| Commit message (Collapse) | Author | Age | Files | Lines |
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Launching activity is in: jogl.android-launcher.apk
and directly derives from NewtLauncherActivity.
It daisy chains apk's via ClassLoaderUtil:
- gluegen-rt.apk
- jogl.all-android.apk
- jogl.test.apk (*)
(*) This has to made configurable so the generic NewtLauncherActivity
can be reused by any user application.
After preparing the ClassLoader (see above),
NewtLauncherActivity instanciates the configurable
user Activity and passes all it's activity calls down to it.
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parent,
a white window rectangle remains.
.. we also need to understand the absolute screen position better,
ie. when required and when not (at window creation currently).
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creation failed.
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getCurrentScreenMode() loop to 100
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- MainThread:
This class no more implements EDTUtil!
This class just provides a main-thread utility, forking of a main java class
on another thread while being able to continue doing platform specific things
on the main-thread. The latter is essential for eg. MacOSX, where we continue
to run NSApp.run().
- DefaultEDTUtil:
- if Lock.DEBUG validate that no recursive locks are being hold,
where it shall not (EDT: startup and return from task execution)
- If task execution's result wasn't waited for (checked),
at least dump exeception's stack trace if i happened.
- MacDisplay: Just use DefaultEDTUtil
- MacWindow:
- No more need of special locking -> removed nsViewLock, since:
- using proper EDT
- capability to run from multiple threads (native Java thread attachment)
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'defer' 1st argument
- Adapt to GlueGen's Lock ChangeSet: e4baba27507ce78e64a150ec6f69fb96f5721a34
- All java callbacks for native have 'defer' 1st argument.
This allows enqueuing resulting events to the EDT if required,
ie. the native thread may not be 'compatible' (MacOSX).
- MacOSX-Native: enqueue key/mouse events and defer:=true for all java callbacks
Since we are comming from a 3rd-party thread (AWT/NSApp-MainThread)
we shall not abuse it.
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; Use generics
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Feature related:
- Added always-on-top
- Added translucency
- Child Window Position
- AWT parent: manual traverse up the tree and calc position on screen
(Problem: the parent view rect is not at the proper position,
but covers the whole frame)
EDTUtil related:
- Works now w/ AWT ot headless (again)
- OSX native JNI callbacks gathering JNIEnv properly
and attaches/detaches thread.
- AWT case: using AWT-Event which properly dispatches our cocoa events
- MainThread (headless) case: Fork off thread w/ main class
and kick off NSApp run().
This leads to same behavior as w/ AWT case.
- Using DefaultEDTUtil
- Cleanup MainThread (implements EDTUtil)
- Currently not used as EDTUtil (osx), just as launcher
- Removed EDTUtil impl code, reuse DefaultEDTUtil
- Cleanup AWTEDTUtil (implements EDTUtil)
- Currently not used as EDTUtil (osx)
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for 'GetLocationOnScreen()'
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MacWindow: create/visible at native creation
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NativeWindow and NEWT; no more LD_LIB_.. in setenv.sh for test scripts
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TempJarCache if used.
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reparent/fullscreen)
Window position is not deterministic enough and slows down processing while sync on it
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AWT driver fix
- setVisible at creation, using reconfigureWindow impl (fixed
WindowImpl createNative ..,
- no double visibility check on creation
- visible:=true anyway for later creation, if failed or not available yet
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- 0/0 may result in -1/-1, which is impl. specific (X11),
might get deleted if causes more harm than ham
- waiting for size after creation is actually a good thing todo
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reparenting may take ~400ms)
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validate() afterwards
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natively (invisible or recreation)
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setFullscreenEWMH
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requestFocusAWTParent()
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gl_nodefaultkeylistener ; Cleanup
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Cleanup
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ElektronenMultiplizierer (NEWT Applet Runner)
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chooseConfig if translucent
Don't enable GLX.GLX_TRANSPARENT_TYPE (X11)
- if enabled, NV driver results in odd transparency effect (very high transparency)
Always chooseConfig if translucent (X11)
- recommended idx shall stay -1 if translucent,
allowing our default chooser to pick up the proper config.
this was previous reached due to the unavailable GLX_TRANSPARENT_TYPE
request, which is now removed (see above)
Allow translucency for non FBConfig, XVisual's only
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window-decoration/insets size
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documentation purposes
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- FullScreen
- lock parent window if child
- X11: more sophisticated EWMH FS usage
- X11: set window 'Above' before FS and at focus
- allow window WM default position at window creation
- default position { -1, -1 } as hint to native WM
to gather a suitable default position
- wait until user-pos or WM-pos reached
- reconfigureWindow*
- allow -1 values for pos/size to mark no-change
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NV_swap_group support; setSwapInterval();
resetStates()
- fixes a bug where X11GLXContext impl. resetState() !!
- marked all with @Override tag
- ensured super.resetStates() is called at end (oops)
getPlatformExtensionsStringImpl()*
- fixes a bug where X11GLXContext overrides GLContext cached GLX extension string query
- marked 'final' in GLContext to avoid bugs
- using abstract 'getPlatformExtensionsStringImpl()' called by ExtensionAvailabilityCache
Add premiliry GLX/WGL NV_swap_group support
- thought it might be a solution to sync swap of 2 windows
- none of my drivers/platforms support it, event though extension is avail on Linux
Promote setSwapInterval() (1 up)
- bumped above API up to public GLContext
- those extension should not spam the GL interfaces .. hmm
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recreation of all resources
- Release all GLDrawableFactory instances at shutdown, [re]create them at initialization
- Release GLContext resources (availability map) as well
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changed ; Enhanced tests; Catch NV/XRANDR/GL bug
X11 fixes
- X11Screen properly uses it's display's connection
decorated in lock/unlock (for ScreenMode etc)
Ensure Screen's size is set if screenMode changed
- ScreenImpl's ScreenModeListener updates it's screen size
so 'external' changes will be detected.
Enhanced tests
- Verify more data rel. ScreenMode
Catch NV/XRANDR/GL bug
- Read TestScreenMode01NEWT/TestScreenMode01bNEWT comments
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(due to recreation) ; NEWT/Window: Remove isValid() API entry - always true!
Destruction of GLAutoDrawable shall not remove them from AnimatorControl (due to recreation)
- Completes commit b65e1e76d413b70e5593173e6bd36d30675554a6
- WindowImpl:
- volatile: windowHandle/visible fields (memeory sync critical)
- destroy must set visible := false, to avoid immediate recreation via
a display call of another thread, ie an animator.
NEWT/Window: Remove isValid() API entry - always true!
- NEWT/Window's can always be recreated.
- redundancy in API is even worse than redundancy in impl. :)
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child invisible again
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