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* Bug628: Adding unit test reproducing the deadlock realiable withing first rou...Sven Gothel2012-11-233-9/+370
* OSX CALayer Stencil/.. Fix: In case of FBO CALayer usage, use default caps/pi...Sven Gothel2012-11-216-47/+280
* Fix Graph SceneUIController: Remove Listener by itself in dispose()Sven Gothel2012-11-112-3/+3
* PMVMatrix: Add 'Frustum glGetFrustum()' adding same dirty/request methodology...Sven Gothel2012-11-111-9/+33
* Reorganize math code into: com.jogamp.opengl.math and com.jogamp.opengl.math....Sven Gothel2012-11-117-7/+7
* Fix GLAutoDrawable.dispose(): Dispose drawable even w/o context; JAWTWindow.l...Sven Gothel2012-11-082-35/+90
* TestGLCanvasAWTActionDeadlock0[01]AWT: Disable 'restart' test on current (non...Sven Gothel2012-11-052-2/+4
* GLAutoDrawable: Refine API change of commit c002e04f848116922a1ed7bd96ead5496...Sven Gothel2012-11-051-4/+4
* Analyzed OSX Deadlock w/ AWT Applet & CALayer: Andres Colubri's Test Case, Co...Sven Gothel2012-11-052-55/+127
* TestGLCanvasAWTActionDeadlock01AWT: Reproducing OSX deadlock variation, using...Sven Gothel2012-11-041-0/+259
* TestGLCanvasAWTActionDeadlock00AWT: Remove redundant argumentSven Gothel2012-11-041-3/+3
* TestGLCanvasAWTActionDeadlock01AWT -> TestGLCanvasAWTActionDeadlock02AWT; To ...Sven Gothel2012-11-041-7/+7
* Adding Andres Colubri's Test Case (junit'fyed), which provokes a Deadlock on ...Sven Gothel2012-11-042-0/+844
* GLAutoDrawable: Fix GLEventListener lifecycle and expose more user control (A...Sven Gothel2012-11-044-70/+17
* MacOSXCGLContext: Fix ShaderCode instantiation .. (duh!) ; Tested via reparen...Sven Gothel2012-10-312-2/+7
* Fix Unit Tests regarding commit 55f4405dbf9253e6ca686e44c50b2cfc1af7f3eb: Sha...Sven Gothel2012-10-314-15/+16
* Fix ProjectFloat (Bug 633): Adding missing offset of sliced buffer usage; red...Sven Gothel2012-10-311-0/+109
* Add OSX CALayer OpenGL 3 (core) support: Derive pixelformat from parent (GL3)...Sven Gothel2012-10-312-20/+30
* Shader: Add '#define texture2D texture' for GLSL >= 130 ; TestGearsES2AWT add...Sven Gothel2012-10-318-16/+21
* TestInitConcurrent02NEWT: Disabled for auto unit test until further analysis ...Sven Gothel2012-10-311-0/+12
* Fix NEWT KeyEvent: Deliver keyChar w/ pressed and released; Deliver proper mo...Sven Gothel2012-10-3112-96/+402
* TestNewtKey*: Don't test TAB (focus traversal, duh!); Add AWTRobotUtil.reques...Sven Gothel2012-10-304-15/+15
* Fix AWTRobotUtil.keyType(..): 'c0' start count must be outside of retry loop;...Sven Gothel2012-10-301-2/+5
* GLRendererQuirks.RequiresBoundVAO: Removed, it _is_ in the GL 3.2 core spec -...Sven Gothel2012-10-292-3/+43
* TestNewtKeyEventAutoRepeatAWT: Wait for 'some' KeyEvents and check count; Tes...Sven Gothel2012-10-292-3/+10
* Fix GLSL unit tests - Add GLSL version customization, fix one wrong 'HIGHP' u...Sven Gothel2012-10-295-9/+16
* GLSL Unit tests .. make them all GLSL version proofSven Gothel2012-10-2918-20/+87
* Complete Rename NEWT KeyEvent Unit tests, commit 85851c9839d620bcbbd07b6ca833...Sven Gothel2012-10-294-8/+8
* Rename NEWT KeyEvent Unit tests to end w/ AWT, otherwise no AWT classes will ...Sven Gothel2012-10-294-0/+0
* GearsES2/RedSquareES2: Dump GLRendererQuirks at init.Sven Gothel2012-10-283-4/+6
* Minor edits FBObject/GearsObjectSven Gothel2012-10-281-6/+8
* Fix NEWT KeyCode: Basic KeyCode Validation on X11, Windows and OSXSven Gothel2012-10-282-0/+320
* Fix Bug 631 and enhance 601: Handle multiple keys (pressed, released, types i...Sven Gothel2012-10-273-4/+248
* Fix Bug 601 - Auto-Repeat Behavior: Adding unit tests for typed key order w/ ...Sven Gothel2012-10-2614-27/+908
* ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL...Sven Gothel2012-10-2613-80/+69
* FixedFuncPipeline: Require GLSL 1.20 (GL 2.1) due to GL driver bugs in OSX (g...Sven Gothel2012-10-233-3/+79
* FixedFuncPipeline GL_POINTS: Fix gl_PointSize (attribute data format), Add GL...Sven Gothel2012-10-226-0/+630
* NEWT / BCM-VC-IV: Fix transparency according to given capabilitiesSven Gothel2012-10-191-0/+8
* Adding unit tests for ImmModeSink and FixedFunctionPipeline (single & combina...Sven Gothel2012-10-1210-258/+669
* GLArrayData* VBO binding: Adding explicit bindBuffer(..) method, since VBO is...Sven Gothel2012-10-121-4/+4
* TestSWTAccessor03AWTGLn: Add '-time <duration>' commandline optionSven Gothel2012-10-101-1/+7
* ImmModeSink: Fix bugs (use glBufferUsage, vboUsage, GL_POLYGON, GL_QUADS) and...Sven Gothel2012-10-104-13/+368
* UITestCase: Only print each display/reshape in verbose modeSven Gothel2012-10-101-2/+10
* FloatUtil/PMVMatrix/GLUniformData: Move impl. of FloatBuffer matrix toString(...Sven Gothel2012-10-101-4/+68
* TestInitConcurrent0[12]NEWT: Reduce test w/ 16 threads to 6 for ARM || WINDOW...Sven Gothel2012-10-092-6/+18
* Adding unit test for Bug 605 - WORKSFORME, i.e. no unwanted y-flip, so I can ...Sven Gothel2012-10-063-27/+393
* Refine ed7d5f2e3fc696d47b10c8d62a071643bf385588, set and restore FBO caps @ s...Sven Gothel2012-10-051-20/+33
* FBO/Offscreen: Use most simple GLCapabilities for GLFBODrawableImpl's underly...Sven Gothel2012-10-051-3/+4
* UITestCase.snapshot: Add Depth and Stencil bits to filenameSven Gothel2012-10-051-2/+4
* Fix Bug 572 (2nd time): GLCanvas.validateGLDrawable() @ display() and reshape...Sven Gothel2012-10-052-2/+136