| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
I added a unit test for bug 417 (error loading grayscale texture
with TextureIO). The test works fine, so the bug must have been
fixed unknowingly after submission.
|
|
|
|
|
| |
On AMD/X11 the create/destroy sequence must be the same
even though this is agains the chicken/egg logic here ..
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add WindowListener.windowDestroyed()
To expose a proper window lifecycle, ie destroy-notify and destroyed,
this notification is added.
This will be used at least in unit tests, where we verify destruction.
Remove WindowImpl.windowDestroyed():
This native hook (planned to be called by native destroy notification)
is unreliable or not supported for all platforms.
NEWT relies on the pre destroy native hooks and handles the final
destroy notification itself.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Similar to JFrame's closing behavior,
the following components window closing follow the new WindowClosingProtocol:
- GLCanvas
- GLJPanel
- NEWT Window, GLWindow
- NEWT NewtCanvasAWT
The implementation obeys either
1) the user value set by this interface,
2) an underlying toolkit set user value (JFrame, ..)
3) or it's default, eg. {@link #DO_NOTHING_ON_CLOSE DO_NOTHING_ON_CLOSE} within an AWT environment.
If none of the above determines the operation,
this protocol default behavior {@link #DISPOSE_ON_CLOSE DISPOSE_ON_CLOSE} shall be used.
|
|
|
|
|
|
|
|
|
|
|
| |
In conjunction with the gluegen investigation (gluegen: fbdedff789077b5ffa07811590f771b6f9a4f3a7),
on Windows the type LONG is always 32bit, hence we have to declare:
typedef __int32 LONG;
Besides, WGL_DRAW_TO_PBUFFER_ARB and WGL_DRAW_TO_BITMAP_ARB were missing in the
WGL/ARB attribute query, and the latter was not set in caps -> attributes.
Added fail safe exception for null chosen caps, if X11/WGL algo fails to determine.
|
| |
|
|
Compile posted Issue* Bug* snippets
|