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* Using GlueGen IOUtil (dropped StreamUtil, FileUtil); Public GLReadBufferUtil ...Sven Gothel2011-06-079-274/+27
* NEWT/GLContext (unit test): Wait for visibility/realized ; Add clean scriptsSven Gothel2011-05-171-2/+4
* GLSL unit tests: cleanup shader state testsSven Gothel2011-05-174-76/+78
* Fix/Extend FBObject (API Change): plain init(GL), support multiple attachText...Sven Gothel2011-05-175-0/+285
* GLSL UnitTest: Reloc Ruler and make local fields finalSven Gothel2011-05-171-24/+24
* JUnit Test: Add 'ruler' testcase using monitor mode's mm/pixel size.Sven Gothel2011-05-163-0/+212
* JUnit Tests: Extract utility of creating a NEWT Window w/ GLContext w/o auto ...Sven Gothel2011-05-164-75/+118
* Graph/UI-Demo: Use RegionRenderer for region and text, start data/gl separati...Sven Gothel2011-05-095-0/+286
* Graph/UI-Demo: Use RegionRenderer for region and text, start data/gl separationSven Gothel2011-05-085-164/+80
* Graph/Tests: Adapt to latest commits ..Sven Gothel2011-05-0812-70/+74
* Added nonuniform weight impl; misc enhancements/cleanupsRami Santina2011-05-0214-43/+94
* UITest AWTRobot: Use AWT double click TOSven Gothel2011-05-011-2/+20
* UI Tests/Robot: Attempt to stabilize UI tests (focus/input)Sven Gothel2011-05-013-160/+241
* UI Unit Tests: OO rework of EventCountAdapterSven Gothel2011-05-019-26/+177
* UI Unit Tests: Add test name to log and singleton lock, better log outputSven Gothel2011-05-012-15/+29
* GLContext GLDebugMessages: Add synchronous status/dumpStack; Remove length in...Sven Gothel2011-04-282-23/+32
* GLRunnable Injection Thread Test: Slow down injection to 10HzSven Gothel2011-04-282-3/+3
* Unit Test Framework SingletonInstance: setup file unlock/delete asapSven Gothel2011-04-281-19/+31
* Fix glsl unit tests: NV needs to have explicitly turn off vsync / Fix 'sed' h...Sven Gothel2011-04-284-19/+32
* Graph Demos: Add F4 key to exit; Proper exit sequence w/ animator.stop() afte...Sven Gothel2011-04-266-18/+108
* ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function...Sven Gothel2011-04-267-100/+101
* Newt Window: Remove 'invalidate()' method, only 'destroy()' is required (and ...Sven Gothel2011-04-2634-151/+110
* Use less updated animator fpsSven Gothel2011-04-251-5/+7
* Fix GLSL Shader tests ..Sven Gothel2011-04-253-89/+146
* FPSCounter def to 5*60 frames (each 5s at 60Hz) ; Test: each 1sSven Gothel2011-04-2526-74/+105
* Graph: Fix AMD shader complain (version) ; No Attributes in fragment program ...Sven Gothel2011-04-242-1/+3
* Fix junit tests: Enable FPSCounter (missing from ea819ff768d507c37a981c1ab0bd...Sven Gothel2011-04-245-1/+10
* Misc cleanup, strings etcSven Gothel2011-04-241-2/+0
* Add unified support for GL_ARB_debug_output and GL_AMD_debug_output.Sven Gothel2011-04-242-0/+409
* New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related API...Sven Gothel2011-04-2336-241/+246
* Refactored graph: Reduce/remove data copy/recreation; Shader cleanupSven Gothel2011-04-2316-53/+97
* ShaderState: Validated impl./state-handling / Added commentsSven Gothel2011-04-226-0/+993
* test: reflect GLArrayData changes bf8a54b502f0fcd930e12a8bbda65f9538e8a2f7Sven Gothel2011-04-221-7/+3
* Texture: Change method signatures: Pass GL context object if required (remove...Sven Gothel2011-04-227-26/+24
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-0827-768/+768
* Added headers to graph.ui classesRami Santina2011-04-082-0/+56
* Merge: merged with sgothelRami Santina2011-04-083-7/+9
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| * Use GLArrayDataServer to handle shader attributes/data using VBOSven Gothel2011-04-081-1/+3
| * FIX: Refactor GLArrayData and all it's implementations/sub-interfaces (VBO ta...Sven Gothel2011-04-082-6/+6
* | Added demo GPU Resolution Indep UI - Button;Rami Santina2011-04-085-0/+730
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* Fix: shaderProgram.program(); glBindAttribLocation() call; dispose/disposeImp...Sven Gothel2011-04-051-5/+8
* Rendered: +enable(GL, bool) ; dumpFontNames..Sven Gothel2011-04-012-3/+11
* Font Names: Expose name indices allowing user to pick all names ..Sven Gothel2011-04-011-5/+6
* Graph Unit tests must have NEWT in the name / Also added UI lockingSven Gothel2011-04-012-4/+6
* more text in text demosSven Gothel2011-04-012-51/+87
* Folded turtle2d into jogl foldersSven Gothel2011-04-0115-0/+1685
* Promote GLDrawableFactory.getOrCreateSharedContext(..) to public.Sven Gothel2011-03-261-0/+100
* Fix Bug460 testSven Gothel2011-03-261-30/+7
* Fix Bug #460 - GLCanvas NPESven Gothel2011-03-211-0/+80
* Revert Gears: Remove static main, since junit tries to load references (AWT);...Sven Gothel2011-03-051-44/+0