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* TestX11DefaultDisplay: Validate the chosen default device, test only one ↵Sven Gothel2013-06-131-75/+61
| | | | GLDefault/RedSquareES1; Tested w/ Xvnc4 + build-in Mesa 4.0.4
* added unit test for nativewindow.x11.display.default system propertyMaik Riechert2013-06-131-0/+158
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* Bug 733: Refine Test case: warp-random at display, and warp-center at ↵Sven Gothel2013-06-121-9/+64
| | | | mouse-leave.
* Adds a unit test for GLWindow.warpPointer(int,int)Julien Gouesse2013-06-121-0/+116
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* Fix Bug 748 - PMVMatrix gluProject and gluUnProject broken w/ backingArray ↵Sven Gothel2013-06-091-0/+125
| | | | | | | | | (default) ; Also: Use FloatUtil in-place multMatrixf. PMVMatrix gluProject(..) and gluUnProject(..) don't pass their position (offset) to the multMatrixf operation - even though they are sliced. The API doc actually emphasizes this.
* Adapt to Gluegen's IOUtil change commit b98825eb7cfb61aead4a7dff57471cd2d2c26823Sven Gothel2013-06-091-2/+2
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* ScreenMode Unit Tests: Add wait for screen destroy (off-thread)Sven Gothel2013-06-094-1/+12
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* Unit Tests: Group *math* tests in own test packageSven Gothel2013-06-095-7/+7
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* GLVersionNumber.createVendorVersion(): Only test match result and ↵Sven Gothel2013-05-311-5/+11
| | | | potentially continue matching if having a pattern-match (don't loop for-ever).
* Complete/Fix GLVersionNumber (81afec4e963ac4372dc2b604d6f91237b81ee6f2): Set ↵Sven Gothel2013-05-311-2/+27
| | | | | | 'valid' flag, always set major/minor and strEnd. Also: Add negative tests to unit test.
* GLVersionNumber: Fix vendor version parser; Adapt to GlueGen commit ↵Sven Gothel2013-05-311-0/+170
| | | | | | | | | | | | | | | 959d6d83ec26152343d538287c02eeebf0dcf238 Adapt to GlueGen commit 959d6d83ec26152343d538287c02eeebf0dcf238: - Use only RegExp and cache default (no wrapped whitespace tokenizer) - String match: Store end-of-match and flag defined components. - Remove manual parsing, utilize VersionNumber - No need to look further for 'updated' GL version, (probably the vendor version), since we utilize the ARB version number as set at creation. Fix vendor version parser: - Cut off GL version part of versionString (fixes case where GL version was interpreted as vendor version) - Loop through remaining string until a valid version number w/ major.minor has been found
* Unit Test: Remove unused importSven Gothel2013-05-181-1/+0
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* Fix Unit Tests Exclusion " if( !GLProfile.isAvailable(GLProfile.GL*) ) { .. ↵Sven Gothel2013-05-187-0/+10
| | | | } ": Add missing return statement to abort test.
* Fix Bug 711: Align Graphs's Curve Shader programmatically to used GL/GLSL ↵Sven Gothel2013-05-171-2/+17
| | | | version, following all other internal GLSL usage utilizing ShaderCode.
* Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL ↵Sven Gothel2013-05-1711-36/+162
| | | | Spec [1.30 - 1.40].
* NEWT: MouseEvent Ctor: Use proper float[] rotationXYZ and float ↵Sven Gothel2013-05-161-1/+2
| | | | rotationScale arguments.
* Fix Bug 731: GLJPanel: Access global GLPixelBuffer via ↵Sven Gothel2013-05-091-8/+7
| | | | SingletonGLPixelBufferProvider, if provided - releasing prev. smaller GLPixelBuffer after resize.
* Refactor: TextureData's PixelAttributes/PixelBufferProvider -> ↵Sven Gothel2013-05-089-36/+143
| | | | | | | | | | | | | | | | | | | | | | | GLPixelBuffer/.. and enhance usage; GLJPanel: Use GLPixelBuffer* API and SingleAWTGLPixelBufferProvider if possible. Refactor: TextureData's PixelAttributes/PixelBufferProvider -> GLPixelBuffer/.. and enhance usage - GLPixelBuffer, GLPixelAttributes and GLPixelBufferProvider have potential for wider audience, hence extract them to package 'com.jogamp.opengl.util'. - Using GLPixelBuffer, shall attempt to use pack/unpack row-stride, i.e. GL2GL3.GL_PACK_ROW_LENGTH, or GL2GL3.GL_UNPACK_ROW_LENGTH. See GLReadBufferUtil and GLJPanel - AWTGLPixelBuffer*: Attribute 'row-stride' allows reusing a bigger buffer than requested. GLJPanel: Use GLPixelBuffer* API and SingleAWTGLPixelBufferProvider if possible. - Use GLPixelBuffer API to remove redundancies - Attempts to use SingleAWTGLPixelBufferProvider to save JVM/CPU heap space for BuffereImage and IntBbuffer (readBack) Added unit new test demonstrating multiple overlapping GLJPanels reusing (or not) a singlton SingleAWTGLPixelBufferProvider.
* Add TestGearsGLJPanelAWT, i.e. multiple JPanels w/ GLJPanel running GearsES2 ↵Sven Gothel2013-05-0811-31/+388
| | | | | | in their own color. Note: JComponent will introduce flickering if using opaque rendering mode!
* GLJPanel: Use PixelBufferProvider AWTPixelBufferProviderInt; ↵Sven Gothel2013-05-081-0/+266
| | | | | | PixelBufferProvider: Add 'dispose()' to interface. Transition reusing AWT specific PixelBufferProvider to allow a later user provided PixelBufferProvider.
* MonitorMode: Fix API doc / comments / names.Sven Gothel2013-05-071-6/+6
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* MonitorMode Unit Tests: Perform 'filterByRate(..)' _after_ ↵Sven Gothel2013-05-065-12/+11
| | | | 'filterByResolution(..)' (desired resolution)
* Fix GLSL Version Exposure: Type in 'static' GL -> GLSL matching, don't set ↵Sven Gothel2013-05-069-10/+10
| | | | GLSL version if GLSL is n/a
* Fix Bug 600 and Bug 721: Adding support for multiple monitors w/ NEWTSven Gothel2013-05-0619-299/+916
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Support for all monitor devices and their available modes - X11: Use RandR 1.3 if available - Retrieve information - Changing a monitor device's mode - Support for dedicated and spannig fullscreen - See <http://jogamp.org/files/screenshots/newt-mmonitor/html/> - TODO: - X11 RandR does _not_ relayout the virtual screen size and neither the CRT's viewport. We may need to relayout them if they were covering a seamless region to achieve same experience! - OSX: No machine to attach a secondary CRT -> TEST! - Tested Manually for Regressions - Linux ARMv6hf (Rasp-Pi/BCM, Panda/X11) - Android (Huawei, Kindle) - Tested Manually and junit: - X11/Linux - NV, ATI-Catalyst w/ 2 CRTs - VBox w/ 4 CRTs - Win/Windows - NV, w/ 2 CRTs - VBox w/ 4 CRTs - X11/OpenIndiana, NV, 1 CRT
* GLReadBufferUtil: Utilizing PixelBufferProvider; Adding AWTGLReadBufferUtil ↵Sven Gothel2013-04-274-20/+263
| | | | adding BufferedImage support; Demonstrating w/ unit tests.
* TextureData: Add PixelAttributes and PixelBufferProvider; ColorSink back to ↵Sven Gothel2013-04-273-8/+4
| | | | | | | | | | | | | | | | JPEGDecode (not general enough) - TextureData: Add PixelAttributes and PixelBufferProvider - PixelBufferProvider is intended as a pattern allowing producers (i.e. GLReadBufferUtil) to utilize custom pixel buffer for various intend. - PixelAttributes can be chosen by PixelBufferProvider implementation and groups the texture's pixel/data format and type. TextureData uses PixelAttributes internally now. - ColorSink back to JPEGDecode (not general enough) - Partially reverts 94ea306d1809290db678d3181619bdc39d4334bb
* Fix Bug 722: Make GLEventListenerState 'transaction' safe Animator.pause[ ↵Sven Gothel2013-04-235-44/+229
| | | | | | | | | | | | | | | | | | | | | surface.lock[ modify ] ] GLEventListenerState: New model for GLEventListenerState's transaction safety: - Z Decorate-1: Animator.pause [ X ] Animator.resume - X Decorate-2: Surface.lock [ Y ] Surface.unlock - Instead of setting AbstractGraphicsDevice, just swap the handle and ownership. - Issuing setRealized(..) only if required, i.e. having an upstream-surface (EGL..) depending on used device - Utilizing setRealized(..) on the GLAD's delegated 'real' drawable, avoiding optional GLAD locking. - Cleanup and above changes shall render impl. easier to read. GLEventListenerState Unit Tests: - If swapping/moving from AWT -> NEWT, use a NEWT dedicated Display avoiding ATI driver XCB crash - read comment.
* Bug 718: WindowsBitmapWGLDrawable: Requires GLProfile.GL2, fix BITMAP GLCaps ↵Sven Gothel2013-04-181-0/+182
| | | | | | | | | ASAP at Ctor instead of setRealized(true); WindowsWGLContext: Exclude ARB creation for BITMAP Unit Test TestGLAutoDrawableFactoryGLnBitmapCapsNEWT added using BITMAP on GLProfile.getDefault() Also: X11GLXContext, WindowsWGLContext: Cleanup formatting in createImpl(..)
* Fix Bug 720: Unify all platform specific GLContextImpl specializations; Fix ↵Sven Gothel2013-04-182-17/+71
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bug 719 - Windows BITMAP Offscreen Orientation is not propagated through API Fix Bug 719 - Windows BITMAP Offscreen Orientation is not propagated through API Depends on Bug 720, since cleaning up GLContextImpl* is required to move property 'GLContext.isGLOrientationFlippedVertical()' to 'GLDrawable.isGLOriented()' where it belongs! Windows BITMAP GLDrawable impl. isGLOriented() shall return false, while we keep the BITMAPINFOHEADER's height field negative to remove the need for vertical flip when used w/ AWT or Windows, .. Then property 'GLDrawable.isGLOriented()' has to be recognized throughout the utility functions, i.e. TextureData's mustFlipVertically and hence TextureIO writer. Fix Bug 720: Unify all platform specific GLContextImpl specializations GLContextImpl shall have only _one_ unique platform derivative to allow proper swapping of GLDrawables of any type via: - 'GLAutoDrawable.setContext(GLContext newCtx, boolean destroyPrevCtx)', which calls - 'GLContext.setGLDrawable(GLDrawable readWrite, boolean setWriteOnly)' Exception: External context may be specialized. All drawable specific property handling shall be provided and implemented (if possible) via GLDrawable specializations. - GLContext.isGLOrientationFlippedVertical() -> GLDrawable.isGLOriented() - PNGImage.createFromData() takes 'isGLOriented' to properly handle vertical flipping simply by line ordering - TextureIO's PNG writer passes TextureData's getMustFlipVertically() as isGLOriented to PNGImage.createFromData() - GLReadBufferUtil respects GLDrawable's isGLOriented() when creating TextureData instance. - Screenshot respects GLDrawable's isGLOriented() - Screenshot is deprecated, use GLReadBufferUtil. - Removed all PBuffer attributes, i.e. floatingPoint, RenderToTexture and RenderToTextureRectangle. - Allows removal of special pbuffer handling in GLContext* implementations. - Removed also from GLCapabilities* - Removed from deprecated GLPbuffer Impact: - Low, users who desire to render into a texture shall use our FBO GLOffscreenDrawable. - Only use case was the deprecated GLPbuffer - floating point framebuffer technology is still patented anyways :) - Removed Java2DGLContext, which was only used for OSX's GLJPanel Java2D bridge, which is no more supported anyways.
* Bug 718: Windows BITMAP Offscreen Fails w/ GLCaps other than simple RGB888 - ↵Sven Gothel2013-04-177-104/+578
| | | | | | | | | Refine Unit Tests ; UITestCase.Snapshot: Add RGBA bits to filename. Split TestGLAutoDrawableFactoryOffscrnCapsNEWT to TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT and TestGLAutoDrawableFactoryES2OffscrnCapsNEWT TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT contains more 'Bitmap' tests of various caps, w/ snapshots.
* Bug 692: Add modified version of Edgar Velazquez-Armendariz's test case for ↵Sven Gothel2013-04-141-0/+352
| | | | | | | | | | | | testing alternating VAO and VBO usage. Alternating VBO/VAO usage triggers bug 692, where our VBO enable check throws an exception: javax.media.opengl.GLException: element vertex_buffer_object must be enabled to call this method at jogamp.opengl.gl4.GL4bcImpl.checkBufferObject(GL4bcImpl.java:34318) at jogamp.opengl.gl4.GL4bcImpl.checkElementVBOEnabled(GL4bcImpl.java:34361) at jogamp.opengl.gl4.GL4bcImpl.glDrawElements(GL4bcImpl.java:4395) at javax.media.opengl.DebugGL3.glDrawElements(DebugGL3.java:1006) at com.jogamp.opengl.test.junit.jogl.acore.TestBug692GL3VAO$GL3VAODemo.displayVAONormal(TestBug692GL3VAO.java:254)
* NEWT/AWT: Fix 'AWT driver' to work w/ OSX CALayer ; WindowImpl: 'Object ↵Sven Gothel2013-04-132-27/+43
| | | | | | | | | | | | getWrappedWindow()' -> 'NativeSurface getWrappedSurface()' WindowImpl: 'Object getWrappedWindow()' -> 'NativeSurface getWrappedSurface()' - AWT driver itself instantiates the JAWTWindow for eager initialization at createNative(). Fix 'AWT driver' to work w/ OSX CALayer - See above - size reconfig changed to ease OSX CALayer, i.e. set frame's size if already visible reducing CALayer artefacts.
* Merge remote-tracking branch 'gouessej/master'Sven Gothel2013-04-111-0/+114
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| * Adds a unit test and a fix for the bug 697Julien Gouesse2013-04-051-0/+114
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* | Merge remote-tracking branch 'hharrison/master'Sven Gothel2013-04-1110-0/+0
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| * | jogl: remove executable bit from some java files and a pngHarvey Harrison2013-04-0910-0/+0
| | | | | | | | | | | | Signed-off-by: Harvey Harrison <[email protected]>
* | | NEWT KeyEvent: Use UTF-16 UniCode for key-code and key-symbol exposing well ↵Sven Gothel2013-04-115-101/+131
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | defined key encoding and simplify usage. Note, we use one collision to reduce key-code range: [0x61 .. 0x78] keyCodes [F1..F24] collide w/ ['a'..'x'] Since keyCode/Sym won't use lower capital a-z, this is a no isssue. KeyEvent: - 'printable' type is being determined by a nonPrintableKeys table, while 'action' type is set in case !printable and !modifier. - public ctor hidden, use create(..) method instead. This allows us to ensure modifier bit are properly set (incl. the keySym one) w/o performance loss. - ctor validates that only one of the type flags is set, printable, modifyable or action. WindowImpl: - Using IntBitfield of 255 bits to track pressed state, while removing the repeat state tracking since it is redundant. The Windows impl. uses a single field to validate whether a key was already repeated or not. - Properly cast keyCode short values to int for tracking! AWTNewtEventFactory, SWTNewtEventFactory: - Add translation of keyCode/Sym from and to NEWT - All tested via: - Newt -> Awt for AWTRobot - OSX CALayer: AWT -> NEWT - SWT tests X11: - Add VK_CONTEXT_MENU mapping (XK_Menu) LinuxEventDeviceTracker: - Fix apostrophe and grave mapping, i.e. to VK_QUOTE and VK_BACK_QUOTE. Adapted all unit tests, especially: - TestNewtKeyCodesAWT: More fine grained keyCode ranges to test using proper keyCode symbols.
* | Bug 709: Testing texured demo w/ FBO, comparing w/ onscreen - No corruption.Sven Gothel2013-04-062-0/+283
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* | TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT: Wrong test comment, no NEWT involvedSven Gothel2013-04-061-3/+0
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* SWT unit tests: Sort w/ AWT and Headless - Fix threading w/ AWT.Sven Gothel2013-04-043-17/+24
| | | | This especially impacts (fixes) Mac OSX.
* OSX CALayer Unit Tests: NEWT child is destroyed if NewtCanvasAWT is ↵Sven Gothel2013-04-044-8/+35
| | | | disposed/removed, due to offscreen/onscreen transition
* OSX CALayer/NewtCanvasAWT: Force relayout of component (size +1, size -1) ↵Sven Gothel2013-04-043-18/+59
| | | | when attaching NEWT Child to avoid false CALayer position.
* Fix Bug 671: Add JPEG Decoder w/o AWT DependenciesSven Gothel2013-04-0113-0/+807
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Original JavaScript code from <https://github.com/notmasteryet/jpgjs/blob/master/jpg.js>, author 'notmasteryet' <async.processingjs at yahoo.com>. Ported to Java. Enhancements: * InputStream instead of memory buffer * User provided memory handler * Fixed JPEG Component ID/Index mapping * Color space conversion (YCCK, CMYK -> RGB) * More error tolerant +++ Features: JOGL AWT RGB ok ok YCCK ok Exception CMYK ok Exception YUV Store ok n/a Need Y-Flip no yes +++ Benchmark: TestJPEGJoglAWTBenchmarkNewtAWT JOGL.RGB Loops 100, dt 1199 ms, 11.99 ms/l JOGL.YUV Loops 100, dt 351 ms, 3.51 ms/l AWT..... Loops 100, dt 2144 ms, 21.44 ms/l File: jogl/src/test/com/jogamp/opengl/test/junit/jogl/util/texture/j1-baseline.jpg Machine: GNU/Linux PC (AMD 8 core), JavaSE 6 (1.6.0_38) .++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark libEGL warning: DRI2: failed to authenticate 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] JOGL.RGB Loops 100, dt 1199 ms, 11.99 ms/l 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] 0: TextureData[261x202, y-flip false, internFormat 0x1907, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] JOGL.YUV Loops 100, dt 351 ms, 3.51 ms/l 0: TextureData[261x202, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] AWT..... Loops 100, dt 2144 ms, 21.44 ms/l ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
* NEWTGearsES2Activity*: Adding property to enable 'process kill' behavior ↵Sven Gothel2013-03-282-1/+37
| | | | (memory and killSelf)
* PNGImage: Add license header ; TestPNGImage01NEWT package move ..Sven Gothel2013-03-271-1/+1
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* Unit Tests: Unify 'AWT Robot Key Press/Release', waitForIdle, action, delay, ↵Sven Gothel2013-03-273-13/+26
| | | | waitForIdle ; TestFocus0*: Wait until closed after win.destroy().
* Android/NEWT MouseEvent: Fix Detection/Processing of 2-Finger-Scroll Gesture ↵Sven Gothel2013-03-243-7/+11
| | | | | | | | | | | | | | | | | - Part 2 Multiple tests on different devices disclosed that: - 1 of 2 pointers get disconnected every now and then .. -> Shall tolerate this case - dist-delta within gesture may shrink below doubleTouchSlope -> Remove constraint after gesture detection - Always validate pointer-id GearsES2 - Works quite stable on several devices now - Moved soft-keyboad show to 4-pointer pressed >= 0.7f pressure
* Newt/MouseEvent: Add 'float[3] getRotation()', getWheelScale() -> ↵Sven Gothel2013-03-241-13/+6
| | | | | | | | | | | | getRotationScale(), refinement of commit 18cb57246372eda72c25a5cd9a69a873bdf09489 Turns out the 'wheel' semantics are not generic enough and confining rotation values to one axis only satisfies the traditional mouse wheel. Widen the definition of 'rotation' and delivering 3-axis if supported. On NEWT/Android, we deliver the 2-axis for example, allowing to rotate around both or scrolling using both directions (-> GearsES2).
* Android/NEWT MouseEvent: Fix Delivery of MultiTouch PRESSED/RELEASE; Fix ↵Sven Gothel2013-03-241-26/+111
| | | | | | | | | | | | | | | | | | | | | | | | Detection/Processing of 2-Finger-Scroll Gesture ; GearsES2: Add NEWT based 'zoom' gesture detection. - Fix Delivery of MultiTouch PRESSED/RELEASE Adopting MouseEvent changes of commit 18cb57246372eda72c25a5cd9a69a873bdf09489 - Fix Detection/Processing of 2-Finger-Scroll Gesture Dropping utilization of Android's GestureDetector and implementing our own, which turns out to simplify keeping track of states. Our gesture detection works well w/ user NEWT based gesture detection (-> See GearsES2 zoom and rotate), using following criteria related to Android parameter: - ScaledDoubleTapSlop: - Max 2 finger distance - ScaledTouchSlop: - Min. movement w/ 2 pointer withing ScaledDoubleTapSlop starting 'scroll' mode - Max. change of finger distance in respect to initiating 2-finger distance (2x ScaledTouchSlop) - Max. distance growth in respect to initiating 2-finger distance. - GearsES2: Add NEWT based 'zoom' gesture detection.
* NEWT/Android (Bug 665): Add Support for GLStateKeeper ; onPause() always ↵Sven Gothel2013-03-2211-11/+0
| | | | | | | | | | | | | | | | | | | destroys ; Recognizing all GLAutoDrawable's GLAnimatorControl for pause/resume ; Use GLAnimatorControl instead of Animator - Add Support for GLStateKeeper If !isFinishing() (HOME button), preserve the GLEventListener if an GLStateKeeper instance - onPause() always destroys onDestroy() is too late, i.e. surfaceDestroyed() already called - Recognizing all GLAutoDrawable's GLAnimatorControl for pause/resume pause/resume the GLAnimatorControl of all GLAutoDrawable instances - Use GLAnimatorControl instead of Animator We used an Animator reference .. duh! Note: The EGL native WindowDriver (Android and BCM.IV) must retain their own copy of EGLGraphicsDevice, which preserves the EGLDisplay handle due to EGLDisplayUtil reference counting per nativeHandleID.