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* Bug 776 GLContext Sharing: Add copy-ctor to GLArrayData* w/ sliced Buffer; ↵Sven Gothel2013-10-295-58/+65
| | | | | | | | | | | Refine GearsObject* GLArrayDataServer copying; GearsES*: Init VBO eagerly Add copy-ctor to GLArrayData* w/ sliced Buffer to allow general sharing of VBO via these high-level types. Refine GearsObject* GLArrayDataServer copying (commit bcfaa149b9803ce33c5a356cbcb45f7dfd3e4361): Utilize new GLArrayData* copy-ctor. GearsES*: Init VBO eagerly, allowing VBO usage after init(..).
* Fix TestSharedContextNewtAWTBug523: Don't use VAO's w/ GL2 context - No VAO ↵Sven Gothel2013-10-291-80/+112
| | | | on GL2 ctx on OSX ; GLWindow #2 shall also use sharedDrawable; Cleanup ..
* Bug 776 GLContext Sharing: Add GLSharedContextSetter to SWT GLCanvasSven Gothel2013-10-286-53/+420
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* Bug 776 GLContext Sharing: Add note about driver stability (destruction ↵Sven Gothel2013-10-2811-135/+354
| | | | | | | | | | | | | | | | | | | | | order) ; Fix unit tests (Shared Gears, wait for created context and destruction order) - Add note about driver stability (destruction order) - See GLSharedContextSetter: Don't destroy master context before slaves! - Fix spec-overview.html#SHARED links, add link to GLSharedContextSetter in SHARED subsection. - Fix unit tests (Shared Gears, wait for created context and destruction order) - The GearsObject sharing was completly bogus! It simply used the _same_ GLArrayDataServer instance for sharing, but it should use a _copy_ of the shared GLArrayDataServer while only preserving the VBO object! Fixed, while adding required methods to GLArrayDataServer. - Waiting for the created GLContext of a GLAutoDrawable required us to pass the latter _and_ check whether it's GLContext exists and is natively created. - Accomodated the destruction order - see above!
* Bug 776 GLContext Sharing: Add GLSharedContextSetter to GLJPanelSven Gothel2013-10-272-1/+322
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* Fix GLCanvas ctor shared GLContext: Use helper.setSharedContext(..) remove ↵Sven Gothel2013-10-272-1/+2
| | | | | | local shared ctx fields. Regression of 7f7a23dd0ddf106e6f0c69fc2a05ff92ac56200e
* Bug 776 GLContext Sharing: Refine API for relaxed and lazy GLContext sharing ↵Sven Gothel2013-10-2733-892/+2547
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ; Fix GLContext memory contract (volatile) (Unit test remarks see below) - Add shared GLContext queries - Refined GLContextShareSet: - Use IdentityHashMap since GLContext's can only be identical w/ same reference (footprint, performance) - Add API doc for clarification - Add methods: - ArrayList<GLContext> getCreatedShares(final GLContext context) - ArrayList<GLContext> getDestroyedShares(final GLContext context) - Use 'final' where possible - Add GLContext methods: - boolean isShared() - List<GLContext> getCreatedShares() - List<GLContext> getDestroyedShares() - Add GLSharedContextSetter interface defining setting a shared GLContext directly (GLContext) or via a GLAutoDrawable: - setSharedContext(GLContext) - setSharedAutoDrawable(GLAutoDrawable) Both cause initialization/creation of GLAutoDrawable's drawable/context to be postponed, if the shared GLContext is not yet created natively or the shared GLAutoDrawable's GLContext does not yet exist. Most of impl. resides in GLDrawableHelper Implemented in: - GLAutoDrawableBase, GLOffscreenAutoDrawable - GLWindow - AWT GLCanvas TODO: - GLJPanel - SWT GLCanvas - GLDrawableFactory: - Add 'GLOffscreenAutoDrawable createOffscreenAutoDrawable(..)' variant w/o passing the optional shared GLContext _and_ specifying lazy GLContext creation. This allows to benefit from GLSharedContextSetter contract. Lazy GLContext creation is performed at 2st display() call at the latest. All JOGL code and unit tests use this new method now. - Mark 'createOffscreenAutoDrawable(..)' w/ shared GLContext argument and immediate GLContext creation deprecated - shall be removed in 2.2.0 - Make reference to GLContext and it's native handle volatile Since we rely on the query 'GLContext.isCreated()' to properly allow GLAutoDrawable's to query whether a shared GLContext is natively created (already), the handle must be volatile since such query and the actual creation may operate on different threads. +++++ - Add/Refine shared GLContext unit tests demonstrating diff. sharing methods. All variants of using shared GLContext: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBO* Most convenient way to share via setSharedAutoDrawable(GLAutoDrawable): com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2[NEWT|AWT]3 AWT use w/ JTabbedPane using setSharedAutoDrawable(GLAutoDrawable): com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextWithJTabbedPaneAWT
* TestGLProfile00NEWT: Dump Desktop's and EGL's default-device GLProfilesSven Gothel2013-10-251-1/+17
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* GLProfile: Fix native profile mapping, i.e. use actual mapped profile-impl ↵Sven Gothel2013-10-251-5/+7
| | | | | | | | | | | | | | | | as detected and mapped by GLContext ; Enhance glAvailabilityToString(..) We shall not map profile == profile-impl, i.e. GL3 -> GL3, but use GLContext.getAvailableGLProfileName(device, reqMajor, reqProfileBits). The latter reflects the actual mapped context as detected. glAvailabilityToString(..) - Partition result in [Natives, Common and Mappings] - Mappings dumps mapped keys to profiles, while excluding default. Default is added at last. - Add count.
* Use org.junit.Assert instead of deprecated junit.framework.AssertSven Gothel2013-10-257-304/+300
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* Bug 867 OSX [Common Code]: Trigger GLRendererQuirks.GL4NeedsGL3Request and ↵Sven Gothel2013-10-251-31/+37
| | | | | | | | | | | | | | | | | | | | | | | | make it sticky; Only alias profiles if HW-Accelerated! Only alias profiles if HW-Accelerated! GLContextImpl.mapGLVersions(..) shall not map a higher profile to a lower if it is a software renderer. +++ GLContextImpl.mapGLVersions(..) attempts to trigger GLRendererQuirks.GL4NeedsGL3Request if OSX 10.9 by creating a GL3 core context first. +++ GLContextImpl.setGLFunctionAvailability(): - On OSX 10.9: Detect GLRendererQuirks.GL4NeedsGL3Request and make it sticky (per device) while 'withinGLVersionsMapping' - Merge sticky quirks w/ local quirks +++ TestGearsES2NEWT: Add cmdline '-gl2' to force GL2 profile.
* PinchToZoomGesture: Add ctor arg 'allowMorePointer', should be false to be ↵v2.1.1Sven Gothel2013-10-191-61/+63
| | | | more stable (i.e. only 2 pointer pressed)
* MouseEvent: Clarify 'Multiple-Pointer' w/ button[mask] semantics, ; ↵Sven Gothel2013-10-173-4/+4
| | | | | | | | | | | | | | InputEvent: getButtonDownCount() and isAnyButtonDown(); - Clarify 'Multiple-Pointer' w/ button[mask] semantics - Pointer IDs start w/ 0 and are consecutive numbers. - 'button' == triggering pointer-ID - buttonMask in modifiers show pressed button _and_ pointer-IDs - deprecated BUTTON_NUMBER -> use BUTTON_COUNT (name semantics)
* AWTPrintLifecycle.setupPrint(..): Add optional tileWidth and tileHeight, ↵Sven Gothel2013-10-159-58/+98
| | | | allowing user to set custom tile size for performance evaluation/tweak
* Bug 861 - NEWT: Unify MouseEvent Processing incl. gesture processingSven Gothel2013-10-152-89/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We processed MouseEvents within NEWT as follows: sendMouseEvent/enqueueMouseEvent -> doMouseEvent, - called by native code to be delivered via consumeMouseEvent (now or later) - events are validated (move/drag, boundaries) - missing events are synthesized (click, enter, ..) as well as in several factories, i.e.: - AWTNewtEventFactory (1:1) - AndroidNewtEventFactory - synthesized events .. (click, ..) - android typed gesture detection (drag -> 1 finger scroll..) The latter enqueues events do Window/Display directly to be consumed by WindowImpl. Then users may have their own gesture detection etc. +++ This change unifies mouse/pointer event processing within NEWT within consumeEvent(..) which represents a common entry point. Gesture processing is now realized w/ a public API - GestureHandler - GestureHandler.GestureListener - GestureHandler.GesureEvent which supplies: - default impl. of optional gesture handlers (scroll, .. - default: enabled) - public API to add/remove gesture-handler and -listener +++ This allows our impl. to scale better in support of more multiple pointer devices (-> Win7/Win8, X11, ..).
* GLMediaPlayer: Fix CameraInputScheme URI doc and Android test streams (Use ↵Sven Gothel2013-10-154-6/+6
| | | | mp4 instead of webm, fix Camera URI)
* Bug 365: Add unit test, which run's through most of the ScaleInternal ↵Michael Esemplare2013-10-131-0/+272
| | | | functions for a single column image.
* Bug 859: Let TileRenderer detect zero columns and rows in eot() where ↵Sven Gothel2013-10-123-26/+94
| | | | beginTile() throws an EOT IllegalStateException to avoid division by zero
* Bug 852: Validate CPU sourced data API is allowed, throw exception if not. ↵v2.1.0Sven Gothel2013-10-101-1/+0
| | | | GLContext: isCPUSourcedAvail() -> isCPUDataSourcingAvail()
* NEWT Reparent/Fullscreen: Add 'waitForPosition(..)' when reparenting or back ↵Sven Gothel2013-10-091-1/+0
| | | | from fullscreen; JOGLNewtAppletBase: Reparent to pos 32/32, trying to avoid browser window focus/top stealing on X11.
* Bug816 OSX CALayer: Issue w/ JSplitPane within Apple (Firefox, Safari - not ↵Sven Gothel2013-10-093-1/+208
| | | | | | | appletviewer) when move horizontal slider (vertical: ok) Moving horizontal slider if run as applet (Firefox, Safari - not appletviewer) doesn't move the GLCanvas even though it is resized.
* NewtCanvasAWT Focus Traversal: Remove AWT's requestFocus*() overrides in ↵Sven Gothel2013-10-091-3/+3
| | | | | | | | | | favor of FocusPropertyChangeListener requestFocusNEWTChild() The AWT's requestFocus*() overrides were intended to receive the AWT focus (default) and clear it afterwards to forward the focus to the NEWT component -> requestFocusNEWTChild(). This can be achieved simply by using our FocusPropertyChangeListener and invoking requestFocusNEWTChild() when receiving the focus on the NewtCanvasAWT component.
* NEWT Reparent/Fullscreen: Fixes X11 unsuccessful return to parent window; ↵Sven Gothel2013-10-097-146/+87
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add reparentWindow(..) top-level position arguments; Misc - Fixes X11 unsuccessful return to parent window On X11 when returning to parent window (-> CHILD), we have to set the window invisible and wait for the result. Otherwise it sometimes happens that the WM's reparent operation fails, i.e. the window won't become a child of desired parent and is positioned randomly. - Add reparentWindow(..) top-level position arguments .. allows bringing the child-window to top-level w/ a desired position. Otherwise the window would be positioned elsewhere as a top-level as the plain reparenting operation. X11 needs to set position and size _after_ making the window visible, otherwise WM may ignore the XConfigureWindow request. - Reparent recreate shall always store the desired position and size On OSX/CALayer when recreation is being used, we need to store the pos/size for later creation. - Tests: Use 'NewtAWTReparentingKeyAdapter' where possible (reparent/fullscreen) instead of duplicating such code. NewtAWTReparentingKeyAdapter: Performs reparenting and fullscreen operations off-thread (i.e. not on AWT/NEW EDT) while decorating the action w/ revoking/restoring the ExclusiveContextThread (ECT). Manually tested 'TestGearsES2NewtCanvasAWT' reparenting and fullscreen on X11, Windows and OSX/CALayer w/ JDK 7u40 successful.
* NEWT Display: Issue EDTUtil.start() at runOnEDTIfAvail(..) even if on EDT, ↵Sven Gothel2013-10-091-1/+1
| | | | | | | | | | | | | | | | | which is to be stopped. This case appears on e.g. OSX/CALayer (offscreen) reparenting using recreation (onscreen <-> offscreen), i.e. display destroy/create is performed on EDT. Misc Cleanup: - Rename EDTUtil: restart() -> start() - Rename Display: validateEDT() -> validateEDTStopped() - Simplify Display.setEDTUtil(..): Remove need for redundant 'newEDTUtil' local var. - Simplify Display.runOnEDTIfAvail(..): edtUtil is never null
* Bug 729, Bug 849: Honor JAWTWindow's [parent] visibility stateSven Gothel2013-10-063-4/+358
| | | | | | | | | | | | JAWTWindow snoops HierarchyEvents for SHOWING_CHANGED to track local component's visibility state as well as it's global visibility state. The later is determined by it's parent's visibility change. If 'removeNotify()' is called, component's visibility is reset to it's local visibility state. Fixes OSX CALayer component's visibility if parent's visibility changes (Bug 729). Fixes continuous GL rendering if parent is invisible (Bug 849).
* Bug 729: OSX CALayer invisible needs to have opacity 0 to not show hidden ↵Sven Gothel2013-10-061-1/+4
| | | | | | | | component. Completes commit 3b02a219b1b9e446e87df1beb7da4266f74824fa See unit test: TestBug816OSXCALayerPos03AWT
* Bug816 OSX CALayer: getLocationOnScreenNonBlocking(..) stop traversing at ↵Sven Gothel2013-10-055-3/+307
| | | | | | | | | | top-level heavyweight Window, fixes [J]Dialog use case. Top-level heavyweight Window's position is it's position on screen, hence stop traversing. Thx to Emmanuel Puybaret for pointing this out. Adding Dialog and JDialog unit tests as inspired by Emmanuel Puybaret.
* Bug 816/848: Cleanup test applet layout/size ; Note Bug 848: Not ↵Sven Gothel2013-10-043-7/+113
| | | | reproducible after restart of OSX test machine!
* Bug 848: Add test applet ; Bug 816 Bug816AppletGLCanvas02: Remove 2nd ↵Sven Gothel2013-10-043-106/+187
| | | | Animator ; Fix intendation (TAB -> WS)
* Bug 816: Add 2 more unit tests (Swing JFrame w/ 2 JRootPanes, AWT Frame ↵Sven Gothel2013-10-033-25/+304
| | | | | | BorderLayout w/ Checkbox North, GLCanvas Center) Thx to Emmanuel Puybaret
* Bug818GLJPanelApplet: Remove unused importsSven Gothel2013-10-031-2/+0
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* Bug 818 (OSX 10.6.8 NVIDIA GeForce GT 330M): Add unit test (manual applet)Sven Gothel2013-10-031-0/+308
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* GLJPanel/Printing: Perform backend.reshape immediatly after printing if ↵Sven Gothel2013-09-295-46/+112
| | | | | | | resized; Add unit test for resize while printing. Perform immediatly reshape at releasePrint on AWT-EDT: - sendReshape = handleReshape(); // reshapeSize -> panelSize, backend reshape w/ GL reshape
* AWT Printing: releasePrint() issue reshape from AWT-EDT; GLJPanel: Issue ↵Sven Gothel2013-09-281-0/+13
| | | | 'handleReshape' if panelSize/awtSize mismatch, otherwise 'sendReshape' and exception if offscreen size doesn't match panelSize.
* Test AWT Printing: Frame size contains border/insets, use as-is for scaling; ↵Sven Gothel2013-09-273-25/+22
| | | | Only force TEXT AA print-rendering hint.
* Bug 816: Fix JAWTWindow's getLocationOnScreenNonBlocking(); Derive CALayer ↵Sven Gothel2013-09-273-13/+304
| | | | | | | | | | | | | | | | | | | | | | | position from AWT component's location on screen. Track fixedFrame size of root CALayer; Add Split layout to unit test, add [manual] Applet tests. - Fix JAWTWindow's getLocationOnScreenNonBlocking() Skip JRootPane while traversing up to root Container. JRootPane would duplicate the top-level container's offset (Window insets). - Derive CALayer position from AWT component's location on screen. Add Split layout to unit test, add [manual] Applet tests. AWT >= 7u40: - AWT position is top-left w/ insets, where CALayer position is bottom/left from root CALayer w/o insets. - Use getLocationOnScreenNonBlocking() to get location-on-screen w/o insets. - Native code: flip origin AWT < 7u40 still uses fixed position 0/0 for root and sub layer. - Track fixedFrame size of root CALayer - MyCALayer: - Override layoutSublayers to validate root and sub-layer pos/size - Override setFrame to use fixedFrame, if set (similar to MyNSOpenGLLayer) - Add Split layout to unit test, add [manual] Applet tests. - Thx to 'jimthev' and 'Manu' for providing Applet unit tests
* TileRenderer*: TileRendererNotify -> TileRendererListener w/ clarifying ↵Sven Gothel2013-09-277-100/+149
| | | | | | | | | | | | | | | | | | | | | | | | | | | functionality (reshapeTile(..), ..); Only process GLEventListener impl. TileRendererListener; attachToAutoDrawable -> attachAutoDrawable, etc. -TileRendererNotify -> TileRendererListener - Added methods: - void reshapeTile(TileRendererBase tr,int tileX, int tileY, int tileWidth, int tileHeight, int imageWidth, int imageHeight); - void startTileRendering(TileRendererBase tr); - void endTileRendering(TileRendererBase tr); allowing to clarify user code and API specification, i.e. TR only processes GLEventListener which impl. TileRendererListener. This also allows simplifying the API doc, while having a more descriptive reshape method focusing solely on tile rendering. Further more, the start/end TR methods allow certain GL related actions while the context is current before and after iterating through the tiles. This is even used for RandomTileRenderer (one tile only), to allow to reuse same TileRendererListener for diff TRs. - Fix language, attach and detach usage was vice versa. We do attach an GLAutoDrawable to a TR - attachToAutoDrawable -> attachAutoDrawable - detachFromAutoDrawable -> detachAutoDrawable - Adapted unit tests.
* DirectDataBufferInt: createBufferedImage(..) use BufferedImage type value ↵Sven Gothel2013-09-278-51/+91
| | | | | | | | | | | | | | | | | | | | | instead of component-count, support all int types ; Add type 'BufferedImageInt' preserving the custom image-type, add note about TYPE_CUSTOM - createBufferedImage(..) use BufferedImage type value instead of component-count, support all int types - Support all integer data image-type, hence we need to pass image-type instead of component count (collision). - Also pass 'properties' to allow configuring all BufferedImage parameters (just in case) - Return BufferedImageInt to allow user to query the used image-type, see below. - Add type 'BufferedImageInt' preserving the custom image-type, add note about TYPE_CUSTOM - Simply extends BufferedImage w/ custom image-type, since BufferedImage's type is TYPE_CUSTOM due to our custom storage type (see API doc comment). Unit tests: - Testing all integer image-type's in - TestTiledPrintingGearsSwingAWT - TestTiledPrintingNIOImageSwingAWT - Disable all AA print-hints, all AWT text visible on X11. Probably has a regression on Windows / OSX .. TBD.
* Fix MovieCube/Simple Demo in 'Applet' mode: Use default ctor to completly ↵Sven Gothel2013-09-254-16/+93
| | | | initialize GLMediaPlayer demo w/ def. stream etc; Fix list of command keys in applet html page.
* Bug 816: Fix OSX CALayer 'quirks' for AWT 1.7.0_40 - See JAWTUtil ↵Sven Gothel2013-09-241-23/+97
| | | | | | | | | JAWT_OSX_CALAYER_QUIRK_SIZE and JAWT_OSX_CALAYER_QUIRK_POSITION. - Provide quirk bits for OSX CALayer depending on used JVM/AWT and act accordingly. - TestBug816OSXCALayerPosAWT: Add resize by frame
* Bug 816: Add unit test 'TestBug816OSXCALayerPosAWT'Sven Gothel2013-09-241-0/+363
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* AWT Printing: Fix non vertical-flipped printing, i.e. cut-off top-row's tile ↵Sven Gothel2013-09-203-3/+407
| | | | | | | | | | | | | | | upper area, cleanup. TestTiledPrintingGearsSwingAWT2: Provoked !flipped bug where top-row was positioned too low due to using full size tile-height. Cutting of the unused top-row's upper area corrects this issue. vertical-flip mode does not expose this situation, since flipping shifts the payload to the upper tile area. TestTiledPrintingGearsSwingAWT2: Also tests an alternative transparent overlapping mode without layout.
* Fix Bug 826: GLJPanel: Fully restore TextureState and ViewportSven Gothel2013-09-2013-50/+684
| | | | | | | | | | | | In FBO mode save TextureState of current texture-unit, as well as for the fbo texture-unit if the latter is a different. In glslTextureRaster mode for verical flip (using FBO), set the viewport to drawable size if before flipping and restore afterward - if equired. TestGLJPanelTextureStateAWT fully tests use cases: - Keep texture bound w/ same or other texture-unit - Use 2 viewports within one drawable and keep it
* TestTiledPrintingGearsSwingAWT: Enable 'bitmap' test only on Windows, issues ↵Sven Gothel2013-09-191-7/+12
| | | | w/ AMD catalyst driver and pixmap surface ..
* AWT Print Tests: Only include 600dpi tests if requested via main arg '-600dpi'Sven Gothel2013-09-194-4/+8
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* AWTTilePainter: Fix case with no GLOrientation, i.e. no vertical-flip. Tile ↵Sven Gothel2013-09-181-2/+17
| | | | | | location and destination must follow same math as w/ vertical-flip. .. clipping and tile-height was not considered.
* RedSquareES1: Add TileRendererBase.TileRendererNotifySven Gothel2013-09-181-17/+69
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* Print Tests: Split 'Printable' to own class, add OffscreenPrintable using ↵Sven Gothel2013-09-177-207/+536
| | | | NIO BufferedImage, adding OffscreenPrintable tests to all unit tests.
* TestTiledPrintingNIOImageSwingAWT: Add layered test ; Use 300dpi instead of ↵Sven Gothel2013-09-161-3/+9
| | | | 600dpi
* Add 'DirectDataBufferInt' supporting NIO based BufferedImagesSven Gothel2013-09-162-2/+298
| | | | | | | | | | - Contains convenient method to create an NIO backed BufferedImage 'BufferedImage createBufferedImage(int width, int height, int numComponents, Point location)' Standalone test TestTiledPrintingNIOImageSwingAWT 'prints', i.e. renders offscreen, the Frame into - a traditional array-backed BufferedImage - an NIO-backed backed BufferedImage