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* JOGL Assets: Replace test-ntsc01-160x90.png w/ test-ntsc01-57x32.png (Save ↵Sven Gothel2013-12-284-5/+5
| | | | ~2 kB)
* Bug 930 - OSX: Using 'Apple Software Renderer' GLRendererQuirks Quirk ↵Sven Gothel2013-12-231-11/+50
| | | | | | | | | | | | | | | GL4NeedsGL3Request not set GL3 core version validation failed due to missing braces around 'isES' _and_ term, where the latter consist out of 2 _or_ terms testing version mismatch. On OSX we validate a GL3 core context first and expect it to return a GL4 version if available, which in turn triggers the quirk GL4NeedsGL3Request. This behavior was disabled due to above mentioned bug, where the unqual major version caused the validation to fail. TestGLProfile01NEWT: Fixed 'GL4ES3' test, where 'GL4ES3' is only available if extension <code>GL_ARB_ES3_compatibility</code> is available as well.
* Fix TestGLProfile01NEWT: Regression of commit ↵Sven Gothel2013-12-221-2/+8
| | | | 3d0ab3e6263dfdbb9dd0014443ad28b1c9b0c238
* Bug 929 - Reflect ES3 Compatibility with ES2Sven Gothel2013-12-211-57/+220
| | | | | | | | | | | | | | | | | | | | | - Map ES2 -> ES3 GLProfile, if available - EGLDrawableFactory: Don't query ES2 if ES3 is available - Fix queries and get methods (GL, GLContext and GLProfile): - glES3.isGLES2()==true and glES3.getGLES2()!=null - ctxES3.isGLES2()==true, - glES3Profile.isGLES2()==true - Enhance Unit test: TestGLProfile01NEWT - Test all GLProfile availability combinations based on implementing GLProfile - Test all GLProfile's isGL*() based on highest GLProfile identity - Test all GL's isGL*() based on highest GL identity.
* Bug 924: Make ALWAYS_ON_TOP Persistent when Reparenting (child -> top) (2nd ↵Sven Gothel2013-12-201-0/+6
| | | | | | | | | | | | attempt) Commit c8726ef04b94ad8e66e1191a06ff793b908d130c reinforced ALWAYS_ON_TOP in native reconfig code issued at reparenting call, which might be too early for the WM. Perform ALWAYS_ON_TOP reinforcement from java side when reparenting CHILD -> TOP was successful and visibility is reached. X11 only! NewtAWTReparentingKeyAdapter: Add 'a' alwaysOnTop toggle to test w/o applet code.
* Merge pull request #76 from esemplare/masterSven Gothel2013-12-154-0/+98
|\ | | | | Fix Bug 362: calculated dimensions for MipMaps smaller than 16x16
| * Fix Bug 362: calculated dimensions for MipMaps smaller than 16x16Michael Esemplare2013-12-114-0/+98
| | | | | | | | | | Added method to calculate mipmap blocksize for uncompressed and DXTn images
* | Bug 918: Fix EOS Regression: Only use pts>duration for EOS if duration > 0 ↵Sven Gothel2013-12-112-2/+2
| | | | | | | | | | | | (camera or other sources may not have duration) Regression of commit 8a8ed735f6631b2da7bf605c5c3dda4e0fc13905
* | Bug 918 (2/2): Determine StreamWorker usage after stream-init ; Fix seek(..) ↵Sven Gothel2013-12-112-75/+120
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ; Fallback for EOS Detection ; MovieSimple uses full GLEventListener for 'Audio Only' as well to test seek Determine StreamWorker usage after init - To support audio only files, we need to determine to use StreamWorker after completion of stream-init. Fix seek(..) - FFMPeg: pos0 needs to use aPTS for audio-only - Clip target time [0..duration[ Fallback for EOS Detection In case the backend does not report proper EOS: - Utilize 'nullFramesCount >= MAX' -> EOS, where MAX is number of frames for 3s play duraction and where 'nullFramesCount' is increased if no valid packet is available and no decoded-video or -audio in the queue. - Utilize pts > duration -> EOS MovieSimple uses full GLEventListener for 'Audio Only' as well to test seek - Matroska seek for audio-only leads to EOS .. http://video.webmfiles.org/big-buck-bunny_trailer.webm - MP4 audio-only seek works http://download.blender.org/peach/bigbuckbunny_movies/BigBuckBunny_320x180.mp4 MovieSimple/MovieCube: - Use audio-pts in audio-only to calc target time Tested: - A, V and A+V - Pause, Stop and Seek - GNU/Linux
* Bug 922 (2/2): NEWT Window.reparentWindow(..): Use ↵Sven Gothel2013-12-112-9/+261
| | | | REPARENT_HINT_BECOMES_VISIBLE to ensure GL State Preservation ; Add unit test !
* Bug 922 (1/2): NEWT Window.reparentWindow(..): Provide ↵Sven Gothel2013-12-1111-142/+136
| | | | | | | | | | | | REPARENT_HINT_BECOMES_VISIBLE hint via new method variant using hints; Deprecate other reparentWindow(..) variants w/o hints. NEWT Window.reparentWindow(..): Provide REPARENT_HINT_BECOMES_VISIBLE hint via new method variant using hints: - Add REPARENT_HINT_FORCE_RECREATION, covering 'old' forceDestroyCreate boolean argument - Add REPARENT_HINT_BECOMES_VISIBLE, Claim window becomes visible after reparenting, which is important for e.g. preserving the GL-states in case window is invisible while reparenting. Deprecate other reparentWindow(..) variants w/o hints. Use only new variant using hints w/o semantical change.
* TestShutdownCompleteNEWT/AWT: Align both tests and account for GLInfo.Sven Gothel2013-12-102-37/+79
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* TestShutdownCompleteNEWT: Enhance profiling via '-wait -initOnly' ; Use ↵Sven Gothel2013-12-101-37/+35
| | | | | | | | | | | | | Platform.currentTimeMicros() for accuracy ReflectionUtil usage: TestShutdownCompleteNEWT -wait -initOnly Hotspots: - MakeCurrent 5.3% - Called 52 times - ClassLoader.findClass(..) 3.1% - Called 486 times . - ReflectionUtil: 13 times ~ 0.3%
* Bug 904: 'User Vertical Flip' for GLJPanel w/o vertical flip must be ↵Sven Gothel2013-12-102-60/+178
| | | | considered in AWTTilePainter: 'Origin of GL image is still on Bottom'
* Bug 904: 'User Vertical Flip' for GLJPanel shall be performed via PROJECTION ↵Sven Gothel2013-12-104-119/+155
| | | | | | | matrix scaling instead of MODELVIEW rotation ... 'User Vertical Flip' for GLJPanel shall be performed via PROJECTION matrix scaling instead of MODELVIEW rotation to simplify workflow, and to remove artifacts w/ tiled printing.
* TestNewtKeyEventAutoRepeatAWT: Fix regression of commit ↵Sven Gothel2013-12-041-2/+3
| | | | 8512777873461ee33d8ed913ee26bafc00a08a02
* Bug 919 - TestNewtKeyCodesAWT w/ NewtCanvasAWT Fails on Windows Due to ↵Sven Gothel2013-12-0412-262/+266
| | | | | | | | | | | | | | Clogged Key-Release Event by AWT Robot Impact: Only unit test code - TestNewtKeyCodesAWT: Fix Bug 919 - Move mouse bacl/forth while waiting for events .. - Use common wait for key timeout/polling using constants in NEWTKeyUtil - InputEventCountAdapter: 'getQueued()' -> 'copyQueue()' - ensuring queue is copied while instance is locked.
* Fix Bug 902: FFMPEGMediaPlayer uses IOUtil.decodeURIIfFilePath(uri) to ↵Sven Gothel2013-11-282-8/+32
| | | | decode proper file-scheme if applicable - otherwise encoded ASCII URI.
* Refine DemoBug910ExtendedAWTAppletLifecycleCheck (commit ↵Sven Gothel2013-11-261-6/+16
| | | | 9310b11b2b6e1e89fa5ed9b8de26e56ff6a6b262): Test start/stop balance.
* Bug 910: Add Standalone Extended Applet Lifecycle Validation TestSven Gothel2013-11-261-0/+224
| | | | | | | | | | | | | | | Test is online @ http://jogamp.org/deployment/test/bug910/ Test validates the state of the added component: TC1 - addNotify() and removeNotify() has been called from AWT-EDT. TC2 - removeNotify() is not called before Applet.destroy() Test also validates the Applet state: TA1 - isActive() TA2 - init count TA3 - start count TA4 - stop count TA5 - destroy count
* Bug 672 (NewtCanvasSWT): Reuse SWTAccessor.isOS_TYPE ; Impl ↵Sven Gothel2013-11-255-321/+284
| | | | | | | | | | | | | | | | | | | | | NW.getLocationOnScreen(..) for X11 and Windows ; Allow unit test to run on all platforms. - Reuse SWTAccessor.isOS_TYPE (public now) - Impl NW.getLocationOnScreen(..) for X11 and Windows reusing existing native code - Allow unit test to run on all platforms. Note: NewtCanvasSWT unit tests require a 'wait for realized' while SWT dispatching. Otherwise the 'sash unit test' will fail since realiziation happens later, at least on X11. Hence extended AWTRobotUtil.waitForRealized(..) to use a 'waitAction' which is used here w/ special SWT dispatch Runnable. AWTRobotUtil.waitForRealized(..) operates on time-delta instead of iteration-counter, allowing above 'waitAction' Runnable. AWTRobotUtil.waitForRealized(..) removed 2nd 'glad.isRealized()' loop ..
* Bug 672: Move Unit Tests to appropriate SWT package and prepent Test so they ↵Sven Gothel2013-11-252-6/+6
| | | | get picked up by our unit test run
* Bug 672 (NewtCanvasSWT ignore windowing offset on OSX').Petros Koutsolampros2013-11-242-0/+786
| | | | | | | | | | | The NewtCanvasSWT is now brought into place by the parent SWT Composite and the super SWT Canvas it extends. Also added two test cases. One with a simple SashForm and the NewtCanvasSWT in the second cell, and another with the NewtCanvasSWT in a Composite, that Composite now in the second cell of the SashForm. The second test is necessary because the NewtCanvasSWT does not receive SWT.Resize events in this configuration, but only SWT.Paint ones (a behaviour inherited from the super SWT Canvas)
* Bug 909 - Reccreate GLJPanel's BufferedImage is no more sourced by singleton ↵Sven Gothel2013-11-211-0/+209
| | | | | | | | | | | | AWTGLPixelBuffer GLJPanel must validate whether it's local BufferedImage's DataBuffer is sourced by the current singleton AWTGLPixelBuffer. Case: GLJPanel-B has created a new singleton AWTGLPixelBuffer w/ increased size. Previous created GLJPanel-A's local BufferedImage's DataBuffer is no more sourced by the singleton AWTGLPixelBuffer and hence must be re-created.
* NEWT Event Tests: Move TestParentingFocus* to event test packageSven Gothel2013-11-183-3/+4
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* NewtCanvasAWT: Add method of 'isAWTEventPassThrough()', used in unit tests ↵Sven Gothel2013-11-182-2/+11
| | | | to fix event validation for offscreen mode (OSX/CALayer)
* NewtCanvasAWT: Use final AWT[Key|Mouse]Adapter and set downstream lazily; ↵Sven Gothel2013-11-182-3/+3
| | | | Consume AWT KeyEvents in downstream mode; Test respects 'consumed' key events.
* NEWT AWTAdapter: Add notion of consuming the AWT InputEvent (will be used ↵Sven Gothel2013-11-185-60/+97
| | | | for key events); Allow AWTAdapter to be lazily setup w/ downstream object.
* Fix Bug 879 Regression (2/2) - NewtCanvasAWT.FocusAction must take focus ↵Sven Gothel2013-11-181-1/+9
| | | | | | | | | when in offscreen-mode (OSX/CALayer) NewtCanvasAWT.FocusAction must take focus when in offscreen-mode (OSX/CALayer) since the NEWT window _is_ offscreen (no input events) and AWT events are translated to NEWT. Regression of commit 0be87f241c0f0b2f5881d9a602ce12378b8e453d
* Applet Test Bug848AppletGLCanvas01: Only use vsync-interval 1 for last GLJPanelSven Gothel2013-11-151-14/+14
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* TestPerf001GLJPanelInit02AWT: Wrong test name 'Gears' -> 'Nop'Sven Gothel2013-11-141-1/+1
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* Bug 904 - GLJPanel: Add property to skip isGLOriented() based vertical flip ↵Sven Gothel2013-11-141-1/+3
| | | | | | by default (2/2) Property 'jogl.gljpanel.noverticalflip' will set the skipGLOrientationVerticalFlip default to true - intended for perf. testing of existing applications
* Bug 904 - GLJPanel: Allow user to skip isGLOriented() based vertical flip of ↵Sven Gothel2013-11-142-48/+135
| | | | | | | | | | | | | | | | | | | | | | | offscreen backend Add new GLJPanel method 'setSkipGLOrientationVerticalFlip(..)': /** * Set skipping {@link #isGLOriented()} based vertical flip, * which usually is required by the offscreen backend, * see details about <a href="#verticalFlip">vertical flip</a> * and <a href="#fboGLSLVerticalFlip">FBO / GLSL vertical flip</a>. * <p> * If set to <code>true</code>, user needs to flip the OpenGL rendered scene * <i>if {@link #isGLOriented()} == true</i>, e.g. via the PMV matrix.<br/> * See constraints of {@link #isGLOriented()}. * </p> */ public final void setSkipGLOrientationVerticalFlip(boolean v) { GearsES2: Handles 'flipVerticalInGLOrientation' Unit test 'TestPerf001GLJPanelInit02AWT' validates and measures performance.
* Fix Bug 889 [Related: Bug 816, Bug 849, Bug 729] - GLCanvas disappear when ↵Sven Gothel2013-11-106-121/+378
| | | | | | | | | moves between two JFrame When JAWTWindow's visibility tracker updates component's local visibility, it should read it's local visibility state instead 'trusting' the passed state. Make JAWTWindow's visibility tracker DEBUG output more brief for readability.
* Add TestGLWindows03NEWTAnimResize: Test NEWT basic resize while holding ↵Sven Gothel2013-11-101-0/+138
| | | | position .. (to be refined)
* Tests: Align NEWT parenting focus tests (package and class names) using ↵Sven Gothel2013-11-103-106/+112
| | | | NewtCanvasAWT
* Simplify Animator* Synchronization: Remove barrier 'stateSync' and favor ↵Sven Gothel2013-11-101-197/+177
| | | | | | | | | | | | simple 'synchronized' on Animator for field-get, which is already used in most methods Utilizing a 2nd synchronization object 'stateSync' besides the main sync object, Animator itself, is hard to maintain. It's performance advantages for querying states ae questionable and may even introduce bugs. Use synchronization on Animator instance for all field read/write access. Fix unsynchronized write access of 'animThread' in Animator.MainLoop.run().
* Tests: Add com/jogamp/opengl/test/junit/jogl/acore/anim Animator test packageSven Gothel2013-11-094-2/+570
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* TestPerf001GLJPanelInit02AWT: Same size for !overlap and overlapSven Gothel2013-11-091-6/+4
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* TestPerf001GLJPanelInit02AWT: Add overlapping test ..Sven Gothel2013-11-081-4/+38
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* Android ES3 Movie Demos: Add workaround for: P0003: Extension ↵Sven Gothel2013-11-073-202/+226
| | | | | | | | | 'GL_OES_EGL_image_external' not supported + // Bug on Nexus 10, ES3 - Android 4.3, where + // GL_OES_EGL_image_external extension directive leads to a failure _with_ '#version 300 es' ! + // P0003: Extension 'GL_OES_EGL_image_external' not supported + preludeGLSLVersion = false;
* TestTiledPrintingGearsSwingAWT: Cleanup whitespacesSven Gothel2013-11-071-26/+26
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* Bug 898: Apply best efford on Animator operation's finishLifecycleAction(..) ↵Sven Gothel2013-11-071-0/+129
| | | | in !blocking mode, i.e. notifyAll() if waitCondition holds and test again
* Bug 890 - Fix GLES3 Profile Mapping, i.e. GL2ES2 queries and mappings; ↵Sven Gothel2013-11-072-4/+6
| | | | | | | | | | | | | | | | | | | | Validate isGLES*() usage and definition ; Add and use ShaderCode.createExtensionDirective(..) - Fix GLES3 Profile Mapping, i.e. GL2ES2 queries and mappings - GLProfile: Add GL2ES2 -> ES3 mapping - EGLContext: Reuqest major '3' for ES3 - EGLGLCapabilities/EGLGraphicsConfiguration: Consider EGLExt.EGL_OPENGL_ES3_BIT_KHR - Validate isGLES*() usage and definition - Fix BuildComposablePipeline's isGLES() code - For GLSL related queries use isGLES() instead of isGLES2(), which would exclude ES3 - Add and use ShaderCode.createExtensionDirective(..) - Supporting creating GLSL extension directives while reusing strings from GLExtensions - Minor cleanup of GLContextImpl.setGLFuncAvail(..)
* Android NEWT*Activity: Request GL2ES2 instead of GLES2 (Be aware of ES3)Sven Gothel2013-11-076-23/+23
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* Android: Cleanup Movie*ActivityLauncher* propertiesSven Gothel2013-11-078-110/+115
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* TestPerf001GLWindowInit03NEWT: Don't run !reuse Display - Crash on ↵Sven Gothel2013-11-061-1/+6
| | | | Windows/ATI driver ..
* Bug 894 - GLJPanel: Expose 'initializeBackend(boolean offthread)' allowing ↵Sven Gothel2013-11-063-41/+343
| | | | | | user to trigger backend initialization eagerly and offthread (optional, !WINDOWS) TestPerf001GLJPanelInit02AWT compares all variations: no-gl, glcanvas, gljpanel and gljpanel-initMT (offthread)
* Bug 888 / Bug 891- Enhance GLCapabilities-Query: Refine unit testsSven Gothel2013-11-053-15/+26
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* Bug 888 / Bug 891- Enhance GLCapabilities-Query: Add raw perf. test case ↵Sven Gothel2013-11-053-6/+239
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 'choose' only and 'full' offscreen-drawable w/ context test01ChooseOnly exposes X11/GLX perf. enhancement of 613e33ee8ffc1f2b9c5db1e1b5bb5253a159ed6d: PRE CHANGE: ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.perf.TestPerf001RawInit00NEWT - test01ChooseOnly INIT START #0 Run: 0, count 50/50 raw: choose 503/t 10.06/1 INIT END #0 INIT START #1 Run: 1, count 50/50 raw: choose 384/t 7.68/1 INIT END #1 INIT START #2 Run: 2, count 50/50 raw: choose 344/t 6.88/1 INIT END #2 POST CHANGE: ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.perf.TestPerf001RawInit00NEWT - test01ChooseOnly INIT START #0 Run: 0, count 50/50 raw: choose 49/t 0.98/1 INIT END #0 INIT START #1 Run: 1, count 50/50 raw: choose 43/t 0.86/1 INIT END #1 INIT START #2 Run: 2, count 50/50 raw: choose 38/t 0.76/1 INIT END #2