-1/+1
* GearsGL2ES1: Fix ES1 usage FRONT -> FRONT_AND_BACK ; Use GL2ES1 profile (no e...Sven Gothel2011-08-012-12/+7
* NEWT test: rgb == 555 is okSven Gothel2011-08-011-3/+3
* ES1 Gears: Don't force fixed function emulationSven Gothel2011-07-311-1/+1
* Add ES1 Gears (w/ NEWT startup)Sven Gothel2011-07-312-0/+576
* ruler.fp: Use es2 precision for all variables, otherwise es2 glsl compiler failsSven Gothel2011-07-311-5/+5
* FixedFuncUtil: Name/Fix getFixedFuncImpl() -> wrapFixedFuncEmul()Sven Gothel2011-07-311-1/+1
* GLProfile: Initialization fix and clarifications ( GLExceptions on n/a profil...Sven Gothel2011-07-072-32/+24
* Fix NEWT GL ctx/offscreen (GPUMemSec..) tests: Use pbuffer (i.e. hw accel GL ...Sven Gothel2011-06-261-0/+1
* Cleanup UITestCase helper, expose test class name via get*TestName() ..Sven Gothel2011-06-261-2/+14
* Minor editing/cleanups: code/testSven Gothel2011-06-122-2/+0
* Merge remote-tracking branch 'remotes/rsantina/master'Sven Gothel2011-06-112-2/+1
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| * Graph: Remove unused importsRami Santina2011-06-051-1/+0
| * Graph: updated inclass documentationsRami Santina2011-06-051-1/+1
* | TestGLSLShaderState01 PerfTest: 2min timeout / swapInterval 0 / start counter...Sven Gothel2011-06-112-17/+28
* | Relocated SingletonInstance to GlueGen (where a ServerSocket impl. is added)....Sven Gothel2011-06-112-166/+11
* | GLBuffers fix ; GL imageSizeInBytes fix / unit tests.Sven Gothel2011-06-091-0/+319
* | Merge remote-tracking branch 'rsantina/master'Sven Gothel2011-06-085-5/+5
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| * Add Factory for triangulation with base Interface; misc cleanupRami Santina2011-06-055-5/+5
* | unit test: use class global GLProfileSven Gothel2011-06-071-1/+1
* | NEWT unit test util, on/offscreen GLContext/NEWT window separationSven Gothel2011-06-075-10/+45
* | Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ...Sven Gothel2011-06-079-274/+27
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* NEWT/GLContext (unit test): Wait for visibility/realized ; Add clean scriptsSven Gothel2011-05-171-2/+4
* GLSL unit tests: cleanup shader state testsSven Gothel2011-05-174-76/+78
* Fix/Extend FBObject (API Change): plain init(GL), support multiple attachText...Sven Gothel2011-05-175-0/+285
* GLSL UnitTest: Reloc Ruler and make local fields finalSven Gothel2011-05-171-24/+24
* JUnit Test: Add 'ruler' testcase using monitor mode's mm/pixel size.Sven Gothel2011-05-163-0/+212
* JUnit Tests: Extract utility of creating a NEWT Window w/ GLContext w/o auto ...Sven Gothel2011-05-164-75/+118
* Graph/UI-Demo: Use RegionRenderer for region and text, start data/gl separati...Sven Gothel2011-05-095-0/+286
* Graph/UI-Demo: Use RegionRenderer for region and text, start data/gl separationSven Gothel2011-05-085-164/+80
* Graph/Tests: Adapt to latest commits ..Sven Gothel2011-05-0812-70/+74
* Added nonuniform weight impl; misc enhancements/cleanupsRami Santina2011-05-0214-43/+94
* UITest AWTRobot: Use AWT double click TOSven Gothel2011-05-011-2/+20
* UI Tests/Robot: Attempt to stabilize UI tests (focus/input)Sven Gothel2011-05-013-160/+241
* UI Unit Tests: OO rework of EventCountAdapterSven Gothel2011-05-019-26/+177
* UI Unit Tests: Add test name to log and singleton lock, better log outputSven Gothel2011-05-012-15/+29
* GLContext GLDebugMessages: Add synchronous status/dumpStack; Remove length in...Sven Gothel2011-04-282-23/+32
* GLRunnable Injection Thread Test: Slow down injection to 10HzSven Gothel2011-04-282-3/+3
* Unit Test Framework SingletonInstance: setup file unlock/delete asapSven Gothel2011-04-281-19/+31
* Fix glsl unit tests: NV needs to have explicitly turn off vsync / Fix 'sed' h...Sven Gothel2011-04-284-19/+32
* Graph Demos: Add F4 key to exit; Proper exit sequence w/ animator.stop() afte...Sven Gothel2011-04-266-18/+108
* ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function...Sven Gothel2011-04-267-100/+101
* Newt Window: Remove 'invalidate()' method, only 'destroy()' is required (and ...Sven Gothel2011-04-2634-151/+110
* Use less updated animator fpsSven Gothel2011-04-251-5/+7
* Fix GLSL Shader tests ..Sven Gothel2011-04-253-89/+146
* FPSCounter def to 5*60 frames (each 5s at 60Hz) ; Test: each 1sSven Gothel2011-04-2526-74/+105